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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 define("codec", function() { | |
|
Aaron Boodman
2013/11/18 18:34:48
According to the AMD web page, it is encouraged to
abarth-chromium
2013/11/18 19:13:20
Yep.
| |
| 6 | |
| 7 // Memory ------------------------------------------------------------------- | |
| 8 | |
| 9 function store8(memory, pointer, val) { | |
| 10 memory[pointer] = val; | |
| 11 } | |
| 12 | |
| 13 function store16(memory, pointer, val) { | |
| 14 memory[pointer + 0] = val >> 0; | |
| 15 memory[pointer + 1] = val >> 8; | |
| 16 } | |
| 17 | |
| 18 function store32(memory, pointer, val) { | |
| 19 memory[pointer + 0] = val >> 0; | |
| 20 memory[pointer + 1] = val >> 8; | |
| 21 memory[pointer + 2] = val >> 16; | |
| 22 memory[pointer + 3] = val >> 24; | |
| 23 } | |
| 24 | |
| 25 function store64(memory, pointer, val) { | |
| 26 store32(memory, pointer, val); | |
| 27 var hi = (val / 0x10000) | 0; | |
|
Aaron Boodman
2013/11/18 18:34:48
high :)
abarth-chromium
2013/11/18 19:13:20
Fixed. :)
| |
| 28 store32(memory, pointer + 4, hi); | |
| 29 } | |
| 30 | |
| 31 function load8(memory, pointer) { | |
| 32 return memory[pointer]; | |
| 33 } | |
| 34 | |
| 35 function load16(memory, pointer) { | |
| 36 return (memory[pointer + 0] << 0) + | |
| 37 (memory[pointer + 1] << 8); | |
| 38 } | |
| 39 | |
| 40 function load32(memory, pointer) { | |
| 41 return (memory[pointer + 0] << 0) + | |
| 42 (memory[pointer + 1] << 8) + | |
| 43 (memory[pointer + 2] << 16) + | |
| 44 (memory[pointer + 3] << 24); | |
| 45 } | |
| 46 | |
| 47 function load64(memory, pointer) { | |
| 48 var lo = load32(memory, pointer); | |
| 49 var hi = load32(memory, pointer + 4); | |
| 50 return lo + hi * 0x10000; | |
|
abarth-chromium
2013/11/18 19:13:20
Fixed here too.
| |
| 51 } | |
| 52 | |
| 53 // Buffer ------------------------------------------------------------------- | |
| 54 | |
| 55 function Buffer(size) { | |
| 56 this.memory = new Uint8Array(size); | |
| 57 this.next = 0; | |
| 58 } | |
| 59 | |
| 60 Buffer.prototype.alloc = function(size) { | |
| 61 var pointer = this.next; | |
| 62 this.next += size; | |
| 63 if (this.next > this.memory.length) | |
| 64 this.grow(1.5 * (this.memory.length + size)); | |
|
Aaron Boodman
2013/11/18 18:34:48
Make the rounding explicit here, just so that read
abarth-chromium
2013/11/18 19:13:20
Done.
| |
| 65 return pointer; | |
| 66 }; | |
| 67 | |
| 68 Buffer.prototype.grow = function(size) { | |
| 69 var newMemory = new Uint8Array(size); | |
| 70 var oldMemory = this.memory; | |
| 71 for (var i = 0; i < oldMemory.length; ++i) | |
| 72 newMemory[i] = oldMemory[i]; | |
| 73 this.memory = newMemory; | |
| 74 }; | |
| 75 | |
| 76 // Constants ---------------------------------------------------------------- | |
| 77 | |
| 78 var kArrayHeaderSize = 8; | |
| 79 var kStructHeaderSize = 8; | |
| 80 var kMessageHeaderSize = 8; | |
| 81 | |
| 82 // Decoder ------------------------------------------------------------------ | |
| 83 | |
| 84 function Decoder(memory, handles, base) { | |
| 85 this.memory = memory; | |
| 86 this.handles = handles; | |
| 87 this.base = base; | |
| 88 this.next = base; | |
| 89 } | |
| 90 | |
| 91 Decoder.prototype.skip = function(offset) { | |
| 92 this.next += offset; | |
| 93 }; | |
| 94 | |
| 95 Decoder.prototype.read8 = function() { | |
| 96 var result = load8(this.memory, this.next); | |
| 97 this.next += 1; | |
| 98 return result; | |
| 99 }; | |
| 100 | |
| 101 Decoder.prototype.read32 = function() { | |
