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Side by Side Diff: ui/touch_selection/touch_handle_unittest.cc

Issue 701823002: Separate out Touch Selection Orientation enum (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/touch_selection/touch_handle.h" 5 #include "ui/touch_selection/touch_handle.h"
6 6
7 #include "testing/gtest/include/gtest/gtest.h" 7 #include "testing/gtest/include/gtest/gtest.h"
8 #include "ui/events/test/motion_event_test_utils.h" 8 #include "ui/events/test/motion_event_test_utils.h"
9 #include "ui/gfx/geometry/rect_f.h" 9 #include "ui/gfx/geometry/rect_f.h"
10 #include "ui/touch_selection/touch_handle_orientation.h"
10 11
11 using ui::test::MockMotionEvent; 12 using ui::test::MockMotionEvent;
12 13
13 namespace ui { 14 namespace ui {
14 namespace { 15 namespace {
15 16
16 const int kDefaultTapTimeoutMs = 200; 17 const int kDefaultTapTimeoutMs = 200;
17 const float kDefaultTapSlop = 10.f; 18 const float kDefaultTapSlop = 10.f;
18 const float kDefaultDrawableSize = 10.f; 19 const float kDefaultDrawableSize = 10.f;
19 20
20 struct MockDrawableData { 21 struct MockDrawableData {
21 MockDrawableData() 22 MockDrawableData()
22 : orientation(TOUCH_HANDLE_ORIENTATION_UNDEFINED), 23 : orientation(TouchHandleOrientation::UNDEFINED),
23 alpha(0.f), 24 alpha(0.f),
24 enabled(false), 25 enabled(false),
25 visible(false), 26 visible(false),
26 rect(0, 0, kDefaultDrawableSize, kDefaultDrawableSize) {} 27 rect(0, 0, kDefaultDrawableSize, kDefaultDrawableSize) {}
27 TouchHandleOrientation orientation; 28 TouchHandleOrientation orientation;
28 float alpha; 29 float alpha;
29 bool enabled; 30 bool enabled;
30 bool visible; 31 bool visible;
31 gfx::RectF rect; 32 gfx::RectF rect;
32 }; 33 };
(...skipping 103 matching lines...) Expand 10 before | Expand all | Expand 10 after
136 gfx::PointF drag_position_; 137 gfx::PointF drag_position_;
137 bool dragging_; 138 bool dragging_;
138 bool dragged_; 139 bool dragged_;
139 bool tapped_; 140 bool tapped_;
140 bool needs_animate_; 141 bool needs_animate_;
141 142
142 MockDrawableData drawable_data_; 143 MockDrawableData drawable_data_;
143 }; 144 };
144 145
145 TEST_F(TouchHandleTest, Visibility) { 146 TEST_F(TouchHandleTest, Visibility) {
146 TouchHandle handle(this, TOUCH_HANDLE_CENTER); 147 TouchHandle handle(this, TouchHandleOrientation::CENTER);
147 EXPECT_FALSE(drawable().visible); 148 EXPECT_FALSE(drawable().visible);
148 149
149 handle.SetVisible(true, TouchHandle::ANIMATION_NONE); 150 handle.SetVisible(true, TouchHandle::ANIMATION_NONE);
150 EXPECT_TRUE(drawable().visible); 151 EXPECT_TRUE(drawable().visible);
151 EXPECT_EQ(1.f, drawable().alpha); 152 EXPECT_EQ(1.f, drawable().alpha);
152 153
153 handle.SetVisible(false, TouchHandle::ANIMATION_NONE); 154 handle.SetVisible(false, TouchHandle::ANIMATION_NONE);
154 EXPECT_FALSE(drawable().visible); 155 EXPECT_FALSE(drawable().visible);
