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| 1 /* | 1 /* |
| 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
| 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
| 4 * (C) 2001 Dirk Mueller (mueller@kde.org) | 4 * (C) 2001 Dirk Mueller (mueller@kde.org) |
| 5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ights reserved. | 5 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All r
ights reserved. |
| 6 * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.t
orchmobile.com/) | 6 * Copyright (C) 2008, 2009 Torch Mobile Inc. All rights reserved. (http://www.t
orchmobile.com/) |
| 7 * Copyright (C) 2011 Google Inc. All rights reserved. | 7 * Copyright (C) 2011 Google Inc. All rights reserved. |
| 8 * | 8 * |
| 9 * This library is free software; you can redistribute it and/or | 9 * This library is free software; you can redistribute it and/or |
| 10 * modify it under the terms of the GNU Library General Public | 10 * modify it under the terms of the GNU Library General Public |
| (...skipping 25 matching lines...) Expand all Loading... |
| 36 #include "core/dom/Text.h" | 36 #include "core/dom/Text.h" |
| 37 #include "core/rendering/RenderFullScreen.h" | 37 #include "core/rendering/RenderFullScreen.h" |
| 38 #include "core/rendering/RenderObject.h" | 38 #include "core/rendering/RenderObject.h" |
| 39 #include "core/rendering/RenderText.h" | 39 #include "core/rendering/RenderText.h" |
| 40 #include "core/rendering/RenderView.h" | 40 #include "core/rendering/RenderView.h" |
| 41 #include "core/svg/SVGElement.h" | 41 #include "core/svg/SVGElement.h" |
| 42 #include "platform/RuntimeEnabledFeatures.h" | 42 #include "platform/RuntimeEnabledFeatures.h" |
| 43 | 43 |
| 44 namespace blink { | 44 namespace blink { |
| 45 | 45 |
| 46 RenderTreeBuilder::RenderTreeBuilder(Node* node, RenderStyle* style) | 46 RenderTreeBuilderForElement::RenderTreeBuilderForElement(Element* element, Rende
rStyle* style) |
| 47 : m_node(node) | 47 : RenderTreeBuilder(element, nullptr) |
| 48 , m_renderingParent(nullptr) | |
| 49 , m_style(style) | 48 , m_style(style) |
| 50 { | 49 { |
| 51 ASSERT(!node->renderer()); | 50 if (element->isFirstLetterPseudoElement()) { |
| 52 ASSERT(node->needsAttach()); | |
| 53 ASSERT(node->document().inStyleRecalc()); | |
| 54 | |
| 55 // FIXME: We should be able to ASSERT(node->inActiveDocument()) but children
Changed is called | |
| 56 // before ChildNodeInsertionNotifier in ContainerNode's methods and some imp
lementations | |
| 57 // will trigger a layout inside childrenChanged. | |
| 58 // Mainly HTMLTextAreaElement::childrenChanged calls HTMLTextFormControlElem
ent::setSelectionRange | |
| 59 // which does an updateLayoutIgnorePendingStylesheets. | |
| 60 | |
| 61 Element* element = node->isElementNode() ? toElement(node) : 0; | |
| 62 if (element && element->isFirstLetterPseudoElement()) { | |
| 63 if (RenderObject* nextRenderer = FirstLetterPseudoElement::firstLetterTe
xtRenderer(*element)) | 51 if (RenderObject* nextRenderer = FirstLetterPseudoElement::firstLetterTe
xtRenderer(*element)) |
| 64 m_renderingParent = nextRenderer->parent(); | 52 m_renderingParent = nextRenderer->parent(); |
| 65 } else if (ContainerNode* containerNode = NodeRenderingTraversal::parent(nod
