| Index: sky/engine/core/html/canvas/WebGLRenderingContextBase.h
|
| diff --git a/sky/engine/core/html/canvas/WebGLRenderingContextBase.h b/sky/engine/core/html/canvas/WebGLRenderingContextBase.h
|
| index d4cf49638cfb7f69990a9ccc2d120ce2cf635e31..00648a5597fa4f4f52488dc5d4fdb93c3b9403b9 100644
|
| --- a/sky/engine/core/html/canvas/WebGLRenderingContextBase.h
|
| +++ b/sky/engine/core/html/canvas/WebGLRenderingContextBase.h
|
| @@ -58,7 +58,6 @@ class EXTShaderTextureLOD;
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| class EXTTextureFilterAnisotropic;
|
| class ExceptionState;
|
| class HTMLImageElement;
|
| -class HTMLVideoElement;
|
| class ImageBuffer;
|
| class ImageData;
|
| class IntSize;
|
| @@ -243,8 +242,6 @@ public:
|
| GLenum format, GLenum type, HTMLImageElement*, ExceptionState&);
|
| void texImage2D(GLenum target, GLint level, GLenum internalformat,
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| GLenum format, GLenum type, HTMLCanvasElement*, ExceptionState&);
|
| - void texImage2D(GLenum target, GLint level, GLenum internalformat,
|
| - GLenum format, GLenum type, HTMLVideoElement*, ExceptionState&);
|
|
|
| void texParameterf(GLenum target, GLenum pname, GLfloat param);
|
| void texParameteri(GLenum target, GLenum pname, GLint param);
|
| @@ -258,8 +255,6 @@ public:
|
| GLenum format, GLenum type, HTMLImageElement*, ExceptionState&);
|
| void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
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| GLenum format, GLenum type, HTMLCanvasElement*, ExceptionState&);
|
| - void texSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
|
| - GLenum format, GLenum type, HTMLVideoElement*, ExceptionState&);
|
|
|
| void uniform1f(const WebGLUniformLocation*, GLfloat x);
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| void uniform1fv(const WebGLUniformLocation*, Float32Array* v);
|
| @@ -430,8 +425,6 @@ protected:
|
|
|
| PassRefPtr<Image> drawImageIntoBuffer(Image*, int width, int height, const char* functionName);
|
|
|
| - PassRefPtr<Image> videoFrameToImage(HTMLVideoElement*, BackingStoreCopy);
|
| -
|
| WebGLRenderbuffer* ensureEmulatedStencilBuffer(GLenum target, WebGLRenderbuffer*);
|
|
|
| // Structure for rendering to a DrawingBuffer, instead of directly
|
| @@ -773,7 +766,6 @@ protected:
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| SourceImageData,
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| SourceHTMLImageElement,
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| SourceHTMLCanvasElement,
|
| - SourceHTMLVideoElement,
|
| };
|
|
|
| // Helper function for tex{Sub}Image2D to check if the input format/type/level/target/width/height/border/xoffset/yoffset are valid.
|
| @@ -869,9 +861,6 @@ protected:
|
| // Helper function for tex{Sub}Image2D to make sure canvas is ready and wouldn't taint Origin.
|
| bool validateHTMLCanvasElement(const char* functionName, HTMLCanvasElement*, ExceptionState&);
|
|
|
| - // Helper function for tex{Sub}Image2D to make sure video is ready wouldn't taint Origin.
|
| - bool validateHTMLVideoElement(const char* functionName, HTMLVideoElement*, ExceptionState&);
|
| -
|
| // Helper function to validate drawArrays(Instanced) calls
|
| bool validateDrawArrays(const char* functionName, GLenum mode, GLint first, GLsizei count);
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|
|
|
|