| 102 var result = load32(this.memory, this.next); | |
| 103 this.next += 4; | |
| 104 return result; | |
| 105 }; | |
| 106 | |
| 107 Decoder.prototype.read64 = function() { | |
| 108 var result = load64(this.memory, this.next); | |
| 109 this.next += 8; | |
| 110 return result; | |
| 111 }; | |
| 112 | |
| 113 Decoder.prototype.decodePointer = function() { | |
| 114 // TODO(abarth): To correctly decode a pointer, we need to know the real | |
| 115 // base address of the array buffer. | |
| 116 var offsetPointer = this.next; | |
| 117 var offset = this.read64(); | |
| 118 if (!offset) | |
| 119 return 0; | |
| 120 return offsetPointer + offset; | |
| 121 }; | |
| 122 | |
| 123 Decoder.prototype.decodeAndCreateDecoder = function() { | |
| 124 return new Decoder(this.memory, this.handles, this.decodePointer()); | |
| 125 }; | |
| 126 | |
| 127 Decoder.prototype.decodeHandle = function() { | |
| 128 return this.handles[this.read32()]; | |
| 129 }; | |
| 130 | |
| 131 Decoder.prototype.decodeString = function() { | |
| 132 // TODO(abarth): We should really support UTF-8. We might want to | |
| 133 // jump out of the VM to decode the string directly from the array | |
| 134 // buffer using v8::String::NewFromUtf8. | |
| 135 var numberOfBytes = this.read32(); | |
| 136 var numberOfElements = this.read32(); | |
| 137 var val = new Array(numberOfElements); | |
| 138 var memory = this.memory; | |
| 139 var base = this.next; | |
| 140 for (var i = 0; i < numberOfElements; ++i) { | |
| 141 val[i] = String.fromCharCode(memory[base + i] & 0x7F); | |
| 142 } | |
| 143 this.next += numberOfElements; | |
| 144 return val.join(''); | |
| 145 }; | |
| 146 | |
| 147 Decoder.prototype.decodeArray = function(cls) { | |
| 148 var numberOfBytes = this.read32(); | |
| 149 var numberOfElements = this.read32(); | |
| 150 var val = new Array(numberOfElements); | |
| 151 for (var i = 0; i < numberOfElements; ++i) { | |
| 152 val[i] = cls.decode(this); | |
| 153 } | |
| 154 return val; | |
| 155 }; | |
| 156 | |
| 157 Decoder.prototype.decodeStructPointer = function(cls) { | |
| 158 return cls.decode(this.decodeAndCreateDecoder()); | |
| 159 }; | |
| 160 | |
| 161 Decoder.prototype.decodeArrayPointer = function(cls) { | |
| 162 return this.decodeAndCreateDecoder().decodeArray(cls); | |
| 163 }; | |
| 164 | |
| 165 Decoder.prototype.decodeStringPointer = function() { | |
| 166 return this.decodeAndCreateDecoder().decodeString(); | |
| 167 }; | |
| 168 | |
| 169 // Encoder ------------------------------------------------------------------ | |
| 170 | |
| 171 function Encoder(buffer, handles, base) { | |
| 172 this.buffer = buffer; | |
| 173 this.handles = handles; | |
| 174 this.base = base; | |
| 175 this.next = base; | |
| 176 } | |
| 177 | |
| 178 Encoder.prototype.skip = function(offset) { | |
| 179 this.next += offset; | |
| 180 }; | |
| 181 | |
| 182 Encoder.prototype.write8 = function(val) { | |
| 183 store8(this.buffer.memory, this.next, val); | |
| 184 this.next += 1; | |
| 185 }; | |
| 186 | |
| 187 Encoder.prototype.write32 = function(val) { | |
| 188 store32(this.buffer.memory, this.next, val); | |
| 189 this.next += 4; | |
| 190 }; | |
| 191 | |
| 192 Encoder.prototype.write64 = function(val) { | |
| 193 store64(this.buffer.memory, this.next, val); | |
| 194 this.next += 8; | |
| 195 }; | |
| 196 | |
| 197 Encoder.prototype.encodePointer = function(pointer) { | |
| 198 if (!pointer) | |
| 199 return this.write64(0); | |
| 200 // TODO(abarth): To correctly encode a pointer, we need to know the real | |