e, &m_parentDetails)) { | 53 } else if (ContainerNode* containerNode = NodeRenderingTraversal::parent(ele
ment)) { |
| 66 m_renderingParent = containerNode->renderer(); | 54 m_renderingParent = containerNode->renderer(); |
| 67 } | 55 } |
| 68 } | 56 } |
| 69 | 57 |
| 70 RenderObject* RenderTreeBuilder::nextRenderer() const | 58 RenderObject* RenderTreeBuilderForElement::nextRenderer() const |
| 71 { | 59 { |
| 72 ASSERT(m_renderingParent); | 60 ASSERT(m_renderingParent); |
| 73 | 61 |
| 74 Element* element = m_node->isElementNode() ? toElement(m_node) : 0; | 62 if (m_node->isInTopLayer()) |
| 63 return NodeRenderingTraversal::nextInTopLayer(m_node); |
| 75 | 64 |
| 76 if (element && element->isInTopLayer()) | 65 if (m_node->isFirstLetterPseudoElement()) |
| 77 return NodeRenderingTraversal::nextInTopLayer(element); | 66 return FirstLetterPseudoElement::firstLetterTextRenderer(*m_node); |
| 78 | 67 |
| 79 if (element && element->isFirstLetterPseudoElement()) | 68 return RenderTreeBuilder::nextRenderer(); |
| 80 return FirstLetterPseudoElement::firstLetterTextRenderer(*element); | |
| 81 | |
| 82 // Avoid an O(N^2) walk over the children when reattaching all children of a
node. | |
| 83 if (m_renderingParent->node() && m_renderingParent->node()->needsAttach()) | |
| 84 return 0; | |
| 85 | |
| 86 return NodeRenderingTraversal::nextSiblingRenderer(m_node); | |
| 87 } | 69 } |
| 88 | 70 |
| 89 RenderObject* RenderTreeBuilder::parentRenderer() const | 71 RenderObject* RenderTreeBuilderForElement::parentRenderer() const |
| 90 { | 72 { |
| 91 ASSERT(m_renderingParent); | 73 RenderObject* parentRenderer = RenderTreeBuilder::parentRenderer(); |
| 92 | 74 |
| 93 Element* element = m_node->isElementNode() ? toElement(m_node) : 0; | 75 if (parentRenderer) { |
| 94 | 76 // FIXME: Guarding this by parentRenderer isn't quite right as the spec
for |
| 95 if (element && m_renderingParent) { | |
| 96 // FIXME: Guarding this by m_renderingParent isn't quite right as the sp
ec for | |
| 97 // top layer only talks about display: none ancestors so putting a <dial
og> inside an | 77 // top layer only talks about display: none ancestors so putting a <dial
og> inside an |
| 98 // <optgroup> seems like it should still work even though this check wil
l prevent it. | 78 // <optgroup> seems like it should still work even though this check wil
l prevent it. |
| 99 if (element->isInTopLayer()) | 79 if (m_node->isInTopLayer()) |
| 100 return m_node->document().renderView(); | 80 return m_node->document().renderView(); |
| 101 } | 81 } |
| 102 | 82 |
| 103 return m_renderingParent; | 83 return parentRenderer; |
| 104 } | 84 } |
| 105 | 85 |
| 106 bool RenderTreeBuilder::shouldCreateRenderer() const | 86 bool RenderTreeBuilderForElement::shouldCreateRenderer() const |
| 107 { | 87 { |
| 108 if (!m_renderingParent) | 88 if (!m_renderingParent) |
| 109 return false; | 89 return false; |
| 90 |
| 91 // FIXME: Should the following be in SVGElement::rendererIsNeeded()? |
| 110 if (m_node->isSVGElement()) { | 92 if (m_node->isSVGElement()) { |
| 111 // SVG elements only render when inside <svg>, or if the element is an <
svg> itself. | 93 // SVG elements only render when inside <svg>, or if the element is an <
svg> itself. |
| 112 if (!isSVGSVGElement(*m_node) && (!m_renderingParent->node() || !m_rende
