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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #if SK_SUPPORT_GPU | 8 #if SK_SUPPORT_GPU |
9 #include "GrLayerHoister.h" | 9 #include "GrLayerHoister.h" |
10 #include "GrRecordReplaceDraw.h" | 10 #include "GrRecordReplaceDraw.h" |
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64 const SkPaint* paint) { | 64 const SkPaint* paint) { |
65 if (NULL == canvas || NULL == picture) { | 65 if (NULL == canvas || NULL == picture) { |
66 SkDEBUGFAIL("parameters to SkMultiPictureDraw::add should be non-NULL"); | 66 SkDEBUGFAIL("parameters to SkMultiPictureDraw::add should be non-NULL"); |
67 return; | 67 return; |
68 } | 68 } |
69 | 69 |
70 SkTDArray<DrawData>& array = canvas->getGrContext() ? fGPUDrawData : fThread
SafeDrawData; | 70 SkTDArray<DrawData>& array = canvas->getGrContext() ? fGPUDrawData : fThread
SafeDrawData; |
71 array.append()->init(canvas, picture, matrix, paint); | 71 array.append()->init(canvas, picture, matrix, paint); |
72 } | 72 } |
73 | 73 |
74 #undef SK_IGNORE_GPU_LAYER_HOISTING | |
75 #define SK_IGNORE_GPU_LAYER_HOISTING 1 | |
76 | |
77 class AutoMPDReset : SkNoncopyable { | 74 class AutoMPDReset : SkNoncopyable { |
78 SkMultiPictureDraw* fMPD; | 75 SkMultiPictureDraw* fMPD; |
79 public: | 76 public: |
80 AutoMPDReset(SkMultiPictureDraw* mpd) : fMPD(mpd) {} | 77 AutoMPDReset(SkMultiPictureDraw* mpd) : fMPD(mpd) {} |
81 ~AutoMPDReset() { fMPD->reset(); } | 78 ~AutoMPDReset() { fMPD->reset(); } |
82 }; | 79 }; |
83 | 80 |
84 void SkMultiPictureDraw::draw() { | 81 void SkMultiPictureDraw::draw() { |
85 AutoMPDReset mpdreset(this); | 82 AutoMPDReset mpdreset(this); |
86 // we place the taskgroup after the MPDReset, to ensure that we don't delete
the DrawData | 83 // we place the taskgroup after the MPDReset, to ensure that we don't delete
the DrawData |
87 // objects until after we're finished the tasks (which have pointers to the
data). | 84 // objects until after we're finished the tasks (which have pointers to the
data). |
88 | 85 |
89 #if 0 | 86 #if 0 |
90 SkTaskGroup group; | 87 SkTaskGroup group; |
91 group.batch(DrawData::Draw, fThreadSafeDrawData.begin(), fThreadSafeDrawData
.count()); | 88 group.batch(DrawData::Draw, fThreadSafeDrawData.begin(), fThreadSafeDrawData
.count()); |
92 // we deliberately don't call wait() here, since the destructor will do that
, this allows us | 89 // we deliberately don't call wait() here, since the destructor will do that
, this allows us |
93 // to continue processing gpu-data without having to wait on the cpu tasks. | 90 // to continue processing gpu-data without having to wait on the cpu tasks. |
94 #else | 91 #else |
95 for (int i = 0; i < fThreadSafeDrawData.count(); i++) { | 92 for (int i = 0; i < fThreadSafeDrawData.count(); i++) { |
96 DrawData::Draw(&fThreadSafeDrawData[i]); | 93 DrawData::Draw(&fThreadSafeDrawData[i]); |
97 } | 94 } |
98 #endif | 95 #endif |
99 | 96 |
100 const int count = fGPUDrawData.count(); | 97 const int count = fGPUDrawData.count(); |
101 if (0 == count) { | 98 if (0 == count) { |
102 return; | 99 return; |
103 } | 100 } |
104 | 101 |
105 #ifndef SK_IGNORE_GPU_LAYER_HOISTING | 102 #if !defined(SK_IGNORE_GPU_LAYER_HOISTING) && SK_SUPPORT_GPU |
106 GrContext* context = fGPUDrawData[0].fCanvas->getGrContext(); | 103 GrContext* context = fGPUDrawData[0].fCanvas->getGrContext(); |
107 SkASSERT(context); | 104 SkASSERT(context); |
