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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkGpuDevice.h" | 8 #include "SkGpuDevice.h" |
9 | 9 |
10 #include "effects/GrTextureDomainEffect.h" | 10 #include "effects/GrTextureDomainEffect.h" |
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506 copy.setColor(SkColorSetA(color, newA)); | 506 copy.setColor(SkColorSetA(color, newA)); |
507 return skPaint2GrPaintNoShader(dev, copy, false, constantColor, grPa
int); | 507 return skPaint2GrPaintNoShader(dev, copy, false, constantColor, grPa
int); |
508 } else { | 508 } else { |
509 return false; | 509 return false; |
510 } | 510 } |
511 } | 511 } |
512 } | 512 } |
513 } | 513 } |
514 | 514 |
515 /////////////////////////////////////////////////////////////////////////////// | 515 /////////////////////////////////////////////////////////////////////////////// |
516 void SkGpuDevice::getGlobalBounds(SkIRect* bounds) const { | |
517 if (NULL != bounds) { | |
518 const SkIPoint& origin = this->getOrigin(); | |
519 bounds->setXYWH(origin.x(), origin.y(), | |
520 this->width(), this->height()); | |
521 } | |
522 } | |
523 | 516 |
524 SkBitmap::Config SkGpuDevice::config() const { | 517 SkBitmap::Config SkGpuDevice::config() const { |
525 if (NULL == fRenderTarget) { | 518 if (NULL == fRenderTarget) { |
526 return SkBitmap::kNo_Config; | 519 return SkBitmap::kNo_Config; |
527 } | 520 } |
528 | 521 |
529 bool isOpaque; | 522 bool isOpaque; |
530 return grConfig2skConfig(fRenderTarget->config(), &isOpaque); | 523 return grConfig2skConfig(fRenderTarget->config(), &isOpaque); |
531 } | 524 } |
532 | 525 |
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1850 GrTexture* texture, | 1843 GrTexture* texture, |
1851 bool needClear) | 1844 bool needClear) |
1852 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { | 1845 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { |
1853 | 1846 |
1854 SkASSERT(texture && texture->asRenderTarget()); | 1847 SkASSERT(texture && texture->asRenderTarget()); |
1855 // This constructor is called from onCreateCompatibleDevice. It has locked t
he RT in the texture | 1848 // This constructor is called from onCreateCompatibleDevice. It has locked t
he RT in the texture |
1856 // cache. We pass true for the third argument so that it will get unlocked. | 1849 // cache. We pass true for the third argument so that it will get unlocked. |
1857 this->initFromRenderTarget(context, texture->asRenderTarget(), true); | 1850 this->initFromRenderTarget(context, texture->asRenderTarget(), true); |
1858 fNeedClear = needClear; | 1851 fNeedClear = needClear; |
1859 } | 1852 } |
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