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| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2014 Google Inc. | 3 * Copyright 2014 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #include "GrResourceCache2.h" | 10 #include "GrResourceCache2.h" |
| 11 #include "GrGpuResource.h" | 11 #include "GrGpuResource.h" |
| 12 | 12 |
| 13 GrResourceCache2::~GrResourceCache2() { | 13 GrResourceCache2::~GrResourceCache2() { |
| 14 this->releaseAll(); | 14 this->releaseAll(); |
| 15 } | 15 } |
| 16 | 16 |
| 17 void GrResourceCache2::insertResource(GrGpuResource* resource) { | 17 void GrResourceCache2::insertResource(GrGpuResource* resource) { |
| 18 SkASSERT(resource); | 18 SkASSERT(resource); |
| 19 SkASSERT(!resource->wasDestroyed()); | 19 SkASSERT(!resource->wasDestroyed()); |
| 20 SkASSERT(!this->isInCache(resource)); | 20 SkASSERT(!this->isInCache(resource)); |
| 21 fResources.addToHead(resource); | 21 fResources.addToHead(resource); |
| 22 ++fCount; | 22 ++fCount; |
| 23 if (!resource->getScratchKey().isNullScratch()) { | 23 if (!resource->cacheAccess().getScratchKey().isNullScratch()) { |
| 24 // TODO(bsalomon): Make this assertion possible. | 24 // TODO(bsalomon): Make this assertion possible. |
| 25 // SkASSERT(!resource->isWrapped()); | 25 // SkASSERT(!resource->isWrapped()); |
| 26 fScratchMap.insert(resource->getScratchKey(), resource); | 26 fScratchMap.insert(resource->cacheAccess().getScratchKey(), resource); |
| 27 } | 27 } |
| 28 } | 28 } |
| 29 | 29 |
| 30 void GrResourceCache2::removeResource(GrGpuResource* resource) { | 30 void GrResourceCache2::removeResource(GrGpuResource* resource) { |
| 31 SkASSERT(this->isInCache(resource)); | 31 SkASSERT(this->isInCache(resource)); |
| 32 fResources.remove(resource); | 32 fResources.remove(resource); |
| 33 if (!resource->getScratchKey().isNullScratch()) { | 33 if (!resource->cacheAccess().getScratchKey().isNullScratch()) { |
| 34 fScratchMap.remove(resource->getScratchKey(), resource); | 34 fScratchMap.remove(resource->cacheAccess().getScratchKey(), resource); |
| 35 } | 35 } |
| 36 if (const GrResourceKey* contentKey = resource->getContentKey()) { | 36 if (const GrResourceKey* contentKey = resource->cacheAccess().getContentKey(
)) { |
| 37 fContentHash.remove(*contentKey); | 37 fContentHash.remove(*contentKey); |
| 38 } | 38 } |
| 39 --fCount; | 39 --fCount; |
| 40 } | 40 } |
| 41 | 41 |
| 42 void GrResourceCache2::abandonAll() { | 42 void GrResourceCache2::abandonAll() { |
| 43 while (GrGpuResource* head = fResources.head()) { | 43 while (GrGpuResource* head = fResources.head()) { |
| 44 SkASSERT(!head->wasDestroyed()); | 44 SkASSERT(!head->wasDestroyed()); |
| 45 head->abandon(); | 45 head->abandon(); |
| 46 // abandon should have already removed this from the list. | 46 // abandon should have already removed this from the list. |
| (...skipping 13 matching lines...) Expand all Loading... |
| 60 } | 60 } |
| 61 SkASSERT(!fScratchMap.count()); | 61 SkASSERT(!fScratchMap.count()); |
| 62 SkASSERT(!fCount); | 62 SkASSERT(!fCount); |
| 63 } | 63 } |
| 64 | 64 |
| 65 class GrResourceCache2::AvailableForScratchUse { | 65 class GrResourceCache2::AvailableForScratchUse { |
| 66 public: | 66 public: |
| 67 AvailableForScratchUse(bool rejectPendingIO) : fRejectPendingIO(rejectPendin
gIO) { } | 67 AvailableForScratchUse(bool rejectPendingIO) : fRejectPendingIO(rejectPendin
gIO) { } |
| 68 | 68 |
