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Unified Diff: test/cctest/test-debug.cc

Issue 7003108: "Deiceolate" Thread classes. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Created 9 years, 6 months ago
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Index: test/cctest/test-debug.cc
diff --git a/test/cctest/test-debug.cc b/test/cctest/test-debug.cc
index d8c1876a9fd4cb5765e69d2a10d0730a29e14b69..4886a8a07f7cad90079d1f5d076a4882c1b255ed 100644
--- a/test/cctest/test-debug.cc
+++ b/test/cctest/test-debug.cc
@@ -4728,8 +4728,8 @@ Barriers message_queue_barriers;
// placing JSON debugger commands in the queue.
class MessageQueueDebuggerThread : public v8::internal::Thread {
public:
- explicit MessageQueueDebuggerThread(v8::internal::Isolate* isolate)
- : Thread(isolate, "MessageQueueDebuggerThread") { }
+ MessageQueueDebuggerThread()
+ : Thread("MessageQueueDebuggerThread") { }
void Run();
};
@@ -4832,8 +4832,7 @@ void MessageQueueDebuggerThread::Run() {
// This thread runs the v8 engine.
TEST(MessageQueues) {
- MessageQueueDebuggerThread message_queue_debugger_thread(
- i::Isolate::Current());
+ MessageQueueDebuggerThread message_queue_debugger_thread;
// Create a V8 environment
v8::HandleScope scope;
@@ -4980,15 +4979,13 @@ Barriers threaded_debugging_barriers;
class V8Thread : public v8::internal::Thread {
public:
- explicit V8Thread(v8::internal::Isolate* isolate)
- : Thread(isolate, "V8Thread") { }
+ V8Thread() : Thread("V8Thread") { }
void Run();
};
class DebuggerThread : public v8::internal::Thread {
public:
- explicit DebuggerThread(v8::internal::Isolate* isolate)
- : Thread(isolate, "DebuggerThread") { }
+ DebuggerThread() : Thread("DebuggerThread") { }
void Run();
};
@@ -5032,6 +5029,7 @@ void V8Thread::Run() {
"\n"
"foo();\n";
+ v8::V8::Initialize();
v8::HandleScope scope;
DebugLocalContext env;
v8::Debug::SetMessageHandler2(&ThreadedMessageHandler);
@@ -5065,8 +5063,8 @@ void DebuggerThread::Run() {
TEST(ThreadedDebugging) {
- DebuggerThread debugger_thread(i::Isolate::Current());
- V8Thread v8_thread(i::Isolate::Current());
+ DebuggerThread debugger_thread;
+ V8Thread v8_thread;
// Create a V8 environment
threaded_debugging_barriers.Initialize();
@@ -5087,16 +5085,14 @@ TEST(ThreadedDebugging) {
class BreakpointsV8Thread : public v8::internal::Thread {
public:
- explicit BreakpointsV8Thread(v8::internal::Isolate* isolate)
- : Thread(isolate, "BreakpointsV8Thread") { }
+ BreakpointsV8Thread() : Thread("BreakpointsV8Thread") { }
void Run();
};
class BreakpointsDebuggerThread : public v8::internal::Thread {
public:
- explicit BreakpointsDebuggerThread(v8::internal::Isolate* isolate,
- bool global_evaluate)
- : Thread(isolate, "BreakpointsDebuggerThread"),
+ explicit BreakpointsDebuggerThread(bool global_evaluate)
+ : Thread("BreakpointsDebuggerThread"),
global_evaluate_(global_evaluate) {}
void Run();
@@ -5146,6 +5142,7 @@ void BreakpointsV8Thread::Run() {
const char* source_2 = "cat(17);\n"
"cat(19);\n";
+ v8::V8::Initialize();
v8::HandleScope scope;
DebugLocalContext env;
v8::Debug::SetMessageHandler2(&BreakpointsMessageHandler);
@@ -5273,9 +5270,8 @@ void BreakpointsDebuggerThread::Run() {
void TestRecursiveBreakpointsGeneric(bool global_evaluate) {
i::FLAG_debugger_auto_break = true;
- BreakpointsDebuggerThread breakpoints_debugger_thread(i::Isolate::Current(),
- global_evaluate);
- BreakpointsV8Thread breakpoints_v8_thread(i::Isolate::Current());
+ BreakpointsDebuggerThread breakpoints_debugger_thread(global_evaluate);
+ BreakpointsV8Thread breakpoints_v8_thread;
// Create a V8 environment
Barriers stack_allocated_breakpoints_barriers;
@@ -5657,15 +5653,13 @@ TEST(DebuggerClearMessageHandlerWhileActive) {
class HostDispatchV8Thread : public v8::internal::Thread {
public:
- explicit HostDispatchV8Thread(v8::internal::Isolate* isolate)
- : Thread(isolate, "HostDispatchV8Thread") { }