155 156
156 handle.SetVisible(true, TouchHandle::ANIMATION_NONE); 157 handle.SetVisible(true, TouchHandle::ANIMATION_NONE);
157 EXPECT_TRUE(drawable().visible); 158 EXPECT_TRUE(drawable().visible);
158 EXPECT_EQ(1.f, drawable().alpha); 159 EXPECT_EQ(1.f, drawable().alpha);
159 } 160 }
160 161
161 TEST_F(TouchHandleTest, VisibilityAnimation) { 162 TEST_F(TouchHandleTest, VisibilityAnimation) {
162 TouchHandle handle(this, TOUCH_HANDLE_CENTER); 163 TouchHandle handle(this, TouchHandleOrientation::CENTER);
163 ASSERT_FALSE(NeedsAnimate()); 164 ASSERT_FALSE(NeedsAnimate());
164 ASSERT_FALSE(drawable().visible); 165 ASSERT_FALSE(drawable().visible);
165 ASSERT_EQ(0.f, drawable().alpha); 166 ASSERT_EQ(0.f, drawable().alpha);
166 167
167 handle.SetVisible(true, TouchHandle::ANIMATION_SMOOTH); 168 handle.SetVisible(true, TouchHandle::ANIMATION_SMOOTH);
168 EXPECT_TRUE(NeedsAnimate()); 169 EXPECT_TRUE(NeedsAnimate());
169 EXPECT_FALSE(drawable().visible); 170 EXPECT_FALSE(drawable().visible);
170 EXPECT_EQ(0.f, drawable().alpha); 171 EXPECT_EQ(0.f, drawable().alpha);
171 172
172 Animate(handle); 173 Animate(handle);
(...skipping 15 matching lines...) Expand all
188 EXPECT_FALSE(GetAndResetNeedsAnimate()); 189 EXPECT_FALSE(GetAndResetNeedsAnimate());
189 handle.SetVisible(false, TouchHandle::ANIMATION_SMOOTH); 190 handle.SetVisible(false, TouchHandle::ANIMATION_SMOOTH);
190 EXPECT_EQ(1.f, drawable().alpha); 191 EXPECT_EQ(1.f, drawable().alpha);
191 EXPECT_TRUE(GetAndResetNeedsAnimate()); 192 EXPECT_TRUE(GetAndResetNeedsAnimate());
192 handle.SetVisible(true, TouchHandle::ANIMATION_SMOOTH); 193 handle.SetVisible(true, TouchHandle::ANIMATION_SMOOTH);
193 EXPECT_EQ(1.f, drawable().alpha); 194 EXPECT_EQ(1.f, drawable().alpha);
194 EXPECT_FALSE(GetAndResetNeedsAnimate()); 195 EXPECT_FALSE(GetAndResetNeedsAnimate());
195 } 196 }
196 197
197 TEST_F(TouchHandleTest, Orientation) { 198 TEST_F(TouchHandleTest, Orientation) {
198 TouchHandle handle(this, TOUCH_HANDLE_CENTER); 199 TouchHandle handle(this, TouchHandleOrientation::CENTER);
199 EXPECT_EQ(TOUCH_HANDLE_CENTER, drawable().orientation); 200 EXPECT_EQ(TouchHandleOrientation::CENTER, drawable().orientation);
200 201
201 handle.SetOrientation(TOUCH_HANDLE_LEFT); 202 handle.SetOrientation(TouchHandleOrientation::LEFT);
202 EXPECT_EQ(TOUCH_HANDLE_LEFT, drawable().orientation); 203 EXPECT_EQ(TouchHandleOrientation::LEFT, drawable().orientation);
203 204
204 handle.SetOrientation(TOUCH_HANDLE_RIGHT); 205 handle.SetOrientation(TouchHandleOrientation::RIGHT);
205 EXPECT_EQ(TOUCH_HANDLE_RIGHT, drawable().orientation); 206 EXPECT_EQ(TouchHandleOrientation::RIGHT, drawable().orientation);
206 207
207 handle.SetOrientation(TOUCH_HANDLE_CENTER); 208 handle.SetOrientation(TouchHandleOrientation::CENTER);
208 EXPECT_EQ(TOUCH_HANDLE_CENTER, drawable().orientation); 209 EXPECT_EQ(TouchHandleOrientation::CENTER, drawable().orientation);
