| Index: src/core/SkRecordDraw.h
|
| diff --git a/src/core/SkRecordDraw.h b/src/core/SkRecordDraw.h
|
| index f3f00881ea69b2cb1be5892c6935a2b5d16df577..c38447b1ed10b7e096ae1792d6526c999bc0d18c 100644
|
| --- a/src/core/SkRecordDraw.h
|
| +++ b/src/core/SkRecordDraw.h
|
| @@ -12,6 +12,7 @@
|
| #include "SkCanvas.h"
|
| #include "SkDrawPictureCallback.h"
|
| #include "SkMatrix.h"
|
| +#include "SkPatchUtils.h"
|
| #include "SkRecord.h"
|
|
|
| // Fill a BBH to be used by SkRecordDraw to accelerate playback.
|
| @@ -74,6 +75,278 @@ private:
|
| typedef Draw INHERITED;
|
| };
|
|
|
| +// This is an SkRecord visitor that fills an SkBBoxHierarchy.
|
| +//
|
| +// The interesting part here is how to calculate bounds for ops which don't
|
| +// have intrinsic bounds. What is the bounds of a Save or a Translate?
|
| +//
|
| +// We answer this by thinking about a particular definition of bounds: if I
|
| +// don't execute this op, pixels in this rectangle might draw incorrectly. So
|
| +// the bounds of a Save, a Translate, a Restore, etc. are the union of the
|
| +// bounds of Draw* ops that they might have an effect on. For any given
|
| +// Save/Restore block, the bounds of the Save, the Restore, and any other
|
| +// non-drawing ("control") ops inside are exactly the union of the bounds of
|
| +// the drawing ops inside that block.
|
| +//
|
| +// To implement this, we keep a stack of active Save blocks. As we consume ops
|
| +// inside the Save/Restore block, drawing ops are unioned with the bounds of
|
| +// the block, and control ops are stashed away for later. When we finish the
|
| +// block with a Restore, our bounds are complete, and we go back and fill them
|
| +// in for all the control ops we stashed away.
|
| +class FillBounds : SkNoncopyable {
|
| +public:
|
| + FillBounds(const SkRect& cullRect, const SkRecord& record, SkBBoxHierarchy* bbh);
|
| +
|
| + void setCurrentOp(unsigned currentOp) { fCurrentOp = currentOp; }
|
| + void cleanUp();
|
| +
|
| + template <typename T> void operator()(const T& op) {
|
| + this->updateCTM(op);
|
| + this->updateClipBounds(op);
|
| + this->trackBounds(op);
|
| + }
|
| +
|
| + // In FillBounds, SkRect are in local coordinates, Bounds are translated back to identity space.
|
| + typedef SkRect Bounds;
|
| +
|
| + unsigned currentOp() const { return fCurrentOp; }
|
| + const SkMatrix& ctm() const { return *fCTM; }
|
| + const Bounds& currentClipBounds() const { return fCurrentClipBounds; }
|
| +
|
| + Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const;
|
| + const Bounds& getBounds(unsigned index) const { return fBounds[index]; }
|
| +
|
| +private:
|
| + struct SaveBounds {
|
| + int controlOps; // Number of control ops in this Save block, including the Save.
|
| + Bounds bounds; // Bounds of everything in the block.
|
| + const SkPaint* paint; // Unowned. If set, adjusts the bounds of all ops in this block.
|
| + };
|
| +
|
| + static void AdjustTextForFontMetrics(SkRect* rect, const SkPaint& paint);
|
| +
|
| + template <typename T> void updateCTM(const T&) {}
|
| + template <typename T> void updateClipBounds(const T&) {}
|
| + template <typename T> void trackBounds(const T& op) {
|
| + fBounds[fCurrentOp] = this->bounds(op);
|
| + this->updateSaveBounds(fBounds[fCurrentOp]);
|
| + }
|
| + template <typename T> Bounds bounds(const T&) const;
|
| +
|
| + void updateClipBoundsForClipOp(const SkIRect& devBounds);
|
| +
|
| + void pushSaveBlock(const SkPaint* paint);
|
| + Bounds popSaveBlock();
|
| + void pushControl();
|
| + void popControl(const Bounds& bounds);
|
| + void updateSaveBounds(const Bounds& bounds);
|
| +
|
| + bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const;
|
| +
|
| + const unsigned int fNumRecords;
|
| +
|
| + // The BBH being filled in
|
| + SkBBoxHierarchy* fBBH;
|
| +
|
| + // We do not guarantee anything for operations outside of the cull rect
|
| + const SkRect fCullRect;
|
| +
|
| + // Conservative identity-space bounds for each op in the SkRecord.
