OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkRecordDraw.h" | 8 #include "SkRecordDraw.h" |
9 #include "SkPatchUtils.h" | 9 #include "SkPatchUtils.h" |
10 | 10 |
(...skipping 106 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
117 #undef DRAW | 117 #undef DRAW |
118 | 118 |
119 | 119 |
120 // This looks silly, I know. Why not just use SkRect::MakeLargest()? | 120 // This looks silly, I know. Why not just use SkRect::MakeLargest()? |
121 // In practice, this is well large enough, and it has a few extra advantages: | 121 // In practice, this is well large enough, and it has a few extra advantages: |
122 // it fits in an SkIRect, and we can munge it a little in both SkRect and | 122 // it fits in an SkIRect, and we can munge it a little in both SkRect and |
123 // SKIRect space without worrying about overflow. | 123 // SKIRect space without worrying about overflow. |
124 static const SkRect kUnbounded = { -2e9f, -2e9f, 2e9f, 2e9f }; | 124 static const SkRect kUnbounded = { -2e9f, -2e9f, 2e9f, 2e9f }; |
125 | 125 |
126 | 126 |
127 // This is an SkRecord visitor that fills an SkBBoxHierarchy. | 127 FillBounds::FillBounds(const SkRecord& record, SkBBoxHierarchy* bbh) : fBounds(r
ecord.count()) { |
128 // | 128 // Calculate bounds for all ops. This won't go quite in order, so we'll nee
d |
129 // The interesting part here is how to calculate bounds for ops which don't | 129 // to store the bounds separately then feed them in to the BBH later in orde
r. |
130 // have intrinsic bounds. What is the bounds of a Save or a Translate? | 130 fCTM = &SkMatrix::I(); |
131 // | 131 fCurrentClipBounds = kUnbounded; |
132 // We answer this by thinking about a particular definition of bounds: if I | 132 for (fCurrentOp = 0; fCurrentOp < record.count(); fCurrentOp++) { |
133 // don't execute this op, pixels in this rectangle might draw incorrectly. So | 133 record.visit<void>(fCurrentOp, *this); |
134 // the bounds of a Save, a Translate, a Restore, etc. are the union of the | 134 } |
135 // bounds of Draw* ops that they might have an effect on. For any given | 135 |
136 // Save/Restore block, the bounds of the Save, the Restore, and any other | 136 // If we have any lingering unpaired Saves, simulate restores to make |
137 // non-drawing ("control") ops inside are exactly the union of the bounds of | 137 // sure all ops in those Save blocks have their bounds calculated. |
138 // the drawing ops inside that block. | 138 while (!fSaveStack.isEmpty()) { |
139 // | 139 this->popSaveBlock(); |
140 // To implement this, we keep a stack of active Save blocks. As we consume ops | 140 } |
141 // inside the Save/Restore block, drawing ops are unioned with the bounds of | 141 |
142 // the block, and control ops are stashed away for later. When we finish the | 142 // Any control ops not part of any Save/Restore block draw everywhere. |
143 // block with a Restore, our bounds are complete, and we go back and fill them | 143 while (!fControlIndices.isEmpty()) { |
144 // in for all the control ops we stashed away. | 144 this->popControl(kUnbounded); |
145 class FillBounds : SkNoncopyable { | 145 } |
146 public: | 146 |
147 FillBounds(const SkRecord& record, SkBBoxHierarchy* bbh) : fBounds(record.co
unt()) { | 147 // Finally feed all stored bounds into the BBH. They'll be returned in this
order. |
148 // Calculate bounds for all ops. This won't go quite in order, so we'll
need | 148 SkASSERT(bbh); |
149 // to store the bounds separately then feed them in to the BBH later in
order. | 149 bbh->insert(&fBounds, record.count()); |
150 fCTM = &SkMatrix::I(); | 150 } |
151 fCurrentClipBounds = kUnbounded; | 151 |
152 for (fCurrentOp = 0; fCurrentOp < record.count(); fCurrentOp++) { | 152 // Only Restore and SetMatrix change the CTM. |
153 record.visit<void>(fCurrentOp, *this); | 153 template <typename T> void FillBounds::updateCTM(const T&) {} |
| 154 template <> void FillBounds::updateCTM(const Restore& op) { fCTM = &op.matrix;
} |
| 155 template <> void FillBounds::updateCTM(const SetMatrix& op) { fCTM = &op.matrix;
} |
| 156 |
| 157 // Most ops don't change the clip. |
| 158 template <typename T> void FillBounds::updateClipBounds(const T&) {} |
| 159 |
| 160 // Clip{Path,RRect,Rect,Region} obviously change the clip. They all know their
bounds already. |
| 161 template <> void FillBounds::updateClipBounds(const ClipPath& op) { this->upda
teClipBoundsForClipOp(op.devBounds); } |
| 162 template <> void FillBounds::updateClipBounds(const ClipRRect& op) { this->upda
teClipBoundsForClipOp(op.devBounds); } |
