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Side by Side Diff: tests/PictureTest.cpp

Issue 698643002: Expose FillBounds to allow GrPictureUtils::CollectLayers to be layered on top of it (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix Windows conversion complaints Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkBBoxHierarchy.h" 8 #include "SkBBoxHierarchy.h"
9 #include "SkBlurImageFilter.h" 9 #include "SkBlurImageFilter.h"
10 #include "SkCanvas.h" 10 #include "SkCanvas.h"
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1014 REPORTER_ASSERT(reporter, NULL == info0.fPicture); 1014 REPORTER_ASSERT(reporter, NULL == info0.fPicture);
1015 REPORTER_ASSERT(reporter, kWidth == info0.fBounds.width() && 1015 REPORTER_ASSERT(reporter, kWidth == info0.fBounds.width() &&
1016 kHeight == info0.fBounds.height()); 1016 kHeight == info0.fBounds.height());
1017 REPORTER_ASSERT(reporter, info0.fLocalMat.isIdentity()); 1017 REPORTER_ASSERT(reporter, info0.fLocalMat.isIdentity());
1018 REPORTER_ASSERT(reporter, info0.fPreMat.isIdentity()); 1018 REPORTER_ASSERT(reporter, info0.fPreMat.isIdentity());
1019 REPORTER_ASSERT(reporter, 0 == info0.fBounds.fLeft && 0 == info0.fBo unds.fTop); 1019 REPORTER_ASSERT(reporter, 0 == info0.fBounds.fLeft && 0 == info0.fBo unds.fTop);
1020 REPORTER_ASSERT(reporter, NULL != info0.fPaint); 1020 REPORTER_ASSERT(reporter, NULL != info0.fPaint);
1021 REPORTER_ASSERT(reporter, !info0.fIsNested && !info0.fHasNestedLayer s); 1021 REPORTER_ASSERT(reporter, !info0.fIsNested && !info0.fHasNestedLayer s);
1022 1022
1023 REPORTER_ASSERT(reporter, NULL == info1.fPicture); 1023 REPORTER_ASSERT(reporter, NULL == info1.fPicture);
1024 REPORTER_ASSERT(reporter, kWidth == info1.fBounds.width() && 1024 REPORTER_ASSERT(reporter, kWidth/2.0f == info1.fBounds.width() &&
1025 kHeight == info1.fBounds.height()); 1025 kHeight/2.0f == info1.fBounds.height());
1026 REPORTER_ASSERT(reporter, info1.fLocalMat.isIdentity()); 1026 REPORTER_ASSERT(reporter, info1.fLocalMat.isIdentity());
1027 REPORTER_ASSERT(reporter, info1.fPreMat.isIdentity()); 1027 REPORTER_ASSERT(reporter, info1.fPreMat.isIdentity());
1028 REPORTER_ASSERT(reporter, 0 == info1.fBounds.fLeft && 0 == info1.fBo unds.fTop); 1028 REPORTER_ASSERT(reporter, kWidth / 2.0f == info1.fBounds.fLeft &&
1029 kHeight / 2.0f == info1.fBounds.fTop);
1029 REPORTER_ASSERT(reporter, NULL == info1.fPaint); 1030 REPORTER_ASSERT(reporter, NULL == info1.fPaint);
1030 REPORTER_ASSERT(reporter, !info1.fIsNested && 1031 REPORTER_ASSERT(reporter, !info1.fIsNested &&
1031 info1.fHasNestedLayers); // has a nested S L 1032 info1.fHasNestedLayers); // has a nested S L
1032 1033
1033 REPORTER_ASSERT(reporter, NULL == info2.fPicture); 1034 REPORTER_ASSERT(reporter, NULL == info2.fPicture);
1034 REPORTER_ASSERT(reporter, kWidth / 2 == info2.fBounds.width() && 1035 REPORTER_ASSERT(reporter, kWidth / 2 == info2.fBounds.width() &&
1035 kHeight / 2 == info2.fBounds.height()); // bound reduces size 1036 kHeight / 2 == info2.fBounds.height()); // bound reduces size
1036 REPORTER_ASSERT(reporter, !info2.fLocalMat.isIdentity()); 1037 REPORTER_ASSERT(reporter, !info2.fLocalMat.isIdentity());
1037 REPORTER_ASSERT(reporter, info2.fPreMat.isIdentity()); 1038 REPORTER_ASSERT(reporter, info2.fPreMat.isIdentity());
1038 REPORTER_ASSERT(reporter, kWidth / 2 == info2.fBounds.fLeft && // translated 1039 REPORTER_ASSERT(reporter, kWidth / 2 == info2.fBounds.fLeft && // translated
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1909 1910
1910 // The picture shares the immutable pixels but copies the mutable ones. 1911 // The picture shares the immutable pixels but copies the mutable ones.
1911 REPORTER_ASSERT(r, mut.pixelRef()->unique()); 1912 REPORTER_ASSERT(r, mut.pixelRef()->unique());
1912 REPORTER_ASSERT(r, !immut.pixelRef()->unique()); 1913 REPORTER_ASSERT(r, !immut.pixelRef()->unique());
1913 1914
1914 // When the picture goes away, it's just our bitmaps holding the refs. 1915 // When the picture goes away, it's just our bitmaps holding the refs.
1915 pic.reset(NULL); 1916 pic.reset(NULL);
1916 REPORTER_ASSERT(r, mut.pixelRef()->unique()); 1917 REPORTER_ASSERT(r, mut.pixelRef()->unique());
1917 REPORTER_ASSERT(r, immut.pixelRef()->unique()); 1918 REPORTER_ASSERT(r, immut.pixelRef()->unique());
1918 } 1919 }
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