Chromium Code Reviews| Index: src/core/SkRecordDraw.cpp |
| diff --git a/src/core/SkRecordDraw.cpp b/src/core/SkRecordDraw.cpp |
| index ad1327016b82de3351ba410b4c4238a34218f452..51674905ab0b00bc5b33868084a9cfe1d6317430 100644 |
| --- a/src/core/SkRecordDraw.cpp |
| +++ b/src/core/SkRecordDraw.cpp |
| @@ -124,433 +124,385 @@ DRAW(DrawData, drawData(r.data, r.length)); |
| static const SkRect kUnbounded = { -2e9f, -2e9f, 2e9f, 2e9f }; |
| -// This is an SkRecord visitor that fills an SkBBoxHierarchy. |
| -// |
| -// The interesting part here is how to calculate bounds for ops which don't |
| -// have intrinsic bounds. What is the bounds of a Save or a Translate? |
| -// |
| -// We answer this by thinking about a particular definition of bounds: if I |
| -// don't execute this op, pixels in this rectangle might draw incorrectly. So |
| -// the bounds of a Save, a Translate, a Restore, etc. are the union of the |
| -// bounds of Draw* ops that they might have an effect on. For any given |
| -// Save/Restore block, the bounds of the Save, the Restore, and any other |
| -// non-drawing ("control") ops inside are exactly the union of the bounds of |
| -// the drawing ops inside that block. |
| -// |
| -// To implement this, we keep a stack of active Save blocks. As we consume ops |
| -// inside the Save/Restore block, drawing ops are unioned with the bounds of |
| -// the block, and control ops are stashed away for later. When we finish the |
| -// block with a Restore, our bounds are complete, and we go back and fill them |
| -// in for all the control ops we stashed away. |
| -class FillBounds : SkNoncopyable { |
| -public: |
| - FillBounds(const SkRecord& record, SkBBoxHierarchy* bbh) : fBounds(record.count()) { |
| - // Calculate bounds for all ops. This won't go quite in order, so we'll need |
| - // to store the bounds separately then feed them in to the BBH later in order. |
| - fCTM = &SkMatrix::I(); |
| - fCurrentClipBounds = kUnbounded; |
| - for (fCurrentOp = 0; fCurrentOp < record.count(); fCurrentOp++) { |
| - record.visit<void>(fCurrentOp, *this); |
| - } |
| - |
| - // If we have any lingering unpaired Saves, simulate restores to make |
| - // sure all ops in those Save blocks have their bounds calculated. |
| - while (!fSaveStack.isEmpty()) { |
| - this->popSaveBlock(); |
| - } |
| - |
| - // Any control ops not part of any Save/Restore block draw everywhere. |
| - while (!fControlIndices.isEmpty()) { |
| - this->popControl(kUnbounded); |
| - } |
| - |
| - // Finally feed all stored bounds into the BBH. They'll be returned in this order. |
| - SkASSERT(bbh); |
| - bbh->insert(&fBounds, record.count()); |
| +FillBounds::FillBounds(const SkRecord& record, SkBBoxHierarchy* bbh) : fBounds(record.count()) { |
| + // Calculate bounds for all ops. This won't go quite in order, so we'll need |
| + // to store the bounds separately then feed them in to the BBH later in order. |
| + fCTM = &SkMatrix::I(); |
| + fCurrentClipBounds = kUnbounded; |
| + for (fCurrentOp = 0; fCurrentOp < record.count(); fCurrentOp++) { |
| + record.visit<void>(fCurrentOp, *this); |
| } |
| - template <typename T> void operator()(const T& op) { |
| - this->updateCTM(op); |
| - this->updateClipBounds(op); |
| - this->trackBounds(op); |
| + // If we have any lingering unpaired Saves, simulate restores to make |
| + // sure all ops in those Save blocks have their bounds calculated. |
| + while (!fSaveStack.isEmpty()) { |
| + this->popSaveBlock(); |
| } |
| -private: |
| - // In this file, SkRect are in local coordinates, Bounds are translated back to identity space. |
| - typedef SkRect Bounds; |
| - |
| - struct SaveBounds { |
| - int controlOps; // Number of control ops in this Save block, including the Save. |
| - Bounds bounds; // Bounds of everything in the block. |
| - const SkPaint* paint; // Unowned. If set, adjusts the bounds of all ops in this block. |
| - }; |
| - |
| - // Only Restore and SetMatrix change the CTM. |
| - template <typename T> void updateCTM(const T&) {} |
| - void updateCTM(const Restore& op) { fCTM = &op.matrix; } |
| - void updateCTM(const SetMatrix& op) { fCTM = &op.matrix; } |
| - |
| - // Most ops don't change the clip. |
