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1 | |
2 /* | |
3 * Copyright 2014 Google Inc. | |
4 * | |
5 * Use of this source code is governed by a BSD-style license that can be | |
6 * found in the LICENSE file. | |
7 */ | |
8 | |
9 #ifndef GrGpuResourceCacheAccess_DEFINED | |
10 #define GrGpuResourceCacheAccess_DEFINED | |
11 | |
12 #include "GrGpuResource.h" | |
13 | |
robertphillips
2014/11/11 15:20:52
// This class acts as a chokepoint for resource ca
bsalomon
2014/11/11 15:32:26
Done.
| |
14 class GrGpuResource::CacheAccess { | |
15 public: | |
16 /** | |
17 * Sets a content key for the resource. If the resource was previously cache d as scratch it will | |
18 * be converted to a content resource. Currently this may only be called onc e per resource. It | |
19 * fails if there is already a resource with the same content key. TODO: mak e this supplant the | |
20 * resource that currently is using the content key, allow resources' conten t keys to change, | |
21 * and allow removal of a content key to convert a resource back to scratch. | |
22 */ | |
23 bool setContentKey(const GrResourceKey& contentKey) { | |
24 return fResource->setContentKey(contentKey); | |
25 } | |
26 | |
27 /** | |
28 * Used by legacy cache to attach a cache entry. This is to be removed soon. | |
29 */ | |
30 void setCacheEntry(GrResourceCacheEntry* cacheEntry) { | |
31 // GrResourceCache never changes the cacheEntry once one has been added. | |
32 SkASSERT(NULL == cacheEntry || NULL == fResource->fCacheEntry); | |
33 fResource->fCacheEntry = cacheEntry; | |
34 } | |
35 | |
36 /** | |
37 * Is the resource in the legacy cache? This is to be removed soon. | |
38 */ | |
39 bool isInCache() const { return SkToBool(fResource->fCacheEntry); } | |
40 | |
41 /** | |
42 * Returns the cache entry for the legacy cache. This is to be removed soon. | |
43 */ | |
44 GrResourceCacheEntry* getCacheEntry() const { return fResource->fCacheEntry; } | |
45 | |
46 /** | |
47 * Is the resource currently cached as scratch? This means it has a valid sc ratch key and does | |
48 * not have a content key. | |
49 */ | |
50 bool isScratch() const { | |
51 SkASSERT(fResource->fScratchKey.isScratch()); | |
52 return NULL == this->getContentKey() && !fResource->fScratchKey.isNullSc ratch(); | |
53 } | |
54 | |
robertphillips
2014/11/11 15:20:51
extra space ?
bsalomon
2014/11/11 15:32:26
Done.
| |
55 /** | |
56 * If this resource can be used as a scratch resource this returns a valid s cratch key. | |
57 * Otherwise it returns a key for which isNullScratch is true. The resource may currently be | |
58 * used as content resource rather than scratch. Check isScratch(). | |
59 */ | |
robertphillips
2014/11/11 15:20:52
if (fResource->gContentKeySet) {
return nullScra
bsalomon
2014/11/11 15:32:26
We sometimes need to access the scratch key even w
| |
60 const GrResourceKey& getScratchKey() const { return fResource->fScratchKey; } | |
61 | |
62 /** | |
63 * If the resource is currently cached by a content key, the key is returned , otherwise NULL. | |
64 */ | |
65 const GrResourceKey* getContentKey() const { | |
66 if (fResource->fContentKeySet) { | |
67 return &fResource->fContentKey; | |
68 } | |
69 return NULL; | |
70 } | |
71 | |
72 private: | |
73 CacheAccess(GrGpuResource* resource) : fResource(resource) { } | |
74 CacheAccess(const CacheAccess& that) : fResource(that.fResource) { } | |
75 CacheAccess& operator=(const CacheAccess&); // unimpl | |
76 | |
77 // No taking addresses of this type. | |
78 const CacheAccess* operator&() const; | |
79 CacheAccess* operator&(); | |
80 | |
81 GrGpuResource* fResource; | |
82 | |
83 friend class GrGpuResource; // to construct/copy this type. | |
84 }; | |
85 | |
86 inline GrGpuResource::CacheAccess GrGpuResource::cacheAccess() { return CacheAcc ess(this); } | |
87 | |
88 inline const GrGpuResource::CacheAccess GrGpuResource::cacheAccess() const { | |
89 return CacheAccess(const_cast<GrGpuResource*>(this)); | |
90 } | |
91 | |
92 #endif | |
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