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Side by Side Diff: src/gpu/GrPictureUtils.cpp

Issue 698643002: Expose FillBounds to allow GrPictureUtils::CollectLayers to be layered on top of it (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix Windows conversion complaints Created 6 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrPictureUtils.h" 8 #include "GrPictureUtils.h"
9 9
10 #include "SkPaintPriv.h" 10 #include "SkPaintPriv.h"
11 #include "SkPatchUtils.h" 11 #include "SkPatchUtils.h"
12 #include "SkRecord.h" 12 #include "SkRecord.h"
13 #include "SkRecordDraw.h"
13 #include "SkRecords.h" 14 #include "SkRecords.h"
14 15
15 SkPicture::AccelData::Key GrAccelData::ComputeAccelDataKey() { 16 SkPicture::AccelData::Key GrAccelData::ComputeAccelDataKey() {
16 static const SkPicture::AccelData::Key gGPUID = SkPicture::AccelData::Genera teDomain(); 17 static const SkPicture::AccelData::Key gGPUID = SkPicture::AccelData::Genera teDomain();
17 18
18 return gGPUID; 19 return gGPUID;
19 } 20 }
20 21
21 // This looks silly, I know. Why not just use SkRect::MakeLargest()?
22 // In practice, this is well large enough, and it has a few extra advantages:
23 // it fits in an SkIRect, and we can munge it a little in both SkRect and
24 // SKIRect space without worrying about overflow.
25 static const SkRect kUnbounded = { -2e9f, -2e9f, 2e9f, 2e9f };
26
27 namespace SkRecords { 22 namespace SkRecords {
28 23
29 // SkRecord visitor to gather saveLayer/restore information. 24 // SkRecord visitor to gather saveLayer/restore information.
30 class CollectLayers : SkNoncopyable { 25 class CollectLayers : SkNoncopyable {
31 public: 26 public:
32 CollectLayers(const SkPicture* pict, GrAccelData* accelData) 27 CollectLayers(const SkPicture* pict, SkBBoxHierarchy* bbh, GrAccelData* acce lData)
33 : fPictureID(pict->uniqueID()) 28 : fPictureID(pict->uniqueID())
34 , fSaveLayersInStack(0) 29 , fSaveLayersInStack(0)
35 , fAccelData(accelData) { 30 , fAccelData(accelData)
31 , fFillBounds(pict->cullRect(), *pict->fRecord, bbh) {
32 }
36 33
37 // Calculate bounds for all ops. This won't go quite in order, so we'll need 34 void setCurrentOp(unsigned currentOp) { fFillBounds.setCurrentOp(currentOp); }
38 // to store the bounds separately then feed them in to the BBH later in order. 35 void cleanUp() {
39 fCTM = &SkMatrix::I(); 36 fFillBounds.cleanUp();
40 fCurrentClipBounds = kUnbounded;
41 37
42 if (NULL == pict->fRecord.get()) {
43 return;
44 }
45
46 fBounds.reset(pict->fRecord->count());
47
48 for (fCurrentOp = 0; fCurrentOp < pict->fRecord->count(); ++fCurrentOp) {
49 pict->fRecord->visit<void>(fCurrentOp, *this);
50 }
51
52 // If we have any lingering unpaired Saves, simulate restores to make
53 // sure all ops in those Save blocks have their bounds calculated.
54 while (!fSaveStack.isEmpty()) {
55 this->popSaveBlock();
56 }
57
58 // Any control ops not part of any Save/Restore block draw everywhere.
59 while (!fControlIndices.isEmpty()) {
60 this->popControl(kUnbounded);
61 }
62
63 //--------- LAYER HOISTING
64 while (!fSaveLayerStack.isEmpty()) { 38 while (!fSaveLayerStack.isEmpty()) {
65 this->popSaveLayerInfo(); 39 this->popSaveLayerInfo();
66 } 40 }
67 //--------- LAYER HOISTING
68 } 41 }
69 42
70 template <typename T> void operator()(const T& op) { 43 template <typename T> void operator()(const T& op) {
71 this->updateCTM(op); 44 fFillBounds(op);
72 this->updateClipBounds(op);
73 this->trackBounds(op);
74 //--------- LAYER HOISTING
75 this->trackSaveLayers(op); 45 this->trackSaveLayers(op);
76 //--------- LAYER HOISTING
77 } 46 }
78 47
79 private: 48 private:
80 // In this file, SkRect are in local coordinates, Bounds are translated back to identity space.
