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Side by Side Diff: src/gpu/effects/GrBicubicEffect.h

Issue 699943003: Move GrInvariantOutput out of GrProcessor and into its own class. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Cleanup Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrBicubicTextureEffect_DEFINED 8 #ifndef GrBicubicTextureEffect_DEFINED
9 #define GrBicubicTextureEffect_DEFINED 9 #define GrBicubicTextureEffect_DEFINED
10 10
11 #include "GrSingleTextureEffect.h" 11 #include "GrSingleTextureEffect.h"
12 #include "GrTextureDomain.h" 12 #include "GrTextureDomain.h"
13 #include "gl/GrGLProcessor.h" 13 #include "gl/GrGLProcessor.h"
14 #include "GrTBackendProcessorFactory.h" 14 #include "GrTBackendProcessorFactory.h"
15 15
16 class GrGLBicubicEffect; 16 class GrGLBicubicEffect;
17 class GrInvariantOutput;
17 18
18 class GrBicubicEffect : public GrSingleTextureEffect { 19 class GrBicubicEffect : public GrSingleTextureEffect {
19 public: 20 public:
20 enum { 21 enum {
21 kFilterTexelPad = 2, // Given a src rect in texels to be filtered, this number of 22 kFilterTexelPad = 2, // Given a src rect in texels to be filtered, this number of
22 // surrounding texels are needed by the kernel in x and y. 23 // surrounding texels are needed by the kernel in x and y.
23 }; 24 };
24 virtual ~GrBicubicEffect(); 25 virtual ~GrBicubicEffect();
25 26
26 static const char* Name() { return "Bicubic"; } 27 static const char* Name() { return "Bicubic"; }
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85 static bool ShouldUseBicubic(const SkMatrix& localCoordsToDevice, 86 static bool ShouldUseBicubic(const SkMatrix& localCoordsToDevice,
86 GrTextureParams::FilterMode* filterMode); 87 GrTextureParams::FilterMode* filterMode);
87 88
88 private: 89 private:
89 GrBicubicEffect(GrTexture*, const SkScalar coefficients[16], 90 GrBicubicEffect(GrTexture*, const SkScalar coefficients[16],
90 const SkMatrix &matrix, const SkShader::TileMode tileModes[2 ]); 91 const SkMatrix &matrix, const SkShader::TileMode tileModes[2 ]);
91 GrBicubicEffect(GrTexture*, const SkScalar coefficients[16], 92 GrBicubicEffect(GrTexture*, const SkScalar coefficients[16],
92 const SkMatrix &matrix, const SkRect& domain); 93 const SkMatrix &matrix, const SkRect& domain);
93 virtual bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE; 94 virtual bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE;
94 95
95 virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERR IDE; 96 virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVE RRIDE;
96 97
97 float fCoefficients[16]; 98 float fCoefficients[16];
98 GrTextureDomain fDomain; 99 GrTextureDomain fDomain;
99 100
100 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; 101 GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
101 102
102 static const SkScalar gMitchellCoefficients[16]; 103 static const SkScalar gMitchellCoefficients[16];
103 104
104 typedef GrSingleTextureEffect INHERITED; 105 typedef GrSingleTextureEffect INHERITED;
105 }; 106 };
106 107
107 #endif 108 #endif
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