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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Google Inc. All rights reserved. | 2 * Copyright (C) 2009 Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions are | 5 * modification, are permitted provided that the following conditions are |
| 6 * met: | 6 * met: |
| 7 * | 7 * |
| 8 * * Redistributions of source code must retain the above copyright | 8 * * Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. | 9 * notice, this list of conditions and the following disclaimer. |
| 10 * * Redistributions in binary form must reproduce the above | 10 * * Redistributions in binary form must reproduce the above |
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| 29 */ | 29 */ |
| 30 | 30 |
| 31 #include "config.h" | 31 #include "config.h" |
| 32 #include "bindings/core/v8/V8CanvasRenderingContext2D.h" | 32 #include "bindings/core/v8/V8CanvasRenderingContext2D.h" |
| 33 | 33 |
| 34 #include "bindings/core/v8/V8Binding.h" | 34 #include "bindings/core/v8/V8Binding.h" |
| 35 #include "bindings/core/v8/V8CanvasGradient.h" | 35 #include "bindings/core/v8/V8CanvasGradient.h" |
| 36 #include "bindings/core/v8/V8CanvasPattern.h" | 36 #include "bindings/core/v8/V8CanvasPattern.h" |
| 37 #include "bindings/core/v8/V8HTMLCanvasElement.h" | 37 #include "bindings/core/v8/V8HTMLCanvasElement.h" |
| 38 #include "bindings/core/v8/V8HTMLImageElement.h" | 38 #include "bindings/core/v8/V8HTMLImageElement.h" |
| 39 #include "bindings/core/v8/V8HTMLVideoElement.h" | |
| 40 #include "bindings/core/v8/V8ImageData.h" | 39 #include "bindings/core/v8/V8ImageData.h" |
| 41 #include "core/html/canvas/CanvasGradient.h" | 40 #include "core/html/canvas/CanvasGradient.h" |
| 42 #include "core/html/canvas/CanvasPattern.h" | 41 #include "core/html/canvas/CanvasPattern.h" |
| 43 #include "core/html/canvas/CanvasRenderingContext2D.h" | 42 #include "core/html/canvas/CanvasRenderingContext2D.h" |
| 44 #include "core/html/canvas/CanvasStyle.h" | 43 #include "core/html/canvas/CanvasStyle.h" |
| 45 #include "platform/geometry/FloatRect.h" | 44 #include "platform/geometry/FloatRect.h" |
| 46 | 45 |
| 47 namespace blink { | 46 namespace blink { |
| 48 | 47 |
| 49 static v8::Handle<v8::Value> toV8Object(CanvasStyle* style, v8::Handle<v8::Objec
t> creationContext, v8::Isolate* isolate) | 48 static v8::Handle<v8::Value> toV8Object(CanvasStyle* style, v8::Handle<v8::Objec
t> creationContext, v8::Isolate* isolate) |
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| 93 CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toNative(info.H
older()); | 92 CanvasRenderingContext2D* impl = V8CanvasRenderingContext2D::toNative(info.H
older()); |
| 94 if (RefPtr<CanvasStyle> canvasStyle = toCanvasStyle(value, info.GetIsolate()
)) { | 93 if (RefPtr<CanvasStyle> canvasStyle = toCanvasStyle(value, info.GetIsolate()
)) { |
| 95 impl->setFillStyle(canvasStyle); | 94 impl->setFillStyle(canvasStyle); |
| 96 } else { | 95 } else { |
| 97 TOSTRING_VOID(V8StringResource<>, colorString, value); | 96 TOSTRING_VOID(V8StringResource<>, colorString, value); |
| 98 impl->setFillColor(colorString); | 97 impl->setFillColor(colorString); |
| 99 } | 98 } |
| 100 } | 99 } |
| 101 | 100 |
| 102 } // namespace blink | 101 } // namespace blink |
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