+ HostDispatchV8Thread() : Thread("HostDispatchV8Thread") { }
void Run();
};
class HostDispatchDebuggerThread : public v8::internal::Thread {
public:
- explicit HostDispatchDebuggerThread(v8::internal::Isolate* isolate)
- : Thread(isolate, "HostDispatchDebuggerThread") { }
+ HostDispatchDebuggerThread() : Thread("HostDispatchDebuggerThread") { }
void Run();
};
@@ -5695,6 +5689,7 @@ void HostDispatchV8Thread::Run() {
"\n";
const char* source_2 = "cat(17);\n";
+ v8::V8::Initialize();
v8::HandleScope scope;
DebugLocalContext env;
@@ -5737,9 +5732,8 @@ void HostDispatchDebuggerThread::Run() {
TEST(DebuggerHostDispatch) {
- HostDispatchDebuggerThread host_dispatch_debugger_thread(
- i::Isolate::Current());
- HostDispatchV8Thread host_dispatch_v8_thread(i::Isolate::Current());
+ HostDispatchDebuggerThread host_dispatch_debugger_thread;
+ HostDispatchV8Thread host_dispatch_v8_thread;
i::FLAG_debugger_auto_break = true;
// Create a V8 environment
@@ -5763,15 +5757,14 @@ TEST(DebuggerHostDispatch) {
class DebugMessageDispatchV8Thread : public v8::internal::Thread {
public:
- explicit DebugMessageDispatchV8Thread(v8::internal::Isolate* isolate)
- : Thread(isolate, "DebugMessageDispatchV8Thread") { }
+ DebugMessageDispatchV8Thread() : Thread("DebugMessageDispatchV8Thread") { }
void Run();
};
class DebugMessageDispatchDebuggerThread : public v8::internal::Thread {
public:
- explicit DebugMessageDispatchDebuggerThread(v8::internal::Isolate* isolate)
- : Thread(isolate, "DebugMessageDispatchDebuggerThread") { }
+ DebugMessageDispatchDebuggerThread()
+ : Thread("DebugMessageDispatchDebuggerThread") { }
void Run();
};
@@ -5784,6 +5777,7 @@ static void DebugMessageHandler() {
void DebugMessageDispatchV8Thread::Run() {
+ v8::V8::Initialize();
v8::HandleScope scope;
DebugLocalContext env;
@@ -5805,10 +5799,8 @@ void DebugMessageDispatchDebuggerThread::Run() {
TEST(DebuggerDebugMessageDispatch) {
- DebugMessageDispatchDebuggerThread debug_message_dispatch_debugger_thread(
- i::Isolate::Current());
- DebugMessageDispatchV8Thread debug_message_dispatch_v8_thread(
- i::Isolate::Current());
+ DebugMessageDispatchDebuggerThread debug_message_dispatch_debugger_thread;
+ DebugMessageDispatchV8Thread debug_message_dispatch_v8_thread;
i::FLAG_debugger_auto_break = true;
@@ -5847,7 +5839,6 @@ TEST(DebuggerAgent) {
// Test starting and stopping the agent without any client connection.
debugger->StartAgent("test", kPort1);
debugger->StopAgent();
-
// Test starting the agent, connecting a client and shutting down the agent
// with the client connected.
ok = debugger->StartAgent("test", kPort2);
@@ -5856,6 +5847,12 @@ TEST(DebuggerAgent) {
i::Socket* client = i::OS::CreateSocket();
ok = client->Connect("localhost", port2_str);
CHECK(ok);
+ // It is important to wait for a message from the agent. Otherwise,
+ // we can close the server socket during "accept" syscall, making it failing
+ // (at least on Linux), and the test will work incorrectly.
+ char buf;
+ ok = client->Receive(&buf, 1) == 1;
+ CHECK(ok);
debugger->StopAgent();
delete client;
@@ -5873,8 +5870,8 @@ TEST(DebuggerAgent) {
class DebuggerAgentProtocolServerThread : public i::Thread {
public:
- explicit DebuggerAgentProtocolServerThread(i::Isolate* isolate, int port)
- : Thread(isolate, "DebuggerAgentProtocolServerThread"),
+ explicit DebuggerAgentProtocolServerThread(int port)
+ : Thread("DebuggerAgentProtocolServerThread"),
port_(port),
server_(NULL),
client_(NULL),
@@ -5939,7 +5936,7 @@ TEST(DebuggerAgentProtocolOverflowHeader) {
// Create a socket server to receive a debugger agent message.
DebuggerAgentProtocolServerThread* server =
- new DebuggerAgentProtocolServerThread(i::Isolate::Current(), kPort);
+ new DebuggerAgentProtocolServerThread(kPort);
server->Start();
server->WaitForListening();

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