209 } 210 }
210 211
211 TEST_F(TouchHandleTest, Position) { 212 TEST_F(TouchHandleTest, Position) {
212 TouchHandle handle(this, TOUCH_HANDLE_CENTER); 213 TouchHandle handle(this, TouchHandleOrientation::CENTER);
213 handle.SetVisible(true, TouchHandle::ANIMATION_NONE); 214 handle.SetVisible(true, TouchHandle::ANIMATION_NONE);
214 215
215 gfx::PointF position; 216 gfx::PointF position;
216 EXPECT_EQ(gfx::PointF(), drawable().rect.origin()); 217 EXPECT_EQ(gfx::PointF(), drawable().rect.origin());
217 218
218 position = gfx::PointF(7.3f, -3.7f); 219 position = gfx::PointF(7.3f, -3.7f);
219 handle.SetPosition(position); 220 handle.SetPosition(position);
220 EXPECT_EQ(position, drawable().rect.origin()); 221 EXPECT_EQ(position, drawable().rect.origin());
221 222
222 position = gfx::PointF(-7.3f, 3.7f); 223 position = gfx::PointF(-7.3f, 3.7f);
223 handle.SetPosition(position); 224 handle.SetPosition(position);
224 EXPECT_EQ(position, drawable().rect.origin()); 225 EXPECT_EQ(position, drawable().rect.origin());
225 } 226 }
226 227
227 TEST_F(TouchHandleTest, PositionNotUpdatedWhileFadingOrInvisible) { 228 TEST_F(TouchHandleTest, PositionNotUpdatedWhileFadingOrInvisible) {
228 TouchHandle handle(this, TOUCH_HANDLE_CENTER); 229 TouchHandle handle(this, TouchHandleOrientation::CENTER);
229 230
230 handle.SetVisible(true, TouchHandle::ANIMATION_NONE); 231 handle.SetVisible(true, TouchHandle::ANIMATION_NONE);
231 ASSERT_TRUE(drawable().visible); 232 ASSERT_TRUE(drawable().visible);
232 ASSERT_FALSE(NeedsAnimate()); 233 ASSERT_FALSE(NeedsAnimate());
233 234
234 gfx::PointF old_position(7.3f, -3.7f); 235 gfx::PointF old_position(7.3f, -3.7f);
235 handle.SetPosition(old_position); 236 handle.SetPosition(old_position);
236 ASSERT_EQ(old_position, drawable().rect.origin()); 237 ASSERT_EQ(old_position, drawable().rect.origin());
237 238
238 handle.SetVisible(false, TouchHandle::ANIMATION_SMOOTH); 239 handle.SetVisible(false, TouchHandle::ANIMATION_SMOOTH);
(...skipping 14 matching lines...) Expand all
253 // Even after the animation terminates, the new position will not be pushed. 254 // Even after the animation terminates, the new position will not be pushed.
254 EXPECT_EQ(old_position, drawable().rect.origin()); 255 EXPECT_EQ(old_position, drawable().rect.origin());
255 256
256 // As soon as the handle becomes visible, the new position will be pushed. 257 // As soon as the handle becomes visible, the new position will be pushed.
257 handle.SetVisible(true, TouchHandle::ANIMATION_SMOOTH); 258 handle.SetVisible(true, TouchHandle::ANIMATION_SMOOTH);
258 EXPECT_EQ(new_position, drawable().rect.origin()); 259 EXPECT_EQ(new_position, drawable().rect.origin());
259 } 260 }
260 261
261 TEST_F(TouchHandleTest, Enabled) { 262 TEST_F(TouchHandleTest, Enabled) {
262 // A newly created handle defaults to enabled. 263 // A newly created handle defaults to enabled.
