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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef LayerPainter_h | 5 #ifndef LayerPainter_h |
| 6 #define LayerPainter_h | 6 #define LayerPainter_h |
| 7 | 7 |
| 8 #include "core/paint/ClipRecorder.h" | 8 #include "core/paint/ClipRecorder.h" |
| 9 #include "core/rendering/LayerFragment.h" | 9 #include "core/rendering/LayerFragment.h" |
| 10 #include "core/rendering/LayerPaintingInfo.h" | 10 #include "core/rendering/LayerPaintingInfo.h" |
| (...skipping 13 matching lines...) Expand all Loading... |
| 24 // paint() assumes that the caller will clip to the bounds of damageRect if
necessary. | 24 // paint() assumes that the caller will clip to the bounds of damageRect if
necessary. |
| 25 void paint(GraphicsContext*, const LayoutRect& damageRect, PaintBehavior = P
aintBehaviorNormal, RenderObject* paintingRoot = 0, PaintLayerFlags = 0); | 25 void paint(GraphicsContext*, const LayoutRect& damageRect, PaintBehavior = P
aintBehaviorNormal, RenderObject* paintingRoot = 0, PaintLayerFlags = 0); |
| 26 // paintLayer() assumes that the caller will clip to the bounds of the paint
ing dirty if necessary. | 26 // paintLayer() assumes that the caller will clip to the bounds of the paint
ing dirty if necessary. |
| 27 void paintLayer(GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags)
; | 27 void paintLayer(GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags)
; |
| 28 // paintLayerContents() assumes that the caller will clip to the bounds of t
he painting dirty rect if necessary. | 28 // paintLayerContents() assumes that the caller will clip to the bounds of t
he painting dirty rect if necessary. |
| 29 void paintLayerContents(GraphicsContext*, const LayerPaintingInfo&, PaintLay
erFlags); | 29 void paintLayerContents(GraphicsContext*, const LayerPaintingInfo&, PaintLay
erFlags); |
| 30 | 30 |
| 31 void paintOverlayScrollbars(GraphicsContext*, const LayoutRect& damageRect,
PaintBehavior, RenderObject* paintingRoot = 0); | 31 void paintOverlayScrollbars(GraphicsContext*, const LayoutRect& damageRect,
PaintBehavior, RenderObject* paintingRoot = 0); |
| 32 | 32 |
| 33 private: | 33 private: |
| 34 enum ClipState { HasNotClipped, HasClipped }; |
| 34 | 35 |
| 35 void paintLayerContentsAndReflection(GraphicsContext*, const LayerPaintingIn
fo&, PaintLayerFlags); | 36 void paintLayerContentsAndReflection(GraphicsContext*, const LayerPaintingIn
fo&, PaintLayerFlags); |
| 36 void paintLayerByApplyingTransform(GraphicsContext*, const LayerPaintingInfo
&, PaintLayerFlags, const LayoutPoint& translationOffset = LayoutPoint()); | 37 void paintLayerByApplyingTransform(GraphicsContext*, const LayerPaintingInfo
&, PaintLayerFlags, const LayoutPoint& translationOffset = LayoutPoint()); |
| 37 | 38 |
| 38 void paintChildren(unsigned childrenToVisit, GraphicsContext*, const LayerPa
intingInfo&, PaintLayerFlags); | 39 void paintChildren(unsigned childrenToVisit, GraphicsContext*, const LayerPa
intingInfo&, PaintLayerFlags); |
| 39 void paintPaginatedChildLayer(RenderLayer* childLayer, GraphicsContext*, con
st LayerPaintingInfo&, PaintLayerFlags); | 40 void paintPaginatedChildLayer(RenderLayer* childLayer, GraphicsContext*, con
st LayerPaintingInfo&, PaintLayerFlags); |
| 40 void paintChildLayerIntoColumns(RenderLayer* childLayer, GraphicsContext*, c
onst LayerPaintingInfo&, PaintLayerFlags, const Vector<RenderLayer*>& columnLaye
rs, size_t columnIndex); | 41 void paintChildLayerIntoColumns(RenderLayer* childLayer, GraphicsContext*, c
onst LayerPaintingInfo&, PaintLayerFlags, const Vector<RenderLayer*>& columnLaye
rs, size_t columnIndex); |
| 41 bool atLeastOneFragmentIntersectsDamageRect(LayerFragments&, const LayerPain
tingInfo&, PaintLayerFlags, const LayoutPoint& offsetFromRoot); | 42 bool atLeastOneFragmentIntersectsDamageRect(LayerFragments&, const LayerPain
tingInfo&, PaintLayerFlags, const LayoutPoint& offsetFromRoot); |
| 43 void paintFragmentWithPhase(PaintPhase, const LayerFragment&, GraphicsContex
t*, const ClipRect&, const LayerPaintingInfo&, PaintBehavior, RenderObject* pain
tingRootForRenderer, PaintLayerFlags, ClipState); |
| 42 void paintBackgroundForFragments(const LayerFragments&, GraphicsContext*, | 44 void paintBackgroundForFragments(const LayerFragments&, GraphicsContext*, |
| 43 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con
st LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Pai