| 163 template <> void FillBounds::updateClipBounds(const ClipRect& op) { this->upda
teClipBoundsForClipOp(op.devBounds); } |
| 164 template <> void FillBounds::updateClipBounds(const ClipRegion& op) { this->upda
teClipBoundsForClipOp(op.devBounds); } |
| 165 |
| 166 // The bounds of clip ops need to be adjusted for the paints of saveLayers they'
re inside. |
| 167 void FillBounds::updateClipBoundsForClipOp(const SkIRect& devBounds) { |
| 168 Bounds clip = SkRect::Make(devBounds); |
| 169 // We don't call adjustAndMap() because as its last step it would intersect
the adjusted |
| 170 // clip bounds with the previous clip, exactly what we can't do when the cli
p grows. |
| 171 fCurrentClipBounds = this->adjustForSaveLayerPaints(&clip) ? clip : kUnbound
ed; |
| 172 } |
| 173 |
| 174 // Restore holds the devBounds for the clip after the {save,saveLayer}/restore b
lock completes. |
| 175 template <> void FillBounds::updateClipBounds(const Restore& op) { |
| 176 // This is just like the clip ops above, but we need to skip the effects (if
any) of our |
| 177 // paired saveLayer (if it is one); it has not yet been popped off the save
stack. Our |
| 178 // devBounds reflect the state of the world after the saveLayer/restore bloc
k is done, |
| 179 // so they are not affected by the saveLayer's paint. |
| 180 const int kSavesToIgnore = 1; |
| 181 Bounds clip = SkRect::Make(op.devBounds); |
| 182 fCurrentClipBounds = |
| 183 this->adjustForSaveLayerPaints(&clip, kSavesToIgnore) ? clip : kUnbounde
d; |
| 184 } |
| 185 |
| 186 // We also take advantage of SaveLayer bounds when present to further cut the cl
ip down. |
| 187 template <> void FillBounds::updateClipBounds(const SaveLayer& op) { |
| 188 if (op.bounds) { |
| 189 // adjustAndMap() intersects these layer bounds with the previous clip f
or us. |
| 190 fCurrentClipBounds = this->adjustAndMap(*op.bounds, op.paint); |
| 191 } |
| 192 } |
| 193 |
| 194 // The bounds of these ops must be calculated when we hit the Restore |
| 195 // from the bounds of the ops in the same Save block. |
| 196 template <> void FillBounds::trackBounds(const Save&) { this->pushSaveB
lock(NULL); } |
| 197 template <> void FillBounds::trackBounds(const SaveLayer& op) { this->pushSaveB
lock(op.paint); } |
| 198 template <> void FillBounds::trackBounds(const Restore&) { fBounds[fCurrentOp] =
this->popSaveBlock(); } |
| 199 |
| 200 template <> void FillBounds::trackBounds(const SetMatrix&) { this->pushC
ontrol(); } |
| 201 template <> void FillBounds::trackBounds(const ClipRect&) { this->pushC
ontrol(); } |
| 202 template <> void FillBounds::trackBounds(const ClipRRect&) { this->pushC
ontrol(); } |
| 203 template <> void FillBounds::trackBounds(const ClipPath&) { this->pushC
ontrol(); } |
| 204 template <> void FillBounds::trackBounds(const ClipRegion&) { this->pushC
ontrol(); } |
| 205 template <> void FillBounds::trackBounds(const PushCull&) { this->pushC
ontrol(); } |
| 206 template <> void FillBounds::trackBounds(const PopCull&) { this->pushC
ontrol(); } |
| 207 template <> void FillBounds::trackBounds(const BeginCommentGroup&) { this->pushC
ontrol(); } |
| 208 template <> void FillBounds::trackBounds(const AddComment&) { this->pushC
ontrol(); } |
| 209 template <> void FillBounds::trackBounds(const EndCommentGroup&) { this->pushC
ontrol(); } |
| 210 template <> void FillBounds::trackBounds(const DrawData&) { this->pushC
ontrol(); } |
| 211 |
| 212 // For all other ops, we can calculate and store the bounds directly now. |
| 213 template <typename T> void FillBounds::trackBounds(const T& op) { |
| 214 fBounds[fCurrentOp] = this->bounds(op); |
| 215 this->updateSaveBounds(fBounds[fCurrentOp]); |
| 216 } |
| 217 |
| 218 void FillBounds::pushSaveBlock(const SkPaint* paint) { |
| 219 // Starting a new Save block. Push a new entry to represent that. |
| 220 SaveBounds sb = { 0, Bounds::MakeEmpty(), paint }; |
| 221 fSaveStack.push(sb); |
| 222 this->pushControl(); |
| 223 } |
| 224 |
| 225 bool FillBounds::PaintMayAffectTransparentBlack(const SkPaint* paint) { |
| 226 if (paint) { |
| 227 // FIXME: this is very conservative |
| 228 if (paint->getImageFilter() || paint->getColorFilter()) { |
| 229 return true; |
154 } | 230 } |
155 | 231 |
156 // If we have any lingering unpaired Saves, simulate restores to make | 232 // Unusual Xfermodes require us to process a saved layer |
157 // sure all ops in those Save blocks have their bounds calculated. | 233 // even with operations outisde the clip. |
158 while (!fSaveStack.isEmpty()) { | 234 // For example, DstIn is used by masking layers. |
159 this->popSaveBlock(); | 235 // https://code.google.com/p/skia/issues/detail?id=1291 |
