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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrDrawState.h" | 8 #include "GrDrawState.h" |
9 | 9 |
10 #include "GrOptDrawState.h" | 10 #include "GrOptDrawState.h" |
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184 fStencilSettings.setDisabled(); | 184 fStencilSettings.setDisabled(); |
185 fCoverage = 0xff; | 185 fCoverage = 0xff; |
186 fDrawFace = kBoth_DrawFace; | 186 fDrawFace = kBoth_DrawFace; |
187 | 187 |
188 fHints = 0; | 188 fHints = 0; |
189 | 189 |
190 this->invalidateOptState(); | 190 this->invalidateOptState(); |
191 } | 191 } |
192 | 192 |
193 bool GrDrawState::setIdentityViewMatrix() { | 193 bool GrDrawState::setIdentityViewMatrix() { |
194 if (this->numTotalStages()) { | 194 if (this->numFragmentStages()) { |
195 SkMatrix invVM; | 195 SkMatrix invVM; |
196 if (!fViewMatrix.invert(&invVM)) { | 196 if (!fViewMatrix.invert(&invVM)) { |
197 // sad trombone sound | 197 // sad trombone sound |
198 return false; | 198 return false; |
199 } | 199 } |
200 for (int s = 0; s < this->numColorStages(); ++s) { | 200 for (int s = 0; s < this->numColorStages(); ++s) { |
201 fColorStages[s].localCoordChange(invVM); | 201 fColorStages[s].localCoordChange(invVM); |
202 } | 202 } |
203 for (int s = 0; s < this->numCoverageStages(); ++s) { | 203 for (int s = 0; s < this->numCoverageStages(); ++s) { |
204 fCoverageStages[s].localCoordChange(invVM); | 204 fCoverageStages[s].localCoordChange(invVM); |
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542 if (NULL == drawState) { | 542 if (NULL == drawState) { |
543 return false; | 543 return false; |
544 } | 544 } |
545 | 545 |
546 if (drawState->getViewMatrix().isIdentity()) { | 546 if (drawState->getViewMatrix().isIdentity()) { |
547 return true; | 547 return true; |
548 } | 548 } |
549 | 549 |
550 drawState->invalidateOptState(); | 550 drawState->invalidateOptState(); |
551 fViewMatrix = drawState->getViewMatrix(); | 551 fViewMatrix = drawState->getViewMatrix(); |
552 if (0 == drawState->numTotalStages()) { | 552 if (0 == drawState->numFragmentStages()) { |
553 drawState->fViewMatrix.reset(); | 553 drawState->fViewMatrix.reset(); |
554 fDrawState = drawState; | 554 fDrawState = drawState; |
555 fNumColorStages = 0; | 555 fNumColorStages = 0; |
556 fSavedCoordChanges.reset(0); | 556 fSavedCoordChanges.reset(0); |
557 SkDEBUGCODE(++fDrawState->fBlockEffectRemovalCnt;) | 557 SkDEBUGCODE(++fDrawState->fBlockEffectRemovalCnt;) |
558 return true; | 558 return true; |
559 } else { | 559 } else { |
560 SkMatrix inv; | 560 SkMatrix inv; |
561 if (!fViewMatrix.invert(&inv)) { | 561 if (!fViewMatrix.invert(&inv)) { |
562 return false; | 562 return false; |
563 } | 563 } |
564 drawState->fViewMatrix.reset(); | 564 drawState->fViewMatrix.reset(); |
565 fDrawState = drawState; | 565 fDrawState = drawState; |
566 this->doEffectCoordChanges(inv); | 566 this->doEffectCoordChanges(inv); |
567 SkDEBUGCODE(++fDrawState->fBlockEffectRemovalCnt;) | 567 SkDEBUGCODE(++fDrawState->fBlockEffectRemovalCnt;) |
568 return true; | 568 return true; |
569 } | 569 } |
570 } | 570 } |
571 | 571 |
572 void GrDrawState::AutoViewMatrixRestore::doEffectCoordChanges(const SkMatrix& co
ordChangeMatrix) { | 572 void GrDrawState::AutoViewMatrixRestore::doEffectCoordChanges(const SkMatrix& co
ordChangeMatrix) { |
573 fSavedCoordChanges.reset(fDrawState->numTotalStages()); | 573 fSavedCoordChanges.reset(fDrawState->numFragmentStages()); |
574 int i = 0; | 574 int i = 0; |
575 | 575 |
576 fNumColorStages = fDrawState->numColorStages(); | 576 fNumColorStages = fDrawState->numColorStages(); |
577 for (int s = 0; s < fNumColorStages; ++s, ++i) { | 577 for (int s = 0; s < fNumColorStages; ++s, ++i) { |
578 fDrawState->getColorStage(s).saveCoordChange(&fSavedCoordChanges[i]); | 578 fDrawState->getColorStage(s).saveCoordChange(&fSavedCoordChanges[i]); |
579 fDrawState->fColorStages[s].localCoordChange(coordChangeMatrix); | 579 fDrawState->fColorStages[s].localCoordChange(coordChangeMatrix); |
580 } | 580 } |
581 | 581 |
582 int numCoverageStages = fDrawState->numCoverageStages(); | 582 int numCoverageStages = fDrawState->numCoverageStages(); |
583 for (int s = 0; s < numCoverageStages; ++s, ++i) { | 583 for (int s = 0; s < numCoverageStages; ++s, ++i) { |
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758 } | 758 } |
759 | 759 |
760 // Since the shader will multiply coverage and color, the only way the f
inal A==1 is if | 760 // Since the shader will multiply coverage and color, the only way the f
inal A==1 is if |
761 // coverage and color both have A==1. | 761 // coverage and color both have A==1. |
762 return (inoutColor.isOpaque() && inoutCoverage.isOpaque()); | 762 return (inoutColor.isOpaque() && inoutCoverage.isOpaque()); |
763 } | 763 } |
764 | 764 |
765 return inoutColor.isOpaque(); | 765 return inoutColor.isOpaque(); |
766 } | 766 } |
767 | 767 |
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