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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2001 Dirk Mueller (mueller@kde.org) | 4 * (C) 2001 Dirk Mueller (mueller@kde.org) |
5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ights reserved. | 5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ights reserved. |
6 * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.t
orchmobile.com/) | 6 * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.t
orchmobile.com/) |
7 * Copyright (C) 2011 Google Inc. All rights reserved. | 7 * Copyright (C) 2011 Google Inc. All rights reserved. |
8 * | 8 * |
9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
(...skipping 25 matching lines...) Expand all Loading... |
36 #include "core/dom/Text.h" | 36 #include "core/dom/Text.h" |
37 #include "core/rendering/RenderFullScreen.h" | 37 #include "core/rendering/RenderFullScreen.h" |
38 #include "core/rendering/RenderObject.h" | 38 #include "core/rendering/RenderObject.h" |
39 #include "core/rendering/RenderText.h" | 39 #include "core/rendering/RenderText.h" |
40 #include "core/rendering/RenderView.h" | 40 #include "core/rendering/RenderView.h" |
41 #include "core/svg/SVGElement.h" | 41 #include "core/svg/SVGElement.h" |
42 #include "platform/RuntimeEnabledFeatures.h" | 42 #include "platform/RuntimeEnabledFeatures.h" |
43 | 43 |
44 namespace blink { | 44 namespace blink { |
45 | 45 |
46 RenderTreeBuilder::RenderTreeBuilder(Node* node, RenderStyle* style) | 46 RenderTreeBuilderForElement::RenderTreeBuilderForElement(Element* element, Rende
rStyle* style) |
47 : m_node(node) | 47 : RenderTreeBuilder(element, nullptr) |
48 , m_renderingParent(nullptr) | |
49 , m_style(style) | 48 , m_style(style) |
50 { | 49 { |
51 ASSERT(!node->renderer()); | 50 if (element->isFirstLetterPseudoElement()) { |
52 ASSERT(node->needsAttach()); | |
53 ASSERT(node->document().inStyleRecalc()); | |
54 | |
55 // FIXME: We should be able to ASSERT(node->inActiveDocument()) but children
Changed is called | |
56 // before ChildNodeInsertionNotifier in ContainerNode's methods and some imp
lementations | |
57 // will trigger a layout inside childrenChanged. | |
58 // Mainly HTMLTextAreaElement::childrenChanged calls HTMLTextFormControlElem
ent::setSelectionRange | |
59 // which does an updateLayoutIgnorePendingStylesheets. | |
60 | |
61 Element* element = node->isElementNode() ? toElement(node) : 0; | |
62 if (element && element->isFirstLetterPseudoElement()) { | |
63 if (RenderObject* nextRenderer = FirstLetterPseudoElement::firstLetterTe
xtRenderer(*element)) | 51 if (RenderObject* nextRenderer = FirstLetterPseudoElement::firstLetterTe
xtRenderer(*element)) |
64 m_renderingParent = nextRenderer->parent(); | 52 m_renderingParent = nextRenderer->parent(); |
65 } else if (ContainerNode* containerNode = NodeRenderingTraversal::parent(nod
e, &m_parentDetails)) { | 53 } else if (ContainerNode* containerNode = NodeRenderingTraversal::parent(ele
ment)) { |
66 m_renderingParent = containerNode->renderer(); | 54 m_renderingParent = containerNode->renderer(); |
67 } | 55 } |
68 } | 56 } |
69 | 57 |
70 RenderObject* RenderTreeBuilder::nextRenderer() const | 58 RenderObject* RenderTreeBuilderForElement::nextRenderer() const |
71 { | 59 { |
72 ASSERT(m_renderingParent); | 60 ASSERT(m_renderingParent); |
73 | 61 |
74 Element* element = m_node->isElementNode() ? toElement(m_node) : 0; | 62 if (m_node->isInTopLayer()) |
| 63 return NodeRenderingTraversal::nextInTopLayer(m_node); |
75 | 64 |
76 if (element && element->isInTopLayer()) | 65 if (m_node->isFirstLetterPseudoElement()) |
77 return NodeRenderingTraversal::nextInTopLayer(element); | 66 return FirstLetterPseudoElement::firstLetterTextRenderer(*m_node); |
78 | 67 |
79 if (element && element->isFirstLetterPseudoElement()) | 68 return RenderTreeBuilder::nextRenderer(); |
80 return FirstLetterPseudoElement::firstLetterTextRenderer(*element); | |
81 | |
82 // Avoid an O(N^2) walk over the children when reattaching all children of a
node. | |
83 if (m_renderingParent->node() && m_renderingParent->node()->needsAttach()) | |
84 return 0; | |
85 | |
86 return NodeRenderingTraversal::nextSiblingRenderer(m_node); | |