160 } | 236 // https://crbug.com/401593 |
161 | 237 SkXfermode* xfermode = paint->getXfermode(); |
162 // Any control ops not part of any Save/Restore block draw everywhere. | 238 SkXfermode::Mode mode; |
163 while (!fControlIndices.isEmpty()) { | 239 // SrcOver is ok, and is also the common case with a NULL xfermode. |
164 this->popControl(kUnbounded); | 240 // So we should make that the fast path and bypass the mode extraction |
165 } | 241 // and test. |
166 | 242 if (xfermode && xfermode->asMode(&mode)) { |
167 // Finally feed all stored bounds into the BBH. They'll be returned in
this order. | 243 switch (mode) { |
168 SkASSERT(bbh); | 244 // For each of the following transfer modes, if the source |
169 bbh->insert(&fBounds, record.count()); | 245 // alpha is zero (our transparent black), the resulting |
170 } | 246 // blended alpha is not necessarily equal to the original |
171 | 247 // destination alpha. |
172 template <typename T> void operator()(const T& op) { | 248 case SkXfermode::kClear_Mode: |
173 this->updateCTM(op); | 249 case SkXfermode::kSrc_Mode: |
174 this->updateClipBounds(op); | 250 case SkXfermode::kSrcIn_Mode: |
175 this->trackBounds(op); | 251 case SkXfermode::kDstIn_Mode: |
176 } | 252 case SkXfermode::kSrcOut_Mode: |
177 | 253 case SkXfermode::kDstATop_Mode: |
178 private: | 254 case SkXfermode::kModulate_Mode: |
179 // In this file, SkRect are in local coordinates, Bounds are translated back
to identity space. | 255 return true; |
180 typedef SkRect Bounds; | 256 break; |
181 | 257 default: |
182 struct SaveBounds { | 258 break; |
183 int controlOps; // Number of control ops in this Save block, incl
uding the Save. | |
184 Bounds bounds; // Bounds of everything in the block. | |
185 const SkPaint* paint; // Unowned. If set, adjusts the bounds of all op
s in this block. | |
186 }; | |
187 | |
188 // Only Restore and SetMatrix change the CTM. | |
189 template <typename T> void updateCTM(const T&) {} | |
190 void updateCTM(const Restore& op) { fCTM = &op.matrix; } | |
191 void updateCTM(const SetMatrix& op) { fCTM = &op.matrix; } | |
192 | |
193 // Most ops don't change the clip. | |
194 template <typename T> void updateClipBounds(const T&) {} | |
195 | |
196 // Clip{Path,RRect,Rect,Region} obviously change the clip. They all know th
eir bounds already. | |
197 void updateClipBounds(const ClipPath& op) { this->updateClipBoundsForClipO
p(op.devBounds); } | |
198 void updateClipBounds(const ClipRRect& op) { this->updateClipBoundsForClipO
p(op.devBounds); } | |
199 void updateClipBounds(const ClipRect& op) { this->updateClipBoundsForClipO
p(op.devBounds); } | |
200 void updateClipBounds(const ClipRegion& op) { this->updateClipBoundsForClipO
p(op.devBounds); } | |
201 | |
202 // The bounds of clip ops need to be adjusted for the paints of saveLayers t
hey're inside. | |
203 void updateClipBoundsForClipOp(const SkIRect& devBounds) { | |
204 Bounds clip = SkRect::Make(devBounds); | |
205 // We don't call adjustAndMap() because as its last step it would inters
ect the adjusted | |
206 // clip bounds with the previous clip, exactly what we can't do when the
clip grows. | |
207 fCurrentClipBounds = this->adjustForSaveLayerPaints(&clip) ? clip : kUnb
ounded; | |
208 } | |
209 | |
210 // Restore holds the devBounds for the clip after the {save,saveLayer}/resto
re block completes. | |
211 void updateClipBounds(const Restore& op) { | |
212 // This is just like the clip ops above, but we need to skip the effects
(if any) of our | |
213 // paired saveLayer (if it is one); it has not yet been popped off the s
ave stack. Our | |
214 // devBounds reflect the state of the world after the saveLayer/restore
block is done, | |
215 // so they are not affected by the saveLayer's paint. | |
216 const int kSavesToIgnore = 1; | |
217 Bounds clip = SkRect::Make(op.devBounds); | |
218 fCurrentClipBounds = | |
219 this->adjustForSaveLayerPaints(&clip, kSavesToIgnore) ? clip : kUnbo
unded; | |
220 } | |
221 | |
222 // We also take advantage of SaveLayer bounds when present to further cut th
e clip down. | |
223 void updateClipBounds(const SaveLayer& op) { | |
224 if (op.bounds) { | |
225 // adjustAndMap() intersects these layer bounds with the previous cl
ip for us. | |
226 fCurrentClipBounds = this->adjustAndMap(*op.bounds, op.paint); | |
227 } | |
228 } | |
229 | |
230 // The bounds of these ops must be calculated when we hit the Restore | |
231 // from the bounds of the ops in the same Save block. | |
232 void trackBounds(const Save&) { this->pushSaveBlock(NULL); } | |