|
| + SkAutoTMalloc<Bounds> fBounds;
|
| +
|
| + // We walk fCurrentOp through the SkRecord, as we go using updateCTM()
|
| + // and updateClipBounds() to maintain the exact CTM (fCTM) and conservative
|
| + // identity-space bounds of the current clip (fCurrentClipBounds).
|
| + unsigned fCurrentOp;
|
| + const SkMatrix* fCTM;
|
| + Bounds fCurrentClipBounds;
|
| +
|
| + // Used to track the bounds of Save/Restore blocks and the control ops inside them.
|
| + SkTDArray<SaveBounds> fSaveStack;
|
| + SkTDArray<unsigned> fControlIndices;
|
| +};
|
| +
|
| +// Only Restore and SetMatrix change the CTM.
|
| +template <> inline void FillBounds::updateCTM(const Restore& op) { fCTM = &op.matrix; }
|
| +template <> inline void FillBounds::updateCTM(const SetMatrix& op) { fCTM = &op.matrix; }
|
| +
|
| +// Clip{Path,RRect,Rect,Region} obviously change the clip. They all know their bounds already.
|
| +template <> inline void FillBounds::updateClipBounds(const ClipPath& op) { this->updateClipBoundsForClipOp(op.devBounds); }
|
| +template <> inline void FillBounds::updateClipBounds(const ClipRRect& op) { this->updateClipBoundsForClipOp(op.devBounds); }
|
| +template <> inline void FillBounds::updateClipBounds(const ClipRect& op) { this->updateClipBoundsForClipOp(op.devBounds); }
|
| +template <> inline void FillBounds::updateClipBounds(const ClipRegion& op) { this->updateClipBoundsForClipOp(op.devBounds); }
|
| +
|
| +// Restore holds the devBounds for the clip after the {save,saveLayer}/restore block completes.
|
| +template <> inline void FillBounds::updateClipBounds(const Restore& op) {
|
| + // This is just like the clip ops above, but we need to skip the effects (if any) of our
|
| + // paired saveLayer (if it is one); it has not yet been popped off the save stack. Our
|
| + // devBounds reflect the state of the world after the saveLayer/restore block is done,
|
| + // so they are not affected by the saveLayer's paint.
|
| + const int kSavesToIgnore = 1;
|
| + Bounds clip = SkRect::Make(op.devBounds);
|
| + fCurrentClipBounds =
|
| + this->adjustForSaveLayerPaints(&clip, kSavesToIgnore) ? clip : fCullRect;
|
| +}
|
| +
|
| +// We also take advantage of SaveLayer bounds when present to further cut the clip down.
|
| +template <> inline void FillBounds::updateClipBounds(const SaveLayer& op) {
|
| + if (op.bounds) {
|
| + // adjustAndMap() intersects these layer bounds with the previous clip for us.
