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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 #include "core/paint/ViewDisplayList.h" | 6 #include "core/paint/ViewDisplayList.h" |
7 | 7 |
8 #include "core/paint/ClipRecorder.h" | 8 #include "core/paint/ClipRecorder.h" |
9 #include "core/paint/DrawingRecorder.h" | 9 #include "core/paint/DrawingRecorder.h" |
10 #include "core/rendering/RenderView.h" | 10 #include "core/rendering/RenderView.h" |
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30 | 30 |
31 RenderingTest::SetUp(); | 31 RenderingTest::SetUp(); |
32 | 32 |
33 m_renderView = document().view()->renderView(); | 33 m_renderView = document().view()->renderView(); |
34 ASSERT_TRUE(m_renderView); | 34 ASSERT_TRUE(m_renderView); |
35 } | 35 } |
36 | 36 |
37 RenderView* m_renderView; | 37 RenderView* m_renderView; |
38 }; | 38 }; |
39 | 39 |
40 void drawRect(GraphicsContext* context, RenderView* renderer, PaintPhase phase,
const FloatRect& bound) | 40 void drawRect(GraphicsContext* context, RenderObject* renderer, PaintPhase phase
, const FloatRect& bound) |
41 { | 41 { |
42 DrawingRecorder drawingRecorder(context, renderer, phase, bound); | 42 DrawingRecorder drawingRecorder(context, renderer, phase, bound); |
43 IntRect rect(0, 0, 10, 10); | 43 IntRect rect(0, 0, 10, 10); |
44 context->drawRect(rect); | 44 context->drawRect(rect); |
45 } | 45 } |
46 | 46 |
47 void drawClippedRect(GraphicsContext* context, RenderView* renderer, PaintPhase
phase, const FloatRect& bound) | 47 void drawClippedRect(GraphicsContext* context, RenderView* renderView, PaintPhas
e phase, const FloatRect& bound) |
48 { | 48 { |
49 IntRect rect(1, 1, 9, 9); | 49 IntRect rect(1, 1, 9, 9); |
50 ClipRect clipRect(rect); | 50 ClipRect clipRect(rect); |
51 ClipRecorder clipRecorder(renderer->compositor()->rootRenderLayer(), context
, DisplayItem::ClipLayerForeground, clipRect); | 51 ClipRecorder clipRecorder(renderView->compositor()->rootRenderLayer(), conte
xt, DisplayItem::ClipLayerForeground, clipRect); |
52 drawRect(context, renderer, phase, bound); | 52 drawRect(context, renderView, phase, bound); |
53 } | 53 } |
54 | 54 |
55 TEST_F(ViewDisplayListTest, ViewDisplayListTest_NestedRecorders) | 55 TEST_F(ViewDisplayListTest, ViewDisplayListTest_NestedRecorders) |
56 { | 56 { |
57 GraphicsContext* context = new GraphicsContext(nullptr); | 57 GraphicsContext* context = new GraphicsContext(nullptr); |
58 FloatRect bound = renderView()->viewRect(); | 58 FloatRect bound = renderView()->viewRect(); |
59 | 59 |
60 drawClippedRect(context, renderView(), PaintPhaseForeground, bound); | 60 drawClippedRect(context, renderView(), PaintPhaseForeground, bound); |
61 EXPECT_EQ((size_t)3, renderView()->viewDisplayList().paintList().size()); | 61 EXPECT_EQ((size_t)3, renderView()->viewDisplayList().paintList().size()); |
62 | 62 |
63 // TODO(schenney): Check that the IDs are what we expect. | 63 // TODO(schenney): Check that the IDs are what we expect. |
64 } | 64 } |
65 | 65 |
| 66 TEST_F(ViewDisplayListTest, ViewDisplayListTest_UpdateBasic) |
| 67 { |
| 68 setBodyInnerHTML("<div id='first'><div id='second'></div></div>"); |
| 69 RenderObject* first = document().body()->firstChild()->renderer(); |
| 70 RenderObject* second = document().body()->firstChild()->firstChild()->render
er(); |
| 71 GraphicsContext* context = new GraphicsContext(nullptr); |
| 72 |
| 73 drawRect(context, first, PaintPhaseBlockBackground, FloatRect(100, 100, 300,
300)); |
| 74 drawRect(context, second, PaintPhaseChildBlockBackground, FloatRect(100, 100
, 200, 200)); |
| 75 drawRect(context, first, PaintPhaseOutline, FloatRect(100, 100, 300, 300)); |
| 76 |
| 77 EXPECT_EQ((size_t)3, renderView()->viewDisplayList().paintList().size()); |
