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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_MANAGER_IMPL_H_ | 5 #ifndef COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_MANAGER_IMPL_H_ |
| 6 #define COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_MANAGER_IMPL_H_ | 6 #define COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_MANAGER_IMPL_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/callback.h" | 10 #include "base/callback.h" |
| 11 #include "base/cancelable_callback.h" | 11 #include "base/cancelable_callback.h" |
| 12 #include "base/macros.h" | 12 #include "base/macros.h" |
| 13 #include "base/memory/ref_counted.h" | 13 #include "base/memory/ref_counted.h" |
| 14 #include "base/memory/scoped_vector.h" | 14 #include "base/memory/scoped_vector.h" |
| 15 #include "components/copresence/mediums/audio/audio_manager.h" | 15 #include "components/copresence/mediums/audio/audio_manager.h" |
| 16 #include "components/copresence/public/copresence_constants.h" | 16 #include "components/copresence/public/copresence_constants.h" |
| 17 #include "components/copresence/timed_map.h" | 17 #include "components/copresence/timed_map.h" |
| 18 | 18 |
| 19 namespace copresence { | 19 namespace copresence { |
| 20 | 20 |
| 21 class AudioPlayer; | 21 class AudioPlayer; |
| 22 class AudioRecorder; | 22 class AudioRecorder; |
| 23 class WhispernetClient; |
| 23 | 24 |
| 24 // The AudioManagerImpl class manages the playback and recording of tokens. Once | 25 // The AudioManagerImpl class manages the playback and recording of tokens. Once |
| 25 // playback or recording is started, it is up to the audio manager to handle | 26 // playback or recording is started, it is up to the audio manager to handle |
| 26 // the specifics of how this is done. In the future, for example, this class | 27 // the specifics of how this is done. In the future, for example, this class |
| 27 // may pause recording and playback to implement carrier sense. | 28 // may pause recording and playback to implement carrier sense. |
| 28 class AudioManagerImpl final : public AudioManager { | 29 class AudioManagerImpl final : public AudioManager { |
| 29 public: | 30 public: |
| 30 AudioManagerImpl(); | 31 AudioManagerImpl(); |
| 31 ~AudioManagerImpl() override; | 32 ~AudioManagerImpl() override; |
| 32 | 33 |
| 33 // AudioManager overrides: | 34 // AudioManager overrides: |
| 34 void Initialize(const DecodeSamplesCallback& decode_cb, | 35 void Initialize(WhispernetClient* whispernet_client, |
| 35 const EncodeTokenCallback& encode_cb) override; | 36 const TokensCallback& tokens_cb) override; |
| 36 void StartPlaying(AudioType type) override; | 37 void StartPlaying(AudioType type) override; |
| 37 void StopPlaying(AudioType type) override; | 38 void StopPlaying(AudioType type) override; |
| 38 void StartRecording(AudioType type) override; | 39 void StartRecording(AudioType type) override; |
| 39 void StopRecording(AudioType type) override; | 40 void StopRecording(AudioType type) override; |
| 40 void SetToken(AudioType type, const std::string& url_unsafe_token) override; | 41 void SetToken(AudioType type, const std::string& url_unsafe_token) override; |
| 41 const std::string GetToken(AudioType type) override; | 42 const std::string GetToken(AudioType type) override; |
| 42 bool IsRecording(AudioType type) override; | 43 bool IsRecording(AudioType type) override; |
| 43 bool IsPlaying(AudioType type) override; | 44 bool IsPlaying(AudioType type) override; |
| 45 bool IsPlayingTokenHeard(AudioType type) override; |
| 44 | 46 |
| 45 void set_player_for_testing(AudioType type, AudioPlayer* player) { | 47 void set_player_for_testing(AudioType type, AudioPlayer* player) { |
| 46 player_[type] = player; | 48 player_[type] = player; |
| 47 } | 49 } |
| 48 void set_recorder_for_testing(AudioRecorder* recorder) { | 50 void set_recorder_for_testing(AudioRecorder* recorder) { |
| 49 recorder_ = recorder; | 51 recorder_ = recorder; |
| 50 } | 52 } |
| 51 | 53 |
| 52 private: | 54 private: |
| 53 typedef TimedMap<std::string, scoped_refptr<media::AudioBusRefCounted>> | 55 typedef TimedMap<std::string, scoped_refptr<media::AudioBusRefCounted>> |
| 54 SamplesMap; | 56 SamplesMap; |
| 55 | 57 |
| 56 // This is the method that the whispernet client needs to call to return | 58 // Receives the audio samples from encoding a token. |
