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Side by Side Diff: ui/touch_selection/touch_selection_controller.h

Issue 698253004: Reland: Implement Aura side of unified touch text selection for contents (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Rebased after addition of touch_handle_orientation file Created 5 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_TOUCH_SELECTION_TOUCH_SELECTION_CONTROLLER_H_ 5 #ifndef UI_TOUCH_SELECTION_TOUCH_SELECTION_CONTROLLER_H_
6 #define UI_TOUCH_SELECTION_TOUCH_SELECTION_CONTROLLER_H_ 6 #define UI_TOUCH_SELECTION_TOUCH_SELECTION_CONTROLLER_H_
7 7
8 #include "ui/base/touch/selection_bound.h" 8 #include "ui/base/touch/selection_bound.h"
9 #include "ui/gfx/geometry/point_f.h" 9 #include "ui/gfx/geometry/point_f.h"
10 #include "ui/gfx/geometry/rect_f.h" 10 #include "ui/gfx/geometry/rect_f.h"
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36 // Controller for manipulating text selection via touch input. 36 // Controller for manipulating text selection via touch input.
37 class UI_TOUCH_SELECTION_EXPORT TouchSelectionController 37 class UI_TOUCH_SELECTION_EXPORT TouchSelectionController
38 : public TouchHandleClient { 38 : public TouchHandleClient {
39 public: 39 public:
40 TouchSelectionController(TouchSelectionControllerClient* client, 40 TouchSelectionController(TouchSelectionControllerClient* client,
41 base::TimeDelta tap_timeout, 41 base::TimeDelta tap_timeout,
42 float tap_slop, 42 float tap_slop,
43 bool show_on_tap_for_empty_editable); 43 bool show_on_tap_for_empty_editable);
44 ~TouchSelectionController() override; 44 ~TouchSelectionController() override;
45 45
46 // To be called when the selection bounds have changed. 46 // To be called when the selection bounds info has been updated.
47 // Note that such updates will trigger handle updates only if preceded 47 // Note that such updates will trigger handle updates only if preceded
48 // by an appropriate call to allow automatic showing. 48 // by an appropriate call to allow automatic showing.
49 void OnSelectionBoundsChanged(const SelectionBound& start, 49 // Return value specifies if anything has been updated or not.
50 bool OnSelectionBoundsUpdated(const SelectionBound& start,
50 const SelectionBound& end); 51 const SelectionBound& end);
51 52
52 // Allows touch-dragging of the handle. 53 // Allows touch-dragging of the handle.
53 // Returns true iff the event was consumed, in which case the caller should 54 // Returns true iff the event was consumed, in which case the caller should
54 // cease further handling of the event. 55 // cease further handling of the event.
55 bool WillHandleTouchEvent(const MotionEvent& event); 56 bool WillHandleTouchEvent(const MotionEvent& event);
56 57
57 // To be called before forwarding a tap event. This allows automatically 58 // To be called before forwarding a tap event. This allows automatically
58 // showing the insertion handle from subsequent bounds changes. 59 // showing the insertion handle from subsequent bounds changes.
59 void OnTapEvent(); 60 void OnTapEvent();
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76 // To be called when the editability of the focused region changes. 77 // To be called when the editability of the focused region changes.
77 void OnSelectionEditable(bool editable); 78 void OnSelectionEditable(bool editable);
78 79
79 // To be called when the contents of the focused region changes. 80 // To be called when the contents of the focused region changes.
80 void OnSelectionEmpty(bool empty); 81 void OnSelectionEmpty(bool empty);
81 82
82 // Ticks an active animation, as requested to the client by |SetNeedsAnimate|. 83 // Ticks an active animation, as requested to the client by |SetNeedsAnimate|.
83 // Returns true if an animation is active and requires further ticking. 84 // Returns true if an animation is active and requires further ticking.
84 bool Animate(base::TimeTicks animate_time); 85 bool Animate(base::TimeTicks animate_time);
85 86
87 const SelectionBound& start() const { return start_; }
88 const SelectionBound& end() const { return end_; }
89
90 bool is_insertion_active() const { return is_insertion_active_; }
91 bool is_selection_active() const { return is_selection_active_; }
92
86 private: 93 private:
87 enum InputEventType { TAP, LONG_PRESS, INPUT_EVENT_TYPE_NONE }; 94 enum InputEventType { TAP, LONG_PRESS, INPUT_EVENT_TYPE_NONE };
88 95
89 // TouchHandleClient implementation. 96 // TouchHandleClient implementation.
90 void OnHandleDragBegin(const TouchHandle& handle) override; 97 void OnHandleDragBegin(const TouchHandle& handle) override;
91 void OnHandleDragUpdate(const TouchHandle& handle, 98 void OnHandleDragUpdate(const TouchHandle& handle,
92 const gfx::PointF& new_position) override; 99 const gfx::PointF& new_position) override;
93 void OnHandleDragEnd(const TouchHandle& handle) override; 100 void OnHandleDragEnd(const TouchHandle& handle) override;
94 void OnHandleTapped(const TouchHandle& handle) override; 101 void OnHandleTapped(const TouchHandle& handle) override;
95 void SetNeedsAnimate() override; 102 void SetNeedsAnimate() override;
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152 // Whether a selection handle was dragged during the current 'selection 159 // Whether a selection handle was dragged during the current 'selection
153 // session' - i.e. since the current selection has been activated. 160 // session' - i.e. since the current selection has been activated.
154 bool selection_handle_dragged_; 161 bool selection_handle_dragged_;
155 162
156 DISALLOW_COPY_AND_ASSIGN(TouchSelectionController); 163 DISALLOW_COPY_AND_ASSIGN(TouchSelectionController);
157 }; 164 };
158 165
159 } // namespace ui 166 } // namespace ui
160 167
161 #endif // UI_TOUCH_SELECTION_TOUCH_SELECTION_CONTROLLER_H_ 168 #endif // UI_TOUCH_SELECTION_TOUCH_SELECTION_CONTROLLER_H_
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