| Index: mojo/public/bindings/js/codec.js
|
| diff --git a/mojo/public/bindings/js/codec.js b/mojo/public/bindings/js/codec.js
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..b7dcbeea6442a72443c518a7f6b73e4379da86c9
|
| --- /dev/null
|
| +++ b/mojo/public/bindings/js/codec.js
|
| @@ -0,0 +1,407 @@
|
| +// Copyright 2013 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +define(function() {
|
| +
|
| + // Memory -------------------------------------------------------------------
|
| +
|
| + function store8(memory, pointer, val) {
|
| + memory[pointer] = val;
|
| + }
|
| +
|
| + function store16(memory, pointer, val) {
|
| + memory[pointer + 0] = val >> 0;
|
| + memory[pointer + 1] = val >> 8;
|
| + }
|
| +
|
| + function store32(memory, pointer, val) {
|
| + memory[pointer + 0] = val >> 0;
|
| + memory[pointer + 1] = val >> 8;
|
| + memory[pointer + 2] = val >> 16;
|
| + memory[pointer + 3] = val >> 24;
|
| + }
|
| +
|
| + function store64(memory, pointer, val) {
|
| + store32(memory, pointer, val);
|
| + var high = (val / 0x10000) | 0;
|
| + store32(memory, pointer + 4, high);
|
| + }
|
| +
|
| + function load8(memory, pointer) {
|
| + return memory[pointer];
|
| + }
|
| +
|
| + function load16(memory, pointer) {
|
| + return (memory[pointer + 0] << 0) +
|
| + (memory[pointer + 1] << 8);
|
| + }
|
| +
|
| + function load32(memory, pointer) {
|
| + return (memory[pointer + 0] << 0) +
|
| + (memory[pointer + 1] << 8) +
|
| + (memory[pointer + 2] << 16) +
|
| + (memory[pointer + 3] << 24);
|
| + }
|
| +
|
| + function load64(memory, pointer) {
|
| + var low = load32(memory, pointer);
|
| + var high = load32(memory, pointer + 4);
|
| + return low + high * 0x10000;
|
| + }
|
| +
|
| + // Buffer -------------------------------------------------------------------
|
| +
|
| + function Buffer(size) {
|
| + this.memory = new Uint8Array(size);
|
| + this.next = 0;
|
| + }
|
| +
|
| + Buffer.prototype.alloc = function(size) {
|
| + var pointer = this.next;
|
| + this.next += size;
|
| + if (this.next > this.memory.length) {
|
| + var newSize = (1.5 * (this.memory.length + size)) | 0;
|
| + this.grow(newSize);
|
| + }
|
| + return pointer;
|
| + };
|
| +
|
| + Buffer.prototype.grow = function(size) {
|
| + var newMemory = new Uint8Array(size);
|
| + var oldMemory = this.memory;
|
| + for (var i = 0; i < oldMemory.length; ++i)
|
| + newMemory[i] = oldMemory[i];
|
| + this.memory = newMemory;
|
| + };
|
| +
|
| + // Constants ----------------------------------------------------------------
|
| +
|
| + var kArrayHeaderSize = 8;
|
| + var kStructHeaderSize = 8;
|
| + var kMessageHeaderSize = 8;
|
| +
|
| + // Decoder ------------------------------------------------------------------
|
| +
|
| + function Decoder(memory, handles, base) {
|
| + this.memory = memory;
|
| + this.handles = handles;
|
| + this.base = base;
|
| + this.next = base;
|
| + }
|
| +
|
| + Decoder.prototype.skip = function(offset) {
|
| + this.next += offset;
|
| + };
|
| +
|
| + Decoder.prototype.read8 = function() {
|
| + var result = load8(this.memory, this.next);
|
| + this.next += 1;
|
| + return result;
|
| + };
|
| +
|
| + Decoder.prototype.read32 = function() {
|
| + var result = load32(this.memory, this.next);
|
| + this.next += 4;
|
| + return result;
|
| + };
|
| +
|
| + Decoder.prototype.read64 = function() {
|
| + var result = load64(this.memory, this.next);
|
| + this.next += 8;
|
| + return result;
|
| + };
|
| +
|
| + Decoder.prototype.decodePointer = function() {
|
| + // TODO(abarth): To correctly decode a pointer, we need to know the real
|
| + // base address of the array buffer.
|
| + var offsetPointer = this.next;
|
| + var offset = this.read64();
|
| + if (!offset)
|
| + return 0;
|
| + return offsetPointer + offset;
|
| + };
|
| +
|
| + Decoder.prototype.decodeAndCreateDecoder = function() {
|
| + return new Decoder(this.memory, this.handles, this.decodePointer());
|
| + };
|
| +
|
| + Decoder.prototype.decodeHandle = function() {
|
| + return this.handles[this.read32()];
|
| + };
|
| +
|
| + Decoder.prototype.decodeString = function() {
|
| + // TODO(abarth): We should really support UTF-8. We might want to
|
| + // jump out of the VM to decode the string directly from the array
|
| + // buffer using v8::String::NewFromUtf8.
