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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrDrawState.h" | 8 #include "GrDrawState.h" |
9 | 9 |
10 #include "GrOptDrawState.h" | 10 #include "GrOptDrawState.h" |
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178 fBlendConstant = 0x0; | 178 fBlendConstant = 0x0; |
179 fFlagBits = 0x0; | 179 fFlagBits = 0x0; |
180 fStencilSettings.setDisabled(); | 180 fStencilSettings.setDisabled(); |
181 fCoverage = 0xff; | 181 fCoverage = 0xff; |
182 fDrawFace = kBoth_DrawFace; | 182 fDrawFace = kBoth_DrawFace; |
183 | 183 |
184 fHints = 0; | 184 fHints = 0; |
185 } | 185 } |
186 | 186 |
187 bool GrDrawState::setIdentityViewMatrix() { | 187 bool GrDrawState::setIdentityViewMatrix() { |
188 if (this->numTotalStages()) { | 188 if (this->numFragmentStages()) { |
189 SkMatrix invVM; | 189 SkMatrix invVM; |
190 if (!fViewMatrix.invert(&invVM)) { | 190 if (!fViewMatrix.invert(&invVM)) { |
191 // sad trombone sound | 191 // sad trombone sound |
192 return false; | 192 return false; |
193 } | 193 } |
194 for (int s = 0; s < this->numColorStages(); ++s) { | 194 for (int s = 0; s < this->numColorStages(); ++s) { |
195 fColorStages[s].localCoordChange(invVM); | 195 fColorStages[s].localCoordChange(invVM); |
196 } | 196 } |
197 for (int s = 0; s < this->numCoverageStages(); ++s) { | 197 for (int s = 0; s < this->numCoverageStages(); ++s) { |
198 fCoverageStages[s].localCoordChange(invVM); | 198 fCoverageStages[s].localCoordChange(invVM); |
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371 (this->willEffectReadDstColor() && | 371 (this->willEffectReadDstColor() && |
372 kOne_GrBlendCoeff == srcCoeff && kZero_GrBlendCoeff == dstCoeff); | 372 kOne_GrBlendCoeff == srcCoeff && kZero_GrBlendCoeff == dstCoeff); |
373 } | 373 } |
374 | 374 |
375 bool GrDrawState::hasSolidCoverage() const { | 375 bool GrDrawState::hasSolidCoverage() const { |
376 // If we're drawing coverage directly then coverage is effectively treated a
s color. | 376 // If we're drawing coverage directly then coverage is effectively treated a
s color. |
377 if (this->isCoverageDrawing()) { | 377 if (this->isCoverageDrawing()) { |
378 return true; | 378 return true; |
379 } | 379 } |
380 | 380 |
| 381 if (this->numCoverageStages() > 0) { |
| 382 return false; |
| 383 } |
| 384 |
381 GrProcessor::InvariantOutput inout; | 385 GrProcessor::InvariantOutput inout; |
382 inout.fIsSingleComponent = true; | 386 inout.fIsSingleComponent = true; |
383 // Initialize to an unknown starting coverage if per-vertex coverage is spec
ified. | 387 // Initialize to an unknown starting coverage if per-vertex coverage is spec
ified. |
384 if (this->hasCoverageVertexAttribute()) { | 388 if (this->hasCoverageVertexAttribute()) { |
385 inout.fValidFlags = 0; | 389 inout.fValidFlags = 0; |
386 } else { | 390 } else { |
387 inout.fColor = this->getCoverageColor(); | 391 inout.fColor = this->getCoverageColor(); |
388 inout.fValidFlags = kRGBA_GrColorComponentFlags; | 392 inout.fValidFlags = kRGBA_GrColorComponentFlags; |
389 } | 393 } |
390 | 394 |
391 // Run through the coverage stages and see if the coverage will be all ones
at the end. | 395 // check the coverage output from the GP |
392 if (this->hasGeometryProcessor()) { | 396 if (this->hasGeometryProcessor()) { |
393 fGeometryProcessor->computeInvariantOutput(&inout); | 397 fGeometryProcessor->computeInvariantOutput(&inout); |
394 } | 398 } |
395 | 399 |
396 for (int s = 0; s < this->numCoverageStages(); ++s) { | |
397 const GrProcessor* processor = this->getCoverageStage(s).getProcessor(); | |
398 processor->computeInvariantOutput(&inout); | |
399 } | |
400 return inout.isSolidWhite(); | 400 return inout.isSolidWhite(); |
401 } | 401 } |
402 | 402 |
403 ////////////////////////////////////////////////////////////////////////////// | 403 ////////////////////////////////////////////////////////////////////////////// |
