| Index: src/gpu/gl/GrGLRenderTarget.h
|
| diff --git a/src/gpu/gl/GrGLRenderTarget.h b/src/gpu/gl/GrGLRenderTarget.h
|
| index 0f041600ee1ba5b38fdc470fd86074c2e1b66f6c..b81bbed4b2ee746ad4173c3d783d2420f62e0273 100644
|
| --- a/src/gpu/gl/GrGLRenderTarget.h
|
| +++ b/src/gpu/gl/GrGLRenderTarget.h
|
| @@ -58,8 +58,6 @@ public:
|
| }
|
| }
|
|
|
| - virtual size_t gpuMemorySize() const SK_OVERRIDE;
|
| -
|
| protected:
|
| // The public constructor registers this object with the cache. However, only the most derived
|
| // class should register with the cache. This constructor does not do the registration and
|
| @@ -72,6 +70,9 @@ protected:
|
| virtual void onAbandon() SK_OVERRIDE;
|
| virtual void onRelease() SK_OVERRIDE;
|
|
|
| + // In protected because subclass GrGLTextureRenderTarget calls this version.
|
| + virtual size_t onGpuMemorySize() const SK_OVERRIDE;
|
| +
|
| private:
|
| GrGLuint fRTFBOID;
|
| GrGLuint fTexFBOID;
|
| @@ -82,7 +83,7 @@ private:
|
| // we want the rendering to be at top left (GL has origin in bottom left)
|
| GrGLIRect fViewport;
|
|
|
| - // gpuMemorySize() needs to know what how many color values are owned per pixel. However,
|
| + // onGpuMemorySize() needs to know what how many color values are owned per pixel. However,
|
| // abandon and release zero out the IDs and the cache needs to know the size even after those
|
| // actions.
|
| uint8_t fColorValuesPerPixel;
|
|
|