81 typedef SkRect Bounds;
82
83 struct SaveBounds {
84 int controlOps; // Number of control ops in this Save block, incl uding the Save.
85 Bounds bounds; // Bounds of everything in the block.
86 const SkPaint* paint; // Unowned. If set, adjusts the bounds of all op s in this block.
87 };
88
89 //--------- LAYER HOISTING
90 class SaveLayerInfo { 49 class SaveLayerInfo {
91 public: 50 public:
92 SaveLayerInfo() { } 51 SaveLayerInfo() { }
93 SaveLayerInfo(int opIndex, bool isSaveLayer, const SkPaint* paint, const Bounds& clipBound) 52 SaveLayerInfo(int opIndex, bool isSaveLayer, const SkPaint* paint, const FillBounds::Bounds& clipBound)
94 : fStartIndex(opIndex) 53 : fStartIndex(opIndex)
95 , fIsSaveLayer(isSaveLayer) 54 , fIsSaveLayer(isSaveLayer)
96 , fHasNestedSaveLayer(false) 55 , fHasNestedSaveLayer(false)
97 , fPaint(paint) 56 , fPaint(paint)
98 , fClipBound(clipBound) { 57 , fClipBound(clipBound) {
99 } 58 }
100 59
101 int fStartIndex; 60 int fStartIndex;
102 bool fIsSaveLayer; 61 bool fIsSaveLayer;
103 bool fHasNestedSaveLayer; 62 bool fHasNestedSaveLayer;
104 const SkPaint* fPaint; 63 const SkPaint* fPaint;
105 Bounds fClipBound; 64 FillBounds::Bounds fClipBound;
106 }; 65 };
107 //--------- LAYER HOISTING
108 66
109 // Only Restore and SetMatrix change the CTM.
110 template <typename T> void updateCTM(const T&) {}
111 void updateCTM(const Restore& op) { fCTM = &op.matrix; }
112 void updateCTM(const SetMatrix& op) { fCTM = &op.matrix; }
113
114 // Most ops don't change the clip.
115 template <typename T> void updateClipBounds(const T&) {}
116
117 // Clip{Path,RRect,Rect,Region} obviously change the clip. They all know th eir bounds already.
118 void updateClipBounds(const ClipPath& op) { this->updateClipBoundsForClipO p(op.devBounds); }
119 void updateClipBounds(const ClipRRect& op) { this->updateClipBoundsForClipO p(op.devBounds); }
120 void updateClipBounds(const ClipRect& op) { this->updateClipBoundsForClipO p(op.devBounds); }
121 void updateClipBounds(const ClipRegion& op) { this->updateClipBoundsForClipO p(op.devBounds); }
122
123 // The bounds of clip ops need to be adjusted for the paints of saveLayers t hey're inside.
124 void updateClipBoundsForClipOp(const SkIRect& devBounds) {
125 Bounds clip = SkRect::Make(devBounds);
126 // We don't call adjustAndMap() because as its last step it would inters ect the adjusted
127 // clip bounds with the previous clip, exactly what we can't do when the clip grows.
128 fCurrentClipBounds = this->adjustForSaveLayerPaints(&clip) ? clip : kUnb ounded;
129 }
130
131 // Restore holds the devBounds for the clip after the {save,saveLayer}/resto re block completes.
132 void updateClipBounds(const Restore& op) {
133 // This is just like the clip ops above, but we need to skip the effects (if any) of our
134 // paired saveLayer (if it is one); it has not yet been popped off the s ave stack. Our
135 // devBounds reflect the state of the world after the saveLayer/restore block is done,
136 // so they are not affected by the saveLayer's paint.
137 const int kSavesToIgnore = 1;
138 Bounds clip = SkRect::Make(op.devBounds);
139 fCurrentClipBounds =
140 this->adjustForSaveLayerPaints(&clip, kSavesToIgnore) ? clip : kUnbo unded;
141 }
142
143 // We also take advantage of SaveLayer bounds when present to further cut th e clip down.