| - template <typename T> void updateClipBounds(const T&) {} |
| - |
| - // Clip{Path,RRect,Rect,Region} obviously change the clip. They all know their bounds already. |
| - void updateClipBounds(const ClipPath& op) { this->updateClipBoundsForClipOp(op.devBounds); } |
| - void updateClipBounds(const ClipRRect& op) { this->updateClipBoundsForClipOp(op.devBounds); } |
| - void updateClipBounds(const ClipRect& op) { this->updateClipBoundsForClipOp(op.devBounds); } |
| - void updateClipBounds(const ClipRegion& op) { this->updateClipBoundsForClipOp(op.devBounds); } |
| - |
| - // The bounds of clip ops need to be adjusted for the paints of saveLayers they're inside. |
| - void updateClipBoundsForClipOp(const SkIRect& devBounds) { |
| - Bounds clip = SkRect::Make(devBounds); |
| - // We don't call adjustAndMap() because as its last step it would intersect the adjusted |
| - // clip bounds with the previous clip, exactly what we can't do when the clip grows. |
| - fCurrentClipBounds = this->adjustForSaveLayerPaints(&clip) ? clip : kUnbounded; |
| + // Any control ops not part of any Save/Restore block draw everywhere. |
| + while (!fControlIndices.isEmpty()) { |
| + this->popControl(kUnbounded); |
| } |
| - // Restore holds the devBounds for the clip after the {save,saveLayer}/restore block completes. |
| - void updateClipBounds(const Restore& op) { |
| - // This is just like the clip ops above, but we need to skip the effects (if any) of our |
| - // paired saveLayer (if it is one); it has not yet been popped off the save stack. Our |
| - // devBounds reflect the state of the world after the saveLayer/restore block is done, |
| - // so they are not affected by the saveLayer's paint. |
| - const int kSavesToIgnore = 1; |
| - Bounds clip = SkRect::Make(op.devBounds); |
| - fCurrentClipBounds = |
| - this->adjustForSaveLayerPaints(&clip, kSavesToIgnore) ? clip : kUnbounded; |
| + // Finally feed all stored bounds into the BBH. They'll be returned in this order. |
| + // TODO: resume use of the assert once saveLayer collection is moved into SkPicture ctor |
| + //SkASSERT(bbh); |
| + if (bbh) { |
|
mtklein
2014/11/03 15:56:46
Is this an indication that we really want this to
robertphillips
2014/11/03 16:49:18
Ultimately, I think that whenever we see the colle
|
| + bbh->insert(&fBounds, record.count()); |
| } |
| +} |
| - // We also take advantage of SaveLayer bounds when present to further cut the clip down. |
| - void updateClipBounds(const SaveLayer& op) { |
| - if (op.bounds) { |
| - // adjustAndMap() intersects these layer bounds with the previous clip for us. |
| - fCurrentClipBounds = this->adjustAndMap(*op.bounds, op.paint); |
| - } |
| - } |
| +// Only Restore and SetMatrix change the CTM. |
| +template <typename T> void FillBounds::updateCTM(const T&) {} |
| +template <> void FillBounds::updateCTM(const Restore& op) { fCTM = &op.matrix; } |
| +template <> void FillBounds::updateCTM(const SetMatrix& op) { fCTM = &op.matrix; } |
| + |
| +// Most ops don't change the clip. |
| +template <typename T> void FillBounds::updateClipBounds(const T&) {} |
| + |
| +// Clip{Path,RRect,Rect,Region} obviously change the clip. They all know their bounds already. |
| +template <> void FillBounds::updateClipBounds(const ClipPath& op) { this->updateClipBoundsForClipOp(op.devBounds); } |
| +template <> void FillBounds::updateClipBounds(const ClipRRect& op) { this->updateClipBoundsForClipOp(op.devBounds); } |
| +template <> void FillBounds::updateClipBounds(const ClipRect& op) { this->updateClipBoundsForClipOp(op.devBounds); } |
| +template <> void FillBounds::updateClipBounds(const ClipRegion& op) { this->updateClipBoundsForClipOp(op.devBounds); } |
| + |
| +// The bounds of clip ops need to be adjusted for the paints of saveLayers they're inside. |
| +void FillBounds::updateClipBoundsForClipOp(const SkIRect& devBounds) { |
| + Bounds clip = SkRect::Make(devBounds); |
| + // We don't call adjustAndMap() because as its last step it would intersect the adjusted |
| + // clip bounds with the previous clip, exactly what we can't do when the clip grows. |
| + fCurrentClipBounds = this->adjustForSaveLayerPaints(&clip) ? clip : kUnbounded; |
| +} |
| - // The bounds of these ops must be calculated when we hit the Restore |