ringParent->node()->isSVGElement())) | 94 if (!isSVGSVGElement(*m_node) && (!m_renderingParent->node() || !m_rende
ringParent->node()->isSVGElement())) |
| 113 return false; | 95 return false; |
| 114 if (!toSVGElement(m_node)->isValid()) | 96 if (!toSVGElement(m_node)->isValid()) |
| 115 return false; | 97 return false; |
| 116 } | 98 } |
| 117 | 99 |
| 118 RenderObject* parentRenderer = this->parentRenderer(); | 100 RenderObject* parentRenderer = this->parentRenderer(); |
| 119 if (!parentRenderer) | 101 if (!parentRenderer) |
| 120 return false; | 102 return false; |
| 121 if (!parentRenderer->canHaveChildren()) | 103 if (!parentRenderer->canHaveChildren()) |
| 122 return false; | 104 return false; |
| 123 return true; | 105 |
| 106 return m_node->rendererIsNeeded(style()); |
| 124 } | 107 } |
| 125 | 108 |
| 126 RenderStyle& RenderTreeBuilder::style() const | 109 RenderStyle& RenderTreeBuilderForElement::style() const |
| 127 { | 110 { |
| 128 if (!m_style) | 111 if (!m_style) |
| 129 m_style = toElement(m_node)->styleForRenderer(); | 112 m_style = m_node->styleForRenderer(); |
| 130 return *m_style; | 113 return *m_style; |
| 131 } | 114 } |
| 132 | 115 |
| 133 void RenderTreeBuilder::createRendererForElementIfNeeded() | 116 void RenderTreeBuilderForElement::createRenderer() |
| 134 { | 117 { |
| 135 ASSERT(!m_node->renderer()); | |
| 136 | |
| 137 if (!shouldCreateRenderer()) | |
| 138 return; | |
| 139 | |
| 140 Element* element = toElement(m_node); | |
| 141 RenderStyle& style = this->style(); | 118 RenderStyle& style = this->style(); |
| 142 | 119 |
| 143 if (!element->rendererIsNeeded(style)) | 120 RenderObject* newRenderer = m_node->createRenderer(&style); |
| 144 return; | |
| 145 | |
| 146 RenderObject* newRenderer = element->createRenderer(&style); | |
| 147 if (!newRenderer) | 121 if (!newRenderer) |
| 148 return; | 122 return; |
| 149 | 123 |
| 150 RenderObject* parentRenderer = this->parentRenderer(); | 124 RenderObject* parentRenderer = this->parentRenderer(); |
| 151 | 125 |
| 152 if (!parentRenderer->isChildAllowed(newRenderer, &style)) { | 126 if (!parentRenderer->isChildAllowed(newRenderer, &style)) { |
| 153 newRenderer->destroy(); | 127 newRenderer->destroy(); |
| 154 return; | 128 return; |
| 155 } | 129 } |
| 156 | 130 |
| 157 // Make sure the RenderObject already knows it is going to be added to a Ren
derFlowThread before we set the style | 131 // Make sure the RenderObject already knows it is going to be added to a Ren
derFlowThread before we set the style |
| 158 // for the first time. Otherwise code using inRenderFlowThread() in the styl
eWillChange and styleDidChange will fail. | 132 // for the first time. Otherwise code using inRenderFlowThread() in the styl
eWillChange and styleDidChange will fail. |
| 159 newRenderer->setFlowThreadState(parentRenderer->flowThreadState()); | 133 newRenderer->setFlowThreadState(parentRenderer->flowThreadState()); |
| 160 | 134 |
| 161 RenderObject* nextRenderer = this->nextRenderer(); | 135 RenderObject* nextRenderer = this->nextRenderer(); |
| 162 element->setRenderer(newRenderer); | 136 m_node->setRenderer(newRenderer); |
| 163 newRenderer->setStyle(&style); // setStyle() can depend on renderer() alread
y being set. | 137 newRenderer->setStyle(&style); // setStyle() can depend on renderer() alread
