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Side by Side Diff: src/gpu/GrResourceCache2.cpp

Issue 703303003: Add GrGpuResource::CacheAccess (Closed) Base URL: https://skia.googlesource.com/skia.git@nohash
Patch Set: fix warning Created 6 years, 1 month ago
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1 1
2 /* 2 /*
3 * Copyright 2014 Google Inc. 3 * Copyright 2014 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "GrResourceCache2.h" 10 #include "GrResourceCache2.h"
(...skipping 21 matching lines...) Expand all
32 GrResourceCache2::~GrResourceCache2() { 32 GrResourceCache2::~GrResourceCache2() {
33 this->releaseAll(); 33 this->releaseAll();
34 } 34 }
35 35
36 void GrResourceCache2::insertResource(GrGpuResource* resource) { 36 void GrResourceCache2::insertResource(GrGpuResource* resource) {
37 SkASSERT(resource); 37 SkASSERT(resource);
38 SkASSERT(!resource->wasDestroyed()); 38 SkASSERT(!resource->wasDestroyed());
39 SkASSERT(!this->isInCache(resource)); 39 SkASSERT(!this->isInCache(resource));
40 fResources.addToHead(resource); 40 fResources.addToHead(resource);
41 ++fCount; 41 ++fCount;
42 if (!resource->getScratchKey().isNullScratch()) { 42 if (!resource->cacheAccess().getScratchKey().isNullScratch()) {
43 // TODO(bsalomon): Make this assertion possible. 43 // TODO(bsalomon): Make this assertion possible.
44 // SkASSERT(!resource->isWrapped()); 44 // SkASSERT(!resource->isWrapped());
45 fScratchMap.insert(resource->getScratchKey(), resource); 45 fScratchMap.insert(resource->cacheAccess().getScratchKey(), resource);
46 } 46 }
47 } 47 }
48 48
49 void GrResourceCache2::removeResource(GrGpuResource* resource) { 49 void GrResourceCache2::removeResource(GrGpuResource* resource) {
50 SkASSERT(this->isInCache(resource)); 50 SkASSERT(this->isInCache(resource));
51 fResources.remove(resource); 51 fResources.remove(resource);
52 if (!resource->getScratchKey().isNullScratch()) { 52 if (!resource->cacheAccess().getScratchKey().isNullScratch()) {
53 fScratchMap.remove(resource->getScratchKey(), resource); 53 fScratchMap.remove(resource->cacheAccess().getScratchKey(), resource);
54 } 54 }
55 if (const GrResourceKey* contentKey = resource->getContentKey()) { 55 if (const GrResourceKey* contentKey = resource->cacheAccess().getContentKey( )) {
56 fContentHash.remove(*contentKey); 56 fContentHash.remove(*contentKey);
57 } 57 }
58 --fCount; 58 --fCount;
59 } 59 }
60 60
61 void GrResourceCache2::abandonAll() { 61 void GrResourceCache2::abandonAll() {
62 while (GrGpuResource* head = fResources.head()) { 62 while (GrGpuResource* head = fResources.head()) {
63 SkASSERT(!head->wasDestroyed()); 63 SkASSERT(!head->wasDestroyed());
64 head->abandon(); 64 head->abandon();
65 // abandon should have already removed this from the list. 65 // abandon should have already removed this from the list.