| - // from the bounds of the ops in the same Save block. |
| - void trackBounds(const Save&) { this->pushSaveBlock(NULL); } |
| - void trackBounds(const SaveLayer& op) { this->pushSaveBlock(op.paint); } |
| - void trackBounds(const Restore&) { fBounds[fCurrentOp] = this->popSaveBlock(); } |
| - |
| - void trackBounds(const SetMatrix&) { this->pushControl(); } |
| - void trackBounds(const ClipRect&) { this->pushControl(); } |
| - void trackBounds(const ClipRRect&) { this->pushControl(); } |
| - void trackBounds(const ClipPath&) { this->pushControl(); } |
| - void trackBounds(const ClipRegion&) { this->pushControl(); } |
| - void trackBounds(const PushCull&) { this->pushControl(); } |
| - void trackBounds(const PopCull&) { this->pushControl(); } |
| - void trackBounds(const BeginCommentGroup&) { this->pushControl(); } |
| - void trackBounds(const AddComment&) { this->pushControl(); } |
| - void trackBounds(const EndCommentGroup&) { this->pushControl(); } |
| - void trackBounds(const DrawData&) { this->pushControl(); } |
| - |
| - // For all other ops, we can calculate and store the bounds directly now. |
| - template <typename T> void trackBounds(const T& op) { |
| - fBounds[fCurrentOp] = this->bounds(op); |
| - this->updateSaveBounds(fBounds[fCurrentOp]); |
| - } |
| +// Restore holds the devBounds for the clip after the {save,saveLayer}/restore block completes. |
| +template <> void FillBounds::updateClipBounds(const Restore& op) { |
| + // This is just like the clip ops above, but we need to skip the effects (if any) of our |
| + // paired saveLayer (if it is one); it has not yet been popped off the save stack. Our |
| + // devBounds reflect the state of the world after the saveLayer/restore block is done, |
| + // so they are not affected by the saveLayer's paint. |
| + const int kSavesToIgnore = 1; |
| + Bounds clip = SkRect::Make(op.devBounds); |
| + fCurrentClipBounds = |
| + this->adjustForSaveLayerPaints(&clip, kSavesToIgnore) ? clip : kUnbounded; |
| +} |
| - void pushSaveBlock(const SkPaint* paint) { |
| - // Starting a new Save block. Push a new entry to represent that. |
| - SaveBounds sb = { 0, Bounds::MakeEmpty(), paint }; |
| - fSaveStack.push(sb); |
| - this->pushControl(); |
| +// We also take advantage of SaveLayer bounds when present to further cut the clip down. |
| +template <> void FillBounds::updateClipBounds(const SaveLayer& op) { |
| + if (op.bounds) { |
| + // adjustAndMap() intersects these layer bounds with the previous clip for us. |
| + fCurrentClipBounds = this->adjustAndMap(*op.bounds, op.paint); |
| } |
| +} |
| - static bool PaintMayAffectTransparentBlack(const SkPaint* paint) { |
| - if (paint) { |
| - // FIXME: this is very conservative |
| - if (paint->getImageFilter() || paint->getColorFilter()) { |
| - return true; |
| - } |
| +// The bounds of these ops must be calculated when we hit the Restore |
| +// from the bounds of the ops in the same Save block. |
| +template <> void FillBounds::trackBounds(const Save&) { this->pushSaveBlock(NULL); } |
| +template <> void FillBounds::trackBounds(const SaveLayer& op) { this->pushSaveBlock(op.paint); } |
| +template <> void FillBounds::trackBounds(const Restore&) { fBounds[fCurrentOp] = this->popSaveBlock(); } |
| + |
| +template <> void FillBounds::trackBounds(const SetMatrix&) { this->pushControl(); } |
| +template <> void FillBounds::trackBounds(const ClipRect&) { this->pushControl(); } |
| +template <> void FillBounds::trackBounds(const ClipRRect&) { this->pushControl(); } |
| +template <> void FillBounds::trackBounds(const ClipPath&) { this->pushControl(); } |
| +template <> void FillBounds::trackBounds(const ClipRegion&) { this->pushControl(); } |
| +template <> void FillBounds::trackBounds(const PushCull&) { this->pushControl(); } |
| +template <> void FillBounds::trackBounds(const PopCull&) { this->pushControl(); } |
| +template <> void FillBounds::trackBounds(const BeginCommentGroup&) { this->pushControl(); } |
| +template <> void FillBounds::trackBounds(const AddComment&) { this->pushControl(); } |
| +template <> void FillBounds::trackBounds(const EndCommentGroup&) { this->pushControl(); } |
| +template <> void FillBounds::trackBounds(const DrawData&) { this->pushControl(); } |