144 void updateClipBounds(const SaveLayer& op) {
145 if (op.bounds) {
146 // adjustAndMap() intersects these layer bounds with the previous cl ip for us.
147 fCurrentClipBounds = this->adjustAndMap(*op.bounds, op.paint);
148 }
149 }
150
151 // The bounds of these ops must be calculated when we hit the Restore
152 // from the bounds of the ops in the same Save block.
153 void trackBounds(const Save&) { this->pushSaveBlock(NULL); }
154 void trackBounds(const SaveLayer& op) { this->pushSaveBlock(op.paint); }
155 void trackBounds(const Restore&) { fBounds[fCurrentOp] = this->popSaveBlock( ); }
156
157 void trackBounds(const SetMatrix&) { this->pushControl(); }
158 void trackBounds(const ClipRect&) { this->pushControl(); }
159 void trackBounds(const ClipRRect&) { this->pushControl(); }
160 void trackBounds(const ClipPath&) { this->pushControl(); }
161 void trackBounds(const ClipRegion&) { this->pushControl(); }
162 void trackBounds(const PushCull&) { this->pushControl(); }
163 void trackBounds(const PopCull&) { this->pushControl(); }
164 void trackBounds(const BeginCommentGroup&) { this->pushControl(); }
165 void trackBounds(const AddComment&) { this->pushControl(); }
166 void trackBounds(const EndCommentGroup&) { this->pushControl(); }
167 void trackBounds(const DrawData&) { this->pushControl(); }
168
169 // For all other ops, we can calculate and store the bounds directly now.
170 template <typename T> void trackBounds(const T& op) {
171 fBounds[fCurrentOp] = this->bounds(op);
172 this->updateSaveBounds(fBounds[fCurrentOp]);
173 }
174
175 void pushSaveBlock(const SkPaint* paint) {
176 // Starting a new Save block. Push a new entry to represent that.
177 SaveBounds sb = { 0, Bounds::MakeEmpty(), paint };
178 fSaveStack.push(sb);
179 this->pushControl();
180 }
181
182 static bool PaintMayAffectTransparentBlack(const SkPaint* paint) {
183 if (paint) {
184 // FIXME: this is very conservative
185 if (paint->getImageFilter() || paint->getColorFilter()) {
186 return true;
187 }
188
189 // Unusual Xfermodes require us to process a saved layer
190 // even with operations outisde the clip.
191 // For example, DstIn is used by masking layers.
192 // https://code.google.com/p/skia/issues/detail?id=1291
193 // https://crbug.com/401593
194 SkXfermode* xfermode = paint->getXfermode();
195 SkXfermode::Mode mode;
196 // SrcOver is ok, and is also the common case with a NULL xfermode.
197 // So we should make that the fast path and bypass the mode extracti on
198 // and test.
199 if (xfermode && xfermode->asMode(&mode)) {
200 switch (mode) {
201 // For each of the following transfer modes, if the source
202 // alpha is zero (our transparent black), the resulting
203 // blended alpha is not necessarily equal to the original
204 // destination alpha.
205 case SkXfermode::kClear_Mode:
206 case SkXfermode::kSrc_Mode:
207 case SkXfermode::kSrcIn_Mode:
208 case SkXfermode::kDstIn_Mode:
209 case SkXfermode::kSrcOut_Mode:
210 case SkXfermode::kDstATop_Mode:
211 case SkXfermode::kModulate_Mode:
212 return true;
213 break;
214 default:
215 break;
216 }
217 }
218 }
219 return false;
220 }
221
222 Bounds popSaveBlock() {
223 // We're done the Save block. Apply the block's bounds to all control o ps inside it.
224 SaveBounds sb;
225 fSaveStack.pop(&sb);
226
227 // If the paint affects transparent black, we can't trust any of our cal culated bounds.
228 const Bounds& bounds =
229 PaintMayAffectTransparentBlack(sb.paint) ? fCurrentClipBounds : sb.b ounds;
230
231 while (sb.controlOps-- > 0) {
232 this->popControl(bounds);
233 }
234
235 // This whole Save block may be part another Save block.
236 this->updateSaveBounds(bounds);
237
238 // If called from a real Restore (not a phony one for balance), it'll ne ed the bounds.