(...skipping 13 matching lines...) Expand all
79 } 79 }
80 SkASSERT(!fScratchMap.count()); 80 SkASSERT(!fScratchMap.count());
81 SkASSERT(!fCount); 81 SkASSERT(!fCount);
82 } 82 }
83 83
84 class GrResourceCache2::AvailableForScratchUse { 84 class GrResourceCache2::AvailableForScratchUse {
85 public: 85 public:
86 AvailableForScratchUse(bool rejectPendingIO) : fRejectPendingIO(rejectPendin gIO) { } 86 AvailableForScratchUse(bool rejectPendingIO) : fRejectPendingIO(rejectPendin gIO) { }
87 87
88 bool operator()(const GrGpuResource* resource) const { 88 bool operator()(const GrGpuResource* resource) const {
89 if (!resource->reffedOnlyByCache() || !resource->isScratch()) { 89 if (!resource->reffedOnlyByCache() || !resource->cacheAccess().isScratch ()) {
90 return false; 90 return false;
91 } 91 }
92 92
93 return !fRejectPendingIO || !resource->internalHasPendingIO(); 93 return !fRejectPendingIO || !resource->internalHasPendingIO();
94 } 94 }
95 95
96 private: 96 private:
97 bool fRejectPendingIO; 97 bool fRejectPendingIO;
98 }; 98 };
99 99
100 GrGpuResource* GrResourceCache2::findAndRefScratchResource(const GrResourceKey& scratchKey, 100 GrGpuResource* GrResourceCache2::findAndRefScratchResource(const GrResourceKey& scratchKey,
101 uint32_t flags) { 101 uint32_t flags) {
102 SkASSERT(scratchKey.isScratch()); 102 SkASSERT(scratchKey.isScratch());
103 103
104 if (flags & (kPreferNoPendingIO_ScratchFlag | kRequireNoPendingIO_ScratchFla g)) { 104 if (flags & (kPreferNoPendingIO_ScratchFlag | kRequireNoPendingIO_ScratchFla g)) {
105 GrGpuResource* resource = fScratchMap.find(scratchKey, AvailableForScrat chUse(true)); 105 GrGpuResource* resource = fScratchMap.find(scratchKey, AvailableForScrat chUse(true));
106 if (resource) { 106 if (resource) {
107 return SkRef(resource); 107 return SkRef(resource);
108 } else if (flags & kRequireNoPendingIO_ScratchFlag) { 108 } else if (flags & kRequireNoPendingIO_ScratchFlag) {
109 return NULL; 109 return NULL;
110 } 110 }
111 // TODO: fail here when kPrefer is specified, we didn't find a resource without pending io, 111 // TODO: fail here when kPrefer is specified, we didn't find a resource without pending io,
112 // but there is still space in our budget for the resource. 112 // but there is still space in our budget for the resource.
113 } 113 }
114 return SkSafeRef(fScratchMap.find(scratchKey, AvailableForScratchUse(false)) ); 114 return SkSafeRef(fScratchMap.find(scratchKey, AvailableForScratchUse(false)) );
115 } 115 }
116 116
117 #if 0
118 void GrResourceCache2::willRemoveContentKey(const GrGpuResource* resource) {
119 SkASSERT(resource);
120 SkASSERT(resource->getContentKey());
121 SkDEBUGCODE(GrGpuResource* res = fContentHash.find(*resource->getContentKey( )));
122 SkASSERT(res == resource);
123
124 fContentHash.remove(*resource->getContentKey());
125 }
126 #endif
127
128 bool GrResourceCache2::didSetContentKey(GrGpuResource* resource) { 117 bool GrResourceCache2::didSetContentKey(GrGpuResource* resource) {
129 SkASSERT(resource); 118 SkASSERT(resource);
130 SkASSERT(resource->getContentKey()); 119 SkASSERT(resource->cacheAccess().getContentKey());
131 SkASSERT(!resource->getContentKey()->isScratch()); 120 SkASSERT(!resource->cacheAccess().getContentKey()->isScratch());
132 121
133 GrGpuResource* res = fContentHash.find(*resource->getContentKey()); 122 GrGpuResource* res = fContentHash.find(*resource->cacheAccess().getContentKe y());
134 if (NULL != res) { 123 if (NULL != res) {
135 return false; 124 return false;
136 } 125 }
137 126
138 fContentHash.add(resource); 127 fContentHash.add(resource);
139 return true; 128 return true;
140 } 129 }
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