108 | 105 |
109 // Start by collecting all the layers that are going to be atlased and rende
r | 106 // Start by collecting all the layers that are going to be atlased and rende
r |
110 // them (if necessary). Hoisting the free floating layers is deferred until | 107 // them (if necessary). Hoisting the free floating layers is deferred until |
111 // drawing the canvas that requires them. | 108 // drawing the canvas that requires them. |
112 SkTDArray<GrHoistedLayer> atlasedNeedRendering, atlasedRecycled; | 109 SkTDArray<GrHoistedLayer> atlasedNeedRendering, atlasedRecycled; |
113 | 110 |
114 for (int i = 0; i < count; ++i) { | 111 for (int i = 0; i < count; ++i) { |
115 const DrawData& data = fGPUDrawData[i]; | 112 const DrawData& data = fGPUDrawData[i]; |
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139 GrLayerHoister::DrawLayersToAtlas(context, atlasedNeedRendering); | 136 GrLayerHoister::DrawLayersToAtlas(context, atlasedNeedRendering); |
140 | 137 |
141 SkTDArray<GrHoistedLayer> needRendering, recycled; | 138 SkTDArray<GrHoistedLayer> needRendering, recycled; |
142 #endif | 139 #endif |
143 | 140 |
144 for (int i = 0; i < count; ++i) { | 141 for (int i = 0; i < count; ++i) { |
145 const DrawData& data = fGPUDrawData[i]; | 142 const DrawData& data = fGPUDrawData[i]; |
146 SkCanvas* canvas = data.fCanvas; | 143 SkCanvas* canvas = data.fCanvas; |
147 const SkPicture* picture = data.fPicture; | 144 const SkPicture* picture = data.fPicture; |
148 | 145 |
149 #ifndef SK_IGNORE_GPU_LAYER_HOISTING | 146 #if !defined(SK_IGNORE_GPU_LAYER_HOISTING) && SK_SUPPORT_GPU |
150 if (!data.fPaint && data.fMatrix.isIdentity()) { | 147 if (!data.fPaint && data.fMatrix.isIdentity()) { |
151 | 148 |
152 SkRect clipBounds; | 149 SkRect clipBounds; |
153 if (!canvas->getClipBounds(&clipBounds)) { | 150 if (!canvas->getClipBounds(&clipBounds)) { |
154 continue; | 151 continue; |
155 } | 152 } |
156 | 153 |
157 // Find the layers required by this canvas. It will return atlased | 154 // Find the layers required by this canvas. It will return atlased |
158 // layers in the 'recycled' list since they have already been drawn. | 155 // layers in the 'recycled' list since they have already been drawn. |
159 GrLayerHoister::FindLayersToHoist(context, picture, | 156 GrLayerHoister::FindLayersToHoist(context, picture, |
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176 | 173 |
177 needRendering.rewind(); | 174 needRendering.rewind(); |
178 recycled.rewind(); | 175 recycled.rewind(); |
179 } else | 176 } else |
180 #endif | 177 #endif |
181 { | 178 { |
182 canvas->drawPicture(picture, &data.fMatrix, data.fPaint); | 179 canvas->drawPicture(picture, &data.fMatrix, data.fPaint); |
183 } | 180 } |
184 } | 181 } |
185 | 182 |
186 #ifndef SK_IGNORE_GPU_LAYER_HOISTING | 183 #if !defined(SK_IGNORE_GPU_LAYER_HOISTING) && SK_SUPPORT_GPU |
187 GrLayerHoister::UnlockLayers(context, atlasedNeedRendering); | 184 GrLayerHoister::UnlockLayers(context, atlasedNeedRendering); |
188 GrLayerHoister::UnlockLayers(context, atlasedRecycled); | 185 GrLayerHoister::UnlockLayers(context, atlasedRecycled); |
189 #if !GR_CACHE_HOISTED_LAYERS | 186 #if !GR_CACHE_HOISTED_LAYERS |
190 GrLayerHoister::PurgeCache(context); | 187 GrLayerHoister::PurgeCache(context); |
191 #endif | 188 #endif |
192 #endif | 189 #endif |
193 } | 190 } |
194 | 191 |
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