| Index: src/effects/SkPerlinNoiseShader.cpp
|
| diff --git a/src/effects/SkPerlinNoiseShader.cpp b/src/effects/SkPerlinNoiseShader.cpp
|
| index 3ce106028ae3bba243e27ffd6f6a97d35900fd55..5f400b57cf19dcf0404281cd03ec4bf2efd5f746 100644
|
| --- a/src/effects/SkPerlinNoiseShader.cpp
|
| +++ b/src/effects/SkPerlinNoiseShader.cpp
|
| @@ -17,6 +17,7 @@
|
| #if SK_SUPPORT_GPU
|
| #include "GrContext.h"
|
| #include "GrCoordTransform.h"
|
| +#include "GrInvariantOutput.h"
|
| #include "gl/GrGLProcessor.h"
|
| #include "gl/builders/GrGLProgramBuilder.h"
|
| #include "GrTBackendProcessorFactory.h"
|
| @@ -583,8 +584,8 @@ private:
|
| fPaintingData->fStitchDataInit == s.fPaintingData->fStitchDataInit;
|
| }
|
|
|
| - void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERRIDE {
|
| - inout->setToUnknown(InvariantOutput::kWillNot_ReadInput);
|
| + void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVERRIDE {
|
| + inout->setToUnknown(GrInvariantOutput::kWillNot_ReadInput);
|
| }
|
|
|
| GrPerlinNoiseEffect(SkPerlinNoiseShader::Type type,
|
|
|