239 return bounds;
240 }
241
242 void pushControl() {
243 fControlIndices.push(fCurrentOp);
244 if (!fSaveStack.isEmpty()) {
245 fSaveStack.top().controlOps++;
246 }
247 }
248
249 void popControl(const Bounds& bounds) {
250 fBounds[fControlIndices.top()] = bounds;
251 fControlIndices.pop();
252 }
253
254 void updateSaveBounds(const Bounds& bounds) {
255 // If we're in a Save block, expand its bounds to cover these bounds too .
256 if (!fSaveStack.isEmpty()) {
257 fSaveStack.top().bounds.join(bounds);
258 }
259 }
260
261 // FIXME: this method could use better bounds
262 Bounds bounds(const DrawText&) const { return fCurrentClipBounds; }
263
264 Bounds bounds(const Clear&) const { return kUnbounded; } // Igno res the clip.
265 Bounds bounds(const DrawPaint&) const { return fCurrentClipBounds; }
266 Bounds bounds(const NoOp&) const { return Bounds::MakeEmpty(); } // NoOp s don't draw.
267
268 Bounds bounds(const DrawSprite& op) const {
269 const SkBitmap& bm = op.bitmap;
270
271 return Bounds::Make(SkIRect::MakeXYWH(op.left, op.top, bm.width(), bm.he ight())); // Ignores the matrix.
272 }
273
274 Bounds bounds(const DrawRect& op) const { return this->adjustAndMap(op.rect, &op.paint); }
275 Bounds bounds(const DrawOval& op) const { return this->adjustAndMap(op.oval, &op.paint); }
276 Bounds bounds(const DrawRRect& op) const {
277 return this->adjustAndMap(op.rrect.rect(), &op.paint);
278 }
279 Bounds bounds(const DrawDRRect& op) const {
280 return this->adjustAndMap(op.outer.rect(), &op.paint);
281 }
282 Bounds bounds(const DrawImage& op) const {
283 const SkImage* image = op.image;
284 SkRect rect = SkRect::MakeXYWH(op.left, op.top,
285 SkIntToScalar(image->width()), SkIntToSc alar(image->height()));
286
287 return this->adjustAndMap(rect, op.paint);
288 }
289 Bounds bounds(const DrawImageRect& op) const {
290 return this->adjustAndMap(op.dst, op.paint);
291 }
292 Bounds bounds(const DrawBitmapRectToRect& op) const {
293 return this->adjustAndMap(op.dst, op.paint);
294 }
295 Bounds bounds(const DrawBitmapNine& op) const {
296 return this->adjustAndMap(op.dst, op.paint);
297 }
298 Bounds bounds(const DrawBitmap& op) const {
299 const SkBitmap& bm = op.bitmap;
300 return this->adjustAndMap(SkRect::MakeXYWH(op.left, op.top, SkIntToScala r(bm.width()), SkIntToScalar(bm.height())),
301 op.paint);
302 }
303 Bounds bounds(const DrawBitmapMatrix& op) const {
304 const SkBitmap& bm = op.bitmap;
305 SkRect dst = SkRect::Make(SkIRect::MakeWH(bm.width(), bm.height()));
306 op.matrix.mapRect(&dst);
307 return this->adjustAndMap(dst, op.paint);
308 }
309
310 Bounds bounds(const DrawPath& op) const {
311 return op.path.isInverseFillType() ? fCurrentClipBounds
312 : this->adjustAndMap(op.path.getBounds(), &op.paint);
313 }
314 Bounds bounds(const DrawPoints& op) const {
315 SkRect dst;
316 dst.set(op.pts, op.count);
317
318 // Pad the bounding box a little to make sure hairline points' bounds ar en't empty.