233 void trackBounds(const SaveLayer& op) { this->pushSaveBlock(op.paint); } | |
234 void trackBounds(const Restore&) { fBounds[fCurrentOp] = this->popSaveBlock(
); } | |
235 | |
236 void trackBounds(const SetMatrix&) { this->pushControl(); } | |
237 void trackBounds(const ClipRect&) { this->pushControl(); } | |
238 void trackBounds(const ClipRRect&) { this->pushControl(); } | |
239 void trackBounds(const ClipPath&) { this->pushControl(); } | |
240 void trackBounds(const ClipRegion&) { this->pushControl(); } | |
241 void trackBounds(const PushCull&) { this->pushControl(); } | |
242 void trackBounds(const PopCull&) { this->pushControl(); } | |
243 void trackBounds(const BeginCommentGroup&) { this->pushControl(); } | |
244 void trackBounds(const AddComment&) { this->pushControl(); } | |
245 void trackBounds(const EndCommentGroup&) { this->pushControl(); } | |
246 void trackBounds(const DrawData&) { this->pushControl(); } | |
247 | |
248 // For all other ops, we can calculate and store the bounds directly now. | |
249 template <typename T> void trackBounds(const T& op) { | |
250 fBounds[fCurrentOp] = this->bounds(op); | |
251 this->updateSaveBounds(fBounds[fCurrentOp]); | |
252 } | |
253 | |
254 void pushSaveBlock(const SkPaint* paint) { | |
255 // Starting a new Save block. Push a new entry to represent that. | |
256 SaveBounds sb = { 0, Bounds::MakeEmpty(), paint }; | |
257 fSaveStack.push(sb); | |
258 this->pushControl(); | |
259 } | |
260 | |
261 static bool PaintMayAffectTransparentBlack(const SkPaint* paint) { | |
262 if (paint) { | |
263 // FIXME: this is very conservative | |
264 if (paint->getImageFilter() || paint->getColorFilter()) { | |
265 return true; | |
266 } | |
267 | |
268 // Unusual Xfermodes require us to process a saved layer | |
269 // even with operations outisde the clip. | |
270 // For example, DstIn is used by masking layers. | |
271 // https://code.google.com/p/skia/issues/detail?id=1291 | |
272 // https://crbug.com/401593 | |
273 SkXfermode* xfermode = paint->getXfermode(); | |
274 SkXfermode::Mode mode; | |
275 // SrcOver is ok, and is also the common case with a NULL xfermode. | |
276 // So we should make that the fast path and bypass the mode extracti
on | |
277 // and test. | |
278 if (xfermode && xfermode->asMode(&mode)) { | |
279 switch (mode) { | |
280 // For each of the following transfer modes, if the source | |
281 // alpha is zero (our transparent black), the resulting | |
282 // blended alpha is not necessarily equal to the original | |
283 // destination alpha. | |
284 case SkXfermode::kClear_Mode: | |
285 case SkXfermode::kSrc_Mode: | |
286 case SkXfermode::kSrcIn_Mode: | |
287 case SkXfermode::kDstIn_Mode: | |
288 case SkXfermode::kSrcOut_Mode: | |
289 case SkXfermode::kDstATop_Mode: | |
290 case SkXfermode::kModulate_Mode: | |
291 return true; | |
292 break; | |
293 default: | |
294 break; | |
295 } | |
296 } | 259 } |
297 } | 260 } |
| 261 } |
| 262 return false; |
| 263 } |
| 264 |
| 265 FillBounds::Bounds FillBounds::popSaveBlock() { |
| 266 // We're done the Save block. Apply the block's bounds to all control ops i
nside it. |
| 267 SaveBounds sb; |
| 268 fSaveStack.pop(&sb); |
| 269 |
| 270 // If the paint affects transparent black, we can't trust any of our calcula
ted bounds. |
| 271 const Bounds& bounds = |
| 272 PaintMayAffectTransparentBlack(sb.paint) ? fCurrentClipBounds : sb.bound
s; |
| 273 |
| 274 while (sb.controlOps --> 0) { |
| 275 this->popControl(bounds); |
| 276 } |
| 277 |
| 278 // This whole Save block may be part another Save block. |
| 279 this->updateSaveBounds(bounds); |
| 280 |
| 281 // If called from a real Restore (not a phony one for balance), it'll need t
he bounds. |
| 282 return bounds; |
| 283 } |
| 284 |
| 285 void FillBounds::pushControl() { |
| 286 fControlIndices.push(fCurrentOp); |
| 287 if (!fSaveStack.isEmpty()) { |
| 288 fSaveStack.top().controlOps++; |
| 289 } |
| 290 } |
| 291 |
| 292 void FillBounds::popControl(const Bounds& bounds) { |
| 293 fBounds[fControlIndices.top()] = bounds; |
| 294 fControlIndices.pop(); |
| 295 } |
| 296 |
| 297 void FillBounds::updateSaveBounds(const Bounds& bounds) { |
| 298 // If we're in a Save block, expand its bounds to cover these bounds too. |
| 299 if (!fSaveStack.isEmpty()) { |
| 300 fSaveStack.top().bounds.join(bounds); |
| 301 } |
| 302 } |
| 303 |
| 304 // FIXME: this method could use better bounds |
| 305 template <> FillBounds::Bounds FillBounds::bounds(const DrawText&) const { retur
n fCurrentClipBounds; } |
| 306 |
| 307 template <> FillBounds::Bounds FillBounds::bounds(const Clear&) const { return k
