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1 /* | 1 /* |
2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> | 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> |
3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> | 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> |
4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> | 4 * Copyright (C) 2005 Eric Seidel <eric@webkit.org> |
5 * Copyright (C) 2006 Apple Computer, Inc | 5 * Copyright (C) 2006 Apple Computer, Inc |
6 * Copyright (C) 2009 Google, Inc. | 6 * Copyright (C) 2009 Google, Inc. |
7 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> | 7 * Copyright (C) 2011 Renata Hodovan <reni@webkit.org> |
8 * Copyright (C) 2011 University of Szeged | 8 * Copyright (C) 2011 University of Szeged |
9 * | 9 * |
10 * This library is free software; you can redistribute it and/or | 10 * This library is free software; you can redistribute it and/or |
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63 } | 63 } |
64 bool hasPath() const { return m_path.get(); } | 64 bool hasPath() const { return m_path.get(); } |
65 | 65 |
66 virtual bool isShapeEmpty() const { return path().isEmpty(); } | 66 virtual bool isShapeEmpty() const { return path().isEmpty(); } |
67 | 67 |
68 virtual FloatRect paintInvalidationRectInLocalCoordinates() const override f
inal { return m_paintInvalidationBoundingBox; } | 68 virtual FloatRect paintInvalidationRectInLocalCoordinates() const override f
inal { return m_paintInvalidationBoundingBox; } |
69 | 69 |
70 bool hasNonScalingStroke() const { return style()->svgStyle().vectorEffect()
== VE_NON_SCALING_STROKE; } | 70 bool hasNonScalingStroke() const { return style()->svgStyle().vectorEffect()
== VE_NON_SCALING_STROKE; } |
71 Path* nonScalingStrokePath(const Path*, const AffineTransform&) const; | 71 Path* nonScalingStrokePath(const Path*, const AffineTransform&) const; |
72 AffineTransform nonScalingStrokeTransform() const; | 72 AffineTransform nonScalingStrokeTransform() const; |
73 virtual AffineTransform localTransform() const override final { return m_loc
alTransform; } | 73 virtual AffineTransform localTransform() const override final { return m_loc
alTransform ? *m_localTransform : RenderSVGModelObject::localTransform(); } |
74 | 74 |
75 virtual const Vector<MarkerPosition>* markerPositions() const { return 0; } | 75 virtual const Vector<MarkerPosition>* markerPositions() const { return 0; } |
76 | 76 |
77 float strokeWidth() const; | 77 float strokeWidth() const; |
78 | 78 |
79 virtual ShapeGeometryCodePath geometryCodePath() const { return PathGeometry
; } | 79 virtual ShapeGeometryCodePath geometryCodePath() const { return PathGeometry
; } |
80 virtual const Vector<FloatPoint>* zeroLengthLineCaps() const { return 0; } | 80 virtual const Vector<FloatPoint>* zeroLengthLineCaps() const { return 0; } |
81 | 81 |
82 virtual FloatRect objectBoundingBox() const override final { return m_fillBo
undingBox; } | 82 virtual FloatRect objectBoundingBox() const override final { return m_fillBo
undingBox; } |
83 | 83 |
84 protected: | 84 protected: |
85 virtual void updateShapeFromElement(); | 85 virtual void updateShapeFromElement(); |
86 virtual bool shapeDependentStrokeContains(const FloatPoint&); | 86 virtual bool shapeDependentStrokeContains(const FloatPoint&); |
87 virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) c
onst; | 87 virtual bool shapeDependentFillContains(const FloatPoint&, const WindRule) c
onst; |
88 bool hasSmoothStroke() const; | 88 bool hasSmoothStroke() const; |
89 | 89 |
90 // Give RenderSVGPath a hook for updating markers in updateShapeFromElement. | 90 // Give RenderSVGPath a hook for updating markers in updateShapeFromElement. |