263 TouchHandle handle(this, TOUCH_HANDLE_CENTER); 264 TouchHandle handle(this, TouchHandleOrientation::CENTER);
264 EXPECT_TRUE(drawable().enabled); 265 EXPECT_TRUE(drawable().enabled);
265 266
266 handle.SetVisible(true, TouchHandle::ANIMATION_SMOOTH); 267 handle.SetVisible(true, TouchHandle::ANIMATION_SMOOTH);
267 EXPECT_TRUE(GetAndResetNeedsAnimate()); 268 EXPECT_TRUE(GetAndResetNeedsAnimate());
268 EXPECT_EQ(0.f, drawable().alpha); 269 EXPECT_EQ(0.f, drawable().alpha);
269 handle.SetEnabled(false); 270 handle.SetEnabled(false);
270 EXPECT_FALSE(drawable().enabled); 271 EXPECT_FALSE(drawable().enabled);
271 272
272 // Dragging should not be allowed while the handle is disabled. 273 // Dragging should not be allowed while the handle is disabled.
273 base::TimeTicks event_time = base::TimeTicks::Now(); 274 base::TimeTicks event_time = base::TimeTicks::Now();
(...skipping 16 matching lines...) Expand all
290 handle.SetEnabled(true); 291 handle.SetEnabled(true);
291 handle.SetVisible(true, TouchHandle::ANIMATION_NONE); 292 handle.SetVisible(true, TouchHandle::ANIMATION_NONE);
292 EXPECT_TRUE(handle.WillHandleTouchEvent(event)); 293 EXPECT_TRUE(handle.WillHandleTouchEvent(event));
293 EXPECT_TRUE(IsDragging()); 294 EXPECT_TRUE(IsDragging());
294 handle.SetEnabled(false); 295 handle.SetEnabled(false);
295 EXPECT_FALSE(IsDragging()); 296 EXPECT_FALSE(IsDragging());
296 EXPECT_FALSE(handle.WillHandleTouchEvent(event)); 297 EXPECT_FALSE(handle.WillHandleTouchEvent(event));
297 } 298 }
298 299
299 TEST_F(TouchHandleTest, Drag) { 300 TEST_F(TouchHandleTest, Drag) {
300 TouchHandle handle(this, TOUCH_HANDLE_CENTER); 301 TouchHandle handle(this, TouchHandleOrientation::CENTER);
301 302
302 base::TimeTicks event_time = base::TimeTicks::Now(); 303 base::TimeTicks event_time = base::TimeTicks::Now();
303 const float kOffset = kDefaultDrawableSize / 2.f; 304 const float kOffset = kDefaultDrawableSize / 2.f;
304 305
305 // The handle must be visible to trigger drag. 306 // The handle must be visible to trigger drag.
306 MockMotionEvent event( 307 MockMotionEvent event(
307 MockMotionEvent::ACTION_DOWN, event_time, kOffset, kOffset); 308 MockMotionEvent::ACTION_DOWN, event_time, kOffset, kOffset);
308 EXPECT_FALSE(handle.WillHandleTouchEvent(event)); 309 EXPECT_FALSE(handle.WillHandleTouchEvent(event));
309 EXPECT_FALSE(IsDragging()); 310 EXPECT_FALSE(IsDragging());
310 handle.SetVisible(true, TouchHandle::ANIMATION_NONE); 311 handle.SetVisible(true, TouchHandle::ANIMATION_NONE);
(...skipping 33 matching lines...) Expand 10 before | Expand all | Expand 10 after
344 EXPECT_TRUE(handle.WillHandleTouchEvent(event)); 345 EXPECT_TRUE(handle.WillHandleTouchEvent(event));
345 EXPECT_FALSE(GetAndResetHandleDragged()); 346 EXPECT_FALSE(GetAndResetHandleDragged());
346 EXPECT_FALSE(IsDragging()); 347 EXPECT_FALSE(IsDragging());
347 348
348 // Non-ACTION_DOWN events after the drag has terminated should not be handled. 349 // Non-ACTION_DOWN events after the drag has terminated should not be handled.
