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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrDefaultGeoProcFactory.h" | 8 #include "GrDefaultGeoProcFactory.h" |
9 | 9 |
10 #include "gl/builders/GrGLProgramBuilder.h" | 10 #include "gl/builders/GrGLProgramBuilder.h" |
11 #include "gl/GrGLGeometryProcessor.h" | 11 #include "gl/GrGLGeometryProcessor.h" |
12 #include "GrDrawState.h" | 12 #include "GrDrawState.h" |
| 13 #include "GrInvariantOutput.h" |
13 #include "GrTBackendProcessorFactory.h" | 14 #include "GrTBackendProcessorFactory.h" |
14 | 15 |
15 /* | 16 /* |
16 * The default Geometry Processor simply takes position and multiplies it by the
uniform view | 17 * The default Geometry Processor simply takes position and multiplies it by the
uniform view |
17 * matrix. It also leaves coverage untouched. Behind the scenes, we may add per
vertex color or | 18 * matrix. It also leaves coverage untouched. Behind the scenes, we may add per
vertex color or |
18 * local coords. | 19 * local coords. |
19 */ | 20 */ |
20 class DefaultGeoProc : public GrGeometryProcessor { | 21 class DefaultGeoProc : public GrGeometryProcessor { |
21 public: | 22 public: |
22 static GrGeometryProcessor* Create() { | 23 static GrGeometryProcessor* Create() { |
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55 typedef GrGLGeometryProcessor INHERITED; | 56 typedef GrGLGeometryProcessor INHERITED; |
56 }; | 57 }; |
57 | 58 |
58 private: | 59 private: |
59 DefaultGeoProc() {} | 60 DefaultGeoProc() {} |
60 | 61 |
61 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { | 62 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { |
62 return true; | 63 return true; |
63 } | 64 } |
64 | 65 |
65 virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERR
IDE { | 66 virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVE
RRIDE { |
66 inout->mulByUnknownAlpha(); | 67 inout->mulByUnknownAlpha(); |
67 } | 68 } |
68 | 69 |
69 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; | 70 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; |
70 | 71 |
71 typedef GrFragmentProcessor INHERITED; | 72 typedef GrFragmentProcessor INHERITED; |
72 }; | 73 }; |
73 | 74 |
74 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(DefaultGeoProc); | 75 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(DefaultGeoProc); |
75 | 76 |
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173 } else { | 174 } else { |
174 // Just position | 175 // Just position |
175 ds->setVertexAttribs<kDefaultPositionGeoProc>(count, size); | 176 ds->setVertexAttribs<kDefaultPositionGeoProc>(count, size); |
176 } | 177 } |
177 return DefaultGeoProc::Create(); | 178 return DefaultGeoProc::Create(); |
178 } | 179 } |
179 | 180 |
180 const GrGeometryProcessor* GrDefaultGeoProcFactory::Create() { | 181 const GrGeometryProcessor* GrDefaultGeoProcFactory::Create() { |
181 return DefaultGeoProc::Create(); | 182 return DefaultGeoProc::Create(); |
182 } | 183 } |
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