| Index: sky/engine/platform/geometry/FloatPolygonTest.cpp
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| diff --git a/sky/engine/platform/geometry/FloatPolygonTest.cpp b/sky/engine/platform/geometry/FloatPolygonTest.cpp
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| deleted file mode 100644
|
| index 4ff2936324b0d9b901375dda5dfc5943e1288cdc..0000000000000000000000000000000000000000
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| --- a/sky/engine/platform/geometry/FloatPolygonTest.cpp
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| +++ /dev/null
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| @@ -1,331 +0,0 @@
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| -/*
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| - * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved.
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| - *
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| - * Redistribution and use in source and binary forms, with or without
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| - * modification, are permitted provided that the following conditions
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| - * are met:
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| - *
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| - * 1. Redistributions of source code must retain the above
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| - * copyright notice, this list of conditions and the following
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| - * disclaimer.
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| - * 2. Redistributions in binary form must reproduce the above
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| - * copyright notice, this list of conditions and the following
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| - * disclaimer in the documentation and/or other materials
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| - * provided with the distribution.
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| - *
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| - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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| - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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| - * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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| - * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
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| - * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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| - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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| - * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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| - * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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| - * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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| - * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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| - * OF THE POSSIBILITY OF SUCH DAMAGE.
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| - */
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| -
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| -#include "config.h"
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| -
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| -#include "platform/geometry/FloatPolygon.h"
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| -
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| -#include <gtest/gtest.h>
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| -
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| -namespace blink {
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| -
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| -class FloatPolygonTestValue {
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| -public:
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| - FloatPolygonTestValue(const float* coordinates, unsigned coordinatesLength, WindRule fillRule)
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| - {
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| - ASSERT(!(coordinatesLength % 2));
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| - OwnPtr<Vector<FloatPoint> > vertices = adoptPtr(new Vector<FloatPoint>(coordinatesLength / 2));
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| - for (unsigned i = 0; i < coordinatesLength; i += 2)
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| - (*vertices)[i / 2] = FloatPoint(coordinates[i], coordinates[i + 1]);
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| - m_polygon = adoptPtr(new FloatPolygon(vertices.release(), fillRule));
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| - }
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| -
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| - const FloatPolygon& polygon() const { return *m_polygon; }
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| -
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| -private:
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| - OwnPtr<FloatPolygon> m_polygon;
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| -};
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| -
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| -} // namespace blink
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| -
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| -namespace {
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| -
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| -using namespace blink;
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| -
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| -static bool compareEdgeIndex(const FloatPolygonEdge* edge1, const FloatPolygonEdge* edge2)
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| -{
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| - return edge1->edgeIndex() < edge2->edgeIndex();
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| -}
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| -
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| -static Vector<const FloatPolygonEdge*> sortedOverlappingEdges(const FloatPolygon& polygon, float minY, float maxY)
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| -{
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| - Vector<const FloatPolygonEdge*> result;
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| - polygon.overlappingEdges(minY, maxY, result);
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| - std::sort(result.begin(), result.end(), compareEdgeIndex);
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| - return result;
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| -}
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| -
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| -#define SIZEOF_ARRAY(p) (sizeof(p) / sizeof(p[0]))
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| -
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| -/**
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| - * Checks a right triangle. This test covers all of the trivial FloatPolygon accessors.