349 event = MockMotionEvent(MockMotionEvent::ACTION_CANCEL); 350 event = MockMotionEvent(MockMotionEvent::ACTION_CANCEL);
350 EXPECT_FALSE(handle.WillHandleTouchEvent(event)); 351 EXPECT_FALSE(handle.WillHandleTouchEvent(event));
351 } 352 }
352 353
353 TEST_F(TouchHandleTest, DragDefersOrientationChange) { 354 TEST_F(TouchHandleTest, DragDefersOrientationChange) {
354 TouchHandle handle(this, TOUCH_HANDLE_RIGHT); 355 TouchHandle handle(this, TouchHandleOrientation::RIGHT);
355 ASSERT_EQ(drawable().orientation, TOUCH_HANDLE_RIGHT); 356 ASSERT_EQ(drawable().orientation, TouchHandleOrientation::RIGHT);
356 handle.SetVisible(true, TouchHandle::ANIMATION_NONE); 357 handle.SetVisible(true, TouchHandle::ANIMATION_NONE);
357 358
358 MockMotionEvent event(MockMotionEvent::ACTION_DOWN); 359 MockMotionEvent event(MockMotionEvent::ACTION_DOWN);
359 EXPECT_TRUE(handle.WillHandleTouchEvent(event)); 360 EXPECT_TRUE(handle.WillHandleTouchEvent(event));
360 EXPECT_TRUE(IsDragging()); 361 EXPECT_TRUE(IsDragging());
361 362
362 // Orientation changes will be deferred until the drag ends. 363 // Orientation changes will be deferred until the drag ends.
363 handle.SetOrientation(TOUCH_HANDLE_LEFT); 364 handle.SetOrientation(TouchHandleOrientation::LEFT);
364 EXPECT_EQ(TOUCH_HANDLE_RIGHT, drawable().orientation); 365 EXPECT_EQ(TouchHandleOrientation::RIGHT, drawable().orientation);
365 366
366 event = MockMotionEvent(MockMotionEvent::ACTION_MOVE); 367 event = MockMotionEvent(MockMotionEvent::ACTION_MOVE);
367 EXPECT_TRUE(handle.WillHandleTouchEvent(event)); 368 EXPECT_TRUE(handle.WillHandleTouchEvent(event));
368 EXPECT_TRUE(GetAndResetHandleDragged()); 369 EXPECT_TRUE(GetAndResetHandleDragged());
369 EXPECT_TRUE(IsDragging()); 370 EXPECT_TRUE(IsDragging());
370 EXPECT_EQ(TOUCH_HANDLE_RIGHT, drawable().orientation); 371 EXPECT_EQ(TouchHandleOrientation::RIGHT, drawable().orientation);
371 372
372 event = MockMotionEvent(MockMotionEvent::ACTION_UP); 373 event = MockMotionEvent(MockMotionEvent::ACTION_UP);
373 EXPECT_TRUE(handle.WillHandleTouchEvent(event)); 374 EXPECT_TRUE(handle.WillHandleTouchEvent(event));
374 EXPECT_FALSE(GetAndResetHandleDragged()); 375 EXPECT_FALSE(GetAndResetHandleDragged());
375 EXPECT_FALSE(IsDragging()); 376 EXPECT_FALSE(IsDragging());
376 EXPECT_EQ(TOUCH_HANDLE_LEFT, drawable().orientation); 377 EXPECT_EQ(TouchHandleOrientation::LEFT, drawable().orientation);
377 } 378 }
378 379
379 TEST_F(TouchHandleTest, DragDefersFade) { 380 TEST_F(TouchHandleTest, DragDefersFade) {
380 TouchHandle handle(this, TOUCH_HANDLE_CENTER); 381 TouchHandle handle(this, TouchHandleOrientation::CENTER);
381 handle.SetVisible(true, TouchHandle::ANIMATION_NONE); 382 handle.SetVisible(true, TouchHandle::ANIMATION_NONE);
382 383
383 MockMotionEvent event(MockMotionEvent::ACTION_DOWN); 384 MockMotionEvent event(MockMotionEvent::ACTION_DOWN);
384 EXPECT_TRUE(handle.WillHandleTouchEvent(event)); 385 EXPECT_TRUE(handle.WillHandleTouchEvent(event));
385 EXPECT_TRUE(IsDragging()); 386 EXPECT_TRUE(IsDragging());
386 387
387 // Fade will be deferred until the drag ends. 388 // Fade will be deferred until the drag ends.