| 57 // samples to us. | 59 void OnTokenEncoded(AudioType type, |
| 58 void OnTokenEncoded(const std::string& token, | 60 const std::string& token, |
| 59 AudioType type, | |
| 60 const scoped_refptr<media::AudioBusRefCounted>& samples); | 61 const scoped_refptr<media::AudioBusRefCounted>& samples); |
| 61 | 62 |
| 63 // Receives any tokens found by decoding audio samples. |
| 64 void OnTokensFound(const std::vector<AudioToken>& tokens); |
| 65 |
| 62 // Update our currently playing token with the new token. Change the playing | 66 // Update our currently playing token with the new token. Change the playing |
| 63 // samples if needed. Prerequisite: Samples corresponding to this token | 67 // samples if needed. Prerequisite: Samples corresponding to this token |
| 64 // should already be in the samples cache. | 68 // should already be in the samples cache. |
| 65 void UpdateToken(AudioType type, const std::string& token); | 69 void UpdateToken(AudioType type, const std::string& token); |
| 66 | 70 |
| 67 // Connector callback to forward the audio samples to Whispernet, based on | 71 WhispernetClient* whispernet_client_; |
| 68 // the type of recording we've been instructed to do. | |
| 69 void DecodeSamplesConnector(const std::string& samples); | |
| 70 | 72 |
| 71 // Callbacks to speak with whispernet. | 73 // Callbacks to send tokens back to the CopresenceManager. |
| 72 DecodeSamplesCallback decode_cb_; | 74 TokensCallback tokens_cb_; |
| 73 EncodeTokenCallback encode_cb_; | |
| 74 | 75 |
| 75 // This cancelable callback is passed to the recorder. The recorder's | 76 // This cancelable callback is passed to the recorder. The recorder's |
| 76 // destruction will happen on the audio thread, so it can outlive us. | 77 // destruction will happen on the audio thread, so it can outlive us. |
| 77 base::CancelableCallback<void(const std::string&)> decode_cancelable_cb_; | 78 base::CancelableCallback<void(const std::string&)> decode_cancelable_cb_; |
| 78 | 79 |
| 79 // We use the AudioType enum to index into all our data structures that work | 80 // We use the AudioType enum to index into all our data structures that work |
| 80 // on values for both audible and inaudible. | 81 // on values for both audible and inaudible. |
| 81 static_assert(AUDIBLE == 0, "AudioType::AUDIBLE should be 0."); | 82 static_assert(AUDIBLE == 0, "AudioType::AUDIBLE should be 0."); |
| 82 static_assert(INAUDIBLE == 1, "AudioType::INAUDIBLE should be 1."); | 83 static_assert(INAUDIBLE == 1, "AudioType::INAUDIBLE should be 1."); |
| 83 | 84 |
| 84 // Indexed using enum AudioType. | 85 // Indexed using enum AudioType. |
| 85 bool playing_[2]; | 86 bool playing_[2]; |
| 86 bool recording_[2]; | 87 bool recording_[2]; |
| 87 | 88 |
| 88 // AudioPlayer and AudioRecorder objects are self-deleting. When we call | 89 // AudioPlayer and AudioRecorder objects are self-deleting. When we call |
| 89 // Finalize on them, they clean themselves up on the Audio thread. | 90 // Finalize on them, they clean themselves up on the Audio thread. |
| 90 // Indexed using enum AudioType. | 91 // Indexed using enum AudioType. |
| 91 AudioPlayer* player_[2]; | 92 AudioPlayer* player_[2]; |
| 92 AudioRecorder* recorder_; | 93 AudioRecorder* recorder_; |
| 93 | 94 |
| 94 // Indexed using enum AudioType. | 95 // Indexed using enum AudioType. |
| 95 std::string token_[2]; | 96 std::string playing_token_[2]; |
| 97 bool heard_own_token_[2]; |
| 96 | 98 |
| 97 // Cache that holds the encoded samples. After reaching its limit, the cache | 99 // Cache that holds the encoded samples. After reaching its limit, the cache |
| 98 // expires the oldest samples first. | 100 // expires the oldest samples first. |
| 99 // Indexed using enum AudioType. | 101 // Indexed using enum AudioType. |
| 100 ScopedVector<SamplesMap> samples_cache_; | 102 ScopedVector<SamplesMap> samples_cache_; |
| 101 | 103 |
| 102 DISALLOW_COPY_AND_ASSIGN(AudioManagerImpl); | 104 DISALLOW_COPY_AND_ASSIGN(AudioManagerImpl); |
| 103 }; | 105 }; |
| 104 | 106 |
| 105 } // namespace copresence | 107 } // namespace copresence |
| 106 | 108 |
| 107 #endif // COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_MANAGER_IMPL_H_ | 109 #endif // COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_MANAGER_IMPL_H_ |
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