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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2012 Google Inc. | 3 * Copyright 2012 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "GrAAConvexPathRenderer.h" | 9 #include "GrAAConvexPathRenderer.h" |
10 | 10 |
11 #include "GrContext.h" | 11 #include "GrContext.h" |
12 #include "GrDrawState.h" | 12 #include "GrDrawState.h" |
13 #include "GrDrawTargetCaps.h" | 13 #include "GrDrawTargetCaps.h" |
| 14 #include "GrInvariantOutput.h" |
14 #include "GrProcessor.h" | 15 #include "GrProcessor.h" |
15 #include "GrPathUtils.h" | 16 #include "GrPathUtils.h" |
16 #include "GrTBackendProcessorFactory.h" | 17 #include "GrTBackendProcessorFactory.h" |
17 #include "SkString.h" | 18 #include "SkString.h" |
18 #include "SkStrokeRec.h" | 19 #include "SkStrokeRec.h" |
19 #include "SkTraceEvent.h" | 20 #include "SkTraceEvent.h" |
20 | 21 |
21 #include "gl/builders/GrGLProgramBuilder.h" | 22 #include "gl/builders/GrGLProgramBuilder.h" |
22 #include "gl/GrGLProcessor.h" | 23 #include "gl/GrGLProcessor.h" |
23 #include "gl/GrGLSL.h" | 24 #include "gl/GrGLSL.h" |
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579 QuadEdgeEffect() | 580 QuadEdgeEffect() |
580 : fInQuadEdge(this->addVertexAttrib(GrShaderVar("inQuadEdge", | 581 : fInQuadEdge(this->addVertexAttrib(GrShaderVar("inQuadEdge", |
581 kVec4f_GrSLType, | 582 kVec4f_GrSLType, |
582 GrShaderVar::kAttribute_
TypeModifier))) { | 583 GrShaderVar::kAttribute_
TypeModifier))) { |
583 } | 584 } |
584 | 585 |
585 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { | 586 virtual bool onIsEqual(const GrGeometryProcessor& other) const SK_OVERRIDE { |
586 return true; | 587 return true; |
587 } | 588 } |
588 | 589 |
589 virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERR
IDE { | 590 virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVE
RRIDE { |
590 inout->mulByUnknownAlpha(); | 591 inout->mulByUnknownAlpha(); |
591 } | 592 } |
592 | 593 |
593 const GrShaderVar& fInQuadEdge; | 594 const GrShaderVar& fInQuadEdge; |
594 | 595 |
595 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; | 596 GR_DECLARE_GEOMETRY_PROCESSOR_TEST; |
596 | 597 |
597 typedef GrFragmentProcessor INHERITED; | 598 typedef GrFragmentProcessor INHERITED; |
598 }; | 599 }; |
599 | 600 |
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710 vOffset, // start vertex | 711 vOffset, // start vertex |
711 0, // start index | 712 0, // start index |
712 draw.fVertexCnt, | 713 draw.fVertexCnt, |
713 draw.fIndexCnt, | 714 draw.fIndexCnt, |
714 &devBounds); | 715 &devBounds); |
715 vOffset += draw.fVertexCnt; | 716 vOffset += draw.fVertexCnt; |
716 } | 717 } |
717 | 718 |
718 return true; | 719 return true; |
719 } | 720 } |
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