| Index: src/gpu/effects/GrSingleTextureEffect.h
|
| diff --git a/src/gpu/effects/GrSingleTextureEffect.h b/src/gpu/effects/GrSingleTextureEffect.h
|
| index 836c54c234b8181a61dab097c9dff18fd1a3f473..efdf25555259d315cf66970f18daca472d4de8ce 100644
|
| --- a/src/gpu/effects/GrSingleTextureEffect.h
|
| +++ b/src/gpu/effects/GrSingleTextureEffect.h
|
| @@ -9,8 +9,9 @@
|
| #define GrSingleTextureEffect_DEFINED
|
|
|
| #include "GrFragmentProcessor.h"
|
| -#include "SkMatrix.h"
|
| #include "GrCoordTransform.h"
|
| +#include "GrInvariantOutput.h"
|
| +#include "SkMatrix.h"
|
|
|
| class GrTexture;
|
|
|
| @@ -38,7 +39,7 @@ protected:
|
| * the subclass output color will be a modulation of the input color with a value read from the
|
| * texture.
|
| */
|
| - void updateInvariantOutputForModulation(InvariantOutput* inout) const {
|
| + void updateInvariantOutputForModulation(GrInvariantOutput* inout) const {
|
| if (GrPixelConfigIsOpaque(this->texture(0)->config())) {
|
| inout->mulByUnknownOpaqueColor();
|
| } else {
|
|
|