| + |
| +// For all other ops, we can calculate and store the bounds directly now. |
| +template <typename T> void FillBounds::trackBounds(const T& op) { |
| + fBounds[fCurrentOp] = this->bounds(op); |
| + this->updateSaveBounds(fBounds[fCurrentOp]); |
| +} |
| + |
| +void FillBounds::pushSaveBlock(const SkPaint* paint) { |
| + // Starting a new Save block. Push a new entry to represent that. |
| + SaveBounds sb = { 0, Bounds::MakeEmpty(), paint }; |
| + fSaveStack.push(sb); |
| + this->pushControl(); |
| +} |
| + |
| +bool FillBounds::PaintMayAffectTransparentBlack(const SkPaint* paint) { |
| + if (paint) { |
| + // FIXME: this is very conservative |
| + if (paint->getImageFilter() || paint->getColorFilter()) { |
| + return true; |
| + } |
| - // Unusual Xfermodes require us to process a saved layer |
| - // even with operations outisde the clip. |
| - // For example, DstIn is used by masking layers. |
| - // https://code.google.com/p/skia/issues/detail?id=1291 |
| - // https://crbug.com/401593 |
| - SkXfermode* xfermode = paint->getXfermode(); |
| - SkXfermode::Mode mode; |
| - // SrcOver is ok, and is also the common case with a NULL xfermode. |
| - // So we should make that the fast path and bypass the mode extraction |
| - // and test. |
| - if (xfermode && xfermode->asMode(&mode)) { |
| - switch (mode) { |
| - // For each of the following transfer modes, if the source |
| - // alpha is zero (our transparent black), the resulting |
| - // blended alpha is not necessarily equal to the original |
| - // destination alpha. |
| - case SkXfermode::kClear_Mode: |
| - case SkXfermode::kSrc_Mode: |
| - case SkXfermode::kSrcIn_Mode: |
| - case SkXfermode::kDstIn_Mode: |
| - case SkXfermode::kSrcOut_Mode: |
| - case SkXfermode::kDstATop_Mode: |
| - case SkXfermode::kModulate_Mode: |
| - return true; |
| - break; |
| - default: |
| - break; |
| - } |
| + // Unusual Xfermodes require us to process a saved layer |
| + // even with operations outisde the clip. |
| + // For example, DstIn is used by masking layers. |
| + // https://code.google.com/p/skia/issues/detail?id=1291 |
| + // https://crbug.com/401593 |
| + SkXfermode* xfermode = paint->getXfermode(); |
| + SkXfermode::Mode mode; |
| + // SrcOver is ok, and is also the common case with a NULL xfermode. |
| + // So we should make that the fast path and bypass the mode extraction |
| + // and test. |
| + if (xfermode && xfermode->asMode(&mode)) { |
| + switch (mode) { |
| + // For each of the following transfer modes, if the source |
| + // alpha is zero (our transparent black), the resulting |
| + // blended alpha is not necessarily equal to the original |
| + // destination alpha. |
| + case SkXfermode::kClear_Mode: |
| + case SkXfermode::kSrc_Mode: |
| + case SkXfermode::kSrcIn_Mode: |
| + case SkXfermode::kDstIn_Mode: |
| + case SkXfermode::kSrcOut_Mode: |
| + case SkXfermode::kDstATop_Mode: |
| + case SkXfermode::kModulate_Mode: |
| + return true; |
| + break; |
| + default: |
| + break; |
| } |
| } |
| - return false; |
| } |
| + return false; |
| +} |
| - Bounds popSaveBlock() { |
| - // We're done the Save block. Apply the block's bounds to all control ops inside it. |
| - SaveBounds sb; |
| - fSaveStack.pop(&sb); |
| +FillBounds::Bounds FillBounds::popSaveBlock() { |
| + // We're done the Save block. Apply the block's bounds to all control ops inside it. |
| + SaveBounds sb; |
| + fSaveStack.pop(&sb); |
| - // If the paint affects transparent black, we can't trust any of our calculated bounds. |
| - const Bounds& bounds = |
| - PaintMayAffectTransparentBlack(sb.paint) ? fCurrentClipBounds : sb.bounds; |
| + // If the paint affects transparent black, we can't trust any of our calculated bounds. |
| + const Bounds& bounds = |
| + PaintMayAffectTransparentBlack(sb.paint) ? fCurrentClipBounds : sb.bounds; |
| - while (sb.controlOps --> 0) { |
| - this->popControl(bounds); |
| - } |
| + while (sb.controlOps --> 0) { |
| + this->popControl(bounds); |
| + } |
| - // This whole Save block may be part another Save block. |
| - this->updateSaveBounds(bounds); |
| + // This whole Save block may be part another Save block. |
| + this->updateSaveBounds(bounds); |