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| - *
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| - * 200,100
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| - * /|
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| - * / |
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| - * / |
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| - * -----
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| - * 100,200 200,200
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| - */
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| -TEST(FloatPolygonTest, basics)
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| -{
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| - const float triangleCoordinates[] = {200, 100, 200, 200, 100, 200};
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| - FloatPolygonTestValue triangleTestValue(triangleCoordinates, SIZEOF_ARRAY(triangleCoordinates), RULE_NONZERO);
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| - const FloatPolygon& triangle = triangleTestValue.polygon();
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| -
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| - EXPECT_EQ(RULE_NONZERO, triangle.fillRule());
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| - EXPECT_FALSE(triangle.isEmpty());
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| -
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| - EXPECT_EQ(3u, triangle.numberOfVertices());
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| - EXPECT_EQ(FloatPoint(200, 100), triangle.vertexAt(0));
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| - EXPECT_EQ(FloatPoint(200, 200), triangle.vertexAt(1));
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| - EXPECT_EQ(FloatPoint(100, 200), triangle.vertexAt(2));
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| -
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| - EXPECT_EQ(3u, triangle.numberOfEdges());
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| - EXPECT_EQ(FloatPoint(200, 100), triangle.edgeAt(0).vertex1());
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| - EXPECT_EQ(FloatPoint(200, 200), triangle.edgeAt(0).vertex2());
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| - EXPECT_EQ(FloatPoint(200, 200), triangle.edgeAt(1).vertex1());
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| - EXPECT_EQ(FloatPoint(100, 200), triangle.edgeAt(1).vertex2());
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| - EXPECT_EQ(FloatPoint(100, 200), triangle.edgeAt(2).vertex1());
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| - EXPECT_EQ(FloatPoint(200, 100), triangle.edgeAt(2).vertex2());
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| -
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| - EXPECT_EQ(0u, triangle.edgeAt(0).vertexIndex1());
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| - EXPECT_EQ(1u, triangle.edgeAt(0).vertexIndex2());
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| - EXPECT_EQ(1u, triangle.edgeAt(1).vertexIndex1());
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| - EXPECT_EQ(2u, triangle.edgeAt(1).vertexIndex2());
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| - EXPECT_EQ(2u, triangle.edgeAt(2).vertexIndex1());
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| - EXPECT_EQ(0u, triangle.edgeAt(2).vertexIndex2());
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| -
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| - EXPECT_EQ(200, triangle.edgeAt(0).minX());
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| - EXPECT_EQ(200, triangle.edgeAt(0).maxX());
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| - EXPECT_EQ(100, triangle.edgeAt(1).minX());
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| - EXPECT_EQ(200, triangle.edgeAt(1).maxX());
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| - EXPECT_EQ(100, triangle.edgeAt(2).minX());
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| - EXPECT_EQ(200, triangle.edgeAt(2).maxX());
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| -
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| - EXPECT_EQ(100, triangle.edgeAt(0).minY());
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| - EXPECT_EQ(200, triangle.edgeAt(0).maxY());
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| - EXPECT_EQ(200, triangle.edgeAt(1).minY());
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| - EXPECT_EQ(200, triangle.edgeAt(1).maxY());
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| - EXPECT_EQ(100, triangle.edgeAt(2).minY());
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| - EXPECT_EQ(200, triangle.edgeAt(2).maxY());
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| -
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| - EXPECT_EQ(0u, triangle.edgeAt(0).edgeIndex());
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| - EXPECT_EQ(1u, triangle.edgeAt(1).edgeIndex());
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| - EXPECT_EQ(2u, triangle.edgeAt(2).edgeIndex());
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| -
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| - EXPECT_EQ(2u, triangle.edgeAt(0).previousEdge().edgeIndex());
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| - EXPECT_EQ(1u, triangle.edgeAt(0).nextEdge().edgeIndex());
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| - EXPECT_EQ(0u, triangle.edgeAt(1).previousEdge().edgeIndex());
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| - EXPECT_EQ(2u, triangle.edgeAt(1).nextEdge().edgeIndex());
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| - EXPECT_EQ(1u, triangle.edgeAt(2).previousEdge().edgeIndex());
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| - EXPECT_EQ(0u, triangle.edgeAt(2).nextEdge().edgeIndex());
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| -
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| - EXPECT_EQ(FloatRect(100, 100, 100, 100), triangle.boundingBox());
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| -
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| - Vector<const FloatPolygonEdge*> resultA = sortedOverlappingEdges(triangle, 100, 200);
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| - EXPECT_EQ(3u, resultA.size());
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| - if (resultA.size() == 3) {
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| - EXPECT_EQ(0u, resultA[0]->edgeIndex());
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| - EXPECT_EQ(1u, resultA[1]->edgeIndex());
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| - EXPECT_EQ(2u, resultA[2]->edgeIndex());
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| - }
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| -
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| - Vector<const FloatPolygonEdge*> resultB = sortedOverlappingEdges(triangle, 200, 200);
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| - EXPECT_EQ(3u, resultB.size());
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| - if (resultB.size() == 3) {
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| - EXPECT_EQ(0u, resultB[0]->edgeIndex());
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| - EXPECT_EQ(1u, resultB[1]->edgeIndex());
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| - EXPECT_EQ(2u, resultB[2]->edgeIndex());
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| - }
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| -
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| - Vector<const FloatPolygonEdge*> resultC = sortedOverlappingEdges(triangle, 100, 150);
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| - EXPECT_EQ(2u, resultC.size());
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| - if (resultC.size() == 2) {
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| - EXPECT_EQ(0u, resultC[0]->edgeIndex());
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| - EXPECT_EQ(2u, resultC[1]->edgeIndex());
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| - }
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| -
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| - Vector<const FloatPolygonEdge*> resultD = sortedOverlappingEdges(triangle, 201, 300);
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| - EXPECT_EQ(0u, resultD.size());
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| -
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| - Vector<const FloatPolygonEdge*> resultE = sortedOverlappingEdges(triangle, 98, 99);
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| - EXPECT_EQ(0u, resultE.size());
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| -}
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| -
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| -/**
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| - * Tests FloatPolygon::contains() with a right triangle, and fillRule = nonzero.
