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|---|---|
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #include "GrGpuResource.h" | 10 #include "GrGpuResource.h" |
| (...skipping 11 matching lines...) Expand all Loading... | |
| 22 SkASSERT(gpu); | 22 SkASSERT(gpu); |
| 23 SkASSERT(gpu->getContext()); | 23 SkASSERT(gpu->getContext()); |
| 24 SkASSERT(gpu->getContext()->getResourceCache()); | 24 SkASSERT(gpu->getContext()->getResourceCache()); |
| 25 return gpu->getContext()->getResourceCache(); | 25 return gpu->getContext()->getResourceCache(); |
| 26 } | 26 } |
| 27 | 27 |
| 28 GrGpuResource::GrGpuResource(GrGpu* gpu, bool isWrapped) | 28 GrGpuResource::GrGpuResource(GrGpu* gpu, bool isWrapped) |
| 29 : fGpu(gpu) | 29 : fGpu(gpu) |
| 30 , fCacheEntry(NULL) | 30 , fCacheEntry(NULL) |
| 31 , fUniqueID(CreateUniqueID()) | 31 , fUniqueID(CreateUniqueID()) |
| 32 , fScratchKey(GrResourceKey::NullScratchKey()) { | 32 , fScratchKey(GrResourceKey::NullScratchKey()) |
| 33 , fContentKeySet(false) { | |
| 33 if (isWrapped) { | 34 if (isWrapped) { |
| 34 fFlags = kWrapped_FlagBit; | 35 fFlags = kWrapped_FlagBit; |
| 35 } else { | 36 } else { |
| 36 fFlags = 0; | 37 fFlags = 0; |
| 37 } | 38 } |
| 38 } | 39 } |
| 39 | 40 |
| 40 void GrGpuResource::registerWithCache() { | 41 void GrGpuResource::registerWithCache() { |
| 41 get_resource_cache2(fGpu)->insertResource(this); | 42 get_resource_cache2(fGpu)->insertResource(this); |
| 42 } | 43 } |
| (...skipping 28 matching lines...) Expand all Loading... | |
| 71 } | 72 } |
| 72 | 73 |
| 73 GrContext* GrGpuResource::getContext() { | 74 GrContext* GrGpuResource::getContext() { |
| 74 if (fGpu) { | 75 if (fGpu) { |
| 75 return fGpu->getContext(); | 76 return fGpu->getContext(); |
| 76 } else { | 77 } else { |
| 77 return NULL; | 78 return NULL; |
| 78 } | 79 } |
| 79 } | 80 } |
| 80 | 81 |
| 81 bool GrGpuResource::setCacheEntry(GrResourceCacheEntry* cacheEntry) { | 82 bool GrGpuResource::setContentKey(const GrResourceKey& contentKey) { |
| 83 SkASSERT(!contentKey.isScratch()); | |
| 84 // Currently this can only be called once and can't be called when the resou rce is scratch. | |
| 85 SkASSERT(this->internalHasRef()); | |
| 86 SkASSERT(!this->internalHasPendingIO()); | |
| 87 | |
| 88 if (fContentKeySet) { | |
|
robertphillips
2014/11/11 15:04:44
Assert in here?
bsalomon
2014/11/11 15:17:22
Unit tests exercise this behavior.