|
| + fCurrentClipBounds = this->adjustAndMap(*op.bounds, op.paint);
|
| + }
|
| +}
|
| +
|
| +template <> inline void FillBounds::trackBounds(const Save&) { this->pushSaveBlock(NULL); }
|
| +template <> inline void FillBounds::trackBounds(const SaveLayer& op) { this->pushSaveBlock(op.paint); }
|
| +template <> inline void FillBounds::trackBounds(const Restore&) { fBounds[fCurrentOp] = this->popSaveBlock(); }
|
| +
|
| +template <> inline void FillBounds::trackBounds(const SetMatrix&) { this->pushControl(); }
|
| +template <> inline void FillBounds::trackBounds(const ClipRect&) { this->pushControl(); }
|
| +template <> inline void FillBounds::trackBounds(const ClipRRect&) { this->pushControl(); }
|
| +template <> inline void FillBounds::trackBounds(const ClipPath&) { this->pushControl(); }
|
| +template <> inline void FillBounds::trackBounds(const ClipRegion&) { this->pushControl(); }
|
| +template <> inline void FillBounds::trackBounds(const PushCull&) { this->pushControl(); }
|
| +template <> inline void FillBounds::trackBounds(const PopCull&) { this->pushControl(); }
|
| +template <> inline void FillBounds::trackBounds(const BeginCommentGroup&) { this->pushControl(); }
|
| +template <> inline void FillBounds::trackBounds(const AddComment&) { this->pushControl(); }
|
| +template <> inline void FillBounds::trackBounds(const EndCommentGroup&) { this->pushControl(); }
|
| +template <> inline void FillBounds::trackBounds(const DrawData&) { this->pushControl(); }
|
| +
|
| +// FIXME: this method could use better bounds
|
| +template <> inline FillBounds::Bounds FillBounds::bounds(const DrawText&) const { return fCurrentClipBounds; }
|
| +
|
| +template <> inline FillBounds::Bounds FillBounds::bounds(const Clear&) const { return fCullRect; } // Ignores the clip.
|
| +template <> inline FillBounds::Bounds FillBounds::bounds(const DrawPaint&) const { return fCurrentClipBounds; }
|
| +template <> inline FillBounds::Bounds FillBounds::bounds(const NoOp&) const { return Bounds::MakeEmpty(); } // NoOps don't draw.
|
| +
|
| +template <> inline FillBounds::Bounds FillBounds::bounds(const DrawSprite& op) const {
|
| + // Ignores the matrix.
|
| + const SkBitmap& bm = op.bitmap;
|
| + return Bounds::MakeXYWH(SkIntToScalar(op.left), SkIntToScalar(op.top),
|
| + SkIntToScalar(bm.width()), SkIntToScalar(bm.height()));
|
| +}
|
| +
|
| +template <> inline FillBounds::Bounds FillBounds::bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); }
|
| +template <> inline FillBounds::Bounds FillBounds::bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); }
|
| +template <> inline FillBounds::Bounds FillBounds::bounds(const DrawRRect& op) const {
|
| + return this->adjustAndMap(op.rrect.rect(), &op.paint);
|
| +}
|
| +template <> inline FillBounds::Bounds FillBounds::bounds(const DrawDRRect& op) const {
|
| + return this->adjustAndMap(op.outer.rect(), &op.paint);
|
| +}
|
| +template <> inline FillBounds::Bounds FillBounds::bounds(const DrawImage& op) const {
|
| + const SkImage* image = op.image;
|
| + SkRect rect = SkRect::MakeXYWH(SkIntToScalar(op.left), SkIntToScalar(op.top),
|
| + SkIntToScalar(image->width()), SkIntToScalar(image->height()));
|
| +
|
| + return this->adjustAndMap(rect, op.paint);
|
| +}
|
| +template <> inline FillBounds::Bounds FillBounds::bounds(const DrawImageRect& op) const {
|
| + return this->adjustAndMap(op.dst, op.paint);
|
| +}
|
| +template <> inline FillBounds::Bounds FillBounds::bounds(const DrawBitmapRectToRect& op) const {
|
| + return this->adjustAndMap(op.dst, op.paint);
|
| +}
|
| +template <> inline FillBounds::Bounds FillBounds::bounds(const DrawBitmapNine& op) const {
|
| + return this->adjustAndMap(op.dst, op.paint);
|
| +}
|
| +template <> inline FillBounds::Bounds FillBounds::bounds(const DrawBitmap& op) const {
|
| + const SkBitmap& bm = op.bitmap;
|
| + return this->adjustAndMap(SkRect::MakeXYWH(SkIntToScalar(op.left),
|
| + SkIntToScalar(op.top),
|
| + SkIntToScalar(bm.width()),
|
| + SkIntToScalar(bm.height())),
|
| + op.paint);
|
| +}
|
| +template <> inline FillBounds::Bounds FillBounds::bounds(const DrawBitmapMatrix& op) const {
|
| + const SkBitmap& bm = op.bitmap;
|
| + SkRect dst = SkRect::MakeWH(SkIntToScalar(bm.width()),
|
| + SkIntToScalar(bm.height()));
|
| + op.matrix.mapRect(&dst);
|
| + return this->adjustAndMap(dst, op.paint);
|
| +}
|
| +
|
| +template <> inline FillBounds::Bounds FillBounds::bounds(const DrawPath& op) const {
|
| + return op.path.isInverseFillType() ? fCurrentClipBounds
|
| + : this->adjustAndMap(op.path.getBounds(), &op.paint);
|
| +}
|
| +template <> inline FillBounds::Bounds FillBounds::bounds(const DrawPoints& op) const {
|
| + SkRect dst;
|
| + dst.set(op.pts, op.count);
|
| +
|
| + // Pad the bounding box a little to make sure hairline points' bounds aren't empty.
