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| 1 /* | 1 /* |
| 2 * Copyright (C) 2012 Google Inc. All rights reserved. | 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
| (...skipping 30 matching lines...) Expand all Loading... |
| 41 class InsertionPoint : public HTMLElement { | 41 class InsertionPoint : public HTMLElement { |
| 42 public: | 42 public: |
| 43 virtual ~InsertionPoint(); | 43 virtual ~InsertionPoint(); |
| 44 | 44 |
| 45 bool hasDistribution() const { return !m_distribution.isEmpty(); } | 45 bool hasDistribution() const { return !m_distribution.isEmpty(); } |
| 46 void setDistribution(ContentDistribution&); | 46 void setDistribution(ContentDistribution&); |
| 47 void clearDistribution() { m_distribution.clear(); } | 47 void clearDistribution() { m_distribution.clear(); } |
| 48 bool isActive() const; | 48 bool isActive() const; |
| 49 bool canBeActive() const; | 49 bool canBeActive() const; |
| 50 | 50 |
| 51 bool isShadowInsertionPoint() const; | |
| 52 bool isContentInsertionPoint() const; | 51 bool isContentInsertionPoint() const; |
| 53 | 52 |
| 54 PassRefPtr<StaticNodeList> getDistributedNodes(); | 53 PassRefPtr<StaticNodeList> getDistributedNodes(); |
| 55 | 54 |
| 56 virtual bool canAffectSelector() const { return false; } | 55 virtual bool canAffectSelector() const { return false; } |
| 57 | 56 |
| 58 virtual void attach(const AttachContext& = AttachContext()) override; | 57 virtual void attach(const AttachContext& = AttachContext()) override; |
| 59 virtual void detach(const AttachContext& = AttachContext()) override; | 58 virtual void detach(const AttachContext& = AttachContext()) override; |
| 60 | 59 |
| 61 bool shouldUseFallbackElements() const; | 60 bool shouldUseFallbackElements() const; |
| (...skipping 22 matching lines...) Expand all Loading... |
| 84 | 83 |
| 85 typedef Vector<RefPtr<InsertionPoint> > DestinationInsertionPoints; | 84 typedef Vector<RefPtr<InsertionPoint> > DestinationInsertionPoints; |
| 86 | 85 |
| 87 DEFINE_ELEMENT_TYPE_CASTS(InsertionPoint, isInsertionPoint()); | 86 DEFINE_ELEMENT_TYPE_CASTS(InsertionPoint, isInsertionPoint()); |
| 88 | 87 |
| 89 inline bool isActiveInsertionPoint(const Node& node) | 88 inline bool isActiveInsertionPoint(const Node& node) |
| 90 { | 89 { |
| 91 return node.isInsertionPoint() && toInsertionPoint(node).isActive(); | 90 return node.isInsertionPoint() && toInsertionPoint(node).isActive(); |
| 92 } | 91 } |
| 93 | 92 |
| 94 inline bool isActiveShadowInsertionPoint(const Node& node) | |
| 95 { | |
| 96 return node.isInsertionPoint() && toInsertionPoint(node).isShadowInsertionPo
int(); | |
| 97 } | |
| 98 | |
| 99 inline ElementShadow* shadowWhereNodeCanBeDistributed(const Node& node) | 93 inline ElementShadow* shadowWhereNodeCanBeDistributed(const Node& node) |
| 100 { | 94 { |
| 101 Node* parent = node.parentNode(); | 95 Node* parent = node.parentNode(); |
| 102 if (!parent) | 96 if (!parent) |
| 103 return 0; | 97 return 0; |
| 104 if (parent->isShadowRoot() && !toShadowRoot(parent)->isYoungest()) | 98 if (parent->isShadowRoot() && !toShadowRoot(parent)->isYoungest()) |
| 105 return node.shadowHost()->shadow(); | 99 return node.shadowHost()->shadow(); |
| 106 if (isActiveInsertionPoint(*parent)) | 100 if (isActiveInsertionPoint(*parent)) |
| 107 return node.shadowHost()->shadow(); | 101 return node.shadowHost()->shadow(); |
| 108 if (parent->isElementNode()) | 102 if (parent->isElementNode()) |
| 109 return toElement(parent)->shadow(); | 103 return toElement(parent)->shadow(); |
| 110 return 0; | 104 return 0; |
| 111 } | 105 } |
| 112 | 106 |
| 113 const InsertionPoint* resolveReprojection(const Node*); | 107 const InsertionPoint* resolveReprojection(const Node*); |
| 114 | 108 |
| 115 void collectDestinationInsertionPoints(const Node&, Vector<RawPtr<InsertionPoint
>, 8>& results); | 109 void collectDestinationInsertionPoints(const Node&, Vector<RawPtr<InsertionPoint
>, 8>& results); |
| 116 | 110 |
| 117 } // namespace blink | 111 } // namespace blink |
| 118 | 112 |
| 119 #endif // InsertionPoint_h | 113 #endif // InsertionPoint_h |
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