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Side by Side Diff: Source/core/paint/LayerPainter.h

Issue 704753002: Introduce paintFragmentWithPhase(), to simplify paint*ForFragments(). (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: rebase master Created 6 years, 1 month ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef LayerPainter_h 5 #ifndef LayerPainter_h
6 #define LayerPainter_h 6 #define LayerPainter_h
7 7
8 #include "core/paint/ClipRecorder.h" 8 #include "core/paint/ClipRecorder.h"
9 #include "core/rendering/LayerFragment.h" 9 #include "core/rendering/LayerFragment.h"
10 #include "core/rendering/LayerPaintingInfo.h" 10 #include "core/rendering/LayerPaintingInfo.h"
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24 // paint() assumes that the caller will clip to the bounds of damageRect if necessary. 24 // paint() assumes that the caller will clip to the bounds of damageRect if necessary.
25 void paint(GraphicsContext*, const LayoutRect& damageRect, PaintBehavior = P aintBehaviorNormal, RenderObject* paintingRoot = 0, PaintLayerFlags = 0); 25 void paint(GraphicsContext*, const LayoutRect& damageRect, PaintBehavior = P aintBehaviorNormal, RenderObject* paintingRoot = 0, PaintLayerFlags = 0);
26 // paintLayer() assumes that the caller will clip to the bounds of the paint ing dirty if necessary. 26 // paintLayer() assumes that the caller will clip to the bounds of the paint ing dirty if necessary.
27 void paintLayer(GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags) ; 27 void paintLayer(GraphicsContext*, const LayerPaintingInfo&, PaintLayerFlags) ;
28 // paintLayerContents() assumes that the caller will clip to the bounds of t he painting dirty rect if necessary. 28 // paintLayerContents() assumes that the caller will clip to the bounds of t he painting dirty rect if necessary.
29 void paintLayerContents(GraphicsContext*, const LayerPaintingInfo&, PaintLay erFlags); 29 void paintLayerContents(GraphicsContext*, const LayerPaintingInfo&, PaintLay erFlags);
30 30
31 void paintOverlayScrollbars(GraphicsContext*, const LayoutRect& damageRect, PaintBehavior, RenderObject* paintingRoot = 0); 31 void paintOverlayScrollbars(GraphicsContext*, const LayoutRect& damageRect, PaintBehavior, RenderObject* paintingRoot = 0);
32 32
33 private: 33 private:
34 enum ClipState { HasNotClipped, HasClipped };
34 35
35 void paintLayerContentsAndReflection(GraphicsContext*, const LayerPaintingIn fo&, PaintLayerFlags); 36 void paintLayerContentsAndReflection(GraphicsContext*, const LayerPaintingIn fo&, PaintLayerFlags);
36 void paintLayerByApplyingTransform(GraphicsContext*, const LayerPaintingInfo &, PaintLayerFlags, const LayoutPoint& translationOffset = LayoutPoint()); 37 void paintLayerByApplyingTransform(GraphicsContext*, const LayerPaintingInfo &, PaintLayerFlags, const LayoutPoint& translationOffset = LayoutPoint());
37 38
38 void paintChildren(unsigned childrenToVisit, GraphicsContext*, const LayerPa intingInfo&, PaintLayerFlags); 39 void paintChildren(unsigned childrenToVisit, GraphicsContext*, const LayerPa intingInfo&, PaintLayerFlags);
39 void paintPaginatedChildLayer(RenderLayer* childLayer, GraphicsContext*, con st LayerPaintingInfo&, PaintLayerFlags); 40 void paintPaginatedChildLayer(RenderLayer* childLayer, GraphicsContext*, con st LayerPaintingInfo&, PaintLayerFlags);
40 void paintChildLayerIntoColumns(RenderLayer* childLayer, GraphicsContext*, c onst LayerPaintingInfo&, PaintLayerFlags, const Vector<RenderLayer*>& columnLaye rs, size_t columnIndex); 41 void paintChildLayerIntoColumns(RenderLayer* childLayer, GraphicsContext*, c onst LayerPaintingInfo&, PaintLayerFlags, const Vector<RenderLayer*>& columnLaye rs, size_t columnIndex);
41 bool atLeastOneFragmentIntersectsDamageRect(LayerFragments&, const LayerPain tingInfo&, PaintLayerFlags, const LayoutPoint& offsetFromRoot); 42 bool atLeastOneFragmentIntersectsDamageRect(LayerFragments&, const LayerPain tingInfo&, PaintLayerFlags, const LayoutPoint& offsetFromRoot);
43 void paintFragmentWithPhase(PaintPhase, const LayerFragment&, GraphicsContex t*, const ClipRect&, const LayerPaintingInfo&, PaintBehavior, RenderObject* pain tingRootForRenderer, PaintLayerFlags, ClipState);
42 void paintBackgroundForFragments(const LayerFragments&, GraphicsContext*, 44 void paintBackgroundForFragments(const LayerFragments&, GraphicsContext*,
