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Side by Side Diff: src/gpu/GrDrawState.cpp

Issue 699943003: Move GrInvariantOutput out of GrProcessor and into its own class. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Cleanup Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrDrawState.h" 8 #include "GrDrawState.h"
9 9
10 #include "GrInvariantOutput.h"
10 #include "GrOptDrawState.h" 11 #include "GrOptDrawState.h"
11 #include "GrPaint.h" 12 #include "GrPaint.h"
12 13
13 //////////////////////////////////////////////////////////////////////////////s 14 //////////////////////////////////////////////////////////////////////////////s
14 15
15 bool GrDrawState::isEqual(const GrDrawState& that) const { 16 bool GrDrawState::isEqual(const GrDrawState& that) const {
16 bool usingVertexColors = this->hasColorVertexAttribute(); 17 bool usingVertexColors = this->hasColorVertexAttribute();
17 if (!usingVertexColors && this->fColor != that.fColor) { 18 if (!usingVertexColors && this->fColor != that.fColor) {
18 return false; 19 return false;
19 } 20 }
(...skipping 355 matching lines...) Expand 10 before | Expand all | Expand 10 after
375 bool GrDrawState::hasSolidCoverage() const { 376 bool GrDrawState::hasSolidCoverage() const {
376 // If we're drawing coverage directly then coverage is effectively treated a s color. 377 // If we're drawing coverage directly then coverage is effectively treated a s color.
377 if (this->isCoverageDrawing()) { 378 if (this->isCoverageDrawing()) {
378 return true; 379 return true;
379 } 380 }
380 381
381 if (this->numCoverageStages() > 0) { 382 if (this->numCoverageStages() > 0) {
382 return false; 383 return false;
383 } 384 }
384 385
385 GrProcessor::InvariantOutput inout; 386 GrColor color;
386 inout.fIsSingleComponent = true; 387 GrColorComponentFlags flags;
387 // Initialize to an unknown starting coverage if per-vertex coverage is spec ified. 388 // Initialize to an unknown starting coverage if per-vertex coverage is spec ified.
388 if (this->hasCoverageVertexAttribute()) { 389 if (this->hasCoverageVertexAttribute()) {
389 inout.fValidFlags = 0; 390 color = 0;
391 flags = static_cast<GrColorComponentFlags>(0);
390 } else { 392 } else {
391 inout.fColor = this->getCoverageColor(); 393 color = this->getCoverageColor();
392 inout.fValidFlags = kRGBA_GrColorComponentFlags; 394 flags = kRGBA_GrColorComponentFlags;
393 } 395 }
396 GrInvariantOutput inout(color, flags, true);
394 397
395 // check the coverage output from the GP 398 // check the coverage output from the GP
396 if (this->hasGeometryProcessor()) { 399 if (this->hasGeometryProcessor()) {
397 fGeometryProcessor->computeInvariantOutput(&inout); 400 fGeometryProcessor->computeInvariantOutput(&inout);
398 } 401 }
399 402
400 return inout.isSolidWhite(); 403 return inout.isSolidWhite();
401 } 404 }
402 405
403 ////////////////////////////////////////////////////////////////////////////// 406 //////////////////////////////////////////////////////////////////////////////
(...skipping 276 matching lines...) Expand 10 before | Expand all | Expand 10 after
680 *dstCoeff = kOne_GrBlendCoeff; 683 *dstCoeff = kOne_GrBlendCoeff;
681 return kCoverageAsAlpha_BlendOptFlag; 684 return kCoverageAsAlpha_BlendOptFlag;
682 } 685 }
683 } 686 }
684 687
685 return kNone_BlendOpt; 688 return kNone_BlendOpt;
686 } 689 }
687 690
688 691
689 bool GrDrawState::srcAlphaWillBeOne() const { 692 bool GrDrawState::srcAlphaWillBeOne() const {
690 GrProcessor::InvariantOutput inoutColor; 693 GrColor color;
691 inoutColor.fIsSingleComponent = false; 694 GrColorComponentFlags flags;
692 // Check if per-vertex or constant color may have partial alpha 695 // Check if per-vertex or constant color may have partial alpha