319 SkScalar stroke = SkMaxScalar(op.paint.getStrokeWidth(), 0.01f);
320 dst.outset(stroke / 2, stroke / 2);
321
322 return this->adjustAndMap(dst, &op.paint);
323 }
324 Bounds bounds(const DrawPatch& op) const {
325 SkRect dst;
326 dst.set(op.cubics, SkPatchUtils::kNumCtrlPts);
327 return this->adjustAndMap(dst, &op.paint);
328 }
329 Bounds bounds(const DrawVertices& op) const {
330 SkRect dst;
331 dst.set(op.vertices, op.vertexCount);
332 return this->adjustAndMap(dst, &op.paint);
333 }
334
335 Bounds bounds(const DrawPicture& op) const {
336 SkRect dst = op.picture->cullRect();
337 if (op.matrix) {
338 op.matrix->mapRect(&dst);
339 }
340 return this->adjustAndMap(dst, op.paint);
341 }
342
343 Bounds bounds(const DrawPosText& op) const {
344 const int N = op.paint.countText(op.text, op.byteLength);
345 if (N == 0) {
346 return Bounds::MakeEmpty();
347 }
348
349 SkRect dst;
350 dst.set(op.pos, N);
351 AdjustTextForFontMetrics(&dst, op.paint);
352 return this->adjustAndMap(dst, &op.paint);
353 }
354 Bounds bounds(const DrawPosTextH& op) const {
355 const int N = op.paint.countText(op.text, op.byteLength);
356 if (N == 0) {
357 return Bounds::MakeEmpty();
358 }
359
360 SkScalar left = op.xpos[0], right = op.xpos[0];
361 for (int i = 1; i < N; i++) {
362 left = SkMinScalar(left, op.xpos[i]);
363 right = SkMaxScalar(right, op.xpos[i]);
364 }
365 SkRect dst = { left, op.y, right, op.y };
366 AdjustTextForFontMetrics(&dst, op.paint);
367 return this->adjustAndMap(dst, &op.paint);
368 }
369 Bounds bounds(const DrawTextOnPath& op) const {
370 SkRect dst = op.path.getBounds();
371
372 // Pad all sides by the maximum padding in any direction we'd normally a pply.
373 SkRect pad = { 0, 0, 0, 0 };
374 AdjustTextForFontMetrics(&pad, op.paint);
375
376 // That maximum padding happens to always be the right pad today.
377 SkASSERT(pad.fLeft == -pad.fRight);
378 SkASSERT(pad.fTop == -pad.fBottom);
379 SkASSERT(pad.fRight > pad.fBottom);
380 dst.outset(pad.fRight, pad.fRight);
381
382 return this->adjustAndMap(dst, &op.paint);
383 }
384
385 Bounds bounds(const DrawTextBlob& op) const {
386 SkRect dst = op.blob->bounds();
387 dst.offset(op.x, op.y);
388 return this->adjustAndMap(dst, &op.paint);
389 }
390
391 static void AdjustTextForFontMetrics(SkRect* rect, const SkPaint& paint) {
392 #ifdef SK_DEBUG
393 SkRect correct = *rect;
394 #endif
395 // crbug.com/373785 ~~> xPad = 4x yPad
396 // crbug.com/424824 ~~> bump yPad from 2x text size to 2.5x
397 const SkScalar yPad = 2.5f * paint.getTextSize(),
398 xPad = 4.0f * yPad;
399 rect->outset(xPad, yPad);
400 #ifdef SK_DEBUG
401 SkPaint::FontMetrics metrics;
402 paint.getFontMetrics(&metrics);
403 correct.fLeft += metrics.fXMin;
404 correct.fTop += metrics.fTop;
405 correct.fRight += metrics.fXMax;
406 correct.fBottom += metrics.fBottom;
407 // See skia:2862 for why we ignore small text sizes.