| - // If called from a real Restore (not a phony one for balance), it'll need the bounds. |
| - return bounds; |
| - } |
| + // If called from a real Restore (not a phony one for balance), it'll need the bounds. |
| + return bounds; |
| +} |
| - void pushControl() { |
| - fControlIndices.push(fCurrentOp); |
| - if (!fSaveStack.isEmpty()) { |
| - fSaveStack.top().controlOps++; |
| - } |
| +void FillBounds::pushControl() { |
| + fControlIndices.push(fCurrentOp); |
| + if (!fSaveStack.isEmpty()) { |
| + fSaveStack.top().controlOps++; |
| } |
| +} |
| - void popControl(const Bounds& bounds) { |
| - fBounds[fControlIndices.top()] = bounds; |
| - fControlIndices.pop(); |
| - } |
| +void FillBounds::popControl(const Bounds& bounds) { |
| + fBounds[fControlIndices.top()] = bounds; |
| + fControlIndices.pop(); |
| +} |
| - void updateSaveBounds(const Bounds& bounds) { |
| - // If we're in a Save block, expand its bounds to cover these bounds too. |
| - if (!fSaveStack.isEmpty()) { |
| - fSaveStack.top().bounds.join(bounds); |
| - } |
| +void FillBounds::updateSaveBounds(const Bounds& bounds) { |
| + // If we're in a Save block, expand its bounds to cover these bounds too. |
| + if (!fSaveStack.isEmpty()) { |
| + fSaveStack.top().bounds.join(bounds); |
| } |
| +} |
| - // FIXME: this method could use better bounds |
| - Bounds bounds(const DrawText&) const { return fCurrentClipBounds; } |
| +// FIXME: this method could use better bounds |
| +template <> FillBounds::Bounds FillBounds::bounds(const DrawText&) const { return fCurrentClipBounds; } |
| - Bounds bounds(const Clear&) const { return kUnbounded; } // Ignores the clip. |
| - Bounds bounds(const DrawPaint&) const { return fCurrentClipBounds; } |
| - Bounds bounds(const NoOp&) const { return Bounds::MakeEmpty(); } // NoOps don't draw. |
| +template <> FillBounds::Bounds FillBounds::bounds(const Clear&) const { return kUnbounded; } // Ignores the clip. |
| +template <> FillBounds::Bounds FillBounds::bounds(const DrawPaint&) const { return fCurrentClipBounds; } |
| +template <> FillBounds::Bounds FillBounds::bounds(const NoOp&) const { return Bounds::MakeEmpty(); } // NoOps don't draw. |
| - Bounds bounds(const DrawSprite& op) const { |
| - const SkBitmap& bm = op.bitmap; |
| - return Bounds::MakeXYWH(op.left, op.top, bm.width(), bm.height()); // Ignores the matrix. |
| - } |
| +template <> FillBounds::Bounds FillBounds::bounds(const DrawSprite& op) const { |
| + const SkBitmap& bm = op.bitmap; |
| + return Bounds::MakeXYWH(op.left, op.top, bm.width(), bm.height()); // Ignores the matrix. |
| +} |
| - Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); } |
| - Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); } |
| - Bounds bounds(const DrawRRect& op) const { |
| - return this->adjustAndMap(op.rrect.rect(), &op.paint); |
| - } |
| - Bounds bounds(const DrawDRRect& op) const { |
| - return this->adjustAndMap(op.outer.rect(), &op.paint); |
| - } |
| - Bounds bounds(const DrawImage& op) const { |
| - const SkImage* image = op.image; |
| - SkRect rect = SkRect::MakeXYWH(op.left, op.top, image->width(), image->height()); |
| +template <> FillBounds::Bounds FillBounds::bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); } |
| +template <> FillBounds::Bounds FillBounds::bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); } |
| +template <> FillBounds::Bounds FillBounds::bounds(const DrawRRect& op) const { |
| + return this->adjustAndMap(op.rrect.rect(), &op.paint); |
| +} |
| +template <> FillBounds::Bounds FillBounds::bounds(const DrawDRRect& op) const { |
| + return this->adjustAndMap(op.outer.rect(), &op.paint); |
| +} |
| +template <> FillBounds::Bounds FillBounds::bounds(const DrawImage& op) const { |
| + const SkImage* image = op.image; |
| + SkRect rect = SkRect::MakeXYWH(op.left, op.top, image->width(), image->height()); |
| - return this->adjustAndMap(rect, op.paint); |
| - } |
| - Bounds bounds(const DrawImageRect& op) const { |
| - return this->adjustAndMap(op.dst, op.paint); |
| - } |
| - Bounds bounds(const DrawBitmapRectToRect& op) const { |
| - return this->adjustAndMap(op.dst, op.paint); |
| - } |
| - Bounds bounds(const DrawBitmapNine& op) const { |
| - return this->adjustAndMap(op.dst, op.paint); |
| - } |
