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Side by Side Diff: src/gpu/SkGpuDevice.cpp

Issue 70473003: switch GatherPixelRefs to use SkBaseDevice instead of SkBitmapDevice (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "effects/GrTextureDomainEffect.h" 10 #include "effects/GrTextureDomainEffect.h"
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506 copy.setColor(SkColorSetA(color, newA)); 506 copy.setColor(SkColorSetA(color, newA));
507 return skPaint2GrPaintNoShader(dev, copy, false, constantColor, grPa int); 507 return skPaint2GrPaintNoShader(dev, copy, false, constantColor, grPa int);
508 } else { 508 } else {
509 return false; 509 return false;
510 } 510 }
511 } 511 }
512 } 512 }
513 } 513 }
514 514
515 /////////////////////////////////////////////////////////////////////////////// 515 ///////////////////////////////////////////////////////////////////////////////
516 void SkGpuDevice::getGlobalBounds(SkIRect* bounds) const {
517 if (NULL != bounds) {
518 const SkIPoint& origin = this->getOrigin();
519 bounds->setXYWH(origin.x(), origin.y(),
520 this->width(), this->height());
521 }
522 }
523 516
524 SkBitmap::Config SkGpuDevice::config() const { 517 SkBitmap::Config SkGpuDevice::config() const {
525 if (NULL == fRenderTarget) { 518 if (NULL == fRenderTarget) {
526 return SkBitmap::kNo_Config; 519 return SkBitmap::kNo_Config;
527 } 520 }
528 521
529 bool isOpaque; 522 bool isOpaque;
530 return grConfig2skConfig(fRenderTarget->config(), &isOpaque); 523 return grConfig2skConfig(fRenderTarget->config(), &isOpaque);
531 } 524 }
532 525
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1850 GrTexture* texture, 1843 GrTexture* texture,
1851 bool needClear) 1844 bool needClear)
1852 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) { 1845 : SkBitmapDevice(make_bitmap(context, texture->asRenderTarget())) {
1853 1846
1854 SkASSERT(texture && texture->asRenderTarget()); 1847 SkASSERT(texture && texture->asRenderTarget());
1855 // This constructor is called from onCreateCompatibleDevice. It has locked t he RT in the texture 1848 // This constructor is called from onCreateCompatibleDevice. It has locked t he RT in the texture
1856 // cache. We pass true for the third argument so that it will get unlocked. 1849 // cache. We pass true for the third argument so that it will get unlocked.
1857 this->initFromRenderTarget(context, texture->asRenderTarget(), true); 1850 this->initFromRenderTarget(context, texture->asRenderTarget(), true);
1858 fNeedClear = needClear; 1851 fNeedClear = needClear;
1859 } 1852 }
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