408 SkASSERTF(paint.getTextSize() < 0.001f || rect->contains(correct),
409 "%f %f %f %f vs. %f %f %f %f\n",
410 -xPad, -yPad, +xPad, +yPad,
411 metrics.fXMin, metrics.fTop, metrics.fXMax, metrics.fBottom) ;
412 #endif
413 }
414
415 //--------- LAYER HOISTING
416 template <typename T> void trackSaveLayers(const T& op) { 67 template <typename T> void trackSaveLayers(const T& op) {
417 /* most ops aren't involved in saveLayers */ 68 /* most ops aren't involved in saveLayers */
418 } 69 }
419 void trackSaveLayers(const Save& s) { this->pushSaveLayerInfo(false, NULL); } 70 void trackSaveLayers(const Save& s) { this->pushSaveLayerInfo(false, NULL); }
420 void trackSaveLayers(const SaveLayer& sl) { 71 void trackSaveLayers(const SaveLayer& sl) { this->pushSaveLayerInfo(true, sl .paint); }
421 this->pushSaveLayerInfo(true, sl.paint);
422 }
423 void trackSaveLayers(const Restore& r) { this->popSaveLayerInfo(); } 72 void trackSaveLayers(const Restore& r) { this->popSaveLayerInfo(); }
73
424 void trackSaveLayers(const DrawPicture& dp) { 74 void trackSaveLayers(const DrawPicture& dp) {
425 // For sub-pictures, we wrap their layer information within the parent 75 // For sub-pictures, we wrap their layer information within the parent
426 // picture's rendering hierarchy 76 // picture's rendering hierarchy
427 const GrAccelData* childData = GPUOptimize(dp.picture); 77 const GrAccelData* childData = GPUOptimize(dp.picture);
428 78
429 for (int i = 0; i < childData->numSaveLayers(); ++i) { 79 for (int i = 0; i < childData->numSaveLayers(); ++i) {
430 const GrAccelData::SaveLayerInfo& src = childData->saveLayerInfo(i); 80 const GrAccelData::SaveLayerInfo& src = childData->saveLayerInfo(i);
431 81
432 Bounds newClip(fCurrentClipBounds); 82 FillBounds::Bounds newClip(fFillBounds.currentClipBounds());
433 83
434 if (!newClip.intersect(this->adjustAndMap(src.fBounds, dp.paint))) { 84 if (!newClip.intersect(fFillBounds.adjustAndMap(src.fBounds, dp.pain t))) {
435 continue; 85 continue;
436 } 86 }
437 87
438 this->updateStackForSaveLayer(); 88 this->updateStackForSaveLayer();
439 89
440 GrAccelData::SaveLayerInfo& dst = fAccelData->addSaveLayerInfo(); 90 GrAccelData::SaveLayerInfo& dst = fAccelData->addSaveLayerInfo();
441 91
442 // If src.fPicture is NULL the layer is in dp.picture; otherwise 92 // If src.fPicture is NULL the layer is in dp.picture; otherwise
443 // it belongs to a sub-picture. 93 // it belongs to a sub-picture.
444 dst.fPicture = src.fPicture ? src.fPicture : static_cast<const SkPic ture*>(dp.picture); 94 dst.fPicture = src.fPicture ? src.fPicture : static_cast<const SkPic ture*>(dp.picture);
445 dst.fPicture->ref(); 95 dst.fPicture->ref();
446 dst.fBounds = newClip; 96 dst.fBounds = newClip;
447 dst.fLocalMat = src.fLocalMat; 97 dst.fLocalMat = src.fLocalMat;
448 dst.fPreMat = src.fPreMat; 98 dst.fPreMat = src.fPreMat;
449 dst.fPreMat.postConcat(*fCTM); 99 dst.fPreMat.postConcat(fFillBounds.ctm());
450 if (src.fPaint) { 100 if (src.fPaint) {
451 dst.fPaint = SkNEW_ARGS(SkPaint, (*src.fPaint)); 101 dst.fPaint = SkNEW_ARGS(SkPaint, (*src.fPaint));
452 } 102 }
453 dst.fSaveLayerOpID = src.fSaveLayerOpID; 103 dst.fSaveLayerOpID = src.fSaveLayerOpID;
454 dst.fRestoreOpID = src.fRestoreOpID; 104 dst.fRestoreOpID = src.fRestoreOpID;
455 dst.fHasNestedLayers = src.fHasNestedLayers; 105 dst.fHasNestedLayers = src.fHasNestedLayers;