ntLayerFlags); | 45 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con
st LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Pai
ntLayerFlags); |
| 44 void paintForegroundForFragments(const LayerFragments&, GraphicsContext*, | 46 void paintForegroundForFragments(const LayerFragments&, GraphicsContext*, |
| 45 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con
st LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, | 47 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con
st LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, |
| 46 bool selectionOnly, PaintLayerFlags); | 48 bool selectionOnly, PaintLayerFlags); |
| 47 void paintForegroundForFragmentsWithPhase(PaintPhase, const LayerFragments&,
GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* painti
ngRootForRenderer, PaintLayerFlags); | 49 void paintForegroundForFragmentsWithPhase(PaintPhase, const LayerFragments&,
GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* painti
ngRootForRenderer, PaintLayerFlags, ClipState); |
| 48 void paintOutlineForFragments(const LayerFragments&, GraphicsContext*, const
LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Paint
LayerFlags); | 50 void paintOutlineForFragments(const LayerFragments&, GraphicsContext*, const
LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Paint
LayerFlags); |
| 49 void paintOverflowControlsForFragments(const LayerFragments&, GraphicsContex
t*, const LayerPaintingInfo&, PaintLayerFlags); | 51 void paintOverflowControlsForFragments(const LayerFragments&, GraphicsContex
t*, const LayerPaintingInfo&, PaintLayerFlags); |
| 50 void paintMaskForFragments(const LayerFragments&, GraphicsContext*, const La
yerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayerFlags); | 52 void paintMaskForFragments(const LayerFragments&, GraphicsContext*, const La
yerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayerFlags); |
| 51 void paintChildClippingMaskForFragments(const LayerFragments&, GraphicsConte
xt*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayer
Flags); | 53 void paintChildClippingMaskForFragments(const LayerFragments&, GraphicsConte
xt*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayer
Flags); |
| 52 void paintTransformedLayerIntoFragments(GraphicsContext*, const LayerPaintin
gInfo&, PaintLayerFlags); | 54 void paintTransformedLayerIntoFragments(GraphicsContext*, const LayerPaintin
gInfo&, PaintLayerFlags); |
| 53 void beginTransparencyLayers(GraphicsContext*, const RenderLayer* rootLayer,
const LayoutRect& paintDirtyRect, const LayoutSize& subPixelAccumulation, Paint
Behavior); | 55 void beginTransparencyLayers(GraphicsContext*, const RenderLayer* rootLayer,
const LayoutRect& paintDirtyRect, const LayoutSize& subPixelAccumulation, Paint
Behavior); |
| 54 | 56 |
| 55 enum BorderRadiusClippingRule { IncludeSelfForBorderRadius, DoNotIncludeSelf
ForBorderRadius }; | 57 enum BorderRadiusClippingRule { IncludeSelfForBorderRadius, DoNotIncludeSelf
ForBorderRadius }; |
| 56 | 58 |
| 57 void applyRoundedRectClips(const LayerPaintingInfo&, GraphicsContext*, const
ClipRect&, PaintLayerFlags, ClipRecorder&, BorderRadiusClippingRule = IncludeSe
lfForBorderRadius); | 59 void applyRoundedRectClips(const LayerPaintingInfo&, GraphicsContext*, const
ClipRect&, PaintLayerFlags, ClipRecorder&, BorderRadiusClippingRule = IncludeSe
lfForBorderRadius); |
| 58 static bool needsToClip(const LayerPaintingInfo& localPaintingInfo, const Cl
ipRect&); | 60 static bool needsToClip(const LayerPaintingInfo& localPaintingInfo, const Cl
ipRect&); |
| 59 | 61 |
| 60 // Returns whether this layer should be painted during sofware painting (i.e
., not via calls from CompositedLayerMapping to draw into composited | 62 // Returns whether this layer should be painted during sofware painting (i.e
., not via calls from CompositedLayerMapping to draw into composited |
| 61 // layers). | 63 // layers). |
| 62 bool shouldPaintLayerInSoftwareMode(const LayerPaintingInfo&, PaintLayerFlag
s paintFlags); | 64 bool shouldPaintLayerInSoftwareMode(const LayerPaintingInfo&, PaintLayerFlag
s paintFlags); |
| 63 | 65 |
| 64 RenderLayer& m_renderLayer; | 66 RenderLayer& m_renderLayer; |
| 65 }; | 67 }; |
| 66 | 68 |
| 67 } // namespace blink | 69 } // namespace blink |
| 68 | 70 |
| 69 #endif // LayerPainter_h | 71 #endif // LayerPainter_h |
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