| 201 // base address of the array buffer. | |
| 202 var offset = pointer - this.next; | |
| 203 this.write64(offset); | |
| 204 }; | |
| 205 | |
| 206 Encoder.prototype.createAndEncodeEncoder = function(size) { | |
| 207 var pointer = this.buffer.alloc(size); | |
| 208 this.encodePointer(pointer); | |
| 209 return new Encoder(this.buffer, this.handles, pointer); | |
| 210 }; | |
| 211 | |
| 212 Encoder.prototype.encodeHandle = function(handle) { | |
| 213 this.handles.push(handle); | |
| 214 this.write32(this.handles.length - 1); | |
| 215 }; | |
| 216 | |
| 217 Encoder.prototype.encodeString = function(val) { | |
| 218 var numberOfElements = val.length; | |
| 219 var numberOfBytes = kArrayHeaderSize + numberOfElements; | |
| 220 this.write32(numberOfBytes); | |
| 221 this.write32(numberOfElements); | |
| 222 // TODO(abarth): We should really support UTF-8. We might want to | |
| 223 // jump out of the VM to encode the string directly from the array | |
| 224 // buffer using v8::String::WriteUtf8. | |
| 225 var memory = this.buffer.memory; | |
| 226 var base = this.next; | |
| 227 var len = val.length; | |
| 228 for (var i = 0; i < len; ++i) { | |
| 229 memory[base + i] = val.charCodeAt(i) & 0x7F; | |
| 230 } | |
| 231 this.next += len; | |
| 232 }; | |
| 233 | |
| 234 Encoder.prototype.encodeArray = function(cls, val) { | |
| 235 var numberOfElements = val.length; | |
| 236 var numberOfBytes = kArrayHeaderSize + cls.encodedSize * numberOfElements; | |
| 237 this.write32(numberOfBytes); | |
| 238 this.write32(numberOfElements); | |
| 239 for (var i = 0; i < numberOfElements; ++i) { | |
| 240 cls.encode(this, val[i]); | |
| 241 } | |
| 242 }; | |
| 243 | |
| 244 Encoder.prototype.encodeStructPointer = function(cls, val) { | |
| 245 var encoder = this.createAndEncodeEncoder(cls.encodedSize); | |
| 246 cls.encode(encoder, val); | |
| 247 }; | |
| 248 | |
| 249 Encoder.prototype.encodeArrayPointer = function(cls, val) { | |
| 250 var encodedSize = kArrayHeaderSize + cls.encodedSize * val.length; | |
| 251 var encoder = this.createAndEncodeEncoder(encodedSize); | |
| 252 encoder.encodeArray(cls, val); | |
| 253 }; | |
| 254 | |
| 255 Encoder.prototype.encodeStringPointer = function(val) { | |
| 256 // TODO(abarth): This won't be right once we support UTF-8. | |
| 257 var encodedSize = kArrayHeaderSize + val.length; | |
| 258 var encoder = this.createAndEncodeEncoder(encodedSize); | |
| 259 encoder.encodeString(val); | |
| 260 }; | |
| 261 | |
| 262 // Message ------------------------------------------------------------------ | |
| 263 | |
| 264 function Message(memory, handles) { | |
| 265 this.memory = memory; | |
| 266 this.handles = handles; | |
| 267 } | |
| 268 | |
| 269 // MessageBuilder ----------------------------------------------------------- | |
| 270 | |
| 271 function MessageBuilder(messageName, payloadSize) { | |
| 272 var numberOfBytes = kMessageHeaderSize + payloadSize; | |
| 273 this.buffer = new Buffer(numberOfBytes); | |
| 274 this.handles = []; | |
| 275 var encoder = this.createEncoder(kMessageHeaderSize); | |
| 276 encoder.write32(numberOfBytes); | |
| 277 encoder.write32(messageName); | |
| 278 } | |
| 279 | |
| 280 MessageBuilder.prototype.createEncoder = function(size) { | |
| 281 var pointer = this.buffer.alloc(size); | |
| 282 return new Encoder(this.buffer, this.handles, pointer); | |
| 283 } | |
| 284 | |
| 285 MessageBuilder.prototype.encodeStruct = function(cls, val) { | |
| 286 cls.encode(this.createEncoder(cls.encodedSize), val); | |
| 287 }; | |
