Index: src/gpu/GrInOrderDrawBuffer.cpp |
diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp |
index 04ce17b8b6d2f55ed3291144493dbc4c76fdb37d..1e13fbacce4b08f1fac8ff6fc95e04984fd7212f 100644 |
--- a/src/gpu/GrInOrderDrawBuffer.cpp |
+++ b/src/gpu/GrInOrderDrawBuffer.cpp |
@@ -738,34 +738,6 @@ void GrInOrderDrawBuffer::releaseReservedIndexSpace() { |
poolState.fPoolStartIndex = 0; |
} |
-void GrInOrderDrawBuffer::onSetVertexSourceToArray(const void* vertexArray, int vertexCount) { |
- GeometryPoolState& poolState = fGeoPoolStateStack.back(); |
- SkASSERT(0 == poolState.fUsedPoolVertexBytes); |
-#ifdef SK_DEBUG |
- bool success = |
-#endif |
- fVertexPool.appendVertices(this->getVertexSize(), |
- vertexCount, |
- vertexArray, |
- &poolState.fPoolVertexBuffer, |
- &poolState.fPoolStartVertex); |
- GR_DEBUGASSERT(success); |
-} |
- |
-void GrInOrderDrawBuffer::onSetIndexSourceToArray(const void* indexArray, |
- int indexCount) { |
- GeometryPoolState& poolState = fGeoPoolStateStack.back(); |
- SkASSERT(0 == poolState.fUsedPoolIndexBytes); |
-#ifdef SK_DEBUG |
- bool success = |
-#endif |
- fIndexPool.appendIndices(indexCount, |
- indexArray, |
- &poolState.fPoolIndexBuffer, |
- &poolState.fPoolStartIndex); |
- GR_DEBUGASSERT(success); |
-} |
- |
void GrInOrderDrawBuffer::releaseVertexArray() { |
// When the client provides an array as the vertex source we handled it |
// by copying their array into reserved space. |