91 virtual void processMarkerPositions() { }; | 91 virtual void processMarkerPositions() { }; |
92 | 92 |
93 FloatRect m_fillBoundingBox; | 93 FloatRect m_fillBoundingBox; |
94 FloatRect m_strokeBoundingBox; | 94 FloatRect m_strokeBoundingBox; |
95 | 95 |
96 private: | 96 private: |
97 // Hit-detection separated for the fill and the stroke | 97 // Hit-detection separated for the fill and the stroke |
98 bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRul
e fillRule = RULE_NONZERO); | 98 bool fillContains(const FloatPoint&, bool requiresFill = true, const WindRul
e fillRule = RULE_NONZERO); |
99 bool strokeContains(const FloatPoint&, bool requiresStroke = true); | 99 bool strokeContains(const FloatPoint&, bool requiresStroke = true); |
100 | 100 |
101 virtual const AffineTransform& localToParentTransform() const override final
{ return m_localTransform; } | 101 virtual const AffineTransform& localToParentTransform() const override final
{ return m_localTransform ? *m_localTransform : RenderSVGModelObject::localToPa
rentTransform(); } |
102 | 102 |
103 virtual bool isOfType(RenderObjectType type) const override { return type ==
RenderObjectSVGShape || RenderSVGModelObject::isOfType(type); } | 103 virtual bool isOfType(RenderObjectType type) const override { return type ==
RenderObjectSVGShape || RenderSVGModelObject::isOfType(type); } |
104 virtual const char* renderName() const override { return "RenderSVGShape"; } | 104 virtual const char* renderName() const override { return "RenderSVGShape"; } |
105 | 105 |
106 virtual void layout() override final; | 106 virtual void layout() override final; |
107 virtual void paint(PaintInfo&, const LayoutPoint&) override final; | 107 virtual void paint(PaintInfo&, const LayoutPoint&) override final; |
108 virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& addit
ionalOffset, const RenderLayerModelObject* paintContainer) const override final; | 108 virtual void addFocusRingRects(Vector<LayoutRect>&, const LayoutPoint& addit
ionalOffset, const RenderLayerModelObject* paintContainer) const override final; |
109 | 109 |
110 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F
loatPoint& pointInParent, HitTestAction) override final; | 110 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const F
loatPoint& pointInParent, HitTestAction) override final; |
111 | 111 |
112 virtual FloatRect strokeBoundingBox() const override final { return m_stroke
BoundingBox; } | 112 virtual FloatRect strokeBoundingBox() const override final { return m_stroke
BoundingBox; } |
113 FloatRect calculateObjectBoundingBox() const; | 113 FloatRect calculateObjectBoundingBox() const; |
114 FloatRect calculateStrokeBoundingBox() const; | 114 FloatRect calculateStrokeBoundingBox() const; |
115 void updatePaintInvalidationBoundingBox(); | 115 void updatePaintInvalidationBoundingBox(); |
| 116 void updateLocalTransform(); |
116 | 117 |
117 private: | 118 private: |
118 FloatRect m_paintInvalidationBoundingBox; | 119 FloatRect m_paintInvalidationBoundingBox; |
119 AffineTransform m_localTransform; | 120 OwnPtr<AffineTransform> m_localTransform; |
120 OwnPtr<Path> m_path; | 121 OwnPtr<Path> m_path; |
121 | 122 |
122 bool m_needsBoundariesUpdate : 1; | 123 bool m_needsBoundariesUpdate : 1; |
123 bool m_needsShapeUpdate : 1; | 124 bool m_needsShapeUpdate : 1; |
124 bool m_needsTransformUpdate : 1; | 125 bool m_needsTransformUpdate : 1; |
125 }; | 126 }; |
126 | 127 |
127 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGShape, isSVGShape()); | 128 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGShape, isSVGShape()); |
128 | 129 |
129 } | 130 } |
130 | 131 |
131 #endif | 132 #endif |
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