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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_DEBUG_H_ | 5 #ifndef V8_DEBUG_H_ |
6 #define V8_DEBUG_H_ | 6 #define V8_DEBUG_H_ |
7 | 7 |
8 #include "src/allocation.h" | 8 #include "src/allocation.h" |
9 #include "src/arguments.h" | 9 #include "src/arguments.h" |
10 #include "src/assembler.h" | 10 #include "src/assembler.h" |
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47 enum ExceptionBreakType { | 47 enum ExceptionBreakType { |
48 BreakException = 0, | 48 BreakException = 0, |
49 BreakUncaughtException = 1 | 49 BreakUncaughtException = 1 |
50 }; | 50 }; |
51 | 51 |
52 | 52 |
53 // Type of exception break. | 53 // Type of exception break. |
54 enum BreakLocatorType { | 54 enum BreakLocatorType { |
55 ALL_BREAK_LOCATIONS = 0, | 55 ALL_BREAK_LOCATIONS = 0, |
56 SOURCE_BREAK_LOCATIONS = 1, | 56 SOURCE_BREAK_LOCATIONS = 1, |
57 CALLS_AND_RETURNS = 2, | 57 CALLS_AND_RETURNS = 2 |
58 }; | 58 }; |
59 | 59 |
60 | 60 |
61 // The different types of breakpoint position alignments. | 61 // The different types of breakpoint position alignments. |
62 // Must match Debug.BreakPositionAlignment in debug-debugger.js | 62 // Must match Debug.BreakPositionAlignment in debug-debugger.js |
63 enum BreakPositionAlignment { | 63 enum BreakPositionAlignment { |
64 STATEMENT_ALIGNED = 0, | 64 STATEMENT_ALIGNED = 0, |
65 BREAK_POSITION_ALIGNED = 1 | 65 BREAK_POSITION_ALIGNED = 1 |
66 }; | 66 }; |
67 | 67 |
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747 // several frames above. | 747 // several frames above. |
748 // There is no calling conventions here, because it never actually gets | 748 // There is no calling conventions here, because it never actually gets |
749 // called, it only gets returned to. | 749 // called, it only gets returned to. |
750 static void GenerateFrameDropperLiveEdit(MacroAssembler* masm); | 750 static void GenerateFrameDropperLiveEdit(MacroAssembler* masm); |
751 }; | 751 }; |
752 | 752 |
753 | 753 |
754 } } // namespace v8::internal | 754 } } // namespace v8::internal |
755 | 755 |
756 #endif // V8_DEBUG_H_ | 756 #endif // V8_DEBUG_H_ |
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