| - Bounds bounds(const DrawBitmap& op) const { |
| - const SkBitmap& bm = op.bitmap; |
| - return this->adjustAndMap(SkRect::MakeXYWH(op.left, op.top, bm.width(), bm.height()), |
| - op.paint); |
| - } |
| - Bounds bounds(const DrawBitmapMatrix& op) const { |
| - const SkBitmap& bm = op.bitmap; |
| - SkRect dst = SkRect::MakeWH(bm.width(), bm.height()); |
| - op.matrix.mapRect(&dst); |
| - return this->adjustAndMap(dst, op.paint); |
| - } |
| + return this->adjustAndMap(rect, op.paint); |
| +} |
| +template <> FillBounds::Bounds FillBounds::bounds(const DrawImageRect& op) const { |
| + return this->adjustAndMap(op.dst, op.paint); |
| +} |
| +template <> FillBounds::Bounds FillBounds::bounds(const DrawBitmapRectToRect& op) const { |
| + return this->adjustAndMap(op.dst, op.paint); |
| +} |
| +template <> FillBounds::Bounds FillBounds::bounds(const DrawBitmapNine& op) const { |
| + return this->adjustAndMap(op.dst, op.paint); |
| +} |
| +template <> FillBounds::Bounds FillBounds::bounds(const DrawBitmap& op) const { |
| + const SkBitmap& bm = op.bitmap; |
| + return this->adjustAndMap(SkRect::MakeXYWH(op.left, op.top, bm.width(), bm.height()), |
| + op.paint); |
| +} |
| +template <> FillBounds::Bounds FillBounds::bounds(const DrawBitmapMatrix& op) const { |
| + const SkBitmap& bm = op.bitmap; |
| + SkRect dst = SkRect::MakeWH(bm.width(), bm.height()); |
| + op.matrix.mapRect(&dst); |
| + return this->adjustAndMap(dst, op.paint); |
| +} |
| - Bounds bounds(const DrawPath& op) const { |
| - return op.path.isInverseFillType() ? fCurrentClipBounds |
| - : this->adjustAndMap(op.path.getBounds(), &op.paint); |
| - } |
| - Bounds bounds(const DrawPoints& op) const { |
| - SkRect dst; |
| - dst.set(op.pts, op.count); |
| +template <> FillBounds::Bounds FillBounds::bounds(const DrawPath& op) const { |
| + return op.path.isInverseFillType() ? fCurrentClipBounds |
| + : this->adjustAndMap(op.path.getBounds(), &op.paint); |
| +} |
| +template <> FillBounds::Bounds FillBounds::bounds(const DrawPoints& op) const { |
| + SkRect dst; |
| + dst.set(op.pts, op.count); |
| - // Pad the bounding box a little to make sure hairline points' bounds aren't empty. |
| - SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f); |
| - dst.outset(stroke/2, stroke/2); |
| + // Pad the bounding box a little to make sure hairline points' bounds aren't empty. |
| + SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f); |
| + dst.outset(stroke/2, stroke/2); |
| - return this->adjustAndMap(dst, &op.paint); |
| - } |
| - Bounds bounds(const DrawPatch& op) const { |
| - SkRect dst; |
| - dst.set(op.cubics, SkPatchUtils::kNumCtrlPts); |
| - return this->adjustAndMap(dst, &op.paint); |
| - } |
| - Bounds bounds(const DrawVertices& op) const { |
| - SkRect dst; |
| - dst.set(op.vertices, op.vertexCount); |
| - return this->adjustAndMap(dst, &op.paint); |
| - } |
| + return this->adjustAndMap(dst, &op.paint); |
| +} |
| +template <> FillBounds::Bounds FillBounds::bounds(const DrawPatch& op) const { |
| + SkRect dst; |
| + dst.set(op.cubics, SkPatchUtils::kNumCtrlPts); |
| + return this->adjustAndMap(dst, &op.paint); |
| +} |
| +template <> FillBounds::Bounds FillBounds::bounds(const DrawVertices& op) const { |
| + SkRect dst; |
| + dst.set(op.vertices, op.vertexCount); |
| + return this->adjustAndMap(dst, &op.paint); |
| +} |
| - Bounds bounds(const DrawPicture& op) const { |
| - SkRect dst = op.picture->cullRect(); |
| - if (op.matrix) { |
| - op.matrix->mapRect(&dst); |
| - } |
| - return this->adjustAndMap(dst, op.paint); |
| +template <> FillBounds::Bounds FillBounds::bounds(const DrawPicture& op) const { |
| + SkRect dst = op.picture->cullRect(); |
| + if (op.matrix) { |
| + op.matrix->mapRect(&dst); |
| } |
| + return this->adjustAndMap(dst, op.paint); |
| +} |
| - Bounds bounds(const DrawPosText& op) const { |
| - const int N = op.paint.countText(op.text, op.byteLength); |
| - if (N == 0) { |
| - return Bounds::MakeEmpty(); |
| - } |
| +template <> FillBounds::Bounds FillBounds::bounds(const DrawPosText& op) const { |
| + const int N = op.paint.countText(op.text, op.byteLength); |
| + if (N == 0) { |
| + return Bounds::MakeEmpty(); |
| + } |
| - SkRect dst; |
| - dst.set(op.pos, N); |