43 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con st LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Pai ntLayerFlags); 45 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con st LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Pai ntLayerFlags);
44 void paintForegroundForFragments(const LayerFragments&, GraphicsContext*, 46 void paintForegroundForFragments(const LayerFragments&, GraphicsContext*,
45 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con st LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, 47 const LayoutRect& transparencyPaintDirtyRect, bool haveTransparency, con st LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer,
46 bool selectionOnly, PaintLayerFlags); 48 bool selectionOnly, PaintLayerFlags);
47 void paintForegroundForFragmentsWithPhase(PaintPhase, const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* painti ngRootForRenderer, PaintLayerFlags); 49 void paintForegroundForFragmentsWithPhase(PaintPhase, const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* painti ngRootForRenderer, PaintLayerFlags, ClipState);
48 void paintOutlineForFragments(const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Paint LayerFlags); 50 void paintOutlineForFragments(const LayerFragments&, GraphicsContext*, const LayerPaintingInfo&, PaintBehavior, RenderObject* paintingRootForRenderer, Paint LayerFlags);
49 void paintOverflowControlsForFragments(const LayerFragments&, GraphicsContex t*, const LayerPaintingInfo&, PaintLayerFlags); 51 void paintOverflowControlsForFragments(const LayerFragments&, GraphicsContex t*, const LayerPaintingInfo&, PaintLayerFlags);
50 void paintMaskForFragments(const LayerFragments&, GraphicsContext*, const La yerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayerFlags); 52 void paintMaskForFragments(const LayerFragments&, GraphicsContext*, const La yerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayerFlags);
51 void paintChildClippingMaskForFragments(const LayerFragments&, GraphicsConte xt*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayer Flags); 53 void paintChildClippingMaskForFragments(const LayerFragments&, GraphicsConte xt*, const LayerPaintingInfo&, RenderObject* paintingRootForRenderer, PaintLayer Flags);
52 void paintTransformedLayerIntoFragments(GraphicsContext*, const LayerPaintin gInfo&, PaintLayerFlags); 54 void paintTransformedLayerIntoFragments(GraphicsContext*, const LayerPaintin gInfo&, PaintLayerFlags);
53 void beginTransparencyLayers(GraphicsContext*, const RenderLayer* rootLayer, const LayoutRect& paintDirtyRect, const LayoutSize& subPixelAccumulation, Paint Behavior); 55 void beginTransparencyLayers(GraphicsContext*, const RenderLayer* rootLayer, const LayoutRect& paintDirtyRect, const LayoutSize& subPixelAccumulation, Paint Behavior);
54 56
55 enum BorderRadiusClippingRule { IncludeSelfForBorderRadius, DoNotIncludeSelf ForBorderRadius }; 57 enum BorderRadiusClippingRule { IncludeSelfForBorderRadius, DoNotIncludeSelf ForBorderRadius };
56 58
57 void applyRoundedRectClips(const LayerPaintingInfo&, GraphicsContext*, const ClipRect&, PaintLayerFlags, ClipRecorder&, BorderRadiusClippingRule = IncludeSe lfForBorderRadius); 59 void applyRoundedRectClips(const LayerPaintingInfo&, GraphicsContext*, const ClipRect&, PaintLayerFlags, ClipRecorder&, BorderRadiusClippingRule = IncludeSe lfForBorderRadius);
58 static bool needsToClip(const LayerPaintingInfo& localPaintingInfo, const Cl ipRect&); 60 static bool needsToClip(const LayerPaintingInfo& localPaintingInfo, const Cl ipRect&);
59 61
60 // Returns whether this layer should be painted during sofware painting (i.e ., not via calls from CompositedLayerMapping to draw into composited 62 // Returns whether this layer should be painted during sofware painting (i.e ., not via calls from CompositedLayerMapping to draw into composited
61 // layers). 63 // layers).
62 bool shouldPaintLayerInSoftwareMode(const LayerPaintingInfo&, PaintLayerFlag s paintFlags); 64 bool shouldPaintLayerInSoftwareMode(const LayerPaintingInfo&, PaintLayerFlag s paintFlags);
63 65
64 RenderLayer& m_renderLayer; 66 RenderLayer& m_renderLayer;
65 }; 67 };
66 68
67 } // namespace blink 69 } // namespace blink
68 70
69 #endif // LayerPainter_h 71 #endif // LayerPainter_h
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