| 69 bool operator()(const GrGpuResource* resource) const { | 69 bool operator()(const GrGpuResource* resource) const { |
| 70 if (!resource->reffedOnlyByCache() || !resource->isScratch()) { | 70 if (!resource->reffedOnlyByCache() || !resource->cacheAccess().isScratch
()) { |
| 71 return false; | 71 return false; |
| 72 } | 72 } |
| 73 | 73 |
| 74 return !fRejectPendingIO || !resource->internalHasPendingIO(); | 74 return !fRejectPendingIO || !resource->internalHasPendingIO(); |
| 75 } | 75 } |
| 76 | 76 |
| 77 private: | 77 private: |
| 78 bool fRejectPendingIO; | 78 bool fRejectPendingIO; |
| 79 }; | 79 }; |
| 80 | 80 |
| 81 GrGpuResource* GrResourceCache2::findAndRefScratchResource(const GrResourceKey&
scratchKey, | 81 GrGpuResource* GrResourceCache2::findAndRefScratchResource(const GrResourceKey&
scratchKey, |
| 82 uint32_t flags) { | 82 uint32_t flags) { |
| 83 SkASSERT(scratchKey.isScratch()); | 83 SkASSERT(scratchKey.isScratch()); |
| 84 | 84 |
| 85 if (flags & (kPreferNoPendingIO_ScratchFlag | kRequireNoPendingIO_ScratchFla
g)) { | 85 if (flags & (kPreferNoPendingIO_ScratchFlag | kRequireNoPendingIO_ScratchFla
g)) { |
| 86 GrGpuResource* resource = fScratchMap.find(scratchKey, AvailableForScrat
chUse(true)); | 86 GrGpuResource* resource = fScratchMap.find(scratchKey, AvailableForScrat
chUse(true)); |
| 87 if (resource) { | 87 if (resource) { |
| 88 return SkRef(resource); | 88 return SkRef(resource); |
| 89 } else if (flags & kRequireNoPendingIO_ScratchFlag) { | 89 } else if (flags & kRequireNoPendingIO_ScratchFlag) { |
| 90 return NULL; | 90 return NULL; |
| 91 } | 91 } |
| 92 // TODO: fail here when kPrefer is specified, we didn't find a resource
without pending io, | 92 // TODO: fail here when kPrefer is specified, we didn't find a resource
without pending io, |
| 93 // but there is still space in our budget for the resource. | 93 // but there is still space in our budget for the resource. |
| 94 } | 94 } |
| 95 return SkSafeRef(fScratchMap.find(scratchKey, AvailableForScratchUse(false))
); | 95 return SkSafeRef(fScratchMap.find(scratchKey, AvailableForScratchUse(false))
); |
| 96 } | 96 } |
| 97 | 97 |
| 98 #if 0 | |
| 99 void GrResourceCache2::willRemoveContentKey(const GrGpuResource* resource) { | |
| 100 SkASSERT(resource); | |
| 101 SkASSERT(resource->getContentKey()); | |
| 102 SkDEBUGCODE(GrGpuResource* res = fContentHash.find(*resource->getContentKey(
))); | |
| 103 SkASSERT(res == resource); | |
| 104 | |
| 105 fContentHash.remove(*resource->getContentKey()); | |
| 106 } | |
| 107 #endif | |
| 108 | |
| 109 bool GrResourceCache2::didSetContentKey(GrGpuResource* resource) { | 98 bool GrResourceCache2::didSetContentKey(GrGpuResource* resource) { |
| 110 SkASSERT(resource); | 99 SkASSERT(resource); |
| 111 SkASSERT(resource->getContentKey()); | 100 SkASSERT(resource->cacheAccess().getContentKey()); |
| 112 SkASSERT(!resource->getContentKey()->isScratch()); | 101 SkASSERT(!resource->cacheAccess().getContentKey()->isScratch()); |
| 113 | 102 |
| 114 GrGpuResource* res = fContentHash.find(*resource->getContentKey()); | 103 GrGpuResource* res = fContentHash.find(*resource->cacheAccess().getContentKe
y()); |
| 115 if (NULL != res) { | 104 if (NULL != res) { |
| 116 return false; | 105 return false; |
| 117 } | 106 } |
| 118 | 107 |
| 119 fContentHash.add(resource); | 108 fContentHash.add(resource); |
| 120 return true; | 109 return true; |
| 121 } | 110 } |
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