| 78 |
| 79 renderView()->viewDisplayList().invalidate(second); |
| 80 drawRect(context, first, PaintPhaseBlockBackground, FloatRect(100, 100, 300,
300)); |
| 81 drawRect(context, first, PaintPhaseOutline, FloatRect(100, 100, 300, 300)); |
| 82 EXPECT_EQ((size_t)2, renderView()->viewDisplayList().paintList().size()); |
66 } | 83 } |
| 84 |
| 85 TEST_F(ViewDisplayListTest, ViewDisplayListTest_UpdateSwapOrder) |
| 86 { |
| 87 setBodyInnerHTML("<div id='first'><div id='second'></div></div><div id='unaf
fected'></div>"); |
| 88 RenderObject* first = document().body()->firstChild()->renderer(); |
| 89 RenderObject* second = document().body()->firstChild()->firstChild()->render
er(); |
| 90 RenderObject* unaffected = document().body()->firstChild()->nextSibling()->r
enderer(); |
| 91 GraphicsContext* context = new GraphicsContext(nullptr); |
| 92 |
| 93 drawRect(context, first, PaintPhaseBlockBackground, FloatRect(100, 100, 100,
100)); |
| 94 drawRect(context, second, PaintPhaseBlockBackground, FloatRect(100, 100, 50,
200)); |
| 95 drawRect(context, unaffected, PaintPhaseBlockBackground, FloatRect(300, 300,
10, 10)); |
| 96 |
| 97 const PaintList& firstList = renderView()->viewDisplayList().paintList(); |
| 98 EXPECT_EQ((size_t)3, firstList.size()); |
| 99 EXPECT_EQ(first, firstList[0]->renderer()); |
| 100 EXPECT_EQ(second, firstList[1]->renderer()); |
| 101 EXPECT_EQ(unaffected, firstList[2]->renderer()); |
| 102 |
| 103 renderView()->viewDisplayList().invalidate(second); |
| 104 drawRect(context, second, PaintPhaseBlockBackground, FloatRect(100, 100, 50,
200)); |
| 105 drawRect(context, first, PaintPhaseBlockBackground, FloatRect(100, 100, 100,
100)); |
| 106 |
| 107 const PaintList& secondList = renderView()->viewDisplayList().paintList(); |
| 108 EXPECT_EQ((size_t)3, secondList.size()); |
| 109 EXPECT_EQ(second, secondList[0]->renderer()); |
| 110 EXPECT_EQ(first, secondList[1]->renderer()); |
| 111 EXPECT_EQ(unaffected, secondList[2]->renderer()); |
67 } | 112 } |
| 113 |
| 114 TEST_F(ViewDisplayListTest, ViewDisplayListTest_UpdateNewItemInMiddle) |
| 115 { |
| 116 setBodyInnerHTML("<div id='first'><div id='second'><div id='third'></div></d
iv></div>"); |
| 117 RenderObject* first = document().body()->firstChild()->renderer(); |
| 118 RenderObject* second = document().body()->firstChild()->firstChild()->render
er(); |
| 119 RenderObject* third = document().body()->firstChild()->firstChild()->firstCh
ild()->renderer(); |
| 120 GraphicsContext* context = new GraphicsContext(nullptr); |
| 121 |
| 122 drawRect(context, first, PaintPhaseBlockBackground, FloatRect(100, 100, 100,
100)); |
| 123 drawRect(context, second, PaintPhaseBlockBackground, FloatRect(100, 100, 50,
200)); |
| 124 |
| 125 const PaintList& firstList = renderView()->viewDisplayList().paintList(); |
| 126 EXPECT_EQ((size_t)2, firstList.size()); |
| 127 EXPECT_EQ(first, firstList[0]->renderer()); |
| 128 EXPECT_EQ(second, firstList[1]->renderer()); |
| 129 |
| 130 renderView()->viewDisplayList().invalidate(third); |
| 131 drawRect(context, first, PaintPhaseBlockBackground, FloatRect(100, 100, 100,
100)); |
| 132 drawRect(context, third, PaintPhaseBlockBackground, FloatRect(125, 100, 200,
50)); |
| 133 drawRect(context, second, PaintPhaseBlockBackground, FloatRect(100, 100, 50,
200)); |
| 134 |
| 135 const PaintList& secondList = renderView()->viewDisplayList().paintList(); |
| 136 EXPECT_EQ((size_t)3, secondList.size()); |
| 137 EXPECT_EQ(first, secondList[0]->renderer()); |
| 138 EXPECT_EQ(third, secondList[1]->renderer()); |
| 139 EXPECT_EQ(second, secondList[2]->renderer()); |
| 140 } |
| 141 |
| 142 } |
| 143 |
| 144 } |
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