Index: src/gpu/effects/GrSingleTextureEffect.h |
diff --git a/src/gpu/effects/GrSingleTextureEffect.h b/src/gpu/effects/GrSingleTextureEffect.h |
index 836c54c234b8181a61dab097c9dff18fd1a3f473..efdf25555259d315cf66970f18daca472d4de8ce 100644 |
--- a/src/gpu/effects/GrSingleTextureEffect.h |
+++ b/src/gpu/effects/GrSingleTextureEffect.h |
@@ -9,8 +9,9 @@ |
#define GrSingleTextureEffect_DEFINED |
#include "GrFragmentProcessor.h" |
-#include "SkMatrix.h" |
#include "GrCoordTransform.h" |
+#include "GrInvariantOutput.h" |
+#include "SkMatrix.h" |
class GrTexture; |
@@ -38,7 +39,7 @@ protected: |
* the subclass output color will be a modulation of the input color with a value read from the |
* texture. |
*/ |
- void updateInvariantOutputForModulation(InvariantOutput* inout) const { |
+ void updateInvariantOutputForModulation(GrInvariantOutput* inout) const { |
if (GrPixelConfigIsOpaque(this->texture(0)->config())) { |
inout->mulByUnknownOpaqueColor(); |
} else { |