693 if (this->hasColorVertexAttribute()) { 696 if (this->hasColorVertexAttribute()) {
694 if (fHints & kVertexColorsAreOpaque_Hint) { 697 if (fHints & kVertexColorsAreOpaque_Hint) {
695 inoutColor.fValidFlags = kA_GrColorComponentFlag; 698 flags = kA_GrColorComponentFlag;
696 inoutColor.fColor = 0xFF << GrColor_SHIFT_A; 699 color = 0xFF << GrColor_SHIFT_A;
697 } else { 700 } else {
698 inoutColor.fValidFlags = 0; 701 flags = static_cast<GrColorComponentFlags>(0);
699 // not strictly necessary but we get false alarms from tools about u ninit. 702 color = 0;
700 inoutColor.fColor = 0;
701 } 703 }
702 } else { 704 } else {
703 inoutColor.fValidFlags = kRGBA_GrColorComponentFlags; 705 flags = kRGBA_GrColorComponentFlags;
704 inoutColor.fColor = this->getColor(); 706 color = this->getColor();
705 } 707 }
708 GrInvariantOutput inoutColor(color, flags, false);
706 709
707 // Run through the color stages 710 // Run through the color stages
708 for (int s = 0; s < this->numColorStages(); ++s) { 711 for (int s = 0; s < this->numColorStages(); ++s) {
709 const GrProcessor* processor = this->getColorStage(s).getProcessor(); 712 const GrProcessor* processor = this->getColorStage(s).getProcessor();
710 processor->computeInvariantOutput(&inoutColor); 713 processor->computeInvariantOutput(&inoutColor);
711 } 714 }
712 715
713 // Check whether coverage is treated as color. If so we run through the cove rage computation. 716 // Check whether coverage is treated as color. If so we run through the cove rage computation.
714 if (this->isCoverageDrawing()) { 717 if (this->isCoverageDrawing()) {
715 // The shader generated for coverage drawing runs the full coverage comp utation and then 718 // The shader generated for coverage drawing runs the full coverage comp utation and then
716 // makes the shader output be the multiplication of color and coverage. We mirror that here. 719 // makes the shader output be the multiplication of color and coverage. We mirror that here.
717 GrProcessor::InvariantOutput inoutCoverage;
718 inoutCoverage.fIsSingleComponent = true;
719 if (this->hasCoverageVertexAttribute()) { 720 if (this->hasCoverageVertexAttribute()) {
720 inoutCoverage.fValidFlags = 0; 721 flags = static_cast<GrColorComponentFlags>(0);
721 inoutCoverage.fColor = 0; // suppresses any warnings. 722 color = 0;
722 } else { 723 } else {
723 inoutCoverage.fValidFlags = kRGBA_GrColorComponentFlags; 724 flags = kRGBA_GrColorComponentFlags;
724 inoutCoverage.fColor = this->getCoverageColor(); 725 color = this->getCoverageColor();
725 } 726 }
727 GrInvariantOutput inoutCoverage(color, flags, true);
726 728
727 if (this->hasGeometryProcessor()) { 729 if (this->hasGeometryProcessor()) {
728 fGeometryProcessor->computeInvariantOutput(&inoutCoverage); 730 fGeometryProcessor->computeInvariantOutput(&inoutCoverage);
729 } 731 }
730 732
731 // Run through the coverage stages 733 // Run through the coverage stages
732 for (int s = 0; s < this->numCoverageStages(); ++s) { 734 for (int s = 0; s < this->numCoverageStages(); ++s) {
733 const GrProcessor* processor = this->getCoverageStage(s).getProcesso r(); 735 const GrProcessor* processor = this->getCoverageStage(s).getProcesso r();
734 processor->computeInvariantOutput(&inoutCoverage); 736 processor->computeInvariantOutput(&inoutCoverage);
735 } 737 }
(...skipping 19 matching lines...) Expand all
755 } 757 }
756 if (kOne_GrBlendCoeff != srcCoeff || 758 if (kOne_GrBlendCoeff != srcCoeff ||
757 kZero_GrBlendCoeff != dstCoeff || 759 kZero_GrBlendCoeff != dstCoeff ||
758 this->willEffectReadDstColor()) { 760 this->willEffectReadDstColor()) {
759 return true; 761 return true;
760 } 762 }
761 763
762 return false; 764 return false;
763 } 765 }
764 766
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