| - AdjustTextForFontMetrics(&dst, op.paint); |
| - return this->adjustAndMap(dst, &op.paint); |
| + SkRect dst; |
| + dst.set(op.pos, N); |
| + AdjustTextForFontMetrics(&dst, op.paint); |
| + return this->adjustAndMap(dst, &op.paint); |
| +} |
| +template <> FillBounds::Bounds FillBounds::bounds(const DrawPosTextH& op) const { |
| + const int N = op.paint.countText(op.text, op.byteLength); |
| + if (N == 0) { |
| + return Bounds::MakeEmpty(); |
| } |
| - Bounds bounds(const DrawPosTextH& op) const { |
| - const int N = op.paint.countText(op.text, op.byteLength); |
| - if (N == 0) { |
| - return Bounds::MakeEmpty(); |
| - } |
| - SkScalar left = op.xpos[0], right = op.xpos[0]; |
| - for (int i = 1; i < N; i++) { |
| - left = SkMinScalar(left, op.xpos[i]); |
| - right = SkMaxScalar(right, op.xpos[i]); |
| - } |
| - SkRect dst = { left, op.y, right, op.y }; |
| - AdjustTextForFontMetrics(&dst, op.paint); |
| - return this->adjustAndMap(dst, &op.paint); |
| + SkScalar left = op.xpos[0], right = op.xpos[0]; |
| + for (int i = 1; i < N; i++) { |
| + left = SkMinScalar(left, op.xpos[i]); |
| + right = SkMaxScalar(right, op.xpos[i]); |
| } |
| - Bounds bounds(const DrawTextOnPath& op) const { |
| - SkRect dst = op.path.getBounds(); |
| + SkRect dst = { left, op.y, right, op.y }; |
| + AdjustTextForFontMetrics(&dst, op.paint); |
| + return this->adjustAndMap(dst, &op.paint); |
| +} |
| +template <> FillBounds::Bounds FillBounds::bounds(const DrawTextOnPath& op) const { |
| + SkRect dst = op.path.getBounds(); |
| - // Pad all sides by the maximum padding in any direction we'd normally apply. |
| - SkRect pad = { 0, 0, 0, 0}; |
| - AdjustTextForFontMetrics(&pad, op.paint); |
| + // Pad all sides by the maximum padding in any direction we'd normally apply. |
| + SkRect pad = { 0, 0, 0, 0}; |
| + AdjustTextForFontMetrics(&pad, op.paint); |
| - // That maximum padding happens to always be the right pad today. |
| - SkASSERT(pad.fLeft == -pad.fRight); |
| - SkASSERT(pad.fTop == -pad.fBottom); |
| - SkASSERT(pad.fRight > pad.fBottom); |
| - dst.outset(pad.fRight, pad.fRight); |
| + // That maximum padding happens to always be the right pad today. |
| + SkASSERT(pad.fLeft == -pad.fRight); |
| + SkASSERT(pad.fTop == -pad.fBottom); |
| + SkASSERT(pad.fRight > pad.fBottom); |
| + dst.outset(pad.fRight, pad.fRight); |
| - return this->adjustAndMap(dst, &op.paint); |
| - } |
| + return this->adjustAndMap(dst, &op.paint); |
| +} |
| - Bounds bounds(const DrawTextBlob& op) const { |
| - SkRect dst = op.blob->bounds(); |
| - dst.offset(op.x, op.y); |
| - return this->adjustAndMap(dst, &op.paint); |
| - } |
| +template <> FillBounds::Bounds FillBounds::bounds(const DrawTextBlob& op) const { |
| + SkRect dst = op.blob->bounds(); |
| + dst.offset(op.x, op.y); |
| + return this->adjustAndMap(dst, &op.paint); |
| +} |
| - static void AdjustTextForFontMetrics(SkRect* rect, const SkPaint& paint) { |
| +void FillBounds::AdjustTextForFontMetrics(SkRect* rect, const SkPaint& paint) { |
| #ifdef SK_DEBUG |
| - SkRect correct = *rect; |
| + SkRect correct = *rect; |
| #endif |
| - // crbug.com/373785 ~~> xPad = 4x yPad |
| - // crbug.com/424824 ~~> bump yPad from 2x text size to 2.5x |
| - const SkScalar yPad = 2.5f * paint.getTextSize(), |
| - xPad = 4.0f * yPad; |
| - rect->outset(xPad, yPad); |
| + // crbug.com/373785 ~~> xPad = 4x yPad |
| + // crbug.com/424824 ~~> bump yPad from 2x text size to 2.5x |
| + const SkScalar yPad = 2.5f * paint.getTextSize(), |
| + xPad = 4.0f * yPad; |
| + rect->outset(xPad, yPad); |
| #ifdef SK_DEBUG |
| - SkPaint::FontMetrics metrics; |
| - paint.getFontMetrics(&metrics); |
| - correct.fLeft += metrics.fXMin; |
| - correct.fTop += metrics.fTop; |
| - correct.fRight += metrics.fXMax; |
| - correct.fBottom += metrics.fBottom; |
| - // See skia:2862 for why we ignore small text sizes. |
| - SkASSERTF(paint.getTextSize() < 0.001f || rect->contains(correct), |
| - "%f %f %f %f vs. %f %f %f %f\n", |
| - -xPad, -yPad, +xPad, +yPad, |
| - metrics.fXMin, metrics.fTop, metrics.fXMax, metrics.fBottom); |
| + SkPaint::FontMetrics metrics; |
| + paint.getFontMetrics(&metrics); |
| + correct.fLeft += metrics.fXMin; |
| + correct.fTop += metrics.fTop; |
| + correct.fRight += metrics.fXMax; |
