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Issue 697923002: add code-style for slides (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 6 years, 1 month ago
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1 Skia Update
2
3 Skia : Overview
4 - portable 2D graphics engine
5 - src: geometry, images, text
6 - dst : raster, gpu, pdf, displaylist, *user-defined
7 - attr: shaders, filters, antialiasing, blending, *user-defined
8
9 Skia : Clients
10 - Blink : direct and via GraphicsContext
11 - Chrome : ui/gfx and compositor
12 - Android framework
13 - third parties : e.g. Mozilla
14 - code.google.com/p/skia
15
16 Skia : Porting
17 - C++ and some SIMD assembly
18 - Fonts : CoreText, FreeType, GDI, DirectWrite, *user-define
19 - Threads : wrappers for native apis
20 - Memory : wrappers for [new, malloc, discardable]
21
22 Skia : API
23 - SkCanvas
24 -- save, saveLayer, restore
25 -- translate, scale, rotate, concat
26 -- clipRect, clipPath
27 - SkPaint
28 -- color, stroking, antialiasing, filtering
29 -- typeface, textSize, text-flags
30 -- effects: shader, color-filter, image-filter, mask-filter, xfermode
31
32 <blockstyle = code>
33 void onDraw(SkCanvas* canvas) {
34 SkPaint paint;
35 paint.setFoo(...);
36 canvas->drawRect(..., paint);
37 paint.setBar(...);
38 canvas->drawOval(..., paint);
39 }
40
41 <blockstyle = code>
42 void onDraw(SkCanvas* canvas) {
43 canvas->drawRect(..., fPaint0);
44 canvas->drawOval(..., fPaint1);
45 }
46
47 Skia In Blink : GraphicsContext
48 - Similar
49 -- rects, paths, images, text
50 -- matrices, clips
51 - Different
52 -- save/restore affect matrix+clip PLUS all paint settings
53 -- both fill and stroke settings are specified
54 -- hence: fillRect(), strokeRect(), drawRect()
55
56 <blockstyle = code>
57 void onDraw(GraphicsContext* gc) {
58 gc->save();
59 gc->setFoo(...);
60 gc->fillRect(...);
61 gc->setBar(...);
62 gc->fillOval(...);
63 gc->restore();
64 }
65
66 Skia In Blink : more than GraphicsContext
67 - Simple wrappers
68 -- FloatRect -- SkRect
69 -- Path -- SkPath
70 - Font.h + 21 others
71 -- SkTypeface + flags
72 - Image.h + 25 others
73 -- SkBitmap, SkImage
74
75 Skia In Blink : Fonts
76 - Assist with code-sharing between platforms
77 - Runtime switch between GDI and DirectWrite
78 - Add SkFontMgr for selection
79 - Push LCD decision-making out of Blink
80
81 Skia In Blink : Record-Time-Rasterization
82 - Direct rendering during “Paint” pass
83 -- Image scaling, filters
84 -- SVG patterns, masks
85 - Problematic in modern Blink
86 -- CTM not always known/knowable
87 -- Rendering backend not always known (gpu or cpu)
88 -- Rasterization takes (too much) time
89
90 Skia In Blink : RTR response
91 - SkImageFilter w/ CPU and GPU implementations
92 - SkPaint::FilterLevel : none, low, medium (mipmaps), high
93 - SkPicture for caching SVG
94 - SkPicture + saveLayer() for masks
95 -- PathOps for resolving complex paths
96 - SkPictureShader for device-independent patterns
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