404 | 404 |
405 GrDrawState::AutoVertexAttribRestore::AutoVertexAttribRestore(GrDrawState* drawS
tate) { | 405 GrDrawState::AutoVertexAttribRestore::AutoVertexAttribRestore(GrDrawState* drawS
tate) { |
406 SkASSERT(drawState); | 406 SkASSERT(drawState); |
407 fDrawState = drawState; | 407 fDrawState = drawState; |
408 fVAPtr = drawState->fVAPtr; | 408 fVAPtr = drawState->fVAPtr; |
409 fVACount = drawState->fVACount; | 409 fVACount = drawState->fVACount; |
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526 | 526 |
527 if (NULL == drawState) { | 527 if (NULL == drawState) { |
528 return false; | 528 return false; |
529 } | 529 } |
530 | 530 |
531 if (drawState->getViewMatrix().isIdentity()) { | 531 if (drawState->getViewMatrix().isIdentity()) { |
532 return true; | 532 return true; |
533 } | 533 } |
534 | 534 |
535 fViewMatrix = drawState->getViewMatrix(); | 535 fViewMatrix = drawState->getViewMatrix(); |
536 if (0 == drawState->numTotalStages()) { | 536 if (0 == drawState->numFragmentStages()) { |
537 drawState->fViewMatrix.reset(); | 537 drawState->fViewMatrix.reset(); |
538 fDrawState = drawState; | 538 fDrawState = drawState; |
539 fNumColorStages = 0; | 539 fNumColorStages = 0; |
540 fSavedCoordChanges.reset(0); | 540 fSavedCoordChanges.reset(0); |
541 SkDEBUGCODE(++fDrawState->fBlockEffectRemovalCnt;) | 541 SkDEBUGCODE(++fDrawState->fBlockEffectRemovalCnt;) |
542 return true; | 542 return true; |
543 } else { | 543 } else { |
544 SkMatrix inv; | 544 SkMatrix inv; |
545 if (!fViewMatrix.invert(&inv)) { | 545 if (!fViewMatrix.invert(&inv)) { |
546 return false; | 546 return false; |
547 } | 547 } |
548 drawState->fViewMatrix.reset(); | 548 drawState->fViewMatrix.reset(); |
549 fDrawState = drawState; | 549 fDrawState = drawState; |
550 this->doEffectCoordChanges(inv); | 550 this->doEffectCoordChanges(inv); |
551 SkDEBUGCODE(++fDrawState->fBlockEffectRemovalCnt;) | 551 SkDEBUGCODE(++fDrawState->fBlockEffectRemovalCnt;) |
552 return true; | 552 return true; |
553 } | 553 } |
554 } | 554 } |
555 | 555 |
556 void GrDrawState::AutoViewMatrixRestore::doEffectCoordChanges(const SkMatrix& co
ordChangeMatrix) { | 556 void GrDrawState::AutoViewMatrixRestore::doEffectCoordChanges(const SkMatrix& co
ordChangeMatrix) { |
557 fSavedCoordChanges.reset(fDrawState->numTotalStages()); | 557 fSavedCoordChanges.reset(fDrawState->numFragmentStages()); |
558 int i = 0; | 558 int i = 0; |
559 | 559 |
560 fNumColorStages = fDrawState->numColorStages(); | 560 fNumColorStages = fDrawState->numColorStages(); |
561 for (int s = 0; s < fNumColorStages; ++s, ++i) { | 561 for (int s = 0; s < fNumColorStages; ++s, ++i) { |
562 fDrawState->getColorStage(s).saveCoordChange(&fSavedCoordChanges[i]); | 562 fDrawState->getColorStage(s).saveCoordChange(&fSavedCoordChanges[i]); |
563 fDrawState->fColorStages[s].localCoordChange(coordChangeMatrix); | 563 fDrawState->fColorStages[s].localCoordChange(coordChangeMatrix); |
564 } | 564 } |
565 | 565 |
566 int numCoverageStages = fDrawState->numCoverageStages(); | 566 int numCoverageStages = fDrawState->numCoverageStages(); |
567 for (int s = 0; s < numCoverageStages; ++s, ++i) { | 567 for (int s = 0; s < numCoverageStages; ++s, ++i) { |
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735 } | 735 } |
736 | 736 |
737 // Since the shader will multiply coverage and color, the only way the f
inal A==1 is if | 737 // Since the shader will multiply coverage and color, the only way the f
inal A==1 is if |
738 // coverage and color both have A==1. | 738 // coverage and color both have A==1. |
739 return (inoutColor.isOpaque() && inoutCoverage.isOpaque()); | 739 return (inoutColor.isOpaque() && inoutCoverage.isOpaque()); |
740 } | 740 } |
741 | 741 |
742 return inoutColor.isOpaque(); | 742 return inoutColor.isOpaque(); |
743 } | 743 } |
744 | 744 |
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