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Side by Side Diff: sky/engine/core/rendering/shapes/Shape.cpp

Issue 703563002: Remove shape-outside. (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years, 1 month ago
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1 /*
2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 *
8 * 1. Redistributions of source code must retain the above
9 * copyright notice, this list of conditions and the following
10 * disclaimer.
11 * 2. Redistributions in binary form must reproduce the above
12 * copyright notice, this list of conditions and the following
13 * disclaimer in the documentation and/or other materials
14 * provided with the distribution.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
19 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
20 * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
21 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
23 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
27 * OF THE POSSIBILITY OF SUCH DAMAGE.
28 */
29
30 #include "config.h"
31 #include "core/rendering/shapes/Shape.h"
32
33 #include "core/css/BasicShapeFunctions.h"
34 #include "core/fetch/ImageResource.h"
35 #include "core/rendering/shapes/BoxShape.h"
36 #include "core/rendering/shapes/PolygonShape.h"
37 #include "core/rendering/shapes/RasterShape.h"
38 #include "core/rendering/shapes/RectangleShape.h"
39 #include "core/rendering/style/RenderStyle.h"
40 #include "platform/LengthFunctions.h"
41 #include "platform/geometry/FloatSize.h"
42 #include "platform/graphics/GraphicsContext.h"
43 #include "platform/graphics/GraphicsTypes.h"
44 #include "platform/graphics/ImageBuffer.h"
45 #include "wtf/MathExtras.h"
46 #include "wtf/OwnPtr.h"
47
48 namespace blink {
49
50 static PassOwnPtr<Shape> createInsetShape(const FloatRoundedRect& bounds)
51 {
52 ASSERT(bounds.rect().width() >= 0 && bounds.rect().height() >= 0);
53 return adoptPtr(new BoxShape(bounds));
54 }
55
56 static PassOwnPtr<Shape> createCircleShape(const FloatPoint& center, float radiu s)
57 {
58 ASSERT(radius >= 0);
59 return adoptPtr(new RectangleShape(FloatRect(center.x() - radius, center.y() - radius, radius*2, radius*2), FloatSize(radius, radius)));
60 }
61
62 static PassOwnPtr<Shape> createEllipseShape(const FloatPoint& center, const Floa tSize& radii)
63 {
64 ASSERT(radii.width() >= 0 && radii.height() >= 0);
65 return adoptPtr(new RectangleShape(FloatRect(center.x() - radii.width(), cen ter.y() - radii.height(), radii.width()*2, radii.height()*2), radii));
66 }
67
68 static PassOwnPtr<Shape> createPolygonShape(PassOwnPtr<Vector<FloatPoint> > vert ices, WindRule fillRule)
69 {
70 return adoptPtr(new PolygonShape(vertices, fillRule));
71 }
72
73 static inline FloatRect physicalRectToLogical(const FloatRect& rect, float logic alBoxHeight)
74 {
75 return rect;
76 }
77
78 static inline FloatPoint physicalPointToLogical(const FloatPoint& point, float l ogicalBoxHeight)
79 {
80 return point;
81 }
82
83 static inline FloatSize physicalSizeToLogical(const FloatSize& size)
84 {
85 return size;
86 }
87
88 PassOwnPtr<Shape> Shape::createShape(const BasicShape* basicShape, const LayoutS ize& logicalBoxSize, float margin)
89 {
90 ASSERT(basicShape);
91
92 float boxWidth = logicalBoxSize.width().toFloat();
93 float boxHeight = logicalBoxSize.height().toFloat();
94 OwnPtr<Shape> shape;
95
96 switch (basicShape->type()) {
97
98 case BasicShape::BasicShapeCircleType: {
99 const BasicShapeCircle* circle = toBasicShapeCircle(basicShape);
100 FloatPoint center = floatPointForCenterCoordinate(circle->centerX(), cir cle->centerY(), FloatSize(boxWidth, boxHeight));
101 float radius = circle->floatValueForRadiusInBox(FloatSize(boxWidth, boxH eight));
102 FloatPoint logicalCenter = physicalPointToLogical(center, logicalBoxSize .height().toFloat());
103
104 shape = createCircleShape(logicalCenter, radius);
105 break;
106 }
107
108 case BasicShape::BasicShapeEllipseType: {
109 const BasicShapeEllipse* ellipse = toBasicShapeEllipse(basicShape);
110 FloatPoint center = floatPointForCenterCoordinate(ellipse->centerX(), el lipse->centerY(), FloatSize(boxWidth, boxHeight));
111 float radiusX = ellipse->floatValueForRadiusInBox(ellipse->radiusX(), ce nter.x(), boxWidth);
112 float radiusY = ellipse->floatValueForRadiusInBox(ellipse->radiusY(), ce nter.y(), boxHeight);
113 FloatPoint logicalCenter = physicalPointToLogical(center, logicalBoxSize .height().toFloat());
114
115 shape = createEllipseShape(logicalCenter, FloatSize(radiusX, radiusY));
116 break;
117 }
118
119 case BasicShape::BasicShapePolygonType: {
120 const BasicShapePolygon* polygon = toBasicShapePolygon(basicShape);
121 const Vector<Length>& values = polygon->values();
122 size_t valuesSize = values.size();
