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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ScriptStreamer_h | 5 #ifndef ScriptStreamer_h |
| 6 #define ScriptStreamer_h | 6 #define ScriptStreamer_h |
| 7 | 7 |
| 8 #include "bindings/core/v8/ScriptStreamingMode.h" | 8 #include "bindings/core/v8/ScriptStreamingMode.h" |
| 9 #include "core/dom/PendingScript.h" | 9 #include "core/dom/PendingScript.h" |
| 10 #include "wtf/RefCounted.h" | 10 #include "wtf/RefCounted.h" |
| (...skipping 26 matching lines...) Expand all Loading... | |
| 37 // false. Internally, this constructs a ScriptStreamer and attaches it to | 37 // false. Internally, this constructs a ScriptStreamer and attaches it to |
| 38 // the PendingScript. Use ScriptStreamer::addClient to get notified when the | 38 // the PendingScript. Use ScriptStreamer::addClient to get notified when the |
| 39 // streaming finishes. | 39 // streaming finishes. |
| 40 static void startStreaming(PendingScript&, Settings*, ScriptState*, PendingS cript::Type); | 40 static void startStreaming(PendingScript&, Settings*, ScriptState*, PendingS cript::Type); |
| 41 | 41 |
| 42 bool isFinished() const | 42 bool isFinished() const |
| 43 { | 43 { |
| 44 return m_loadingFinished && (m_parsingFinished || m_streamingSuppressed) ; | 44 return m_loadingFinished && (m_parsingFinished || m_streamingSuppressed) ; |
| 45 } | 45 } |
| 46 | 46 |
| 47 v8::ScriptCompiler::StreamedSource* source() { return &m_source; } | 47 v8::ScriptCompiler::StreamedSource* source() { return m_source.get(); } |
| 48 ScriptResource* resource() const { return m_resource; } | 48 ScriptResource* resource() const { return m_resource; } |
| 49 | 49 |
| 50 // Called when the script is not needed any more (e.g., loading was | 50 // Called when the script is not needed any more (e.g., loading was |
| 51 // cancelled). After calling cancel, PendingScript can drop its reference to | 51 // cancelled). After calling cancel, PendingScript can drop its reference to |
| 52 // ScriptStreamer, and ScriptStreamer takes care of eventually deleting | 52 // ScriptStreamer, and ScriptStreamer takes care of eventually deleting |
| 53 // itself (after the V8 side has finished too). | 53 // itself (after the V8 side has finished too). |
| 54 void cancel(); | 54 void cancel(); |
| 55 | 55 |
| 56 // When the streaming is suppressed, the data is not given to V8, but | 56 // When the streaming is suppressed, the data is not given to V8, but |
| 57 // ScriptStreamer still watches the resource load and notifies the upper | 57 // ScriptStreamer still watches the resource load and notifies the upper |
| 58 // layers when loading is finished. It is used in situations when we have | 58 // layers when loading is finished. It is used in situations when we have |
| 59 // started streaming but then we detect we don't want to stream (e.g., when | 59 // started streaming but then we detect we don't want to stream (e.g., when |
| 60 // we have the code cache for the script) and we still want to parse and | 60 // we have the code cache for the script) and we still want to parse and |
| 61 // execute it when it has finished loading. | 61 // execute it when it has finished loading. |
| 62 void suppressStreaming(); | 62 void suppressStreaming(); |
| 63 bool streamingSuppressed() const { return m_streamingSuppressed; } | 63 bool streamingSuppressed() const { return m_streamingSuppressed; } |
| 64 | 64 |
| 65 unsigned cachedDataType() const { return m_cachedDataType; } | 65 unsigned cachedDataType() const; |
| 66 | 66 |
| 67 void addClient(ScriptResourceClient* client) | 67 void addClient(ScriptResourceClient* client) |
| 68 { | 68 { |
| 69 ASSERT(!m_client); | 69 ASSERT(!m_client); |
| 70 m_client = client; | 70 m_client = client; |
| 71 notifyFinishedToClient(); | 71 notifyFinishedToClient(); |
| 72 } | 72 } |
| 73 | 73 |
| 74 void removeClient(ScriptResourceClient* client) | 74 void removeClient(ScriptResourceClient* client) |
| 75 { | 75 { |
| (...skipping 14 matching lines...) Expand all Loading... | |
| 90 kSmallScriptThreshold = threshold; | 90 kSmallScriptThreshold = threshold; |
| 91 } | 91 } |
| 92 | 92 |
| 93 static size_t smallScriptThreshold() { return kSmallScriptThreshold; } | 93 static size_t smallScriptThreshold() { return kSmallScriptThreshold; } |
| 94 | 94 |
| 95 private: | 95 private: |
| 96 // Scripts whose first data chunk is smaller than this constant won't be | 96 // Scripts whose first data chunk is smaller than this constant won't be |
| 97 // streamed. Non-const for testing. | 97 // streamed. Non-const for testing. |
| 98 static size_t kSmallScriptThreshold; | 98 static size_t kSmallScriptThreshold; |
| 99 | 99 |
| 100 ScriptStreamer(ScriptResource*, v8::ScriptCompiler::StreamedSource::Encoding , PendingScript::Type, ScriptStreamingMode); | 100 ScriptStreamer(ScriptResource*, PendingScript::Type, ScriptStreamingMode, Sc riptState*, v8::ScriptCompiler::CompileOptions); |
| 101 | 101 |
| 102 void streamingComplete(); | 102 void streamingComplete(); |
| 103 void notifyFinishedToClient(); | 103 void notifyFinishedToClient(); |
| 104 | 104 |
| 105 bool shouldBlockMainThread() const | 105 bool shouldBlockMainThread() const |
| 106 { | 106 { |