| |
| 89 return false; | |
| 90 } | |
| 91 | |
| 92 fContentKey = contentKey; | |
| 93 fContentKeySet = true; | |
| 94 | |
| 95 if (!get_resource_cache2(fGpu)->didSetContentKey(this)) { | |
| 96 fContentKeySet = false; | |
| 97 return false; | |
| 98 } | |
| 99 return true; | |
| 100 } | |
| 101 | |
| 102 void GrGpuResource::setCacheEntry(GrResourceCacheEntry* cacheEntry) { | |
| 82 // GrResourceCache never changes the cacheEntry once one has been added. | 103 // GrResourceCache never changes the cacheEntry once one has been added. |
| 83 SkASSERT(NULL == cacheEntry || NULL == fCacheEntry); | 104 SkASSERT(NULL == cacheEntry || NULL == fCacheEntry); |
| 84 | |
| 85 fCacheEntry = cacheEntry; | 105 fCacheEntry = cacheEntry; |
| 86 if (this->wasDestroyed() || NULL == cacheEntry) { | |
| 87 return true; | |
| 88 } | |
| 89 | |
| 90 if (!cacheEntry->key().isScratch()) { | |
| 91 if (!get_resource_cache2(fGpu)->didAddContentKey(this)) { | |
| 92 fCacheEntry = NULL; | |
| 93 return false; | |
| 94 } | |
| 95 } | |
| 96 return true; | |
| 97 } | 106 } |
| 98 | 107 |
| 99 void GrGpuResource::notifyIsPurgable() const { | 108 void GrGpuResource::notifyIsPurgable() const { |
| 100 if (fCacheEntry && !this->wasDestroyed()) { | 109 if (fCacheEntry && !this->wasDestroyed()) { |
| 101 get_resource_cache(fGpu)->notifyPurgable(this); | 110 get_resource_cache(fGpu)->notifyPurgable(this); |
| 102 } | 111 } |
| 103 } | 112 } |
| 104 | 113 |
| 105 void GrGpuResource::setScratchKey(const GrResourceKey& scratchKey) { | 114 void GrGpuResource::setScratchKey(const GrResourceKey& scratchKey) { |
| 106 SkASSERT(fScratchKey.isNullScratch()); | 115 SkASSERT(fScratchKey.isNullScratch()); |
| 107 SkASSERT(scratchKey.isScratch()); | 116 SkASSERT(scratchKey.isScratch()); |
| 108 SkASSERT(!scratchKey.isNullScratch()); | 117 SkASSERT(!scratchKey.isNullScratch()); |
| 109 fScratchKey = scratchKey; | 118 fScratchKey = scratchKey; |
| 110 } | 119 } |
| 111 | 120 |
| 112 const GrResourceKey* GrGpuResource::getContentKey() const { | 121 const GrResourceKey* GrGpuResource::getContentKey() const { |
| 113 // Currently scratch resources have a cache entry in GrResourceCache with a scratch key. | 122 if (fContentKeySet) { |
| 114 if (fCacheEntry && !fCacheEntry->key().isScratch()) { | 123 return &fContentKey; |
| 115 return &fCacheEntry->key(); | |
| 116 } | 124 } |
| 117 return NULL; | 125 return NULL; |
| 118 } | 126 } |
| 119 | 127 |
| 120 bool GrGpuResource::isScratch() const { | 128 bool GrGpuResource::isScratch() const { |
| 121 SkASSERT(fScratchKey.isScratch()); | 129 SkASSERT(fScratchKey.isScratch()); |
| 122 return NULL == this->getContentKey() && !fScratchKey.isNullScratch(); | 130 return NULL == this->getContentKey() && !fScratchKey.isNullScratch(); |
| 123 } | 131 } |
| 124 | 132 |
| 125 uint32_t GrGpuResource::CreateUniqueID() { | 133 uint32_t GrGpuResource::CreateUniqueID() { |
| 126 static int32_t gUniqueID = SK_InvalidUniqueID; | 134 static int32_t gUniqueID = SK_InvalidUniqueID; |
| 127 uint32_t id; | 135 uint32_t id; |
| 128 do { | 136 do { |
| 129 id = static_cast<uint32_t>(sk_atomic_inc(&gUniqueID) + 1); | 137 id = static_cast<uint32_t>(sk_atomic_inc(&gUniqueID) + 1); |
| 130 } while (id == SK_InvalidUniqueID); | 138 } while (id == SK_InvalidUniqueID); |
| 131 return id; | 139 return id; |
| 132 } | 140 } |
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