456 dst.fIsNested = fSaveLayersInStack > 0 || src.fIsNested; 106 dst.fIsNested = fSaveLayersInStack > 0 || src.fIsNested;
457 } 107 }
458 } 108 }
459 109
(...skipping 10 matching lines...) Expand all
470 } 120 }
471 } 121 }
472 } 122 }
473 123
474 void pushSaveLayerInfo(bool isSaveLayer, const SkPaint* paint) { 124 void pushSaveLayerInfo(bool isSaveLayer, const SkPaint* paint) {
475 if (isSaveLayer) { 125 if (isSaveLayer) {
476 this->updateStackForSaveLayer(); 126 this->updateStackForSaveLayer();
477 ++fSaveLayersInStack; 127 ++fSaveLayersInStack;
478 } 128 }
479 129
480 fSaveLayerStack.push(SaveLayerInfo(fCurrentOp, isSaveLayer, paint, fCurr entClipBounds)); 130 fSaveLayerStack.push(SaveLayerInfo(fFillBounds.currentOp(), isSaveLayer, paint,
131 fFillBounds.currentClipBounds()));
481 } 132 }
482 133
483 void popSaveLayerInfo() { 134 void popSaveLayerInfo() {
484 if (fSaveLayerStack.count() <= 0) { 135 if (fSaveLayerStack.count() <= 0) {
485 SkASSERT(false); 136 SkASSERT(false);
486 return; 137 return;
487 } 138 }
488 139
489 SaveLayerInfo sli; 140 SaveLayerInfo sli;
490 fSaveLayerStack.pop(&sli); 141 fSaveLayerStack.pop(&sli);
491 142
492 if (!sli.fIsSaveLayer) { 143 if (!sli.fIsSaveLayer) {
493 return; 144 return;
494 } 145 }
495 146
496 --fSaveLayersInStack; 147 --fSaveLayersInStack;
497 148
498 GrAccelData::SaveLayerInfo& slInfo = fAccelData->addSaveLayerInfo(); 149 GrAccelData::SaveLayerInfo& slInfo = fAccelData->addSaveLayerInfo();
499 150
500 SkASSERT(NULL == slInfo.fPicture); // This layer is in the top-most pic ture 151 SkASSERT(NULL == slInfo.fPicture); // This layer is in the top-most pic ture
501 152
502 slInfo.fBounds = fBounds[sli.fStartIndex]; 153 slInfo.fBounds = fFillBounds.getBounds(sli.fStartIndex);
503 slInfo.fBounds.intersect(sli.fClipBound); 154 slInfo.fBounds.intersect(sli.fClipBound);
504 slInfo.fLocalMat = *fCTM; 155 slInfo.fLocalMat = fFillBounds.ctm();
505 slInfo.fPreMat = SkMatrix::I(); 156 slInfo.fPreMat = SkMatrix::I();
506 if (sli.fPaint) { 157 if (sli.fPaint) {
507 slInfo.fPaint = SkNEW_ARGS(SkPaint, (*sli.fPaint)); 158 slInfo.fPaint = SkNEW_ARGS(SkPaint, (*sli.fPaint));
508 } 159 }
509 slInfo.fSaveLayerOpID = sli.fStartIndex; 160 slInfo.fSaveLayerOpID = sli.fStartIndex;
510 slInfo.fRestoreOpID = fCurrentOp; 161 slInfo.fRestoreOpID = fFillBounds.currentOp();
511 slInfo.fHasNestedLayers = sli.fHasNestedSaveLayer; 162 slInfo.fHasNestedLayers = sli.fHasNestedSaveLayer;
512 slInfo.fIsNested = fSaveLayersInStack > 0; 163 slInfo.fIsNested = fSaveLayersInStack > 0;
513 } 164 }
514 //--------- LAYER HOISTING
515 165
516 // Returns true if rect was meaningfully adjusted for the effects of paint,
517 // false if the paint could affect the rect in unknown ways.
518 static bool AdjustForPaint(const SkPaint* paint, SkRect* rect) {
519 if (paint) {
520 if (paint->canComputeFastBounds()) {
521 *rect = paint->computeFastBounds(*rect, rect);
522 return true;
523 }
524 return false;
525 }
526 return true;
527 }
528
529 bool adjustForSaveLayerPaints(SkRect* rect, int savesToIgnore = 0) const {
530 for (int i = fSaveStack.count() - 1 - savesToIgnore; i >= 0; i--) {
531 if (!AdjustForPaint(fSaveStack[i].paint, rect)) {
532 return false;
533 }
534 }
535 return true;
536 }
537
538 // Adjust rect for all paints that may affect its geometry, then map it to i dentity space.
539 Bounds adjustAndMap(SkRect rect, const SkPaint* paint) const {
540 // Inverted rectangles really confuse our BBHs.