87 } | 69 } |
88 | 70 |
89 RenderObject* RenderTreeBuilder::parentRenderer() const | 71 RenderObject* RenderTreeBuilderForElement::parentRenderer() const |
90 { | 72 { |
91 ASSERT(m_renderingParent); | 73 RenderObject* parentRenderer = RenderTreeBuilder::parentRenderer(); |
92 | 74 |
93 Element* element = m_node->isElementNode() ? toElement(m_node) : 0; | 75 if (parentRenderer) { |
94 | 76 // FIXME: Guarding this by parentRenderer isn't quite right as the spec
for |
95 if (element && m_renderingParent) { | |
96 // FIXME: Guarding this by m_renderingParent isn't quite right as the sp
ec for | |
97 // top layer only talks about display: none ancestors so putting a <dial
og> inside an | 77 // top layer only talks about display: none ancestors so putting a <dial
og> inside an |
98 // <optgroup> seems like it should still work even though this check wil
l prevent it. | 78 // <optgroup> seems like it should still work even though this check wil
l prevent it. |
99 if (element->isInTopLayer()) | 79 if (m_node->isInTopLayer()) |
100 return m_node->document().renderView(); | 80 return m_node->document().renderView(); |
101 } | 81 } |
102 | 82 |
103 return m_renderingParent; | 83 return parentRenderer; |
104 } | 84 } |
105 | 85 |
106 bool RenderTreeBuilder::shouldCreateRenderer() const | 86 bool RenderTreeBuilderForElement::shouldCreateRenderer() const |
107 { | 87 { |
108 if (!m_renderingParent) | 88 if (!m_renderingParent) |
109 return false; | 89 return false; |
| 90 |
| 91 // FIXME: Should the following be in SVGElement::rendererIsNeeded()? |
110 if (m_node->isSVGElement()) { | 92 if (m_node->isSVGElement()) { |
111 // SVG elements only render when inside <svg>, or if the element is an <
svg> itself. | 93 // SVG elements only render when inside <svg>, or if the element is an <
svg> itself. |
112 if (!isSVGSVGElement(*m_node) && (!m_renderingParent->node() || !m_rende
ringParent->node()->isSVGElement())) | 94 if (!isSVGSVGElement(*m_node) && (!m_renderingParent->node() || !m_rende
ringParent->node()->isSVGElement())) |
113 return false; | 95 return false; |
114 if (!toSVGElement(m_node)->isValid()) | 96 if (!toSVGElement(m_node)->isValid()) |
115 return false; | 97 return false; |
116 } | 98 } |
117 | 99 |
118 RenderObject* parentRenderer = this->parentRenderer(); | 100 RenderObject* parentRenderer = this->parentRenderer(); |
119 if (!parentRenderer) | 101 if (!parentRenderer) |
120 return false; | 102 return false; |
121 if (!parentRenderer->canHaveChildren()) | 103 if (!parentRenderer->canHaveChildren()) |
122 return false; | 104 return false; |
123 return true; | 105 |
| 106 return m_node->rendererIsNeeded(style()); |
124 } | 107 } |
125 | 108 |
126 RenderStyle& RenderTreeBuilder::style() const | 109 RenderStyle& RenderTreeBuilderForElement::style() const |
127 { | 110 { |
128 if (!m_style) | 111 if (!m_style) |
129 m_style = toElement(m_node)->styleForRenderer(); | 112 m_style = m_node->styleForRenderer(); |
130 return *m_style; | 113 return *m_style; |
131 } | 114 } |
132 | 115 |
133 void RenderTreeBuilder::createRendererForElementIfNeeded() | 116 void RenderTreeBuilderForElement::createRenderer() |
134 { | 117 { |
135 ASSERT(!m_node->renderer()); | |
136 | |
137 if (!shouldCreateRenderer()) | |
138 return; | |
139 | |
140 Element* element = toElement(m_node); | |
141 RenderStyle& style = this->style(); | 118 RenderStyle& style = this->style(); |
142 | 119 |
143 if (!element->rendererIsNeeded(style)) | 120 RenderObject* newRenderer = m_node->createRenderer(&style); |
144 return; | |
145 | |
146 RenderObject* newRenderer = element->createRenderer(&style); | |
147 if (!newRenderer) | 121 if (!newRenderer) |
148 return; | 122 return; |
149 | 123 |
150 RenderObject* parentRenderer = this->parentRenderer(); | 124 RenderObject* parentRenderer = this->parentRenderer(); |
151 | 125 |
152 if (!parentRenderer->isChildAllowed(newRenderer, &style)) { | 126 if (!parentRenderer->isChildAllowed(newRenderer, &style)) { |
153 newRenderer->destroy(); | 127 newRenderer->destroy(); |
154 return; | 128 return; |
155 } | 129 } |
156 | 130 |
157 // Make sure the RenderObject already knows it is going to be added to a Ren