| 107 return m_scriptStreamingMode == ScriptStreamingModeAllPlusBlockParsingBl ocking && m_scriptType == PendingScript::ParsingBlocking; | 107 return m_scriptStreamingMode == ScriptStreamingModeAllPlusBlockParsingBl ocking && m_scriptType == PendingScript::ParsingBlocking; |
| 108 } | 108 } |
| 109 | 109 |
| 110 static const char* startedStreamingHistogramName(PendingScript::Type); | 110 static const char* startedStreamingHistogramName(PendingScript::Type); |
| 111 | 111 |
| 112 static bool startStreamingInternal(PendingScript&, Settings*, ScriptState*, PendingScript::Type); | 112 static bool startStreamingInternal(PendingScript&, Settings*, ScriptState*, PendingScript::Type); |
| 113 | 113 |
| 114 // This pointer is weak. If PendingScript and its Resource are deleted | 114 // This pointer is weak. If PendingScript and its Resource are deleted |
| 115 // before ScriptStreamer, PendingScript will notify ScriptStreamer of its | 115 // before ScriptStreamer, PendingScript will notify ScriptStreamer of its |
| 116 // deletion by calling cancel(). | 116 // deletion by calling cancel(). |
| 117 ScriptResource* m_resource; | 117 ScriptResource* m_resource; |
| 118 // Whether ScriptStreamer is detached from the Resource. In those cases, the | 118 // Whether ScriptStreamer is detached from the Resource. In those cases, the |
| 119 // script data is not needed any more, and the client won't get notified | 119 // script data is not needed any more, and the client won't get notified |
| 120 // when the loading and streaming are done. | 120 // when the loading and streaming are done. |
| 121 bool m_detached; | 121 bool m_detached; |
| 122 | 122 |
| 123 SourceStream* m_stream; | 123 SourceStream* m_stream; |
| 124 v8::ScriptCompiler::StreamedSource m_source; | 124 WTF::OwnPtr<v8::ScriptCompiler::StreamedSource> m_source; |
|
haraken
2014/11/04 03:07:34
Nit: WTF:: won't be needed.
marja
2014/11/04 09:15:53
Done.
| |
| 125 ScriptResourceClient* m_client; | 125 ScriptResourceClient* m_client; |
| 126 WTF::OwnPtr<v8::ScriptCompiler::ScriptStreamingTask> m_task; | |
| 127 bool m_loadingFinished; // Whether loading from the network is done. | 126 bool m_loadingFinished; // Whether loading from the network is done. |
| 128 // Whether the V8 side processing is done. Will be used by the main thread | 127 // Whether the V8 side processing is done. Will be used by the main thread |
| 129 // and the streamer thread; guarded by m_mutex. | 128 // and the streamer thread; guarded by m_mutex. |
| 130 bool m_parsingFinished; | 129 bool m_parsingFinished; |
| 131 // Whether we have received enough data to start the streaming. | 130 // Whether we have received enough data to start the streaming. |
| 132 bool m_haveEnoughDataForStreaming; | 131 bool m_haveEnoughDataForStreaming; |
| 133 | 132 |
| 134 // Whether the script source code should be retrieved from the Resource | 133 // Whether the script source code should be retrieved from the Resource |
| 135 // instead of the ScriptStreamer; guarded by m_mutex. | 134 // instead of the ScriptStreamer; guarded by m_mutex. |
| 136 bool m_streamingSuppressed; | 135 bool m_streamingSuppressed; |
| 137 | 136 |
| 138 // What kind of cached data V8 produces during streaming. | 137 // What kind of cached data V8 produces during streaming. |
| 139 unsigned m_cachedDataType; | 138 v8::ScriptCompiler::CompileOptions m_compileOptions; |
| 139 | |
| 140 ScriptState* m_scriptState; | |
|
haraken
2014/11/04 03:07:34
This needs to be RefPtr<ScriptState>.
marja
2014/11/04 09:15:53
Done. I was confused.
| |
| 140 | 141 |
| 141 // For recording metrics for different types of scripts separately. | 142 // For recording metrics for different types of scripts separately. |
| 142 PendingScript::Type m_scriptType; | 143 PendingScript::Type m_scriptType; |
| 143 | 144 |
| 144 // Streaming mode defines whether the main thread should block and wait for | 145 // Streaming mode defines whether the main thread should block and wait for |
| 145 // the parsing to complete after the load has finished. See | 146 // the parsing to complete after the load has finished. See |
| 146 // ScriptStreamer::notifyFinished for more information. | 147 // ScriptStreamer::notifyFinished for more information. |
| 147 ScriptStreamingMode m_scriptStreamingMode; | 148 ScriptStreamingMode m_scriptStreamingMode; |
| 148 Mutex m_mutex; | 149 Mutex m_mutex; |
| 149 ThreadCondition m_parsingFinishedCondition; | 150 ThreadCondition m_parsingFinishedCondition; |
| 150 // Whether the main thread is currently waiting on the parser thread in | 151 // Whether the main thread is currently waiting on the parser thread in |
| 151 // notifyFinished(). This also defines which thread should do the cleanup of | 152 // notifyFinished(). This also defines which thread should do the cleanup of |
| 152 // the parsing task: if the main thread is waiting, the main thread should | 153 // the parsing task: if the main thread is waiting, the main thread should |
| 153 // do it, otherwise the parser thread should do it. Guarded by m_mutex. | 154 // do it, otherwise the parser thread should do it. Guarded by m_mutex. |
| 154 bool m_mainThreadWaitingForParserThread; | 155 bool m_mainThreadWaitingForParserThread; |
| 155 }; | 156 }; |
| 156 | 157 |
| 157 } // namespace blink | 158 } // namespace blink |
| 158 | 159 |
| 159 #endif // ScriptStreamer_h | 160 #endif // ScriptStreamer_h |
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