y being set. |
| 164 | 138 |
| 165 if (Fullscreen::isActiveFullScreenElement(*element)) { | 139 if (Fullscreen::isActiveFullScreenElement(*m_node)) { |
| 166 newRenderer = RenderFullScreen::wrapRenderer(newRenderer, parentRenderer
, &element->document()); | 140 newRenderer = RenderFullScreen::wrapRenderer(newRenderer, parentRenderer
, &m_node->document()); |
| 167 if (!newRenderer) | 141 if (!newRenderer) |
| 168 return; | 142 return; |
| 169 } | 143 } |
| 170 | 144 |
| 171 // Note: Adding newRenderer instead of renderer(). renderer() may be a child
of newRenderer. | 145 // Note: Adding newRenderer instead of renderer(). renderer() may be a child
of newRenderer. |
| 172 parentRenderer->addChild(newRenderer, nextRenderer); | 146 parentRenderer->addChild(newRenderer, nextRenderer); |
| 173 } | 147 } |
| 174 | 148 |
| 175 void RenderTreeBuilder::createRendererForTextIfNeeded() | 149 void RenderTreeBuilderForText::createRenderer() |
| 176 { | 150 { |
| 177 ASSERT(!m_node->renderer()); | 151 RenderObject* parentRenderer = this->parentRenderer(); |
| 152 RenderStyle* style = parentRenderer->style(); |
| 178 | 153 |
| 179 if (!shouldCreateRenderer()) | 154 ASSERT(m_node->textRendererIsNeeded(*style, *parentRenderer)); |
| 180 return; | |
| 181 | 155 |
| 182 Text* textNode = toText(m_node); | 156 RenderText* newRenderer = m_node->createTextRenderer(style); |
| 183 RenderObject* parentRenderer = this->parentRenderer(); | 157 if (!parentRenderer->isChildAllowed(newRenderer, style)) { |
| 184 | |
| 185 m_style = parentRenderer->style(); | |
| 186 | |
| 187 if (!textNode->textRendererIsNeeded(*m_style, *parentRenderer)) | |
| 188 return; | |
| 189 | |
| 190 RenderText* newRenderer = textNode->createTextRenderer(m_style.get()); | |
| 191 if (!parentRenderer->isChildAllowed(newRenderer, m_style.get())) { | |
| 192 newRenderer->destroy(); | 158 newRenderer->destroy(); |
| 193 return; | 159 return; |
| 194 } | 160 } |
| 195 | 161 |
| 196 // Make sure the RenderObject already knows it is going to be added to a Ren
derFlowThread before we set the style | 162 // Make sure the RenderObject already knows it is going to be added to a Ren
derFlowThread before we set the style |
| 197 // for the first time. Otherwise code using inRenderFlowThread() in the styl
eWillChange and styleDidChange will fail. | 163 // for the first time. Otherwise code using inRenderFlowThread() in the styl
eWillChange and styleDidChange will fail. |
| 198 newRenderer->setFlowThreadState(parentRenderer->flowThreadState()); | 164 newRenderer->setFlowThreadState(parentRenderer->flowThreadState()); |
| 199 | 165 |
| 200 RenderObject* nextRenderer = this->nextRenderer(); | 166 RenderObject* nextRenderer = this->nextRenderer(); |
| 201 textNode->setRenderer(newRenderer); | 167 m_node->setRenderer(newRenderer); |
| 202 // Parent takes care of the animations, no need to call setAnimatableStyle. | 168 // Parent takes care of the animations, no need to call setAnimatableStyle. |
| 203 newRenderer->setStyle(m_style.release()); | 169 newRenderer->setStyle(style); |
| 204 parentRenderer->addChild(newRenderer, nextRenderer); | 170 parentRenderer->addChild(newRenderer, nextRenderer); |
| 205 } | 171 } |
| 206 | 172 |
| 207 } | 173 } |
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