derFlowThread before we set the style | 131 // Make sure the RenderObject already knows it is going to be added to a Ren
derFlowThread before we set the style |
158 // for the first time. Otherwise code using inRenderFlowThread() in the styl
eWillChange and styleDidChange will fail. | 132 // for the first time. Otherwise code using inRenderFlowThread() in the styl
eWillChange and styleDidChange will fail. |
159 newRenderer->setFlowThreadState(parentRenderer->flowThreadState()); | 133 newRenderer->setFlowThreadState(parentRenderer->flowThreadState()); |
160 | 134 |
161 RenderObject* nextRenderer = this->nextRenderer(); | 135 RenderObject* nextRenderer = this->nextRenderer(); |
162 element->setRenderer(newRenderer); | 136 m_node->setRenderer(newRenderer); |
163 newRenderer->setStyle(&style); // setStyle() can depend on renderer() alread
y being set. | 137 newRenderer->setStyle(&style); // setStyle() can depend on renderer() alread
y being set. |
164 | 138 |
165 if (Fullscreen::isActiveFullScreenElement(*element)) { | 139 if (Fullscreen::isActiveFullScreenElement(*m_node)) { |
166 newRenderer = RenderFullScreen::wrapRenderer(newRenderer, parentRenderer
, &element->document()); | 140 newRenderer = RenderFullScreen::wrapRenderer(newRenderer, parentRenderer
, &m_node->document()); |
167 if (!newRenderer) | 141 if (!newRenderer) |
168 return; | 142 return; |
169 } | 143 } |
170 | 144 |
171 // Note: Adding newRenderer instead of renderer(). renderer() may be a child
of newRenderer. | 145 // Note: Adding newRenderer instead of renderer(). renderer() may be a child
of newRenderer. |
172 parentRenderer->addChild(newRenderer, nextRenderer); | 146 parentRenderer->addChild(newRenderer, nextRenderer); |
173 } | 147 } |
174 | 148 |
175 void RenderTreeBuilder::createRendererForTextIfNeeded() | 149 void RenderTreeBuilderForText::createRenderer() |
176 { | 150 { |
177 ASSERT(!m_node->renderer()); | 151 RenderObject* parentRenderer = this->parentRenderer(); |
| 152 RenderStyle* style = parentRenderer->style(); |
178 | 153 |
179 if (!shouldCreateRenderer()) | 154 ASSERT(m_node->textRendererIsNeeded(*style, *parentRenderer)); |
180 return; | |
181 | 155 |
182 Text* textNode = toText(m_node); | 156 RenderText* newRenderer = m_node->createTextRenderer(style); |
183 RenderObject* parentRenderer = this->parentRenderer(); | 157 if (!parentRenderer->isChildAllowed(newRenderer, style)) { |
184 | |
185 m_style = parentRenderer->style(); | |
186 | |
187 if (!textNode->textRendererIsNeeded(*m_style, *parentRenderer)) | |
188 return; | |
189 | |
190 RenderText* newRenderer = textNode->createTextRenderer(m_style.get()); | |
191 if (!parentRenderer->isChildAllowed(newRenderer, m_style.get())) { | |
192 newRenderer->destroy(); | 158 newRenderer->destroy(); |
193 return; | 159 return; |
194 } | 160 } |
195 | 161 |
196 // Make sure the RenderObject already knows it is going to be added to a Ren
derFlowThread before we set the style | 162 // Make sure the RenderObject already knows it is going to be added to a Ren
derFlowThread before we set the style |
197 // for the first time. Otherwise code using inRenderFlowThread() in the styl
eWillChange and styleDidChange will fail. | 163 // for the first time. Otherwise code using inRenderFlowThread() in the styl
eWillChange and styleDidChange will fail. |
198 newRenderer->setFlowThreadState(parentRenderer->flowThreadState()); | 164 newRenderer->setFlowThreadState(parentRenderer->flowThreadState()); |
199 | 165 |
200 RenderObject* nextRenderer = this->nextRenderer(); | 166 RenderObject* nextRenderer = this->nextRenderer(); |
201 textNode->setRenderer(newRenderer); | 167 m_node->setRenderer(newRenderer); |
202 // Parent takes care of the animations, no need to call setAnimatableStyle. | 168 // Parent takes care of the animations, no need to call setAnimatableStyle. |
203 newRenderer->setStyle(m_style.release()); | 169 newRenderer->setStyle(style); |
204 parentRenderer->addChild(newRenderer, nextRenderer); | 170 parentRenderer->addChild(newRenderer, nextRenderer); |
205 } | 171 } |
206 | 172 |
207 } | 173 } |
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