123 ASSERT(!(valuesSize % 2));
124 OwnPtr<Vector<FloatPoint> > vertices = adoptPtr(new Vector<FloatPoint>(v aluesSize / 2));
125 for (unsigned i = 0; i < valuesSize; i += 2) {
126 FloatPoint vertex(
127 floatValueForLength(values.at(i), boxWidth),
128 floatValueForLength(values.at(i + 1), boxHeight));
129 (*vertices)[i / 2] = physicalPointToLogical(vertex, logicalBoxSize.h eight().toFloat());
130 }
131 shape = createPolygonShape(vertices.release(), polygon->windRule());
132 break;
133 }
134
135 case BasicShape::BasicShapeInsetType: {
136 const BasicShapeInset& inset = *toBasicShapeInset(basicShape);
137 float left = floatValueForLength(inset.left(), boxWidth);
138 float top = floatValueForLength(inset.top(), boxHeight);
139 float right = floatValueForLength(inset.right(), boxWidth);
140 float bottom = floatValueForLength(inset.bottom(), boxHeight);
141 FloatRect rect(left, top, std::max<float>(boxWidth - left - right, 0), s td::max<float>(boxHeight - top - bottom, 0));
142 FloatRect logicalRect = physicalRectToLogical(rect, logicalBoxSize.heigh t().toFloat());
143
144 FloatSize boxSize(boxWidth, boxHeight);
145 FloatSize topLeftRadius = physicalSizeToLogical(floatSizeForLengthSize(i nset.topLeftRadius(), boxSize));
146 FloatSize topRightRadius = physicalSizeToLogical(floatSizeForLengthSize( inset.topRightRadius(), boxSize));
147 FloatSize bottomLeftRadius = physicalSizeToLogical(floatSizeForLengthSiz e(inset.bottomLeftRadius(), boxSize));
148 FloatSize bottomRightRadius = physicalSizeToLogical(floatSizeForLengthSi ze(inset.bottomRightRadius(), boxSize));
149 FloatRoundedRect::Radii cornerRadii(topLeftRadius, topRightRadius, botto mLeftRadius, bottomRightRadius);
150
151 cornerRadii.scale(calcBorderRadiiConstraintScaleFor(logicalRect, cornerR adii));
152
153 shape = createInsetShape(FloatRoundedRect(logicalRect, cornerRadii));
154 break;
155 }
156
157 default:
158 ASSERT_NOT_REACHED();
159 }
160
161 shape->m_margin = margin;
162
163 return shape.release();
164 }
165
166 PassOwnPtr<Shape> Shape::createEmptyRasterShape(float margin)
167 {
168 OwnPtr<RasterShapeIntervals> intervals = adoptPtr(new RasterShapeIntervals(0 , 0));
169 OwnPtr<RasterShape> rasterShape = adoptPtr(new RasterShape(intervals.release (), IntSize()));
170 rasterShape->m_margin = margin;
171 return rasterShape.release();
172 }
173
174 PassOwnPtr<Shape> Shape::createRasterShape(Image* image, float threshold, const LayoutRect& imageR, const LayoutRect& marginR, float margin)
175 {
176 IntRect imageRect = pixelSnappedIntRect(imageR);
177 IntRect marginRect = pixelSnappedIntRect(marginR);
178
179 OwnPtr<RasterShapeIntervals> intervals = adoptPtr(new RasterShapeIntervals(m arginRect.height(), -marginRect.y()));
180 OwnPtr<ImageBuffer> imageBuffer = ImageBuffer::create(imageRect.size());
181
182 if (imageBuffer) {
183 GraphicsContext* graphicsContext = imageBuffer->context();
184 graphicsContext->drawImage(image, IntRect(IntPoint(), imageRect.size())) ;
185
186 RefPtr<Uint8ClampedArray> pixelArray = imageBuffer->getImageData(Unmulti plied, IntRect(IntPoint(), imageRect.size()));
187 unsigned pixelArrayOffset = 3; // Each pixel is four bytes: RGBA.
188 uint8_t alphaPixelThreshold = threshold * 255;
189
190 ASSERT(static_cast<unsigned>(imageRect.width() * imageRect.height() * 4) == pixelArray->length());
191
192 int minBufferY = std::max(0, marginRect.y() - imageRect.y());
193 int maxBufferY = std::min(imageRect.height(), marginRect.maxY() - imageR ect.y());
194
195 for (int y = minBufferY; y < maxBufferY; ++y) {
196 int startX = -1;
197 for (int x = 0; x < imageRect.width(); ++x, pixelArrayOffset += 4) {
198 uint8_t alpha = pixelArray->item(pixelArrayOffset);
199 bool alphaAboveThreshold = alpha > alphaPixelThreshold;
200 if (startX == -1 && alphaAboveThreshold) {
201 startX = x;
202 } else if (startX != -1 && (!alphaAboveThreshold || x == imageRe ct.width() - 1)) {
203 int endX = alphaAboveThreshold ? x + 1 : x;
204 intervals->intervalAt(y + imageRect.y()).unite(IntShapeInter val(startX + imageRect.x(), endX + imageRect.x()));
205 startX = -1;
206 }
207 }
208 }
209 }
210
211 OwnPtr<RasterShape> rasterShape = adoptPtr(new RasterShape(intervals.release (), marginRect.size()));
212 rasterShape->m_margin = margin;
213 return rasterShape.release();
214 }
215
216 PassOwnPtr<Shape> Shape::createLayoutBoxShape(const RoundedRect& roundedRect, fl oat margin)
217 {
218 FloatRect rect(0, 0, roundedRect.rect().width(), roundedRect.rect().height() );
219 FloatRoundedRect bounds(rect, roundedRect.radii());
220 OwnPtr<Shape> shape = createInsetShape(bounds);
221 shape->m_margin = margin;
222
223 return shape.release();
224 }
225
226 } // namespace blink
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