Index: src/core/Sk4x_portable.h |
diff --git a/src/core/Sk4x_portable.h b/src/core/Sk4x_portable.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..2f985d0d89d818049ca9eee4988411c9a08a8a21 |
--- /dev/null |
+++ b/src/core/Sk4x_portable.h |
@@ -0,0 +1,101 @@ |
+// It is important _not_ to put header guards here. |
+// This file will be intentionally included three times. |
+ |
+#if defined(SK4X_PREAMBLE) |
+ |
+#elif defined(SK4X_PRIVATE) |
+ typedef T Type; |
+ typedef T Vector[4]; |
+ |
+ Vector fVec; |
+ |
+ template <int m, int a, int s, int k> |
+ static Sk4x Shuffle(const Sk4x&, const Sk4x&); |
+ |
+ void set(const T vals[4]) { for (int i = 0; i < 4; i++) { fVec[i] = vals[i]; } } |
+ |
+#else |
+ |
+#define M(...) template <typename T> __VA_ARGS__ Sk4x<T>:: |
+ |
+M() Sk4x() {} |
+M() Sk4x(T a, T b, T c, T d) { fVec[0] = a; fVec[1] = b; fVec[2] = c; fVec[3] = d; } |
+ |
+M() Sk4x(const Sk4x<T>& other) { this->set(other.fVec); } |
+M(Sk4x<T>&) operator=(const Sk4x<T>& other) { this->set(other.fVec); return *this; } |
+ |
+M(Sk4x<T>) Load (const T vals[4]) { Sk4x r; r.set(vals); return r; } |
+M(Sk4x<T>) LoadAligned(const T vals[4]) { return Load(vals); } |
+ |
+M(void) store (T vals[4]) const { for (int i = 0; i < 4; i++) { vals[i] = fVec[i]; } } |
+M(void) storeAligned(T vals[4]) const { this->store(vals); } |
+ |
+M(template <typename Dst> Dst) reinterpret() const { |
+ Dst d; |
+ memcpy(&d.fVec, fVec, sizeof(fVec)); |
+ return d; |
+} |
+M(template <typename Dst> Dst) cast() const { |
+ return Dst((typename Dst::Type)fVec[0], |
+ (typename Dst::Type)fVec[1], |
+ (typename Dst::Type)fVec[2], |
+ (typename Dst::Type)fVec[3]); |
+} |
+ |
+M(bool) allTrue() const { return fVec[0] && fVec[1] && fVec[2] && fVec[3]; } |
+M(bool) anyTrue() const { return fVec[0] || fVec[1] || fVec[2] || fVec[3]; } |
+ |
+M(Sk4x<T>) bitNot() const { return Sk4x(~fVec[0], ~fVec[1], ~fVec[2], ~fVec[3]); } |
+ |
+#define BINOP(op) fVec[0] op other.fVec[0], \ |
+ fVec[1] op other.fVec[1], \ |
+ fVec[2] op other.fVec[2], \ |
+ fVec[3] op other.fVec[3] |
+M(Sk4x<T>) bitAnd(const Sk4x& other) const { return Sk4x(BINOP(&)); } |
+M(Sk4x<T>) bitOr(const Sk4x& other) const { return Sk4x(BINOP(|)); } |
+M(Sk4x<T>) add(const Sk4x<T>& other) const { return Sk4x(BINOP(+)); } |
+M(Sk4x<T>) subtract(const Sk4x<T>& other) const { return Sk4x(BINOP(-)); } |
+M(Sk4x<T>) multiply(const Sk4x<T>& other) const { return Sk4x(BINOP(*)); } |
+M(Sk4x<T>) divide(const Sk4x<T>& other) const { return Sk4x(BINOP(/)); } |
+#undef BINOP |
+ |
+#define BOOL_BINOP(op) fVec[0] op other.fVec[0] ? -1 : 0, \ |
+ fVec[1] op other.fVec[1] ? -1 : 0, \ |
+ fVec[2] op other.fVec[2] ? -1 : 0, \ |
+ fVec[3] op other.fVec[3] ? -1 : 0 |
+M(Sk4i) equal(const Sk4x<T>& other) const { return Sk4i(BOOL_BINOP(==)); } |
+M(Sk4i) notEqual(const Sk4x<T>& other) const { return Sk4i(BOOL_BINOP(!=)); } |
+M(Sk4i) lessThan(const Sk4x<T>& other) const { return Sk4i(BOOL_BINOP( <)); } |
+M(Sk4i) greaterThan(const Sk4x<T>& other) const { return Sk4i(BOOL_BINOP( >)); } |
+M(Sk4i) lessThanEqual(const Sk4x<T>& other) const { return Sk4i(BOOL_BINOP(<=)); } |
+M(Sk4i) greaterThanEqual(const Sk4x<T>& other) const { return Sk4i(BOOL_BINOP(>=)); } |
+#undef BOOL_BINOP |
+ |
+M(Sk4x<T>) Min(const Sk4x<T>& a, const Sk4x<T>& b) { |
+ return Sk4x(SkTMin(a.fVec[0], b.fVec[0]), |
+ SkTMin(a.fVec[1], b.fVec[1]), |
+ SkTMin(a.fVec[2], b.fVec[2]), |
+ SkTMin(a.fVec[3], b.fVec[3])); |
+} |
+ |
+M(Sk4x<T>) Max(const Sk4x<T>& a, const Sk4x<T>& b) { |
+ return Sk4x(SkTMax(a.fVec[0], b.fVec[0]), |
+ SkTMax(a.fVec[1], b.fVec[1]), |
+ SkTMax(a.fVec[2], b.fVec[2]), |
+ SkTMax(a.fVec[3], b.fVec[3])); |
+} |
+ |
+M(template <int m, int a, int s, int k> Sk4x<T>) Shuffle(const Sk4x<T>& x, const Sk4x<T>& y) { |
+ return Sk4x(m < 4 ? x.fVec[m] : y.fVec[m-4], |
+ a < 4 ? x.fVec[a] : y.fVec[a-4], |
+ s < 4 ? x.fVec[s] : y.fVec[s-4], |
+ k < 4 ? x.fVec[k] : y.fVec[k-4]); |
+} |
+ |
+M(Sk4x<T>) zwxy() const { return Shuffle<2,3,0,1>(*this, *this); } |
+M(Sk4x<T>) XYAB(const Sk4x& xyzw, const Sk4x& abcd) { return Shuffle<0,1,4,5>( xyzw, abcd); } |
+M(Sk4x<T>) ZWCD(const Sk4x& xyzw, const Sk4x& abcd) { return Shuffle<2,3,6,7>( xyzw, abcd); } |
+ |
+#undef M |
+ |
+#endif |