541 rect.sort();
542
543 // Adjust the rect for its own paint.
544 if (!AdjustForPaint(paint, &rect)) {
545 // The paint could do anything to our bounds. The only safe answer is the current clip.
546 return fCurrentClipBounds;
547 }
548
549 // Adjust rect for all the paints from the SaveLayers we're inside.
550 if (!this->adjustForSaveLayerPaints(&rect)) {
551 // Same deal as above.
552 return fCurrentClipBounds;
553 }
554
555 // Map the rect back to identity space.
556 fCTM->mapRect(&rect);
557
558 // Nothing can draw outside the current clip.
559 // (Only bounded ops call into this method, so oddballs like Clear don't matter here.)
560 rect.intersect(fCurrentClipBounds);
561 return rect;
562 }
563
564 // Conservative identity-space bounds for each op in the SkRecord.
565 SkAutoTMalloc<Bounds> fBounds;
566
567 // We walk fCurrentOp through the SkRecord, as we go using updateCTM()
568 // and updateClipBounds() to maintain the exact CTM (fCTM) and conservative
569 // identity-space bounds of the current clip (fCurrentClipBounds).
570 unsigned fCurrentOp;
571 const SkMatrix* fCTM;
572 Bounds fCurrentClipBounds;
573
574 // Used to track the bounds of Save/Restore blocks and the control ops insid e them.
575 SkTDArray<SaveBounds> fSaveStack;
576 SkTDArray<unsigned> fControlIndices;
577
578 //--------- LAYER HOISTING
579 // Used to collect saveLayer information for layer hoisting 166 // Used to collect saveLayer information for layer hoisting
580 uint32_t fPictureID; 167 uint32_t fPictureID;
581 int fSaveLayersInStack; 168 int fSaveLayersInStack;
582 SkTDArray<SaveLayerInfo> fSaveLayerStack; 169 SkTDArray<SaveLayerInfo> fSaveLayerStack;
583 GrAccelData* fAccelData; 170 GrAccelData* fAccelData;
584 //--------- LAYER HOISTING 171
172 SkRecords::FillBounds fFillBounds;
585 }; 173 };
586 174
587 } // namespace SkRecords 175 } // namespace SkRecords
588 176
589 // GPUOptimize is only intended to be called within the context of SkGpuDevice's 177 // GPUOptimize is only intended to be called within the context of SkGpuDevice's
590 // EXPERIMENTAL_optimize method. 178 // EXPERIMENTAL_optimize method.
591 const GrAccelData* GPUOptimize(const SkPicture* pict) { 179 const GrAccelData* GPUOptimize(const SkPicture* pict) {
592 if (NULL == pict || pict->cullRect().isEmpty()) { 180 if (NULL == pict || pict->cullRect().isEmpty()) {
593 return NULL; 181 return NULL;
594 } 182 }
595 183
596 SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey(); 184 SkPicture::AccelData::Key key = GrAccelData::ComputeAccelDataKey();
597 185
598 const GrAccelData* existing = 186 const GrAccelData* existing =
599 static_cast<const GrAccelData*>(pict->EXPERIMENTAL_g etAccelData(key)); 187 static_cast<const GrAccelData*>(pict->EXPERIMENTAL_g etAccelData(key));
600 if (existing) { 188 if (existing) {
601 return existing; 189 return existing;
602 } 190 }
603 191
604 SkAutoTUnref<GrAccelData> data(SkNEW_ARGS(GrAccelData, (key))); 192 SkAutoTUnref<GrAccelData> data(SkNEW_ARGS(GrAccelData, (key)));
605 193
606 pict->EXPERIMENTAL_addAccelData(data); 194 pict->EXPERIMENTAL_addAccelData(data);
607 195
608 SkRecords::CollectLayers collector(pict, data); 196 SkRecords::CollectLayers visitor(pict, NULL, data);
197
198 const SkRecord& record = *pict->fRecord;
199 for (unsigned curOp = 0; curOp < record.count(); curOp++) {
200 visitor.setCurrentOp(curOp);
201 record.visit<void>(curOp, visitor);
202 }
203
204 visitor.cleanUp();
609 205
610 return data; 206 return data;
611 } 207 }
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