| Index: sky/engine/core/rendering/shapes/Shape.h
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| diff --git a/sky/engine/core/rendering/shapes/Shape.h b/sky/engine/core/rendering/shapes/Shape.h
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| deleted file mode 100644
|
| index 2e98769a53e24acf9200727ce37df5a99326b8fd..0000000000000000000000000000000000000000
|
| --- a/sky/engine/core/rendering/shapes/Shape.h
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| +++ /dev/null
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| @@ -1,104 +0,0 @@
|
| -/*
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| - * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
|
| - *
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| - * Redistribution and use in source and binary forms, with or without
|
| - * modification, are permitted provided that the following conditions
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| - * are met:
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| - *
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| - * 1. Redistributions of source code must retain the above
|
| - * copyright notice, this list of conditions and the following
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| - * disclaimer.
|
| - * 2. Redistributions in binary form must reproduce the above
|
| - * copyright notice, this list of conditions and the following
|
| - * disclaimer in the documentation and/or other materials
|
| - * provided with the distribution.
|
| - *
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| - * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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| - * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
| - * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
| - * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
| - * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
|
| - * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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| - * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
| - * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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| - * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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| - * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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| - * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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| - * OF THE POSSIBILITY OF SUCH DAMAGE.
|
| - */
|
| -
|
| -#ifndef Shape_h
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| -#define Shape_h
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| -
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| -#include "core/rendering/style/BasicShapes.h"
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| -#include "core/rendering/style/StyleImage.h"
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| -#include "platform/geometry/LayoutRect.h"
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| -#include "platform/geometry/RoundedRect.h"
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| -#include "platform/graphics/Path.h"
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| -#include "wtf/PassOwnPtr.h"
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| -#include "wtf/Vector.h"
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| -
|
| -namespace blink {
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| -
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| -struct LineSegment {
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| - LineSegment()
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| - : logicalLeft(0)
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| - , logicalRight(0)
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| - , isValid(false)
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| - {
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| - }
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| -
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| - LineSegment(float logicalLeft, float logicalRight)
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| - : logicalLeft(logicalLeft)
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| - , logicalRight(logicalRight)
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| - , isValid(true)
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| - {
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| - }
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| -
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| - float logicalLeft;
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| - float logicalRight;
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| - bool isValid;
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| -};
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| -
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| -// A representation of a BasicShape that enables layout code to determine how to break a line up into segments
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| -// that will fit within or around a shape. The line is defined by a pair of logical Y coordinates and the
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| -// computed segments are returned as pairs of logical X coordinates. The BasicShape itself is defined in
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| -// physical coordinates.
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| -
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| -class Shape {
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| -public:
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| - struct DisplayPaths {
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| - Path shape;
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| - Path marginShape;
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| - };
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| - static PassOwnPtr<Shape> createShape(const BasicShape*, const LayoutSize& logicalBoxSize, float margin);
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| - static PassOwnPtr<Shape> createRasterShape(Image*, float threshold, const LayoutRect& imageRect, const LayoutRect& marginRect, float margin);
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| - static PassOwnPtr<Shape> createEmptyRasterShape(float margin);
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| - static PassOwnPtr<Shape> createLayoutBoxShape(const RoundedRect&, float margin);
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| -
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| - virtual ~Shape() { }
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| -
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| - virtual LayoutRect shapeMarginLogicalBoundingBox() const = 0;
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| - virtual bool isEmpty() const = 0;
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| - virtual LineSegment getExcludedInterval(LayoutUnit logicalTop, LayoutUnit logicalHeight) const = 0;
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| -
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| - bool lineOverlapsShapeMarginBounds(LayoutUnit lineTop, LayoutUnit lineHeight) const { return lineOverlapsBoundingBox(lineTop, lineHeight, shapeMarginLogicalBoundingBox()); }
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| - virtual void buildDisplayPaths(DisplayPaths&) const = 0;
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| -
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| -protected:
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| - float shapeMargin() const { return m_margin; }
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| -
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| -private:
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| - bool lineOverlapsBoundingBox(LayoutUnit lineTop, LayoutUnit lineHeight, const LayoutRect& rect) const
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| - {
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| - if (rect.isEmpty())
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| - return false;
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| - return (lineTop < rect.maxY() && lineTop + lineHeight > rect.y()) || (!lineHeight && lineTop == rect.y());
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| - }
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| -
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| - float m_margin;
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| -};
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| -
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| -} // namespace blink
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| -
|
| -#endif // Shape_h
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|
|