|
| + var numberOfBytes = this.read32();
|
| + var numberOfElements = this.read32();
|
| + var val = new Array(numberOfElements);
|
| + var memory = this.memory;
|
| + var base = this.next;
|
| + for (var i = 0; i < numberOfElements; ++i) {
|
| + val[i] = String.fromCharCode(memory[base + i] & 0x7F);
|
| + }
|
| + this.next += numberOfElements;
|
| + return val.join('');
|
| + };
|
| +
|
| + Decoder.prototype.decodeArray = function(cls) {
|
| + var numberOfBytes = this.read32();
|
| + var numberOfElements = this.read32();
|
| + var val = new Array(numberOfElements);
|
| + for (var i = 0; i < numberOfElements; ++i) {
|
| + val[i] = cls.decode(this);
|
| + }
|
| + return val;
|
| + };
|
| +
|
| + Decoder.prototype.decodeStructPointer = function(cls) {
|
| + return cls.decode(this.decodeAndCreateDecoder());
|
| + };
|
| +
|
| + Decoder.prototype.decodeArrayPointer = function(cls) {
|
| + return this.decodeAndCreateDecoder().decodeArray(cls);
|
| + };
|
| +
|
| + Decoder.prototype.decodeStringPointer = function() {
|
| + return this.decodeAndCreateDecoder().decodeString();
|
| + };
|
| +
|
| + // Encoder ------------------------------------------------------------------
|
| +
|
| + function Encoder(buffer, handles, base) {
|
| + this.buffer = buffer;
|
| + this.handles = handles;
|
| + this.base = base;
|
| + this.next = base;
|
| + }
|
| +
|
| + Encoder.prototype.skip = function(offset) {
|
| + this.next += offset;
|
| + };
|
| +
|
| + Encoder.prototype.write8 = function(val) {
|
| + store8(this.buffer.memory, this.next, val);
|
| + this.next += 1;
|
| + };
|
| +
|
| + Encoder.prototype.write32 = function(val) {
|
| + store32(this.buffer.memory, this.next, val);
|
| + this.next += 4;
|
| + };
|
| +
|
| + Encoder.prototype.write64 = function(val) {
|
| + store64(this.buffer.memory, this.next, val);
|
| + this.next += 8;
|
| + };
|
| +
|
| + Encoder.prototype.encodePointer = function(pointer) {
|
| + if (!pointer)
|
| + return this.write64(0);
|
| + // TODO(abarth): To correctly encode a pointer, we need to know the real
|
| + // base address of the array buffer.
|
| + var offset = pointer - this.next;
|
| + this.write64(offset);
|
| + };
|
| +
|
| + Encoder.prototype.createAndEncodeEncoder = function(size) {
|
| + var pointer = this.buffer.alloc(size);
|
| + this.encodePointer(pointer);
|
| + return new Encoder(this.buffer, this.handles, pointer);
|
| + };
|
| +
|
| + Encoder.prototype.encodeHandle = function(handle) {
|
| + this.handles.push(handle);
|
| + this.write32(this.handles.length - 1);
|
| + };
|
| +
|
| + Encoder.prototype.encodeString = function(val) {
|
| + var numberOfElements = val.length;
|
| + var numberOfBytes = kArrayHeaderSize + numberOfElements;
|
| + this.write32(numberOfBytes);
|
| + this.write32(numberOfElements);
|
| + // TODO(abarth): We should really support UTF-8. We might want to
|
| + // jump out of the VM to encode the string directly from the array
|
| + // buffer using v8::String::WriteUtf8.
|
| + var memory = this.buffer.memory;
|
| + var base = this.next;
|
| + var len = val.length;
|
| + for (var i = 0; i < len; ++i) {
|
| + memory[base + i] = val.charCodeAt(i) & 0x7F;
|
| + }
|
| + this.next += len;
|
| + };
|
| +
|
| + Encoder.prototype.encodeArray = function(cls, val) {
|
| + var numberOfElements = val.length;
|
| + var numberOfBytes = kArrayHeaderSize + cls.encodedSize * numberOfElements;
|
| + this.write32(numberOfBytes);
|
| + this.write32(numberOfElements);
|
| + for (var i = 0; i < numberOfElements; ++i) {
|
| + cls.encode(this, val[i]);
|
| + }
|
| + };
|
| +
|
| + Encoder.prototype.encodeStructPointer = function(cls, val) {
|
| + var encoder = this.createAndEncodeEncoder(cls.encodedSize);
|
| + cls.encode(encoder, val);
|
| + };
|
| +
|
| + Encoder.prototype.encodeArrayPointer = function(cls, val) {
|
| + var encodedSize = kArrayHeaderSize + cls.encodedSize * val.length;
|
| + var encoder = this.createAndEncodeEncoder(encodedSize);
|
| + encoder.encodeArray(cls, val);
|
| + };
|
| +
|
| + Encoder.prototype.encodeStringPointer = function(val) {
|
| + // TODO(abarth): This won't be right once we support UTF-8.