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| - *
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| - * 200,100
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| - * /|
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| - * / |
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| - * / |
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| - * -----
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| - * 100,200 200,200
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| - */
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| -TEST(FloatPolygonTest, triangle_nonzero)
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| -{
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| - const float triangleCoordinates[] = {200, 100, 200, 200, 100, 200};
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| - FloatPolygonTestValue triangleTestValue(triangleCoordinates, SIZEOF_ARRAY(triangleCoordinates), RULE_NONZERO);
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| - const FloatPolygon& triangle = triangleTestValue.polygon();
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| -
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| - EXPECT_EQ(RULE_NONZERO, triangle.fillRule());
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| - EXPECT_TRUE(triangle.contains(FloatPoint(200, 100)));
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| - EXPECT_TRUE(triangle.contains(FloatPoint(200, 200)));
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| - EXPECT_TRUE(triangle.contains(FloatPoint(100, 200)));
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| - EXPECT_TRUE(triangle.contains(FloatPoint(150, 150)));
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| - EXPECT_FALSE(triangle.contains(FloatPoint(100, 100)));
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| - EXPECT_FALSE(triangle.contains(FloatPoint(149, 149)));
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| - EXPECT_FALSE(triangle.contains(FloatPoint(150, 200.5)));
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| - EXPECT_FALSE(triangle.contains(FloatPoint(201, 200.5)));
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| -}
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| -
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| -/**
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| - * Tests FloatPolygon::contains() with a right triangle, and fillRule = evenodd;
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| - *
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| - * 200,100
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| - * /|
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| - * / |
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| - * / |
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| - * -----
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| - * 100,200 200,200
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| - */
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| -TEST(FloatPolygonTest, triangle_evenodd)
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| -{
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| - const float triangleCoordinates[] = {200, 100, 200, 200, 100, 200};
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| - FloatPolygonTestValue triangleTestValue(triangleCoordinates, SIZEOF_ARRAY(triangleCoordinates), RULE_EVENODD);
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| - const FloatPolygon& triangle = triangleTestValue.polygon();
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| -
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| - EXPECT_EQ(RULE_EVENODD, triangle.fillRule());
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| - EXPECT_TRUE(triangle.contains(FloatPoint(200, 100)));
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| - EXPECT_TRUE(triangle.contains(FloatPoint(200, 200)));
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| - EXPECT_TRUE(triangle.contains(FloatPoint(100, 200)));
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| - EXPECT_TRUE(triangle.contains(FloatPoint(150, 150)));
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| - EXPECT_FALSE(triangle.contains(FloatPoint(100, 100)));
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| - EXPECT_FALSE(triangle.contains(FloatPoint(149, 149)));
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| - EXPECT_FALSE(triangle.contains(FloatPoint(150, 200.5)));
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| - EXPECT_FALSE(triangle.contains(FloatPoint(201, 200.5)));
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| -}
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| -
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| -#define TEST_EMPTY(coordinates) \
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| -{ \
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| - FloatPolygonTestValue emptyPolygonTestValue(coordinates, SIZEOF_ARRAY(coordinates), RULE_NONZERO); \
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| - const FloatPolygon& emptyPolygon = emptyPolygonTestValue.polygon(); \
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| - EXPECT_TRUE(emptyPolygon.isEmpty()); \
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| -}
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| -
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| -TEST(FloatPolygonTest, emptyPolygons)
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| -{
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| - const float emptyCoordinates1[] = {0, 0};
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| - TEST_EMPTY(emptyCoordinates1);
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| -
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| - const float emptyCoordinates2[] = {0, 0, 1, 1};
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| - TEST_EMPTY(emptyCoordinates2);
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| -
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| - const float emptyCoordinates3[] = {0, 0, 1, 1, 2, 2, 3, 3};
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| - TEST_EMPTY(emptyCoordinates3);
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| -
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| - const float emptyCoordinates4[] = {0, 0, 1, 1, 2, 2, 3, 3, 1, 1};
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| - TEST_EMPTY(emptyCoordinates4);
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| -
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| - const float emptyCoordinates5[] = {0, 0, 0, 1, 0, 2, 0, 3, 0, 1};
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| - TEST_EMPTY(emptyCoordinates5);
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| -
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| - const float emptyCoordinates6[] = {0, 0, 1, 0, 2, 0, 3, 0, 1, 0};
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| - TEST_EMPTY(emptyCoordinates6);
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| -}
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| -
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| -/*
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| - * Test FloatPolygon::contains() with a trapezoid. The vertices are listed in counter-clockwise order.
