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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrCustomCoordsTextureEffect.h" | 8 #include "GrCustomCoordsTextureEffect.h" |
| 9 #include "GrInvariantOutput.h" |
| 9 #include "gl/builders/GrGLProgramBuilder.h" | 10 #include "gl/builders/GrGLProgramBuilder.h" |
| 10 #include "gl/GrGLProcessor.h" | 11 #include "gl/GrGLProcessor.h" |
| 11 #include "gl/GrGLSL.h" | 12 #include "gl/GrGLSL.h" |
| 12 #include "gl/GrGLTexture.h" | 13 #include "gl/GrGLTexture.h" |
| 13 #include "gl/GrGLGeometryProcessor.h" | 14 #include "gl/GrGLGeometryProcessor.h" |
| 14 #include "GrTBackendProcessorFactory.h" | 15 #include "GrTBackendProcessorFactory.h" |
| 15 #include "GrTexture.h" | 16 #include "GrTexture.h" |
| 16 | 17 |
| 17 class GrGLCustomCoordsTextureEffect : public GrGLGeometryProcessor { | 18 class GrGLCustomCoordsTextureEffect : public GrGLGeometryProcessor { |
| 18 public: | 19 public: |
| (...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 59 , fInTextureCoords(this->addVertexAttrib(GrShaderVar("inTextureCoords", | 60 , fInTextureCoords(this->addVertexAttrib(GrShaderVar("inTextureCoords", |
| 60 kVec2f_GrSLType, | 61 kVec2f_GrSLType, |
| 61 GrShaderVar::kAttribute
_TypeModifier))) { | 62 GrShaderVar::kAttribute
_TypeModifier))) { |
| 62 this->addTextureAccess(&fTextureAccess); | 63 this->addTextureAccess(&fTextureAccess); |
| 63 } | 64 } |
| 64 | 65 |
| 65 bool GrCustomCoordsTextureEffect::onIsEqual(const GrGeometryProcessor& other) co
nst { | 66 bool GrCustomCoordsTextureEffect::onIsEqual(const GrGeometryProcessor& other) co
nst { |
| 66 return true; | 67 return true; |
| 67 } | 68 } |
| 68 | 69 |
| 69 void GrCustomCoordsTextureEffect::onComputeInvariantOutput(InvariantOutput* inou
t) const { | 70 void GrCustomCoordsTextureEffect::onComputeInvariantOutput(GrInvariantOutput* in
out) const { |
| 70 if (GrPixelConfigIsOpaque(this->texture(0)->config())) { | 71 if (GrPixelConfigIsOpaque(this->texture(0)->config())) { |
| 71 inout->mulByUnknownOpaqueColor(); | 72 inout->mulByUnknownOpaqueColor(); |
| 72 } else { | 73 } else { |
| 73 inout->mulByUnknownColor(); | 74 inout->mulByUnknownColor(); |
| 74 } | 75 } |
| 75 } | 76 } |
| 76 | 77 |
| 77 const GrBackendGeometryProcessorFactory& GrCustomCoordsTextureEffect::getFactory
() const { | 78 const GrBackendGeometryProcessorFactory& GrCustomCoordsTextureEffect::getFactory
() const { |
| 78 return GrTBackendGeometryProcessorFactory<GrCustomCoordsTextureEffect>::getI
nstance(); | 79 return GrTBackendGeometryProcessorFactory<GrCustomCoordsTextureEffect>::getI
nstance(); |
| 79 } | 80 } |
| (...skipping 15 matching lines...) Expand all Loading... |
| 95 }; | 96 }; |
| 96 SkShader::TileMode tileModes[] = { | 97 SkShader::TileMode tileModes[] = { |
| 97 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], | 98 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
| 98 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], | 99 kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
| 99 }; | 100 }; |
| 100 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil
erp_FilterMode : | 101 GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBil
erp_FilterMode : |
| 101 GrTextureParams::kNon
e_FilterMode); | 102 GrTextureParams::kNon
e_FilterMode); |
| 102 | 103 |
| 103 return GrCustomCoordsTextureEffect::Create(textures[texIdx], params); | 104 return GrCustomCoordsTextureEffect::Create(textures[texIdx], params); |
| 104 } | 105 } |
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