|
| + var encodedSize = kArrayHeaderSize + val.length;
|
| + var encoder = this.createAndEncodeEncoder(encodedSize);
|
| + encoder.encodeString(val);
|
| + };
|
| +
|
| + // Message ------------------------------------------------------------------
|
| +
|
| + function Message(memory, handles) {
|
| + this.memory = memory;
|
| + this.handles = handles;
|
| + }
|
| +
|
| + // MessageBuilder -----------------------------------------------------------
|
| +
|
| + function MessageBuilder(messageName, payloadSize) {
|
| + var numberOfBytes = kMessageHeaderSize + payloadSize;
|
| + this.buffer = new Buffer(numberOfBytes);
|
| + this.handles = [];
|
| + var encoder = this.createEncoder(kMessageHeaderSize);
|
| + encoder.write32(numberOfBytes);
|
| + encoder.write32(messageName);
|
| + }
|
| +
|
| + MessageBuilder.prototype.createEncoder = function(size) {
|
| + var pointer = this.buffer.alloc(size);
|
| + return new Encoder(this.buffer, this.handles, pointer);
|
| + }
|
| +
|
| + MessageBuilder.prototype.encodeStruct = function(cls, val) {
|
| + cls.encode(this.createEncoder(cls.encodedSize), val);
|
| + };
|
| +
|
| + MessageBuilder.prototype.finish = function() {
|
| + var message = new Message(this.buffer.memory, this.handles);
|
| + this.buffer = null;
|
| + this.handles = null;
|
| + this.encoder = null;
|
| + return message;
|
| + };
|
| +
|
| + // MessageReader ------------------------------------------------------------
|
| +
|
| + function MessageReader(message) {
|
| + this.decoder = new Decoder(message.memory, message.handles, 0);
|
| + this.payloadSize = this.decoder.read32() - kMessageHeaderSize;
|
| + this.messageName = this.decoder.read32();
|
| + }
|
| +
|
| + MessageReader.prototype.decodeStruct = function(cls) {
|
| + return cls.decode(this.decoder);
|
| + };
|
| +
|
| + // Built-in types -----------------------------------------------------------
|
| +
|
| + function Uint8() {
|
| + }
|
| +
|
| + Uint8.encodedSize = 1;
|
| +
|
| + Uint8.decode = function(decoder) {
|
| + return decoder.read8();
|
| + };
|
| +
|
| + Uint8.encode = function(encoder, val) {
|
| + encoder.write8(val);
|
| + };
|
| +
|
| + function Uint16() {
|
| + }
|
| +
|
| + Uint16.encodedSize = 2;
|
| +
|
| + Uint16.decode = function(decoder) {
|
| + return decoder.read16();
|
| + };
|
| +
|
| + Uint16.encode = function(encoder, val) {
|
| + encoder.write16(val);
|
| + };
|
| +
|
| + function Uint32() {
|
| + }
|
| +
|
| + Uint32.encodedSize = 4;
|
| +
|
| + Uint32.decode = function(decoder) {
|
| + return decoder.read32();
|
| + };
|
| +
|
| + Uint32.encode = function(encoder, val) {
|
| + encoder.write32(val);
|
| + };
|
| +
|
| + function Uint64() {
|
| + };
|
| +
|
| + Uint64.encodedSize = 8;
|
| +
|
| + Uint64.decode = function(decoder) {
|
| + return decoder.read64();
|
| + };
|
| +
|
| + Uint64.encode = function(encoder, val) {
|
| + encoder.write64(val);
|
| + };
|
| +
|
| + function PointerTo(cls) {
|
| + this.cls = cls;
|
| + };
|
| +
|
| + PointerTo.prototype.encodedSize = 8;
|
| +
|
| + PointerTo.prototype.decode = function(decoder) {
|
| + return this.cls.decode(decoder.decodeAndCreateDecoder());
|
| + };
|
| +
|
| + PointerTo.prototype.encode = function(encoder, val) {
|
| + var objectEncoder = encoder.createAndEncodeEncoder(this.cls.encodedSize);
|
| + this.cls.encode(objectEncoder, val);
|
| + };
|
| +
|
| + function Handle() {
|
| + }
|
| +
|
| + Handle.encodedSize = 4;
|
| +
|
| + Handle.decode = function(decoder) {
|
| + return decoder.decodeHandle();
|
| + };
|
| +
|
| + Handle.encode = function(encoder, val) {
|
| + encoder.encodeHandle(val);
|
| + };
|
| +
|
| + var exports = {};
|
| + exports.load32 = load32;
|
| + exports.MessageBuilder = MessageBuilder;
|
| + exports.MessageReader = MessageReader;
|
| + exports.kArrayHeaderSize = kArrayHeaderSize;
|
| + exports.kStructHeaderSize = kStructHeaderSize;
|
| + exports.kMessageHeaderSize = kMessageHeaderSize;
|
| + exports.Uint8 = Uint8;
|
| + exports.Uint16 = Uint16;
|
| + exports.Uint32 = Uint32;
|
| + exports.Uint64 = Uint64;
|
| + exports.PointerTo = PointerTo;
|
| + exports.Handle = Handle;
|
| + return exports;
|
| +});
|
|
|