Unbounded; } // Ignores the clip. |
| 308 template <> FillBounds::Bounds FillBounds::bounds(const DrawPaint&) const { retu
rn fCurrentClipBounds; } |
| 309 template <> FillBounds::Bounds FillBounds::bounds(const NoOp&) const { return B
ounds::MakeEmpty(); } // NoOps don't draw. |
| 310 |
| 311 template <> FillBounds::Bounds FillBounds::bounds(const DrawSprite& op) const { |
| 312 const SkBitmap& bm = op.bitmap; |
| 313 return Bounds::MakeXYWH(op.left, op.top, bm.width(), bm.height()); // Ignor
es the matrix. |
| 314 } |
| 315 |
| 316 template <> FillBounds::Bounds FillBounds::bounds(const DrawRect& op) const { re
turn this->adjustAndMap(op.rect, &op.paint); } |
| 317 template <> FillBounds::Bounds FillBounds::bounds(const DrawOval& op) const { re
turn this->adjustAndMap(op.oval, &op.paint); } |
| 318 template <> FillBounds::Bounds FillBounds::bounds(const DrawRRect& op) const { |
| 319 return this->adjustAndMap(op.rrect.rect(), &op.paint); |
| 320 } |
| 321 template <> FillBounds::Bounds FillBounds::bounds(const DrawDRRect& op) const { |
| 322 return this->adjustAndMap(op.outer.rect(), &op.paint); |
| 323 } |
| 324 template <> FillBounds::Bounds FillBounds::bounds(const DrawImage& op) const { |
| 325 const SkImage* image = op.image; |
| 326 SkRect rect = SkRect::MakeXYWH(op.left, op.top, image->width(), image->heigh
t()); |
| 327 |
| 328 return this->adjustAndMap(rect, op.paint); |
| 329 } |
| 330 template <> FillBounds::Bounds FillBounds::bounds(const DrawImageRect& op) const
{ |
| 331 return this->adjustAndMap(op.dst, op.paint); |
| 332 } |
| 333 template <> FillBounds::Bounds FillBounds::bounds(const DrawBitmapRectToRect& op
) const { |
| 334 return this->adjustAndMap(op.dst, op.paint); |
| 335 } |
| 336 template <> FillBounds::Bounds FillBounds::bounds(const DrawBitmapNine& op) cons
t { |
| 337 return this->adjustAndMap(op.dst, op.paint); |
| 338 } |
| 339 template <> FillBounds::Bounds FillBounds::bounds(const DrawBitmap& op) const { |
| 340 const SkBitmap& bm = op.bitmap; |
| 341 return this->adjustAndMap(SkRect::MakeXYWH(op.left, op.top, bm.width(), bm.h
eight()), |
| 342 op.paint); |
| 343 } |
| 344 template <> FillBounds::Bounds FillBounds::bounds(const DrawBitmapMatrix& op) co
nst { |
| 345 const SkBitmap& bm = op.bitmap; |
| 346 SkRect dst = SkRect::MakeWH(bm.width(), bm.height()); |
| 347 op.matrix.mapRect(&dst); |
| 348 return this->adjustAndMap(dst, op.paint); |
| 349 } |
| 350 |
| 351 template <> FillBounds::Bounds FillBounds::bounds(const DrawPath& op) const { |
| 352 return op.path.isInverseFillType() ? fCurrentClipBounds |
| 353 : this->adjustAndMap(op.path.getBounds(),
&op.paint); |
| 354 } |
| 355 template <> FillBounds::Bounds FillBounds::bounds(const DrawPoints& op) const { |
| 356 SkRect dst; |
| 357 dst.set(op.pts, op.count); |
| 358 |
| 359 // Pad the bounding box a little to make sure hairline points' bounds aren't
empty. |
| 360 SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f); |
| 361 dst.outset(stroke/2, stroke/2); |
| 362 |
| 363 return this->adjustAndMap(dst, &op.paint); |
| 364 } |
| 365 template <> FillBounds::Bounds FillBounds::bounds(const DrawPatch& op) const { |
| 366 SkRect dst; |
| 367 dst.set(op.cubics, SkPatchUtils::kNumCtrlPts); |
| 368 return this->adjustAndMap(dst, &op.paint); |
| 369 } |
| 370 template <> FillBounds::Bounds FillBounds::bounds(const DrawVertices& op) const
{ |
| 371 SkRect dst; |
| 372 dst.set(op.vertices, op.vertexCount); |
| 373 return this->adjustAndMap(dst, &op.paint); |
| 374 } |
| 375 |
| 376 template <> FillBounds::Bounds FillBounds::bounds(const DrawPicture& op) const { |
| 377 SkRect dst = op.picture->cullRect(); |
| 378 if (op.matrix) { |
| 379 op.matrix->mapRect(&dst); |
| 380 } |
| 381 return this->adjustAndMap(dst, op.paint); |
| 382 } |
| 383 |
| 384 template <> FillBounds::Bounds FillBounds::bounds(const DrawPosText& op) const { |
| 385 const int N = op.paint.countText(op.text, op.byteLength); |
| 386 if (N == 0) { |
| 387 return Bounds::MakeEmpty(); |
| 388 } |
| 389 |
| 390 SkRect dst; |
| 391 dst.set(op.pos, N); |
| 392 AdjustTextForFontMetrics(&dst, op.paint); |
| 393 return this->adjustAndMap(dst, &op.paint); |
| 394 } |
| 395 template <> FillBounds::Bounds FillBounds::bounds(const DrawPosTextH& op) const
{ |
| 396 const int N = op.paint.countText(op.text, op.byteLength); |
| 397 if (N == 0) { |
| 398 return Bounds::MakeEmpty(); |
| 399 } |
| 400 |
| 401 SkScalar left = op.xpos[0], right = op.xpos[0]; |
| 402 for (int i = 1; i < N; i++) { |
| 403 left = SkMinScalar(left, op.xpos[i]); |
| 404 right = SkMaxScalar(right, op.xpos[i]); |