| + correct.fBottom += metrics.fBottom; |
| + // See skia:2862 for why we ignore small text sizes. |
| + SkASSERTF(paint.getTextSize() < 0.001f || rect->contains(correct), |
| + "%f %f %f %f vs. %f %f %f %f\n", |
| + -xPad, -yPad, +xPad, +yPad, |
| + metrics.fXMin, metrics.fTop, metrics.fXMax, metrics.fBottom); |
| #endif |
| - } |
| +} |
| - // Returns true if rect was meaningfully adjusted for the effects of paint, |
| - // false if the paint could affect the rect in unknown ways. |
| - static bool AdjustForPaint(const SkPaint* paint, SkRect* rect) { |
| - if (paint) { |
| - if (paint->canComputeFastBounds()) { |
| - *rect = paint->computeFastBounds(*rect, rect); |
| - return true; |
| - } |
| - return false; |
| +// Returns true if rect was meaningfully adjusted for the effects of paint, |
| +// false if the paint could affect the rect in unknown ways. |
| +bool FillBounds::AdjustForPaint(const SkPaint* paint, SkRect* rect) { |
| + if (paint) { |
| + if (paint->canComputeFastBounds()) { |
| + *rect = paint->computeFastBounds(*rect, rect); |
| + return true; |
| } |
| - return true; |
| + return false; |
| } |
| + return true; |
| +} |
| - bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const { |
| - for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) { |
| - if (!AdjustForPaint(fSaveStack[i].paint, rect)) { |
| - return false; |
| - } |
| +bool FillBounds::adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore) const { |
| + for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) { |
| + if (!AdjustForPaint(fSaveStack[i].paint, rect)) { |
| + return false; |
| } |
| - return true; |
| } |
| + return true; |
| +} |
| - // Adjust rect for all paints that may affect its geometry, then map it to identity space. |
| - Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const { |
| - // Inverted rectangles really confuse our BBHs. |
| - rect.sort(); |
| - |
| - // Adjust the rect for its own paint. |
| - if (!AdjustForPaint(paint, &rect)) { |
| - // The paint could do anything to our bounds. The only safe answer is the current clip. |
| - return fCurrentClipBounds; |
| - } |
| - |
| - // Adjust rect for all the paints from the SaveLayers we're inside. |
| - if (!this->adjustForSaveLayerPaints(&rect)) { |
| - // Same deal as above. |
| - return fCurrentClipBounds; |
| - } |
| - |
| - // Map the rect back to identity space. |
| - fCTM->mapRect(&rect); |
| +// Adjust rect for all paints that may affect its geometry, then map it to identity space. |
| +FillBounds::Bounds FillBounds::adjustAndMap(SkRect rect, const SkPaint* paint) const { |
| + // Inverted rectangles really confuse our BBHs. |
| + rect.sort(); |
| - // Nothing can draw outside the current clip. |
| - // (Only bounded ops call into this method, so oddballs like Clear don't matter here.) |
| - rect.intersect(fCurrentClipBounds); |
| - return rect; |
| + // Adjust the rect for its own paint. |
| + if (!AdjustForPaint(paint, &rect)) { |
| + // The paint could do anything to our bounds. The only safe answer is the current clip. |
| + return fCurrentClipBounds; |
| } |
| - // Conservative identity-space bounds for each op in the SkRecord. |
| - SkAutoTMalloc<Bounds> fBounds; |
| + // Adjust rect for all the paints from the SaveLayers we're inside. |
| + if (!this->adjustForSaveLayerPaints(&rect)) { |
| + // Same deal as above. |
| + return fCurrentClipBounds; |
| + } |
| - // We walk fCurrentOp through the SkRecord, as we go using updateCTM() |
| - // and updateClipBounds() to maintain the exact CTM (fCTM) and conservative |
| - // identity-space bounds of the current clip (fCurrentClipBounds). |
| - unsigned fCurrentOp; |
| - const SkMatrix* fCTM; |
| - Bounds fCurrentClipBounds; |
| + // Map the rect back to identity space. |
| + fCTM->mapRect(&rect); |
| - // Used to track the bounds of Save/Restore blocks and the control ops inside them. |
| - SkTDArray<SaveBounds> fSaveStack; |
| - SkTDArray<unsigned> fControlIndices; |
| -}; |
| + // Nothing can draw outside the current clip. |
| + // (Only bounded ops call into this method, so oddballs like Clear don't matter here.) |
| + rect.intersect(fCurrentClipBounds); |
| + return rect; |
| +} |
| } // namespace SkRecords |