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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "chrome/browser/ui/views/frame/contents_web_view.h" | 5 #include "chrome/browser/ui/views/frame/contents_web_view.h" |
| 6 | 6 |
| 7 #include "chrome/browser/themes/theme_properties.h" | 7 #include "chrome/browser/themes/theme_properties.h" |
| 8 #include "chrome/browser/ui/views/status_bubble_views.h" | 8 #include "chrome/browser/ui/views/status_bubble_views.h" |
| 9 #include "content/public/browser/web_contents.h" | 9 #include "content/public/browser/web_contents.h" |
| 10 #include "ui/aura/window.h" | 10 #include "ui/aura/window.h" |
|
tapted
2014/11/04 02:33:43
guard this?
Andre
2014/11/05 02:04:23
Done.
| |
| 11 #include "ui/base/theme_provider.h" | 11 #include "ui/base/theme_provider.h" |
| 12 #include "ui/compositor/layer_tree_owner.h" | 12 #include "ui/compositor/layer_tree_owner.h" |
| 13 #include "ui/views/background.h" | 13 #include "ui/views/background.h" |
| 14 #include "ui/wm/core/window_util.h" | 14 #include "ui/wm/core/window_util.h" |
|
tapted
2014/11/04 02:33:43
guard this?
Andre
2014/11/05 02:04:23
Done.
| |
| 15 | 15 |
| 16 ContentsWebView::ContentsWebView(content::BrowserContext* browser_context) | 16 ContentsWebView::ContentsWebView(content::BrowserContext* browser_context) |
| 17 : views::WebView(browser_context), | 17 : views::WebView(browser_context), |
| 18 status_bubble_(NULL) { | 18 status_bubble_(NULL) { |
| 19 } | 19 } |
| 20 | 20 |
| 21 ContentsWebView::~ContentsWebView() { | 21 ContentsWebView::~ContentsWebView() { |
| 22 } | 22 } |
| 23 | 23 |
| 24 void ContentsWebView::SetStatusBubble(StatusBubbleViews* status_bubble) { | 24 void ContentsWebView::SetStatusBubble(StatusBubbleViews* status_bubble) { |
| (...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 76 // want the WebContents layer clone to be animated we move it to the | 76 // want the WebContents layer clone to be animated we move it to the |
| 77 // old_layer, which is the layer the animation happens on. This animation ends | 77 // old_layer, which is the layer the animation happens on. This animation ends |
| 78 // up owning the layer (and all its descendants). | 78 // up owning the layer (and all its descendants). |
| 79 old_layer->Add(cloned_layer_tree_->release()); | 79 old_layer->Add(cloned_layer_tree_->release()); |
| 80 cloned_layer_tree_.reset(); | 80 cloned_layer_tree_.reset(); |
| 81 } | 81 } |
| 82 | 82 |
| 83 void ContentsWebView::CloneWebContentsLayer() { | 83 void ContentsWebView::CloneWebContentsLayer() { |
| 84 if (!web_contents()) | 84 if (!web_contents()) |
| 85 return; | 85 return; |
| 86 #if defined(USE_AURA) | |
| 87 // TODO(andresantoso): Figure out how to port this for MacViews. | |
| 86 cloned_layer_tree_ = wm::RecreateLayers(web_contents()->GetNativeView()); | 88 cloned_layer_tree_ = wm::RecreateLayers(web_contents()->GetNativeView()); |
|
tapted
2014/11/04 02:33:43
So, after poking some more, I think this won't be
Andre
2014/11/05 02:04:23
Done.
Thanks for figuring it out.
| |
| 89 #endif | |
| 87 if (!cloned_layer_tree_ || !cloned_layer_tree_->root()) { | 90 if (!cloned_layer_tree_ || !cloned_layer_tree_->root()) { |
| 88 cloned_layer_tree_.reset(); | 91 cloned_layer_tree_.reset(); |
| 89 return; | 92 return; |
| 90 } | 93 } |
| 91 | 94 |
| 92 SetPaintToLayer(true); | 95 SetPaintToLayer(true); |
| 93 set_layer_owner_delegate(this); | 96 set_layer_owner_delegate(this); |
| 94 | 97 |
| 95 // The cloned layer is in a different coordinate system them our layer (which | 98 // The cloned layer is in a different coordinate system them our layer (which |
| 96 // is now the new parent of the cloned layer). Convert coordinates so that the | 99 // is now the new parent of the cloned layer). Convert coordinates so that the |
| 97 // cloned layer appears at the right location. | 100 // cloned layer appears at the right location. |
| 98 gfx::Point origin; | 101 gfx::Point origin; |
| 99 ui::Layer::ConvertPointToLayer(cloned_layer_tree_->root(), layer(), &origin); | 102 ui::Layer::ConvertPointToLayer(cloned_layer_tree_->root(), layer(), &origin); |
| 100 cloned_layer_tree_->root()->SetBounds( | 103 cloned_layer_tree_->root()->SetBounds( |
| 101 gfx::Rect(origin, cloned_layer_tree_->root()->bounds().size())); | 104 gfx::Rect(origin, cloned_layer_tree_->root()->bounds().size())); |
| 102 layer()->Add(cloned_layer_tree_->root()); | 105 layer()->Add(cloned_layer_tree_->root()); |
| 103 } | 106 } |
| 104 | 107 |
| 105 void ContentsWebView::DestroyClonedLayer() { | 108 void ContentsWebView::DestroyClonedLayer() { |
| 106 cloned_layer_tree_.reset(); | 109 cloned_layer_tree_.reset(); |
| 107 SetPaintToLayer(false); | 110 SetPaintToLayer(false); |
| 108 set_layer_owner_delegate(NULL); | 111 set_layer_owner_delegate(NULL); |
| 109 } | 112 } |
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