| 405 } |
| 406 SkRect dst = { left, op.y, right, op.y }; |
| 407 AdjustTextForFontMetrics(&dst, op.paint); |
| 408 return this->adjustAndMap(dst, &op.paint); |
| 409 } |
| 410 template <> FillBounds::Bounds FillBounds::bounds(const DrawTextOnPath& op) cons
t { |
| 411 SkRect dst = op.path.getBounds(); |
| 412 |
| 413 // Pad all sides by the maximum padding in any direction we'd normally apply
. |
| 414 SkRect pad = { 0, 0, 0, 0}; |
| 415 AdjustTextForFontMetrics(&pad, op.paint); |
| 416 |
| 417 // That maximum padding happens to always be the right pad today. |
| 418 SkASSERT(pad.fLeft == -pad.fRight); |
| 419 SkASSERT(pad.fTop == -pad.fBottom); |
| 420 SkASSERT(pad.fRight > pad.fBottom); |
| 421 dst.outset(pad.fRight, pad.fRight); |
| 422 |
| 423 return this->adjustAndMap(dst, &op.paint); |
| 424 } |
| 425 |
| 426 template <> FillBounds::Bounds FillBounds::bounds(const DrawTextBlob& op) const
{ |
| 427 SkRect dst = op.blob->bounds(); |
| 428 dst.offset(op.x, op.y); |
| 429 return this->adjustAndMap(dst, &op.paint); |
| 430 } |
| 431 |
| 432 void FillBounds::AdjustTextForFontMetrics(SkRect* rect, const SkPaint& paint) { |
| 433 #ifdef SK_DEBUG |
| 434 SkRect correct = *rect; |
| 435 #endif |
| 436 // crbug.com/373785 ~~> xPad = 4x yPad |
| 437 // crbug.com/424824 ~~> bump yPad from 2x text size to 2.5x |
| 438 const SkScalar yPad = 2.5f * paint.getTextSize(), |
| 439 xPad = 4.0f * yPad; |
| 440 rect->outset(xPad, yPad); |
| 441 #ifdef SK_DEBUG |
| 442 SkPaint::FontMetrics metrics; |
| 443 paint.getFontMetrics(&metrics); |
| 444 correct.fLeft += metrics.fXMin; |
| 445 correct.fTop += metrics.fTop; |
| 446 correct.fRight += metrics.fXMax; |
| 447 correct.fBottom += metrics.fBottom; |
| 448 // See skia:2862 for why we ignore small text sizes. |
| 449 SkASSERTF(paint.getTextSize() < 0.001f || rect->contains(correct), |
| 450 "%f %f %f %f vs. %f %f %f %f\n", |
| 451 -xPad, -yPad, +xPad, +yPad, |
| 452 metrics.fXMin, metrics.fTop, metrics.fXMax, metrics.fBottom); |
| 453 #endif |
| 454 } |
| 455 |
| 456 // Returns true if rect was meaningfully adjusted for the effects of paint, |
| 457 // false if the paint could affect the rect in unknown ways. |
| 458 bool FillBounds::AdjustForPaint(const SkPaint* paint, SkRect* rect) { |
| 459 if (paint) { |
| 460 if (paint->canComputeFastBounds()) { |
| 461 *rect = paint->computeFastBounds(*rect, rect); |
| 462 return true; |
| 463 } |
298 return false; | 464 return false; |
299 } | 465 } |
300 | 466 return true; |
301 Bounds popSaveBlock() { | 467 } |
302 // We're done the Save block. Apply the block's bounds to all control o
ps inside it. | 468 |
303 SaveBounds sb; | 469 bool FillBounds::adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore) const
{ |
304 fSaveStack.pop(&sb); | 470 for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) { |
305 | 471 if (!AdjustForPaint(fSaveStack[i].paint, rect)) { |
306 // If the paint affects transparent black, we can't trust any of our cal
culated bounds. | |
307 const Bounds& bounds = | |
308 PaintMayAffectTransparentBlack(sb.paint) ? fCurrentClipBounds : sb.b
ounds; | |
309 | |
310 while (sb.controlOps --> 0) { | |
311 this->popControl(bounds); | |
312 } | |
313 | |
314 // This whole Save block may be part another Save block. | |
315 this->updateSaveBounds(bounds); | |
316 | |
317 // If called from a real Restore (not a phony one for balance), it'll ne
ed the bounds. | |
318 return bounds; | |
319 } | |
320 | |
321 void pushControl() { | |
322 fControlIndices.push(fCurrentOp); | |
323 if (!fSaveStack.isEmpty()) { | |
324 fSaveStack.top().controlOps++; | |
325 } | |
326 } | |
327 | |
328 void popControl(const Bounds& bounds) { | |
329 fBounds[fControlIndices.top()] = bounds; | |
330 fControlIndices.pop(); | |
331 } | |
332 | |
333 void updateSaveBounds(const Bounds& bounds) { | |
334 // If we're in a Save block, expand its bounds to cover these bounds too
. | |
335 if (!fSaveStack.isEmpty()) { | |
336 fSaveStack.top().bounds.join(bounds); | |
337 } | |
338 } | |
339 | |
340 // FIXME: this method could use better bounds | |
341 Bounds bounds(const DrawText&) const { return fCurrentClipBounds; } | |
342 | |
343 Bounds bounds(const Clear&) const { return kUnbounded; } // Igno
res the clip. | |
344 Bounds bounds(const DrawPaint&) const { return fCurrentClipBounds; } | |
345 Bounds bounds(const NoOp&) const { return Bounds::MakeEmpty(); } // NoOp
s don't draw. | |
346 | |
347 Bounds bounds(const DrawSprite& op) const { | |
348 const SkBitmap& bm = op.bitmap; | |
349 return Bounds::MakeXYWH(op.left, op.top, bm.width(), bm.height()); // I