| 288 | |
| 289 MessageBuilder.prototype.finish = function() { | |
| 290 var message = new Message(this.buffer.memory, this.handles); | |
| 291 this.buffer = null; | |
| 292 this.handles = null; | |
| 293 this.encoder = null; | |
| 294 return message; | |
| 295 }; | |
| 296 | |
| 297 // MessageReader ------------------------------------------------------------ | |
| 298 | |
| 299 function MessageReader(message) { | |
| 300 this.decoder = new Decoder(message.memory, message.handles, 0); | |
| 301 this.payloadSize = this.decoder.read32() - kMessageHeaderSize; | |
| 302 this.messageName = this.decoder.read32(); | |
| 303 } | |
| 304 | |
| 305 MessageReader.prototype.decodeStruct = function(cls) { | |
| 306 return cls.decode(this.decoder); | |
| 307 }; | |
| 308 | |
| 309 // Built-in types ----------------------------------------------------------- | |
| 310 | |
| 311 function Uint8() { | |
| 312 } | |
| 313 | |
| 314 Uint8.encodedSize = 1; | |
| 315 | |
| 316 Uint8.decode = function(decoder) { | |
| 317 return decoder.read8(); | |
| 318 }; | |
| 319 | |
| 320 Uint8.encode = function(encoder, val) { | |
| 321 encoder.write8(val); | |
| 322 }; | |
| 323 | |
| 324 function Uint16() { | |
| 325 } | |
| 326 | |
| 327 Uint16.encodedSize = 2; | |
| 328 | |
| 329 Uint16.decode = function(decoder) { | |
| 330 return decoder.read16(); | |
| 331 }; | |
| 332 | |
| 333 Uint16.encode = function(encoder, val) { | |
| 334 encoder.write16(val); | |
| 335 }; | |
| 336 | |
| 337 function Uint32() { | |
| 338 } | |
| 339 | |
| 340 Uint32.encodedSize = 4; | |
| 341 | |
| 342 Uint32.decode = function(decoder) { | |
| 343 return decoder.read32(); | |
| 344 }; | |
| 345 | |
| 346 Uint32.encode = function(encoder, val) { | |
| 347 encoder.write32(val); | |
| 348 }; | |
| 349 | |
| 350 function Uint64() { | |
| 351 }; | |
| 352 | |
| 353 Uint64.encodedSize = 8; | |
| 354 | |
| 355 Uint64.decode = function(decoder) { | |
| 356 return decoder.read64(); | |
| 357 }; | |
| 358 | |
| 359 Uint64.encode = function(encoder, val) { | |
| 360 encoder.write64(val); | |
| 361 }; | |
| 362 | |
| 363 function PointerTo(cls) { | |
| 364 this.cls = cls; | |
| 365 }; | |
| 366 | |
| 367 PointerTo.prototype.encodedSize = 8; | |
| 368 | |
| 369 PointerTo.prototype.decode = function(decoder) { | |
| 370 return this.cls.decode(decoder.decodeAndCreateDecoder()); | |
| 371 }; | |
| 372 | |
| 373 PointerTo.prototype.encode = function(encoder, val) { | |
| 374 var objectEncoder = encoder.createAndEncodeEncoder(this.cls.encodedSize); | |
| 375 this.cls.encode(objectEncoder, val); | |
| 376 }; | |
| 377 | |
| 378 function Handle() { | |
| 379 } | |
| 380 | |
| 381 Handle.encodedSize = 4; | |
| 382 | |
| 383 Handle.decode = function(decoder) { | |
| 384 return decoder.decodeHandle(); | |
| 385 }; | |
| 386 | |
| 387 Handle.encode = function(encoder, val) { | |
| 388 encoder.encodeHandle(val); | |
| 389 }; | |
| 390 | |
| 391 var exports = {}; | |
| 392 exports.load32 = load32; | |
| 393 exports.MessageBuilder = MessageBuilder; | |
| 394 exports.MessageReader = MessageReader; | |
| 395 exports.kArrayHeaderSize = kArrayHeaderSize; | |
| 396 exports.kStructHeaderSize = kStructHeaderSize; | |
| 397 exports.kMessageHeaderSize = kMessageHeaderSize; | |
| 398 exports.Uint8 = Uint8; | |
| 399 exports.Uint16 = Uint16; | |
| 400 exports.Uint32 = Uint32; | |
| 401 exports.Uint64 = Uint64; | |
| 402 exports.PointerTo = PointerTo; | |
| 403 exports.Handle = Handle; | |
| 404 return exports; | |
| 405 }); | |
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