Chromium Code Reviews| Index: Source/core/paint/TranslationRecorder.cpp |
| diff --git a/Source/core/paint/TranslationRecorder.cpp b/Source/core/paint/TranslationRecorder.cpp |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..19450f0787c7bfb158a65c1c8fbe9ff78afa0107 |
| --- /dev/null |
| +++ b/Source/core/paint/TranslationRecorder.cpp |
| @@ -0,0 +1,43 @@ |
| +// Copyright 2014 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#include "config.h" |
| +#include "core/paint/TranslationRecorder.h" |
| + |
| +#include "platform/RuntimeEnabledFeatures.h" |
| +#include "platform/graphics/GraphicsContext.h" |
| + |
| +namespace blink { |
| + |
| +void TranslationDisplayItem::replay(GraphicsContext* context) |
|
chrishtr
2014/11/01 23:44:11
Scale, rotate and translate are just convenience w
trchen
2014/11/02 10:36:46
That makes sense. I was thinking that 2D translati
|
| +{ |
| + context->translate(m_translation.width(), m_translation.height()); |
| +} |
| + |
| +TranslationRecorder::TranslationRecorder(RenderObject* renderer, GraphicsContext* context, const FloatSize& translation) |
| + : m_renderer(renderer) |
| + , m_context(context) |
| + , m_translation(translation) |
| +{ |
| + if (m_translation.isZero()) |
| + return; |
| + |
| + if (RuntimeEnabledFeatures::slimmingPaintEnabled()) |
| + ViewDisplayList::fromRenderObject(m_renderer).add(adoptPtr(new TranslationDisplayItem(m_translation))); |
| + else |
| + context->translate(m_translation.width(), m_translation.height()); |
| +} |
| + |
| +TranslationRecorder::~TranslationRecorder() |
| +{ |
| + if (m_translation.isZero()) |
| + return; |
| + |
| + if (RuntimeEnabledFeatures::slimmingPaintEnabled()) |
| + ViewDisplayList::fromRenderObject(m_renderer).add(adoptPtr(new EndTranslationDisplayItem(m_translation))); |
| + else |
| + m_context->translate(-m_translation.width(), -m_translation.height()); |
| +} |
| + |
| +} // namespace blink |