gnores the matrix. | |
350 } | |
351 | |
352 Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect,
&op.paint); } | |
353 Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval,
&op.paint); } | |
354 Bounds bounds(const DrawRRect& op) const { | |
355 return this->adjustAndMap(op.rrect.rect(), &op.paint); | |
356 } | |
357 Bounds bounds(const DrawDRRect& op) const { | |
358 return this->adjustAndMap(op.outer.rect(), &op.paint); | |
359 } | |
360 Bounds bounds(const DrawImage& op) const { | |
361 const SkImage* image = op.image; | |
362 SkRect rect = SkRect::MakeXYWH(op.left, op.top, image->width(), image->h
eight()); | |
363 | |
364 return this->adjustAndMap(rect, op.paint); | |
365 } | |
366 Bounds bounds(const DrawImageRect& op) const { | |
367 return this->adjustAndMap(op.dst, op.paint); | |
368 } | |
369 Bounds bounds(const DrawBitmapRectToRect& op) const { | |
370 return this->adjustAndMap(op.dst, op.paint); | |
371 } | |
372 Bounds bounds(const DrawBitmapNine& op) const { | |
373 return this->adjustAndMap(op.dst, op.paint); | |
374 } | |
375 Bounds bounds(const DrawBitmap& op) const { | |
376 const SkBitmap& bm = op.bitmap; | |
377 return this->adjustAndMap(SkRect::MakeXYWH(op.left, op.top, bm.width(),
bm.height()), | |
378 op.paint); | |
379 } | |
380 Bounds bounds(const DrawBitmapMatrix& op) const { | |
381 const SkBitmap& bm = op.bitmap; | |
382 SkRect dst = SkRect::MakeWH(bm.width(), bm.height()); | |
383 op.matrix.mapRect(&dst); | |
384 return this->adjustAndMap(dst, op.paint); | |
385 } | |
386 | |
387 Bounds bounds(const DrawPath& op) const { | |
388 return op.path.isInverseFillType() ? fCurrentClipBounds | |
389 : this->adjustAndMap(op.path.getBound
s(), &op.paint); | |
390 } | |
391 Bounds bounds(const DrawPoints& op) const { | |
392 SkRect dst; | |
393 dst.set(op.pts, op.count); | |
394 | |
395 // Pad the bounding box a little to make sure hairline points' bounds ar
en't empty. | |
396 SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f); | |
397 dst.outset(stroke/2, stroke/2); | |
398 | |
399 return this->adjustAndMap(dst, &op.paint); | |
400 } | |
401 Bounds bounds(const DrawPatch& op) const { | |
402 SkRect dst; | |
403 dst.set(op.cubics, SkPatchUtils::kNumCtrlPts); | |
404 return this->adjustAndMap(dst, &op.paint); | |
405 } | |
406 Bounds bounds(const DrawVertices& op) const { | |
407 SkRect dst; | |
408 dst.set(op.vertices, op.vertexCount); | |
409 return this->adjustAndMap(dst, &op.paint); | |
410 } | |
411 | |
412 Bounds bounds(const DrawPicture& op) const { | |
413 SkRect dst = op.picture->cullRect(); | |
414 if (op.matrix) { | |
415 op.matrix->mapRect(&dst); | |
416 } | |
417 return this->adjustAndMap(dst, op.paint); | |
418 } | |
419 | |
420 Bounds bounds(const DrawPosText& op) const { | |
421 const int N = op.paint.countText(op.text, op.byteLength); | |
422 if (N == 0) { | |
423 return Bounds::MakeEmpty(); | |
424 } | |
425 | |
426 SkRect dst; | |
427 dst.set(op.pos, N); | |
428 AdjustTextForFontMetrics(&dst, op.paint); | |
429 return this->adjustAndMap(dst, &op.paint); | |
430 } | |
431 Bounds bounds(const DrawPosTextH& op) const { | |
432 const int N = op.paint.countText(op.text, op.byteLength); | |
433 if (N == 0) { | |
434 return Bounds::MakeEmpty(); | |
435 } | |
436 | |
437 SkScalar left = op.xpos[0], right = op.xpos[0]; | |
438 for (int i = 1; i < N; i++) { | |
439 left = SkMinScalar(left, op.xpos[i]); | |
440 right = SkMaxScalar(right, op.xpos[i]); | |
441 } | |
442 SkRect dst = { left, op.y, right, op.y }; | |
443 AdjustTextForFontMetrics(&dst, op.paint); | |
444 return this->adjustAndMap(dst, &op.paint); | |
445 } | |
446 Bounds bounds(const DrawTextOnPath& op) const { | |
447 SkRect dst = op.path.getBounds(); | |
448 | |
449 // Pad all sides by the maximum padding in any direction we'd normally a
pply. | |
450 SkRect pad = { 0, 0, 0, 0}; | |
451 AdjustTextForFontMetrics(&pad, op.paint); | |
452 | |
453 // That maximum padding happens to always be the right pad today. | |
454 SkASSERT(pad.fLeft == -pad.fRight); | |
455 SkASSERT(pad.fTop == -pad.fBottom); | |
456 SkASSERT(pad.fRight > pad.fBottom); | |
457 dst.outset(pad.fRight, pad.fRight); | |
458 | |
459 return this->adjustAndMap(dst, &op.paint); | |
460 } | |
461 | |
462 Bounds bounds(const DrawTextBlob& op) const { | |
463 SkRect dst = op.blob->bounds(); | |
464 dst.offset(op.x, op.y); | |
465 return this->adjustAndMap(dst, &op.paint); | |
466 } | |
467 | |
468 static void AdjustTextForFontMetrics(SkRect* rect, const SkPaint& paint) { | |
469 #ifdef SK_DEBUG | |
470 SkRect correct = *rect; | |
