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1 // Copyright 2014 the V8 project authors. All rights reserved. | 1 // Copyright 2014 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "src/v8.h" | 5 #include "src/v8.h" |
6 | 6 |
7 #include "src/bootstrapper.h" | 7 #include "src/bootstrapper.h" |
8 #include "src/code-factory.h" | 8 #include "src/code-factory.h" |
9 #include "src/ic/ic.h" | 9 #include "src/ic/ic.h" |
10 | 10 |
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97 | 97 |
98 // static | 98 // static |
99 Callable CodeFactory::StringAdd(Isolate* isolate, StringAddFlags flags, | 99 Callable CodeFactory::StringAdd(Isolate* isolate, StringAddFlags flags, |
100 PretenureFlag pretenure_flag) { | 100 PretenureFlag pretenure_flag) { |
101 StringAddStub stub(isolate, flags, pretenure_flag); | 101 StringAddStub stub(isolate, flags, pretenure_flag); |
102 return Callable(stub.GetCode(), stub.GetCallInterfaceDescriptor()); | 102 return Callable(stub.GetCode(), stub.GetCallInterfaceDescriptor()); |
103 } | 103 } |
104 | 104 |
105 | 105 |
106 // static | 106 // static |
| 107 Callable CodeFactory::AllocateHeapNumber(Isolate* isolate) { |
| 108 AllocateHeapNumberStub stub(isolate); |
| 109 return Callable(stub.GetCode(), stub.GetCallInterfaceDescriptor()); |
| 110 } |
| 111 |
| 112 |
| 113 // static |
107 Callable CodeFactory::CallFunction(Isolate* isolate, int argc, | 114 Callable CodeFactory::CallFunction(Isolate* isolate, int argc, |
108 CallFunctionFlags flags) { | 115 CallFunctionFlags flags) { |
109 CallFunctionStub stub(isolate, argc, flags); | 116 CallFunctionStub stub(isolate, argc, flags); |
110 return Callable(stub.GetCode(), stub.GetCallInterfaceDescriptor()); | 117 return Callable(stub.GetCode(), stub.GetCallInterfaceDescriptor()); |
111 } | 118 } |
112 | 119 |
113 } // namespace internal | 120 } // namespace internal |
114 } // namespace v8 | 121 } // namespace v8 |
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