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| - *
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| - * 150,100 250,100
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| - * +----------+
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| - * / \
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| - * / \
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| - * +----------------+
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| - * 100,150 300,150
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| - */
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| -TEST(FloatPolygonTest, trapezoid)
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| -{
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| - const float trapezoidCoordinates[] = {100, 150, 300, 150, 250, 100, 150, 100};
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| - FloatPolygonTestValue trapezoidTestValue(trapezoidCoordinates, SIZEOF_ARRAY(trapezoidCoordinates), RULE_EVENODD);
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| - const FloatPolygon& trapezoid = trapezoidTestValue.polygon();
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| -
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| - EXPECT_FALSE(trapezoid.isEmpty());
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| - EXPECT_EQ(4u, trapezoid.numberOfVertices());
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| - EXPECT_EQ(FloatRect(100, 100, 200, 50), trapezoid.boundingBox());
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| -
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| - EXPECT_TRUE(trapezoid.contains(FloatPoint(150, 100)));
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| - EXPECT_TRUE(trapezoid.contains(FloatPoint(150, 101)));
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| - EXPECT_TRUE(trapezoid.contains(FloatPoint(200, 125)));
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| - EXPECT_FALSE(trapezoid.contains(FloatPoint(149, 100)));
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| - EXPECT_FALSE(trapezoid.contains(FloatPoint(301, 150)));
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| -}
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| -
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| -
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| -/*
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| - * Test FloatPolygon::contains() with a non-convex rectilinear polygon. The polygon has the same shape
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| - * as the letter "H":
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| - *
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| - * 100,100 150,100 200,100 250,100
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| - * +--------+ +--------+
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| - * | | | |
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| - * | | | |
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| - * | +--------+ |
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| - * | 150,150 200,150 |
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| - * | |
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| - * | 150,200 200,200 |
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| - * | +--------+ |
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| - * | | | |
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| - * | | | |
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| - * +--------+ +--------+
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| - * 100,250 150,250 200,250 250,250
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| - */
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| -TEST(FloatPolygonTest, rectilinear)
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| -{
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| - const float hCoordinates[] = {100, 100, 150, 100, 150, 150, 200, 150, 200, 100, 250, 100, 250, 250, 200, 250, 200, 200, 150, 200, 150, 250, 100, 250};
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| - FloatPolygonTestValue hTestValue(hCoordinates, SIZEOF_ARRAY(hCoordinates), RULE_NONZERO);
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| - const FloatPolygon& h = hTestValue.polygon();
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| -
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| - EXPECT_FALSE(h.isEmpty());
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| - EXPECT_EQ(12u, h.numberOfVertices());
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| - EXPECT_EQ(FloatRect(100, 100, 150, 150), h.boundingBox());
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| -
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| - EXPECT_TRUE(h.contains(FloatPoint(100, 100)));
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| - EXPECT_TRUE(h.contains(FloatPoint(125, 100)));
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| - EXPECT_TRUE(h.contains(FloatPoint(125, 125)));
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| - EXPECT_TRUE(h.contains(FloatPoint(150, 100)));
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| - EXPECT_TRUE(h.contains(FloatPoint(200, 200)));
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| - EXPECT_TRUE(h.contains(FloatPoint(225, 225)));
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| - EXPECT_TRUE(h.contains(FloatPoint(250, 250)));
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| - EXPECT_TRUE(h.contains(FloatPoint(100, 250)));
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| - EXPECT_TRUE(h.contains(FloatPoint(125, 250)));
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| -
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| - EXPECT_FALSE(h.contains(FloatPoint(99, 100)));
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| - EXPECT_FALSE(h.contains(FloatPoint(251, 100)));
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| - EXPECT_FALSE(h.contains(FloatPoint(151, 100)));
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| - EXPECT_FALSE(h.contains(FloatPoint(199, 100)));
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| - EXPECT_FALSE(h.contains(FloatPoint(175, 125)));
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| - EXPECT_FALSE(h.contains(FloatPoint(151, 250)));
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| - EXPECT_FALSE(h.contains(FloatPoint(199, 250)));
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| - EXPECT_FALSE(h.contains(FloatPoint(199, 250)));
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| - EXPECT_FALSE(h.contains(FloatPoint(175, 225)));
|
| -}
|
| -
|
| -} // namespace
|
|
|