|
| + SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f);
|
| + dst.outset(stroke/2, stroke/2);
|
| +
|
| + return this->adjustAndMap(dst, &op.paint);
|
| +}
|
| +template <> inline FillBounds::Bounds FillBounds::bounds(const DrawPatch& op) const {
|
| + SkRect dst;
|
| + dst.set(op.cubics, SkPatchUtils::kNumCtrlPts);
|
| + return this->adjustAndMap(dst, &op.paint);
|
| +}
|
| +template <> inline FillBounds::Bounds FillBounds::bounds(const DrawVertices& op) const {
|
| + SkRect dst;
|
| + dst.set(op.vertices, op.vertexCount);
|
| + return this->adjustAndMap(dst, &op.paint);
|
| +}
|
| +
|
| +template <> inline FillBounds::Bounds FillBounds::bounds(const DrawPicture& op) const {
|
| + SkRect dst = op.picture->cullRect();
|
| + if (op.matrix) {
|
| + op.matrix->mapRect(&dst);
|
| + }
|
| + return this->adjustAndMap(dst, op.paint);
|
| +}
|
| +
|
| +template <> inline FillBounds::Bounds FillBounds::bounds(const DrawPosText& op) const {
|
| + const int N = op.paint.countText(op.text, op.byteLength);
|
| + if (N == 0) {
|
| + return Bounds::MakeEmpty();
|
| + }
|
| +
|
| + SkRect dst;
|
| + dst.set(op.pos, N);
|
| + AdjustTextForFontMetrics(&dst, op.paint);
|
| + return this->adjustAndMap(dst, &op.paint);
|
| +}
|
| +template <> inline FillBounds::Bounds FillBounds::bounds(const DrawPosTextH& op) const {
|
| + const int N = op.paint.countText(op.text, op.byteLength);
|
| + if (N == 0) {
|
| + return Bounds::MakeEmpty();
|
| + }
|
| +
|
| + SkScalar left = op.xpos[0], right = op.xpos[0];
|
| + for (int i = 1; i < N; i++) {
|
| + left = SkMinScalar(left, op.xpos[i]);
|
| + right = SkMaxScalar(right, op.xpos[i]);
|
| + }
|
| + SkRect dst = { left, op.y, right, op.y };
|
| + AdjustTextForFontMetrics(&dst, op.paint);
|
| + return this->adjustAndMap(dst, &op.paint);
|
| +}
|
| +template <> inline FillBounds::Bounds FillBounds::bounds(const DrawTextOnPath& op) const {
|
| + SkRect dst = op.path.getBounds();
|
| +
|
| + // Pad all sides by the maximum padding in any direction we'd normally apply.
|
| + SkRect pad = { 0, 0, 0, 0};
|
| + AdjustTextForFontMetrics(&pad, op.paint);
|
| +
|
| + // That maximum padding happens to always be the right pad today.
|
| + SkASSERT(pad.fLeft == -pad.fRight);
|
| + SkASSERT(pad.fTop == -pad.fBottom);
|
| + SkASSERT(pad.fRight > pad.fBottom);
|
| + dst.outset(pad.fRight, pad.fRight);
|
| +
|
| + return this->adjustAndMap(dst, &op.paint);
|
| +}
|
| +
|
| +template <> inline FillBounds::Bounds FillBounds::bounds(const DrawTextBlob& op) const {
|
| + SkRect dst = op.blob->bounds();
|
| + dst.offset(op.x, op.y);
|
| + return this->adjustAndMap(dst, &op.paint);
|
| +}
|
| +
|
| } // namespace SkRecords
|
|
|
| #endif//SkRecordDraw_DEFINED
|
|
|