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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkAlphaThresholdFilter.h" | 8 #include "SkAlphaThresholdFilter.h" |
| 9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
| 10 #include "SkReadBuffer.h" | 10 #include "SkReadBuffer.h" |
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| 42 SkScalar innerThreshold, | 42 SkScalar innerThreshold, |
| 43 SkScalar outerThreshold, | 43 SkScalar outerThreshold, |
| 44 SkImageFilter* input) { | 44 SkImageFilter* input) { |
| 45 return SkNEW_ARGS(SkAlphaThresholdFilterImpl, (region, innerThreshold, outer
Threshold, input)); | 45 return SkNEW_ARGS(SkAlphaThresholdFilterImpl, (region, innerThreshold, outer
Threshold, input)); |
| 46 } | 46 } |
| 47 | 47 |
| 48 #if SK_SUPPORT_GPU | 48 #if SK_SUPPORT_GPU |
| 49 #include "GrContext.h" | 49 #include "GrContext.h" |
| 50 #include "GrCoordTransform.h" | 50 #include "GrCoordTransform.h" |
| 51 #include "GrFragmentProcessor.h" | 51 #include "GrFragmentProcessor.h" |
| 52 #include "GrInvariantOutput.h" |
| 52 #include "gl/GrGLProcessor.h" | 53 #include "gl/GrGLProcessor.h" |
| 53 #include "gl/builders/GrGLProgramBuilder.h" | 54 #include "gl/builders/GrGLProgramBuilder.h" |
| 54 #include "GrTBackendProcessorFactory.h" | 55 #include "GrTBackendProcessorFactory.h" |
| 55 #include "GrTextureAccess.h" | 56 #include "GrTextureAccess.h" |
| 56 | 57 |
| 57 #include "SkGr.h" | 58 #include "SkGr.h" |
| 58 | 59 |
| 59 class GrGLAlphaThresholdEffect; | 60 class GrGLAlphaThresholdEffect; |
| 60 | 61 |
| 61 class AlphaThresholdEffect : public GrFragmentProcessor { | 62 class AlphaThresholdEffect : public GrFragmentProcessor { |
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| 95 GrCoordTransform::MakeDivByTextureWHMatrix(maskTex
ture), maskTexture) | 96 GrCoordTransform::MakeDivByTextureWHMatrix(maskTex
ture), maskTexture) |
| 96 , fMaskTextureAccess(maskTexture) { | 97 , fMaskTextureAccess(maskTexture) { |
| 97 this->addCoordTransform(&fImageCoordTransform); | 98 this->addCoordTransform(&fImageCoordTransform); |
| 98 this->addTextureAccess(&fImageTextureAccess); | 99 this->addTextureAccess(&fImageTextureAccess); |
| 99 this->addCoordTransform(&fMaskCoordTransform); | 100 this->addCoordTransform(&fMaskCoordTransform); |
| 100 this->addTextureAccess(&fMaskTextureAccess); | 101 this->addTextureAccess(&fMaskTextureAccess); |
| 101 } | 102 } |
| 102 | 103 |
| 103 virtual bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE; | 104 virtual bool onIsEqual(const GrFragmentProcessor&) const SK_OVERRIDE; |
| 104 | 105 |
| 105 virtual void onComputeInvariantOutput(InvariantOutput* inout) const SK_OVERR
IDE; | 106 virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const SK_OVE
RRIDE; |
| 106 | 107 |
| 107 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; | 108 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
| 108 | 109 |
| 109 float fInnerThreshold; | 110 float fInnerThreshold; |
| 110 float fOuterThreshold; | 111 float fOuterThreshold; |
| 111 GrCoordTransform fImageCoordTransform; | 112 GrCoordTransform fImageCoordTransform; |
| 112 GrTextureAccess fImageTextureAccess; | 113 GrTextureAccess fImageTextureAccess; |
| 113 GrCoordTransform fMaskCoordTransform; | 114 GrCoordTransform fMaskCoordTransform; |
| 114 GrTextureAccess fMaskTextureAccess; | 115 GrTextureAccess fMaskTextureAccess; |
| 115 | 116 |
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| 220 const GrBackendFragmentProcessorFactory& AlphaThresholdEffect::getFactory() cons
t { | 221 const GrBackendFragmentProcessorFactory& AlphaThresholdEffect::getFactory() cons
t { |
| 221 return GrTBackendFragmentProcessorFactory<AlphaThresholdEffect>::getInstance
(); | 222 return GrTBackendFragmentProcessorFactory<AlphaThresholdEffect>::getInstance
(); |
| 222 } | 223 } |
| 223 | 224 |
| 224 bool AlphaThresholdEffect::onIsEqual(const GrFragmentProcessor& sBase) const { | 225 bool AlphaThresholdEffect::onIsEqual(const GrFragmentProcessor& sBase) const { |
| 225 const AlphaThresholdEffect& s = sBase.cast<AlphaThresholdEffect>(); | 226 const AlphaThresholdEffect& s = sBase.cast<AlphaThresholdEffect>(); |
| 226 return (this->fInnerThreshold == s.fInnerThreshold && | 227 return (this->fInnerThreshold == s.fInnerThreshold && |
| 227 this->fOuterThreshold == s.fOuterThreshold); | 228 this->fOuterThreshold == s.fOuterThreshold); |
| 228 } | 229 } |
| 229 | 230 |
| 230 void AlphaThresholdEffect::onComputeInvariantOutput(InvariantOutput* inout) cons
t { | 231 void AlphaThresholdEffect::onComputeInvariantOutput(GrInvariantOutput* inout) co
nst { |
| 231 if (GrPixelConfigIsOpaque(this->texture(0)->config()) && fOuterThreshold >=
1.f) { | 232 if (GrPixelConfigIsOpaque(this->texture(0)->config()) && fOuterThreshold >=
1.f) { |
| 232 inout->mulByUnknownOpaqueColor(); | 233 inout->mulByUnknownOpaqueColor(); |
| 233 } else { | 234 } else { |
| 234 inout->mulByUnknownColor(); | 235 inout->mulByUnknownColor(); |
| 235 } | 236 } |
| 236 } | 237 } |
| 237 | 238 |
| 238 #endif | 239 #endif |
| 239 | 240 |
| 240 #ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING | 241 #ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING |
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| 377 (U8CPU)(SkColorGetG(source) *
scale), | 378 (U8CPU)(SkColorGetG(source) *
scale), |
| 378 (U8CPU)(SkColorGetB(source) *
scale)); | 379 (U8CPU)(SkColorGetB(source) *
scale)); |
| 379 } | 380 } |
| 380 } | 381 } |
| 381 dptr[y * dst->width() + x] = output_color; | 382 dptr[y * dst->width() + x] = output_color; |
| 382 } | 383 } |
| 383 } | 384 } |
| 384 | 385 |
| 385 return true; | 386 return true; |
| 386 } | 387 } |
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