Index: src/gpu/GrPaint.cpp |
diff --git a/src/gpu/GrPaint.cpp b/src/gpu/GrPaint.cpp |
index 94ea29195dbdc35a14bb6d2051fcaf0183c35a5c..fcd6da41b47fdcfbdb42b36f749efa9237e005e2 100644 |
--- a/src/gpu/GrPaint.cpp |
+++ b/src/gpu/GrPaint.cpp |
@@ -9,6 +9,7 @@ |
#include "GrPaint.h" |
#include "GrBlend.h" |
+#include "GrInvariantOutput.h" |
#include "effects/GrSimpleTextureEffect.h" |
void GrPaint::addColorTextureProcessor(GrTexture* texture, const SkMatrix& matrix) { |
@@ -52,7 +53,7 @@ bool GrPaint::getOpaqueAndKnownColor(GrColor* solidColor, |
// TODO: Share this implementation with GrDrawState |
- GrProcessor::InvariantOutput inout; |
+ GrInvariantOutput inout; |
inout.fColor = GrColorPackRGBA(fCoverage, fCoverage, fCoverage, fCoverage); |
inout.fValidFlags = kRGBA_GrColorComponentFlags; |
inout.fIsSingleComponent = true; |