388 handle.SetVisible(false, TouchHandle::ANIMATION_SMOOTH); 389 handle.SetVisible(false, TouchHandle::ANIMATION_SMOOTH);
389 EXPECT_FALSE(NeedsAnimate()); 390 EXPECT_FALSE(NeedsAnimate());
390 EXPECT_TRUE(drawable().visible); 391 EXPECT_TRUE(drawable().visible);
391 EXPECT_EQ(1.f, drawable().alpha); 392 EXPECT_EQ(1.f, drawable().alpha);
392 393
393 event = MockMotionEvent(MockMotionEvent::ACTION_MOVE); 394 event = MockMotionEvent(MockMotionEvent::ACTION_MOVE);
394 EXPECT_TRUE(handle.WillHandleTouchEvent(event)); 395 EXPECT_TRUE(handle.WillHandleTouchEvent(event));
395 EXPECT_FALSE(NeedsAnimate()); 396 EXPECT_FALSE(NeedsAnimate());
396 EXPECT_TRUE(drawable().visible); 397 EXPECT_TRUE(drawable().visible);
397 398
398 event = MockMotionEvent(MockMotionEvent::ACTION_UP); 399 event = MockMotionEvent(MockMotionEvent::ACTION_UP);
399 EXPECT_TRUE(handle.WillHandleTouchEvent(event)); 400 EXPECT_TRUE(handle.WillHandleTouchEvent(event));
400 EXPECT_FALSE(IsDragging()); 401 EXPECT_FALSE(IsDragging());
401 EXPECT_TRUE(NeedsAnimate()); 402 EXPECT_TRUE(NeedsAnimate());
402 403
403 Animate(handle); 404 Animate(handle);
404 EXPECT_FALSE(drawable().visible); 405 EXPECT_FALSE(drawable().visible);
405 EXPECT_EQ(0.f, drawable().alpha); 406 EXPECT_EQ(0.f, drawable().alpha);
406 } 407 }
407 408
408 TEST_F(TouchHandleTest, DragTargettingUsesTouchSize) { 409 TEST_F(TouchHandleTest, DragTargettingUsesTouchSize) {
409 TouchHandle handle(this, TOUCH_HANDLE_CENTER); 410 TouchHandle handle(this, TouchHandleOrientation::CENTER);
410 handle.SetVisible(true, TouchHandle::ANIMATION_NONE); 411 handle.SetVisible(true, TouchHandle::ANIMATION_NONE);
411 412
412 base::TimeTicks event_time = base::TimeTicks::Now(); 413 base::TimeTicks event_time = base::TimeTicks::Now();
413 const float kTouchSize = 24.f; 414 const float kTouchSize = 24.f;
414 const float kOffset = kDefaultDrawableSize + kTouchSize / 2.001f; 415 const float kOffset = kDefaultDrawableSize + kTouchSize / 2.001f;
415 416
416 MockMotionEvent event( 417 MockMotionEvent event(
417 MockMotionEvent::ACTION_DOWN, event_time, kOffset, 0); 418 MockMotionEvent::ACTION_DOWN, event_time, kOffset, 0);
418 event.SetTouchMajor(0.f); 419 event.SetTouchMajor(0.f);
419 EXPECT_FALSE(handle.WillHandleTouchEvent(event)); 420 EXPECT_FALSE(handle.WillHandleTouchEvent(event));
(...skipping 30 matching lines...) Expand all
450 event = MockMotionEvent(MockMotionEvent::ACTION_DOWN, 451 event = MockMotionEvent(MockMotionEvent::ACTION_DOWN,