471 #endif | |
472 // crbug.com/373785 ~~> xPad = 4x yPad | |
473 // crbug.com/424824 ~~> bump yPad from 2x text size to 2.5x | |
474 const SkScalar yPad = 2.5f * paint.getTextSize(), | |
475 xPad = 4.0f * yPad; | |
476 rect->outset(xPad, yPad); | |
477 #ifdef SK_DEBUG | |
478 SkPaint::FontMetrics metrics; | |
479 paint.getFontMetrics(&metrics); | |
480 correct.fLeft += metrics.fXMin; | |
481 correct.fTop += metrics.fTop; | |
482 correct.fRight += metrics.fXMax; | |
483 correct.fBottom += metrics.fBottom; | |
484 // See skia:2862 for why we ignore small text sizes. | |
485 SkASSERTF(paint.getTextSize() < 0.001f || rect->contains(correct), | |
486 "%f %f %f %f vs. %f %f %f %f\n", | |
487 -xPad, -yPad, +xPad, +yPad, | |
488 metrics.fXMin, metrics.fTop, metrics.fXMax, metrics.fBottom); | |
489 #endif | |
490 } | |
491 | |
492 // Returns true if rect was meaningfully adjusted for the effects of paint, | |
493 // false if the paint could affect the rect in unknown ways. | |
494 static bool AdjustForPaint(const SkPaint* paint, SkRect* rect) { | |
495 if (paint) { | |
496 if (paint->canComputeFastBounds()) { | |
497 *rect = paint->computeFastBounds(*rect, rect); | |
498 return true; | |
499 } | |
500 return false; | 472 return false; |
501 } | 473 } |
502 return true; | 474 } |
503 } | 475 return true; |
504 | 476 } |
505 bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const { | 477 |
506 for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) { | 478 // Adjust rect for all paints that may affect its geometry, then map it to ident
ity space. |
507 if (!AdjustForPaint(fSaveStack[i].paint, rect)) { | 479 FillBounds::Bounds FillBounds::adjustAndMap(SkRect rect, const SkPaint* paint) c
onst { |
508 return false; | 480 // Inverted rectangles really confuse our BBHs. |
509 } | 481 rect.sort(); |
510 } | 482 |
511 return true; | 483 // Adjust the rect for its own paint. |
512 } | 484 if (!AdjustForPaint(paint, &rect)) { |
513 | 485 // The paint could do anything to our bounds. The only safe answer is t
he current clip. |
514 // Adjust rect for all paints that may affect its geometry, then map it to i
dentity space. | 486 return fCurrentClipBounds; |
515 Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const { | 487 } |
516 // Inverted rectangles really confuse our BBHs. | 488 |
517 rect.sort(); | 489 // Adjust rect for all the paints from the SaveLayers we're inside. |
518 | 490 if (!this->adjustForSaveLayerPaints(&rect)) { |
519 // Adjust the rect for its own paint. | 491 // Same deal as above. |
520 if (!AdjustForPaint(paint, &rect)) { | 492 return fCurrentClipBounds; |
521 // The paint could do anything to our bounds. The only safe answer
is the current clip. | 493 } |
522 return fCurrentClipBounds; | 494 |
523 } | 495 // Map the rect back to identity space. |
524 | 496 fCTM->mapRect(&rect); |
525 // Adjust rect for all the paints from the SaveLayers we're inside. | 497 |
526 if (!this->adjustForSaveLayerPaints(&rect)) { | 498 // Nothing can draw outside the current clip. |
527 // Same deal as above. | 499 // (Only bounded ops call into this method, so oddballs like Clear don't mat
ter here.) |
528 return fCurrentClipBounds; | 500 rect.intersect(fCurrentClipBounds); |
529 } | 501 return rect; |
530 | 502 } |
531 // Map the rect back to identity space. | |
532 fCTM->mapRect(&rect); | |
533 | |
534 // Nothing can draw outside the current clip. | |
535 // (Only bounded ops call into this method, so oddballs like Clear don't
matter here.) | |
536 rect.intersect(fCurrentClipBounds); | |
537 return rect; | |
538 } | |
539 | |
540 // Conservative identity-space bounds for each op in the SkRecord. | |
541 SkAutoTMalloc<Bounds> fBounds; | |
542 | |
543 // We walk fCurrentOp through the SkRecord, as we go using updateCTM() | |
544 // and updateClipBounds() to maintain the exact CTM (fCTM) and conservative | |
545 // identity-space bounds of the current clip (fCurrentClipBounds). | |
546 unsigned fCurrentOp; | |
547 const SkMatrix* fCTM; | |
548 Bounds fCurrentClipBounds; | |
549 | |
550 // Used to track the bounds of Save/Restore blocks and the control ops insid
e them. | |
551 SkTDArray<SaveBounds> fSaveStack; | |
552 SkTDArray<unsigned> fControlIndices; | |
553 }; | |
554 | 503 |
555 } // namespace SkRecords | 504 } // namespace SkRecords |
556 | 505 |
557 void SkRecordFillBounds(const SkRecord& record, SkBBoxHierarchy* bbh) { | 506 void SkRecordFillBounds(const SkRecord& record, SkBBoxHierarchy* bbh) { |
558 SkRecords::FillBounds(record, bbh); | 507 SkRecords::FillBounds(record, bbh); |
559 } | 508 } |
OLD | NEW |