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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGpuGL_DEFINED | 8 #ifndef GrGpuGL_DEFINED |
9 #define GrGpuGL_DEFINED | 9 #define GrGpuGL_DEFINED |
10 | 10 |
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127 virtual GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) SK_OVE
RRIDE; | 127 virtual GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) SK_OVE
RRIDE; |
128 virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) SK_OVER
RIDE; | 128 virtual GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&) SK_OVER
RIDE; |
129 virtual GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTarge
tDesc&) SK_OVERRIDE; | 129 virtual GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTarge
tDesc&) SK_OVERRIDE; |
130 virtual bool createStencilBufferForRenderTarget(GrRenderTarget* rt, | 130 virtual bool createStencilBufferForRenderTarget(GrRenderTarget* rt, |
131 int width, | 131 int width, |
132 int height) SK_OVERRIDE; | 132 int height) SK_OVERRIDE; |
133 virtual bool attachStencilBufferToRenderTarget( | 133 virtual bool attachStencilBufferToRenderTarget( |
134 GrStencilBuffer* sb, | 134 GrStencilBuffer* sb, |
135 GrRenderTarget* rt) SK_OVERRIDE; | 135 GrRenderTarget* rt) SK_OVERRIDE; |
136 | 136 |
137 virtual void onClear(GrRenderTarget*, const SkIRect* rect, GrColor color, | 137 virtual void onGpuClear(GrRenderTarget*, const SkIRect* rect, GrColor color, |
138 bool canIgnoreRect) SK_OVERRIDE; | 138 bool canIgnoreRect) SK_OVERRIDE; |
139 | 139 |
140 virtual void onClearStencilClip(GrRenderTarget*, | 140 virtual void onClearStencilClip(GrRenderTarget*, |
141 const SkIRect& rect, | 141 const SkIRect& rect, |
142 bool insideClip) SK_OVERRIDE; | 142 bool insideClip) SK_OVERRIDE; |
143 | 143 |
144 virtual bool onReadPixels(GrRenderTarget* target, | 144 virtual bool onReadPixels(GrRenderTarget* target, |
145 int left, int top, | 145 int left, int top, |
146 int width, int height, | 146 int width, int height, |
147 GrPixelConfig, | 147 GrPixelConfig, |
148 void* buffer, | 148 void* buffer, |
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452 | 452 |
453 // we record what stencil format worked last time to hopefully exit early | 453 // we record what stencil format worked last time to hopefully exit early |
454 // from our loop that tries stencil formats and calls check fb status. | 454 // from our loop that tries stencil formats and calls check fb status. |
455 int fLastSuccessfulStencilFmtIdx; | 455 int fLastSuccessfulStencilFmtIdx; |
456 | 456 |
457 typedef GrGpu INHERITED; | 457 typedef GrGpu INHERITED; |
458 friend class GrGLPathRendering; // For accessing setTextureUnit. | 458 friend class GrGLPathRendering; // For accessing setTextureUnit. |
459 }; | 459 }; |
460 | 460 |
461 #endif | 461 #endif |
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