451 event_time, 452 event_time,
452 kDefaultDrawableSize / 2.f, 453 kDefaultDrawableSize / 2.f,
453 kDefaultDrawableSize / 2.f); 454 kDefaultDrawableSize / 2.f);
454 event.SetTouchMajor(0); 455 event.SetTouchMajor(0);
455 EXPECT_TRUE(handle.WillHandleTouchEvent(event)); 456 EXPECT_TRUE(handle.WillHandleTouchEvent(event));
456 EXPECT_TRUE(IsDragging()); 457 EXPECT_TRUE(IsDragging());
457 } 458 }
458 459
459 TEST_F(TouchHandleTest, Tap) { 460 TEST_F(TouchHandleTest, Tap) {
460 TouchHandle handle(this, TOUCH_HANDLE_CENTER); 461 TouchHandle handle(this, TouchHandleOrientation::CENTER);
461 handle.SetVisible(true, TouchHandle::ANIMATION_NONE); 462 handle.SetVisible(true, TouchHandle::ANIMATION_NONE);
462 463
463 base::TimeTicks event_time = base::TimeTicks::Now(); 464 base::TimeTicks event_time = base::TimeTicks::Now();
464 465
465 // ACTION_CANCEL shouldn't trigger a tap. 466 // ACTION_CANCEL shouldn't trigger a tap.
466 MockMotionEvent event(MockMotionEvent::ACTION_DOWN, event_time, 0, 0); 467 MockMotionEvent event(MockMotionEvent::ACTION_DOWN, event_time, 0, 0);
467 EXPECT_TRUE(handle.WillHandleTouchEvent(event)); 468 EXPECT_TRUE(handle.WillHandleTouchEvent(event));
468 event_time += base::TimeDelta::FromMilliseconds(50); 469 event_time += base::TimeDelta::FromMilliseconds(50);
469 event = MockMotionEvent(MockMotionEvent::ACTION_CANCEL, event_time, 0, 0); 470 event = MockMotionEvent(MockMotionEvent::ACTION_CANCEL, event_time, 0, 0);
470 EXPECT_TRUE(handle.WillHandleTouchEvent(event)); 471 EXPECT_TRUE(handle.WillHandleTouchEvent(event));
(...skipping 26 matching lines...) Expand all
497 event = MockMotionEvent( 498 event = MockMotionEvent(
498 MockMotionEvent::ACTION_MOVE, event_time, kDefaultTapSlop * 2.f, 0); 499 MockMotionEvent::ACTION_MOVE, event_time, kDefaultTapSlop * 2.f, 0);
499 EXPECT_TRUE(handle.WillHandleTouchEvent(event)); 500 EXPECT_TRUE(handle.WillHandleTouchEvent(event));
500 event = MockMotionEvent( 501 event = MockMotionEvent(
501 MockMotionEvent::ACTION_UP, event_time, kDefaultTapSlop * 2.f, 0); 502 MockMotionEvent::ACTION_UP, event_time, kDefaultTapSlop * 2.f, 0);
502 EXPECT_TRUE(handle.WillHandleTouchEvent(event)); 503 EXPECT_TRUE(handle.WillHandleTouchEvent(event));
503 EXPECT_FALSE(GetAndResetHandleTapped()); 504 EXPECT_FALSE(GetAndResetHandleTapped());
504 } 505 }
505 506
506 } // namespace ui 507 } // namespace ui
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