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Side by Side Diff: sky/engine/core/rendering/shapes/RectangleShape.cpp

Issue 703563002: Remove shape-outside. (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Created 6 years, 1 month ago
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1 /*
2 * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 *
8 * 1. Redistributions of source code must retain the above
9 * copyright notice, this list of conditions and the following
10 * disclaimer.
11 * 2. Redistributions in binary form must reproduce the above
12 * copyright notice, this list of conditions and the following
13 * disclaimer in the documentation and/or other materials
14 * provided with the distribution.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
19 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
20 * COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
21 * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
23 * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
24 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
25 * STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
26 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
27 * OF THE POSSIBILITY OF SUCH DAMAGE.
28 */
29
30 #include "config.h"
31 #include "core/rendering/shapes/RectangleShape.h"
32
33 #include "wtf/MathExtras.h"
34
35 namespace blink {
36
37 static inline float ellipseXIntercept(float y, float rx, float ry)
38 {
39 ASSERT(ry > 0);
40 return rx * sqrt(1 - (y * y) / (ry * ry));
41 }
42
43 FloatRect RectangleShape::shapeMarginBounds() const
44 {
45 ASSERT(shapeMargin() >= 0);
46 if (!shapeMargin())
47 return m_bounds;
48
49 float boundsX = x() - shapeMargin();
50 float boundsY = y() - shapeMargin();
51 float boundsWidth = width() + shapeMargin() * 2;
52 float boundsHeight = height() + shapeMargin() * 2;
53 return FloatRect(boundsX, boundsY, boundsWidth, boundsHeight);
54 }
55
56 LineSegment RectangleShape::getExcludedInterval(LayoutUnit logicalTop, LayoutUni t logicalHeight) const
57 {
58 const FloatRect& bounds = shapeMarginBounds();
59 if (bounds.isEmpty())
60 return LineSegment();
61
62 float y1 = logicalTop.toFloat();
63 float y2 = (logicalTop + logicalHeight).toFloat();
64
65 if (y2 < bounds.y() || y1 >= bounds.maxY())
66 return LineSegment();
67
68 float x1 = bounds.x();
69 float x2 = bounds.maxX();
70
71 float marginRadiusX = rx() + shapeMargin();
72 float marginRadiusY = ry() + shapeMargin();
73
74 if (marginRadiusY > 0) {
75 if (y2 < bounds.y() + marginRadiusY) {
76 float yi = y2 - bounds.y() - marginRadiusY;
77 float xi = ellipseXIntercept(yi, marginRadiusX, marginRadiusY);
78 x1 = bounds.x() + marginRadiusX - xi;
79 x2 = bounds.maxX() - marginRadiusX + xi;
80 } else if (y1 > bounds.maxY() - marginRadiusY) {
81 float yi = y1 - (bounds.maxY() - marginRadiusY);
82 float xi = ellipseXIntercept(yi, marginRadiusX, marginRadiusY);
83 x1 = bounds.x() + marginRadiusX - xi;
84 x2 = bounds.maxX() - marginRadiusX + xi;
85 }
86 }
87
88 return LineSegment(x1, x2);
89 }
90
91 void RectangleShape::buildDisplayPaths(DisplayPaths& paths) const
92 {
93 paths.shape.addRoundedRect(m_bounds, m_radii);
94 if (shapeMargin())
95 paths.marginShape.addRoundedRect(shapeMarginBounds(), FloatSize(m_radii. width() + shapeMargin(), m_radii.height() + shapeMargin()));
96 }
97
98 } // namespace blink
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